]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Merge remote-tracking branch 'origin/master' into samual/combined_updates
authorSamual Lenks <samual@xonotic.org>
Tue, 15 Oct 2013 19:34:09 +0000 (15:34 -0400)
committerSamual Lenks <samual@xonotic.org>
Tue, 15 Oct 2013 19:34:09 +0000 (15:34 -0400)
69 files changed:
crosshairs.cfg
defaultXonotic.cfg
effects-high.cfg
effects-low.cfg
effects-med.cfg
effects-normal.cfg
effects-omg.cfg
effects-ultimate.cfg
effects-ultra.cfg
gfx/menu/luminos/skinvalues.txt
gfx/menu/wickedx/skinvalues.txt [changed mode: 0755->0644]
gfx/menu/xaw/skinvalues.txt
qcsrc/client/Main.qc
qcsrc/client/View.qc
qcsrc/client/autocvars.qh
qcsrc/client/progs.src
qcsrc/common/playerstats.qc [new file with mode: 0644]
qcsrc/common/playerstats.qh [new file with mode: 0644]
qcsrc/common/util.qc
qcsrc/common/util.qh
qcsrc/dpdefs/menudefs.qc
qcsrc/menu/classes.c
qcsrc/menu/command/menu_cmd.qc
qcsrc/menu/item/image.c
qcsrc/menu/menu.qc
qcsrc/menu/progs.src
qcsrc/menu/skin-customizables.inc
qcsrc/menu/xonotic/dialog_multiplayer.c
qcsrc/menu/xonotic/dialog_multiplayer_create.c
qcsrc/menu/xonotic/dialog_multiplayer_demo.c [deleted file]
qcsrc/menu/xonotic/dialog_multiplayer_join.c
qcsrc/menu/xonotic/dialog_multiplayer_media.c [new file with mode: 0644]
qcsrc/menu/xonotic/dialog_multiplayer_media_demo.c [new file with mode: 0644]
qcsrc/menu/xonotic/dialog_multiplayer_media_demo_democonfirm.c [new file with mode: 0644]
qcsrc/menu/xonotic/dialog_multiplayer_media_screenshot.c [new file with mode: 0644]
qcsrc/menu/xonotic/dialog_multiplayer_media_screenshot_viewer.c [new file with mode: 0644]
qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c [deleted file]
qcsrc/menu/xonotic/dialog_multiplayer_playersetup_crosshair.c [deleted file]
qcsrc/menu/xonotic/dialog_multiplayer_playersetup_hud.c [deleted file]
qcsrc/menu/xonotic/dialog_multiplayer_playersetup_hudconfirm.c [deleted file]
qcsrc/menu/xonotic/dialog_multiplayer_playersetup_model.c [deleted file]
qcsrc/menu/xonotic/dialog_multiplayer_playersetup_view.c [deleted file]
qcsrc/menu/xonotic/dialog_multiplayer_playersetup_weapons.c [deleted file]
qcsrc/menu/xonotic/dialog_multiplayer_profile.c [new file with mode: 0644]
qcsrc/menu/xonotic/dialog_settings.c
qcsrc/menu/xonotic/dialog_settings_effects.c
qcsrc/menu/xonotic/dialog_settings_game.c [new file with mode: 0644]
qcsrc/menu/xonotic/dialog_settings_game_crosshair.c [new file with mode: 0644]
qcsrc/menu/xonotic/dialog_settings_game_hud.c [new file with mode: 0644]
qcsrc/menu/xonotic/dialog_settings_game_hudconfirm.c [new file with mode: 0644]
qcsrc/menu/xonotic/dialog_settings_game_model.c [new file with mode: 0644]
qcsrc/menu/xonotic/dialog_settings_game_notification.c [new file with mode: 0644]
qcsrc/menu/xonotic/dialog_settings_game_view.c [new file with mode: 0644]
qcsrc/menu/xonotic/dialog_settings_game_weapons.c [new file with mode: 0644]
qcsrc/menu/xonotic/dialog_settings_user.c
qcsrc/menu/xonotic/dialog_settings_video.c
qcsrc/menu/xonotic/mainwindow.c
qcsrc/menu/xonotic/screenshotimage.c [new file with mode: 0644]
qcsrc/menu/xonotic/screenshotlist.c [new file with mode: 0644]
qcsrc/menu/xonotic/serverlist.c
qcsrc/menu/xonotic/slider_particles.c [new file with mode: 0644]
qcsrc/menu/xonotic/util.qc
qcsrc/menu/xonotic/util.qh
qcsrc/server/cl_client.qc
qcsrc/server/defs.qh
qcsrc/server/miscfunctions.qc
qcsrc/server/playerstats.qc [deleted file]
qcsrc/server/playerstats.qh [deleted file]
qcsrc/server/progs.src

