]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
simplify some freezetag code
authorRudolf Polzer <divverent@alientrap.org>
Wed, 12 Jan 2011 20:44:04 +0000 (21:44 +0100)
committerRudolf Polzer <divverent@alientrap.org>
Wed, 12 Jan 2011 20:44:04 +0000 (21:44 +0100)
qcsrc/server/cl_client.qc
qcsrc/server/cl_physics.qc
qcsrc/server/g_hook.qc
qcsrc/server/w_electro.qc

index 836f2069a8eef4bc80386f8e3b1ad4252c98463e..348779dba9e124fb3e8d1ef4d77f8fdc80b5d3f7 100644 (file)
@@ -1368,7 +1368,7 @@ void ClientKill (void)
        {
                // do nothing
        }
-    else if(g_freezetag && self.freezetag_frozen == 1)
+    else if(self.freezetag_frozen)
     {
         // do nothing
     }
index 7a93468d92632c517b4e2a8886e2c0fa48c5f779..a2773fedfd5a00ad6b7dfe4cf605aeecd88fd444 100644 (file)
@@ -23,7 +23,7 @@ When you press the jump key
 */
 void PlayerJump (void)
 {
-       if(g_freezetag && self.freezetag_frozen)
+       if(self.freezetag_frozen)
                return; // no jumping in freezetag when frozen
 
        float mjumpheight;
index bb3a8546480b0001934674521349e5541fd35a56..dd6d73effd8aae382ae92c4d40bf16807faa9b2b 100644 (file)
@@ -332,7 +332,7 @@ void FireGrapplingHook (void)
        if((arena_roundbased && time < warmup) || (time < game_starttime))
                return;
 
-    if(g_freezetag && self.freezetag_frozen)
+    if(self.freezetag_frozen)
         return;
 
        makevectors(self.v_angle);
index 13301a0f7325b3e8dc4cc54ad9e77288d19e431d..e46f749c79fdf0526f8031f2dc9c12360317ecbc 100644 (file)
@@ -232,7 +232,7 @@ void lgbeam_think()
                remove(self);
                return;
        }
-       if (self.owner.weaponentity.state != WS_INUSE || (self.owner.ammo_cells <= 0 && !(self.owner.items & IT_UNLIMITED_WEAPON_AMMO)) || self.owner.deadflag != DEAD_NO || !self.owner.BUTTON_ATCK || (g_freezetag && self.owner.freezetag_frozen))
+       if (self.owner.weaponentity.state != WS_INUSE || (self.owner.ammo_cells <= 0 && !(self.owner.items & IT_UNLIMITED_WEAPON_AMMO)) || self.owner.deadflag != DEAD_NO || !self.owner.BUTTON_ATCK || self.owner.freezetag_frozen)
        {
                if(self == self.owner.lgbeam)
                        self.owner.lgbeam = world;