]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
entcs: update connecting clients
authorTimePath <andrew.hardaker1995@gmail.com>
Fri, 4 Dec 2015 05:07:38 +0000 (16:07 +1100)
committerTimePath <andrew.hardaker1995@gmail.com>
Fri, 4 Dec 2015 05:07:38 +0000 (16:07 +1100)
qcsrc/common/ent_cs.qc

index a3d3cc8be6aabec15490439354428ec71dd7956f..41e3de50697897da3806f43ee65663868c1f2140 100644 (file)
@@ -3,36 +3,36 @@
 // #define PROP(public, fld, sv, cl)
 #define ENTCS_NETPROPS(PROP) \
        PROP(true, sv_entnum, \
-       { WriteByte(MSG_ENTITY, etof(player) - 1); }, \
+       { WriteByte(chan, etof(player) - 1); }, \
        { this.sv_entnum = ReadByte(); }) \
     \
        PROP(false, origin, \
-       { WriteShort(MSG_ENTITY, this.origin.x);  WriteShort(MSG_ENTITY, this.origin.y); \
-         WriteShort(MSG_ENTITY, this.origin.z); }, \
+       { WriteShort(chan, this.origin.x);  WriteShort(chan, this.origin.y); \
+         WriteShort(chan, this.origin.z); }, \
        { this.has_sv_origin = true; vector v; v.x = ReadShort(); v.y = ReadShort(); v.z = ReadShort(); setorigin(this, v); }) \
     \
        PROP(false, angles_y, \
-       { WriteByte(MSG_ENTITY, this.angles.y / 360 * 256); }, \
+       { WriteByte(chan, this.angles.y / 360 * 256); }, \
        { vector v = '0 0 0'; v.y = ReadByte() / 256 * 360; this.angles = v; }) \
     \
        PROP(false, health, \
-       { WriteByte(MSG_ENTITY, this.health / 10);  /* FIXME: use a better scale? */ }, \
+       { WriteByte(chan, this.health / 10);  /* FIXME: use a better scale? */ }, \
        { this.healthvalue = ReadByte() * 10; }) \
     \
        PROP(false, armorvalue, \
-       { WriteByte(MSG_ENTITY, this.armorvalue / 10);  /* FIXME: use a better scale? */ }, \
+       { WriteByte(chan, this.armorvalue / 10);  /* FIXME: use a better scale? */ }, \
        { this.armorvalue = ReadByte() * 10; }) \
     \
        PROP(true, netname, \
-       { WriteString(MSG_ENTITY, this.netname); }, \
+       { WriteString(chan, this.netname); }, \
        { if (this.netname) strunzone(this.netname); this.netname = strzone(ReadString()); }) \
     \
        PROP(true, model, \
-       { WriteString(MSG_ENTITY, this.model); }, \
+       { WriteString(chan, this.model); }, \
        { if (this.model) strunzone(this.model); this.model = strzone(ReadString()); }) \
     \
        PROP(true, skin, \
-       { WriteByte(MSG_ENTITY, this.skin); }, \
+       { WriteByte(chan, this.skin); }, \
        { this.skin = ReadByte(); }) \
     \
        /**/
                if (i >= BITS(16 - 1)) LOG_FATAL("Exceeded ENTCS_NETPROPS limit");
        }
 
+       bool entcs_send_init;
        bool entcs_send(entity this, entity to, int sf)
        {
+               int chan = entcs_send_init ? MSG_INIT : MSG_ENTITY;
+               entcs_send_init = false;
                entity player = this.owner;
                sf |= BIT(0) | BIT(1);
                if (IS_PLAYER(to) || to.caplayer)                                  // unless spectating,
                this.m_forceupdate = 0;
                bool valid =
                    IS_PLAYER(player)             // player must be active
-                   && player.deadflag == DEAD_NO // player must be alive
                    || player == to               // player is self
                ;
                if (!valid) sf = 0;
-               WriteHeader(MSG_ENTITY, ENT_CLIENT_ENTCS);
-               WriteShort(MSG_ENTITY, sf);
+               WriteHeader(chan, ENT_CLIENT_ENTCS);
+               WriteShort(chan, sf);
                int i = 1;
                #define X(public, fld, sv, cl) { if (sf & BIT(i)) sv; } i += 1;
                ENTCS_NETPROPS(X);
                e.think = entcs_think;
                e.nextthink = time;
                Net_LinkEntity(e, false, 0, entcs_send);
+               if (!IS_REAL_CLIENT(player)) return;
+               FOR_EACH_CLIENT(e)
+               {
+                       assert(e.entcs);
+                       entcs_send_init = true;
+                       entcs_send(e.entcs, player, BITS(23));
+               }
        }
 
        void entcs_detach(entity player)