index c6a9e837b044ecb390bee079c8a811d475506454..365c22af2db9a82f6bde12d6ddaee13ad5817a78 100644 (file)
@@ -32,8 +32,9 @@ seta crosshair_hitindication_speed 5
 
 // hit testing/tracing for special effects for the crosshair
 set g_trueaim_minrange 44 "TrueAim minimum range (TrueAim adjusts shots so they hit the crosshair point even though the gun is not at the screen center)"
-seta crosshair_hittest 1 "do a crosshair hit evaluation; also, the crosshair is scaled by the given number when aiming at an enemy, and blurred when aiming at a team mate"
+seta crosshair_hittest 1 "do a crosshair hit evaluation, applying effects from the _blur, _scale, and _showipact cvars"
 seta crosshair_hittest_blur 1 "blur the crosshair if the shot is obstructed"
+seta crosshair_hittest_scale 1.25 "enlarge crosshair if aiming at an enemy, shrink crosshair if shot is obstructed or aiming at a teammate"
 seta crosshair_hittest_showimpact 0 "move the crosshair to the actual impact location if obstructed"
 
 // change color based on special case
index d967d53d555dee2e8dd5f98b46f4c98f8ff1d9d1..e6cf3e1dcda2636e4fd4d35c24568b498783ce5c 100644 (file)
@@ -978,6 +978,28 @@ seta menu_slist_showfull 1 "show servers even if they are full and have no slots
 seta menu_slist_showempty 1 "show servers even if they are no empty and have no opponents to play against"
 seta menu_slist_modfilter "" // set to either: !modname or modname. modname of = means "same as we are running now".
 
+// other serverlist cvars
+seta menu_slist_categories 0
+seta menu_slist_categories_onlyifmultiple 1
+seta menu_slist_purethreshold 0
+seta menu_slist_modimpurity 0
+seta menu_slist_recommendations 3
+seta menu_slist_recommendations_maxping 150
+seta menu_slist_recommendations_minfreeslots 1
+seta menu_slist_recommendations_minhumans 0
+seta menu_slist_recommendations_purethreshold -1
+
+// serverlist category override cvars
+seta menu_slist_categories_CAT_FAVORITED_override ""
+seta menu_slist_categories_CAT_RECOMMENDED_override ""
+seta menu_slist_categories_CAT_NORMAL_override ""
+seta menu_slist_categories_CAT_SERVERS_override "CAT_NORMAL"
+seta menu_slist_categories_CAT_XPM_override "CAT_NORMAL"
+seta menu_slist_categories_CAT_MODIFIED_override ""
+seta menu_slist_categories_CAT_OVERKILL_override ""
+seta menu_slist_categories_CAT_MINSTAGIB_override ""
+seta menu_slist_categories_CAT_DEFRAG_override ""
+
 seta menu_weaponarena ""
 
