default:
case CMD_REQUEST_USAGE:
{
- LOG_HELP("Usage:^3 ", GetProgramCommandPrefix(), " dumpweapons [filename]");
- LOG_HELP(" Where 'filename' is the file to write (default is weapons_dump.cfg),");
+ LOG_HELP("Usage:^3 ", GetProgramCommandPrefix(), " dumpweapons [<filename>]");
+ LOG_HELP(" Where <filename> is the file to write (default is weapons_dump.cfg),");
LOG_HELP(" if supplied with '-' output to console as well as default,");
LOG_HELP(" if left blank, it will only write to default.");
return;
#include "all.inc"
- // TODO: remove after 0.8.2. Retains impulse number compatibility because 0.8.1 clients don't reload the weapons.cfg
- #define WEP_HARDCODED_IMPULSES 20
-
// TODO: invert after 0.8.2. Will require moving 'best weapon' impulses
#define WEP_IMPULSE_BEGIN 230
#define WEP_IMPULSE_END bound(WEP_IMPULSE_BEGIN, WEP_IMPULSE_BEGIN + (REGISTRY_COUNT(Weapons) - 1) - 1, 253)
- REGISTRY_SORT(Weapons, WEP_HARDCODED_IMPULSES + 1)
+ REGISTRY_SORT(Weapons, 1)
REGISTRY_CHECK(Weapons)
STATIC_INIT(register_weapons_done)
vector weaponentity_glowmod(Weapon wep, entity actor, int c, entity wepent)
{
vector g;
- if (!(g = wep.wr_glow(wep, actor, wepent))) g = colormapPaletteColor(c & 0x0F, true) * 2;
+ if (!(g = wep.wr_glow(wep, actor, wepent))) g = colormapPaletteColor(c & 0x0F, true);
return g;
}
// player defaults
_cl_color "112.211" // same effect as 112, but menuqc can detect this as the default and not intentionally set
_cl_name ""
-seta _cl_gender 0 "storage cvar for current player gender (0 = undisclosed, 1 = male, 2 = female)"
_cl_playerskin 0
seta cl_reticle 1 "enable zoom reticles"
alias g_waypointeditor_relinkall "wpeditor relinkall"
alias g_waypointeditor_saveall "wpeditor saveall"
alias g_waypointeditor_unreachable "wpeditor unreachable"
+alias g_waypointeditor_help "wpeditor"
+alias g_waypointeditor_menu "wpeditor_menu"
+alias g_waypointeditor_spawn_x "wpeditor spawn crosshair"
+alias g_waypointeditor_spawn_jump "wpeditor spawn jump"
+alias g_waypointeditor_spawn_crouch "wpeditor spawn crouch"
+alias g_waypointeditor_spawn_support "wpeditor spawn support"
+alias g_waypointeditor_hardwire "wpeditor hardwire"
+alias g_waypointeditor_hardwire_x "wpeditor hardwire crosshair"
+alias g_waypointeditor_lock "wpeditor lock"
+alias g_waypointeditor_symorigin "wpeditor symorigin $*"
+alias g_waypointeditor_symaxis "wpeditor symaxis $*"
alias navwaypoint_relink g_waypointeditor_spawn
alias navwaypoint_remove g_waypointeditor_remove
alias weapon_group_8 "impulse 8"
alias weapon_group_9 "impulse 9"
alias weapon_group_0 "impulse 14" // cycles the superweapons
- // TODO: remove after 0.8.2. Default impulse commands for 0.8.1 servers
- exec weapons.cfg
cl_curl_enabled 1
cl_curl_maxdownloads 3
set camera_forward_follows 1 "0: Move the camera forwards without changing altitude. 1: Move towards what you are looking"
// "Gentle mode": show no blood
-seta cl_gentle 0 "client side gentle mode, master switch for removing both gibs and messages"
-seta cl_gentle_gibs 0 "client side gentle mode (only replaces gibs); when set to 1, white smoke replaces gibs, when set to 2, colorful clouds replace gibs"
-seta cl_gentle_messages 0 "client side gentle mode (only replaces frag messages/centerprints)"
-seta cl_gentle_damage 0 "client side gentle mode (only replaces damage flash); when set to 1, a white flash replaces the blood image, when set to 2, a randomly colored flash is used instead"
+seta cl_gentle 0 "client side gentle mode, master switch"
+seta cl_gentle_gibs 0 "client side gentle mode for gibs (cl_nogibs); when set to 1, white smoke replaces gibs, when set to 2, colorful clouds replace gibs"
+seta cl_gentle_messages 0 "client side gentle mode for frag messages/centerprints"
+seta cl_gentle_damage 0 "client side gentle mode for damage flash (hud_damage); when set to 1, a white flash replaces the blood image, when set to 2, a randomly colored flash is used instead"
set cl_jetpack_attenuation 2 "jetpack sound attenuation"
set cl_lerpanim_maxdelta_framegroups 0.05 // must be faster than fastest weapon refire
set cl_lerpanim_maxdelta_server 0.1 // must be slower than slowest server controlled anim (e.g. animinfo stuff)
+// DP lerps player models by default, we should also lerp the hud_shownames sprites
+r_lerpsprites 1
+
// autodemo deleting
seta cl_autodemo_delete_keeprecords 0 "when 1, records with a newly made race/cts demo are kept even if cl_autodemo_delete is used to delete demos"