]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Set .nearestwaypoint for the player editing waypoints, useful to know details of...
authorterencehill <piuntn@gmail.com>
Thu, 3 May 2018 09:04:32 +0000 (11:04 +0200)
committerterencehill <piuntn@gmail.com>
Thu, 3 May 2018 09:04:32 +0000 (11:04 +0200)
qcsrc/server/bot/default/waypoints.qc

index ce7c69305e2e7a85fc93fbfdeaf21a42af9247cf..bc29b31da1da5e2a667027ce6df521783fc80202 100644 (file)
@@ -456,7 +456,7 @@ float waypoint_getlinearcost(float dist)
 }
 float waypoint_getlinearcost_underwater(float dist)
 {
-       // NOTE: this value is hardcoded on the engine too, see SV_WaterMove
+       // NOTE: underwater speed factor is hardcoded in the engine too, see SV_WaterMove
        return dist / (autocvar_sv_maxspeed * 0.7);
 }
 
@@ -1355,6 +1355,8 @@ void botframe_showwaypointlinks()
        {
                int display_type = 0;
                entity head = navigation_findnearestwaypoint(it, false);
+               it.nearestwaypoint = head; // mainly useful for debug
+               it.nearestwaypointtimeout = time + 2; // while I'm at it...
                if (IS_ONGROUND(it) || it.waterlevel > WATERLEVEL_NONE)
                        display_type = 1; // default
                else if(head && (head.wphardwired))