 seta menu_maxplayers 16 "maxplayers value when the menu starts a game"
index 979c8b17405a727ca64d57e04c21915ea75deb55..b0178fa8f714052b047b73f98428069d9ab38a14 100644 (file)
@@ -1,7 +1,8 @@
 cl_decals 1
 cl_decals_models 0
 cl_decals_time 4
-cl_particles_quality 1
+cl_particles 1
+cl_particles_quality 1.0
 cl_damageeffect 1
 cl_spawn_point_particles 1
 cl_playerdetailreduction 0.5
@@ -15,7 +16,7 @@ hud_postprocessing_maxbluralpha 0.5
 hud_powerup 0
 r_depthfirst 2
 r_drawdecals_drawdistance 500
-r_drawparticles_drawdistance 2000
+r_drawparticles_drawdistance 1500
 r_glsl_deluxemapping 1
 r_glsl_offsetmapping 0
 r_glsl_offsetmapping_reliefmapping 0
index 8d6e72a4d0b043a45531383ebe07b99b8828ec92..dd0b607098886a86e5fcacfa776d5a0de089474b 100644 (file)
@@ -1,6 +1,7 @@
 cl_decals 1
 cl_decals_models 0
 cl_decals_time 2
+cl_particles 1
 cl_particles_quality 0.4
 cl_damageeffect 0
 cl_spawn_point_particles 0
index 1611943c64323588e9e53b057346194149423c82..bc08dadc1cdac8c6f170c5ddb07b62ab9ddb50d1 100644 (file)
@@ -1,7 +1,8 @@
 cl_decals 1
 cl_decals_models 0
 cl_decals_time 2
-cl_particles_quality 1
+cl_particles 1
+cl_particles_quality 0.8
 cl_damageeffect 0
 cl_spawn_point_particles 0
 cl_playerdetailreduction 1
@@ -15,7 +16,7 @@ hud_postprocessing_maxbluralpha 0
 hud_powerup 0
 r_depthfirst 0
 r_drawdecals_drawdistance 300
-r_drawparticles_drawdistance 1000
+r_drawparticles_drawdistance 750
 r_glsl_deluxemapping 0
 r_glsl_offsetmapping 0
 r_glsl_offsetmapping_reliefmapping 0
index 064af655007dabaf85825570d73287d843eb917a..06b62edf2ec493480138ee905645164b7ee82374 100644 (file)
@@ -1,7 +1,8 @@
 cl_decals 1
 cl_decals_models 0
 cl_decals_time 2
-cl_particles_quality 1
+cl_particles 1
+cl_particles_quality 1.0
 cl_damageeffect 1
 cl_spawn_point_particles 1
 cl_playerdetailreduction 1
index 9ede9c7d7236cbd8cb66ddf25d6dcc8900db39d4..eb1ae56f9ea3800e2d64dd049788549d25fe4b04 100644 (file)
@@ -1,6 +1,7 @@
 cl_decals 0
 cl_decals_models 0
 cl_decals_time 2
+cl_particles 1
 cl_particles_quality 0.4
 cl_damageeffect 0
 cl_spawn_point_particles 0
index 92539b9b76fb8e278a43375a685ccea517b0e2c6..d92cefe32ec86ede5735268e6b887a03fe82d53a 100644 (file)
@@ -1,7 +1,8 @@
 cl_decals 1
 cl_decals_models 1
 cl_decals_time 10
-cl_particles_quality 1
+cl_particles 1
+cl_particles_quality 1.0
 cl_damageeffect 2
 cl_spawn_point_particles 1
 cl_playerdetailreduction 0
@@ -15,7 +16,7 @@ hud_postprocessing_maxbluralpha 0.5
 hud_powerup 0.5
 r_depthfirst 2
 r_drawdecals_drawdistance 500
-r_drawparticles_drawdistance 2000
+r_drawparticles_drawdistance 3000
 r_glsl_deluxemapping 1
 r_glsl_offsetmapping 1
 r_glsl_offsetmapping_reliefmapping 1
index 63cfc63ea9fedb7e82b692ab83477eb36c413484..8da513bd0f89bf596543d26a388f1e0f0c42d31e 100644 (file)
@@ -1,8 +1,9 @@
 cl_decals 1
 cl_decals_models 0
 cl_decals_time 10
-cl_particles_quality 1
-cl_damageeffect 1
+cl_particles 1
+cl_particles_quality 1.0
+cl_damageeffect 2
 cl_spawn_point_particles 1
 cl_playerdetailreduction 0
 gl_flashblend 0
index 5e311c9090adaef842639e5a1d0dc5165e559423..315d44f205d3ab055caf4be92e9801dcf0cbbcba 100755 (executable)
@@ -180,6 +180,7 @@ COLOR_DIALOG_MODEL              '1 1 1'
 COLOR_DIALOG_CROSSHAIR          '1 1 1'
 COLOR_DIALOG_HUD                '1 1 1'
 COLOR_DIALOG_SERVERINFO         '1 1 1'
+COLOR_DIALOG_SCREENSHOTVIEWER   '1 1 1'
 COLOR_DIALOG_CVARS              '1 0 0'
 COLOR_DIALOG_HUDCONFIRM         '1 0 0'
 
old mode 100755 (executable)
new mode 100644 (file)
index 1560512..be0ee5b
@@ -180,6 +180,7 @@ COLOR_DIALOG_MODEL              '1 1 1'
 COLOR_DIALOG_CROSSHAIR          '1 1 1'
 COLOR_DIALOG_HUD                '1 1 1'
 COLOR_DIALOG_SERVERINFO         '1 1 1'
+COLOR_DIALOG_SCREENSHOTVIEWER   '1 1 1'
 COLOR_DIALOG_CVARS              '1 0 0'
 COLOR_DIALOG_HUDCONFIRM         '1 0 0'
 
index 3bd555f031ed32255e35cec19596893bfc5597dc..d401de3e534e07db8b097bc9f383cb273c88c44a 100644 (file)
@@ -35,6 +35,7 @@ COLOR_DIALOG_MODEL              '1 1 1'
 COLOR_DIALOG_CROSSHAIR          '1 1 1'
 COLOR_DIALOG_HUD                '1 1 1'
 COLOR_DIALOG_SERVERINFO         '1 1 1'
+COLOR_DIALOG_SCREENSHOTVIEWER   '1 1 1'
 COLOR_DIALOG_CVARS              '1 0 0'
 COLOR_DIALOG_HUDCONFIRM         '1 0 0'
 
index 8e36cc9b549a85873c0ea2ecca3c0bb4ee69eddc..4a6bd984767b35c7a54fd3045472d5dbd3aed48a 100644 (file)
@@ -81,7 +81,7 @@ void CSQC_Init(void)
        //registercommand("hud_configure");
        //registercommand("hud_save");
        //registercommand("menu_action");
-       
+
        ConsoleCommand_macro_init();
 
        registercvar("hud_usecsqc", "1");
@@ -125,13 +125,13 @@ void CSQC_Init(void)
        turrets_precache();
        Tuba_Precache();
        CSQCPlayer_Precache();
-       
+
        if(autocvar_cl_reticle)
        {
                if(autocvar_cl_reticle_item_normal) { precache_pic("gfx/reticle_normal"); }
                if(autocvar_cl_reticle_item_nex) { precache_pic("gfx/reticle_nex"); }
        }
-       
+
        get_mi_min_max_texcoords(1); // try the CLEVER way first
        minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
        shortmapname = mi_shortname;
@@ -651,7 +651,7 @@ void Ent_ReadSpawnPoint(float is_new) // entity for spawnpoint
        spn_origin_x = ReadShort();
        spn_origin_y = ReadShort();
        spn_origin_z = ReadShort();
-       
+
        if(is_new)
        {
                self.origin = spn_origin;
@@ -682,7 +682,7 @@ void Ent_ReadSpawnPoint(float is_new) // entity for spawnpoint
                                }
                        }
                        else { self.cnt = particleeffectnum("spawn_point_neutral"); }
-                       
+
                        self.draw = Spawn_Draw;
                }
        }
@@ -696,7 +696,7 @@ void Ent_ReadSpawnEvent(float is_new)
        // this way the server can disable the sending of
        // spawn origin or such to clients if wanted.
        float entnum = ReadByte();
-       
+
        if(entnum)
        {
                self.origin_x = ReadShort();
@@ -724,7 +724,7 @@ void Ent_ReadSpawnEvent(float is_new)
                        }
                }
        }
-       
+
        // local spawn actions
        if(is_new && (!entnum || (entnum == player_localentnum)))
        {
@@ -737,7 +737,7 @@ void Ent_ReadSpawnEvent(float is_new)
                        button_zoom = FALSE;
                }
        }
-       
+
        //print(sprintf("Ent_ReadSpawnEvent(is_new = %d); origin = %s, entnum = %d, localentnum = %d\n", is_new, vtos(self.origin), entnum, player_localentnum));
 }
 
@@ -822,9 +822,9 @@ void CSQC_Ent_Update(float bIsNewEntity)
                case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
                case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
                case ENT_CLIENT_AUXILIARYXHAIR: Net_AuXair2(bIsNewEntity); break;
-               case ENT_CLIENT_TURRET: ent_turret(); break; 
+               case ENT_CLIENT_TURRET: ent_turret(); break;
                case ENT_CLIENT_MODEL: CSQCModel_Read(bIsNewEntity); break;
-               case ENT_CLIENT_ITEM: ItemRead(bIsNewEntity); break;  
+               case ENT_CLIENT_ITEM: ItemRead(bIsNewEntity); break;
                case ENT_CLIENT_BUMBLE_RAYGUN: bumble_raygun_read(bIsNewEntity); break;
                case ENT_CLIENT_SPAWNPOINT: Ent_ReadSpawnPoint(bIsNewEntity); break;
                case ENT_CLIENT_SPAWNEVENT: Ent_ReadSpawnEvent(bIsNewEntity); break;
index 46920a4174db384323cdbf66f5119b2c1658e468..36b49bda977c520edeccde2ee486ad63ee609452 100644 (file)
@@ -1125,7 +1125,18 @@ void CSQC_UpdateView(float w, float h)
                        // wcross_origin = '0.5 0 0' * vid_conwidth + '0 0.5 0' * vid_conheight;
                        wcross_origin = project_3d_to_2d(view_origin + MAX_SHOT_DISTANCE * view_forward);
                        wcross_origin_z = 0;
-                       if(autocvar_crosshair_hittest)
+                       
+                       if(
+                               autocvar_crosshair_hittest
+                               &&
+                               (
+                                       autocvar_crosshair_hittest_blur
+                                       ||
+                                       autocvar_crosshair_hittest_scale
+                                       ||
+                                       autocvar_crosshair_hittest_showimpact
+                               )
+                       )
                        {
                                vector wcross_oldorigin;
                                wcross_oldorigin = wcross_origin;
@@ -1141,8 +1152,7 @@ void CSQC_UpdateView(float w, float h)
                                if(!autocvar_crosshair_hittest_showimpact)
                                        wcross_origin = wcross_oldorigin;
                        }
-                       else
-                               shottype = SHOTTYPE_HITWORLD;
+                       else { shottype = SHOTTYPE_HITWORLD; }
 
                        vector wcross_color = '0 0 0', wcross_size = '0 0 0';
                        string wcross_wep = "", wcross_name;
@@ -1300,9 +1310,9 @@ void CSQC_UpdateView(float w, float h)
                        }
 
                        if(shottype == SHOTTYPE_HITENEMY)
-                               wcross_scale *= autocvar_crosshair_hittest; // is not queried if hittest is 0
+                               wcross_scale *= autocvar_crosshair_hittest_scale; // is not queried if hittest is 0
                        if(shottype == SHOTTYPE_HITTEAM)
-                               wcross_scale /= autocvar_crosshair_hittest; // is not queried if hittest is 0
+                               wcross_scale /= autocvar_crosshair_hittest_scale; // is not queried if hittest is 0
 
                        f = fabs(autocvar_crosshair_effect_time);
                        if(wcross_scale != wcross_scale_goal_prev || wcross_alpha != wcross_alpha_goal_prev || wcross_color != wcross_color_goal_prev)
index 8175695abb0ac5ef0a4c033e671a742a907776fb..2012228f404db35c5fea8f36f674bf1d9f27eb1c 100644 (file)
@@ -113,6 +113,7 @@ string autocvar_crosshair_hitindication_per_weapon_color;
 float autocvar_crosshair_hitindication_speed;
 float autocvar_crosshair_hittest;
 float autocvar_crosshair_hittest_blur;
+var float autocvar_crosshair_hittest_scale = 1.25;
 float autocvar_crosshair_hittest_showimpact;
 float autocvar_crosshair_per_weapon;
 float autocvar_crosshair_pickup;
@@ -337,7 +338,7 @@ float autocvar_hud_panel_weapons_timeout;
 float autocvar_hud_panel_weapons_timeout_effect;
 float autocvar_hud_panel_weapons_timeout_fadebgmin;
 float autocvar_hud_panel_weapons_timeout_fadefgmin;
-var float autocvar_hud_panel_weapons_timeout_speed_in = 0.25; 
+var float autocvar_hud_panel_weapons_timeout_speed_in = 0.25;
 var float autocvar_hud_panel_weapons_timeout_speed_out = 0.75;
 float autocvar_hud_progressbar_alpha;
 float autocvar_hud_showbinds;
index 114f0a5b5c77fdd666db5ae4953b653fa40302e5..1bae6f980ce9cd9d232dd6f4cdf52f9f7f339fdc 100644 (file)
@@ -14,6 +14,7 @@ Defs.qc
 ../warpzonelib/common.qh
 ../warpzonelib/client.qh
 
+../common/playerstats.qh
 ../common/teams.qh
 ../common/util.qh
 ../common/test.qh
@@ -102,6 +103,7 @@ noise.qc
 
 ../common/test.qc
 ../common/util.qc
+../common/playerstats.qc
 ../common/notifications.qc
 ../common/command/markup.qc
 ../common/command/rpn.qc
diff --git a/qcsrc/common/playerstats.qc b/qcsrc/common/playerstats.qc
new file mode 100644 (file)
index 0000000..4f4a76c
--- /dev/null
@@ -0,0 +1,693 @@
+#ifdef SVQC
+
+float playerstats_db;
+string teamstats_last;
+string playerstats_last;
+string events_last;
+.float playerstats_addedglobalinfo;
+.string playerstats_id;
+
+void PlayerStats_Init() // initiated before InitGameplayMode so that scores are added properly
+{
+       string uri;
+       playerstats_db = -1;
+       playerstats_waitforme = TRUE;
+       uri = autocvar_g_playerstats_uri;
+       if(uri == "")
+               return;
+       playerstats_db = db_create();
+       if(playerstats_db >= 0)
+               playerstats_waitforme = FALSE; // must wait for it at match end
+
+       serverflags |= SERVERFLAG_PLAYERSTATS;
+
+       PlayerStats_AddEvent(PLAYERSTATS_ALIVETIME);
+       PlayerStats_AddEvent(PLAYERSTATS_AVGLATENCY);
+       PlayerStats_AddEvent(PLAYERSTATS_WINS);
+       PlayerStats_AddEvent(PLAYERSTATS_MATCHES);
+       PlayerStats_AddEvent(PLAYERSTATS_JOINS);
+       PlayerStats_AddEvent(PLAYERSTATS_SCOREBOARD_VALID);
+       PlayerStats_AddEvent(PLAYERSTATS_SCOREBOARD_POS);
+       PlayerStats_AddEvent(PLAYERSTATS_RANK);
+
+    // accuracy stats
+    entity w;
+    float i;
+    for(i = WEP_FIRST; i <= WEP_LAST; ++i)
+    {
+        w = get_weaponinfo(i);
+
+        PlayerStats_AddEvent(strcat("acc-", w.netname, "-hit"));
+        PlayerStats_AddEvent(strcat("acc-", w.netname, "-fired"));
+
+        PlayerStats_AddEvent(strcat("acc-", w.netname, "-cnt-hit"));
+        PlayerStats_AddEvent(strcat("acc-", w.netname, "-cnt-fired"));
+
+        PlayerStats_AddEvent(strcat("acc-", w.netname, "-frags"));
+    }
+
+       PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_3);
+       PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_5);
+       PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_10);
+       PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_15);
+       PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_20);
+       PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_25);
+       PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_30);
+       PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_BOTLIKE);
+       PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_FIRSTBLOOD);
+       PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_FIRSTVICTIM);
+}
+
+void PlayerStats_AddPlayer(entity e)
+{
+       string s;
+
+       if(playerstats_db < 0)
+               return;
+       if(e.playerstats_id)
+               return;
+
+       s = string_null;
+       if(e.crypto_idfp != "" && e.cvar_cl_allow_uidtracking == 1)
+               s = e.crypto_idfp;
+       else if(IS_BOT_CLIENT(e))
+               s = sprintf("bot#%g#%s", skill, e.cleanname);
+
+       if((s == "") || find(world, playerstats_id, s)) // already have one of the ID - next one can't be tracked then!
+       {
+               if(IS_BOT_CLIENT(e))
+                       s = sprintf("bot#%d", e.playerid);
+               else
+                       s = sprintf("player#%d", e.playerid);
+       }
+
+       e.playerstats_id = strzone(s);
+
+       string key;
+       key = sprintf("%s:*", e.playerstats_id);
+
+       string p;
+       p = db_get(playerstats_db, key);
+       if(p == "")
+       {
+               if(playerstats_last)
+               {
+                       db_put(playerstats_db, key, playerstats_last);
+                       strunzone(playerstats_last);
+               }
+               else
+                       db_put(playerstats_db, key, "#");
+               playerstats_last = strzone(e.playerstats_id);
+       }
+}
+
+void PlayerStats_AddTeam(float t)
+{
+       if(playerstats_db < 0)
+               return;
+
+       string key;
+       key = sprintf("%d", t);
+
+       string p;
+       p = db_get(playerstats_db, key);
+       if(p == "")
+       {
+               if(teamstats_last)
+               {
+                       db_put(playerstats_db, key, teamstats_last);
+                       strunzone(teamstats_last);
+               }
+               else
+                       db_put(playerstats_db, key, "#");
+               teamstats_last = strzone(key);
+       }
+}
+
+void PlayerStats_AddEvent(string event_id)
+{
+       if(playerstats_db < 0)
+               return;
+
+       string key;
+       key = sprintf("*:%s", event_id);
+
+       string p;
+       p = db_get(playerstats_db, key);
+       if(p == "")
+       {
+               if(events_last)
+               {
+                       db_put(playerstats_db, key, events_last);
+                       strunzone(events_last);
+               }
+               else
+                       db_put(playerstats_db, key, "#");
+               events_last = strzone(event_id);
+       }
+}
+
+float PlayerStats_Event(entity e, string event_id, float value)
+{
+       if((e.playerstats_id == "") || playerstats_db < 0)
+               return 0;
+
+       string key;
+       float val;
+       key = sprintf("%s:%s", e.playerstats_id, event_id);
+       val = stof(db_get(playerstats_db, key));
+       val += value;
+       db_put(playerstats_db, key, ftos(val));
+       return val;
+}
+
+float PlayerStats_TeamScore(float t, string event_id, float value)
+{
+       if(playerstats_db < 0)
+               return 0;
+
+       string key;
+       float val;
+       key = sprintf("team#%d:%s", t, event_id);
+       val = stof(db_get(playerstats_db, key));
+       val += value;
+       db_put(playerstats_db, key, ftos(val));
+       return val;
+}
+
+/*
+       format spec:
+
+       A collection of lines of the format <key> SPACE <value> NEWLINE, where
+       <key> is always a single character.
+
+       The following keys are defined:
+
+       V: format version (always a fixed number) - this MUST be the first line!
+       #: comment (MUST be ignored by any parser)
+       R: release information on the server
+       G: game type
+       O: mod name (icon request) as in server browser
+       M: map name
+       I: match ID (see "matchid" in g_world.qc
+       S: "hostname" of the server
+       C: number of "unpure" cvar changes
+       U: UDP port number of the server
+       D: duration of the match
+       P: player ID of an existing player; this also sets the owner for all following "n", "e" and "t" lines (lower case!)
+       Q: team number of an existing team (format: team#NN); this also sets the owner for all following "e" lines (lower case!)
+       n: nickname of the player (optional)
+       t: team ID
+       i: player index
+       e: followed by an event name, a space, and the event count/score
+               event names can be:
+                       alivetime: total playing time of the player
+                       avglatency: average network latency compounded throughout the match
+                       wins: number of games won (can only be set if matches is set)
+                       matches: number of matches played to the end (not aborted by map switch)
+                       joins: number of matches joined (always 1 unless player never played during the match)
+                       scoreboardvalid: set to 1 if the player was there at the end of the match
+                       total-<scoreboardname>: total score of that scoreboard item
+                       scoreboard-<scoreboardname>: end-of-game score of that scoreboard item (can differ in non-team games)
+                       achievement-<achievementname>: achievement counters (their "count" is usually 1 if nonzero at all)
+                       kills-<index>: number of kills against the indexed player
+                       rank <number>: rank of player
+                       acc-<weapon netname>-hit: total damage dealt
+                       acc-<weapon netname>-fired: total damage that all fired projectiles *could* have dealt
+                       acc-<weapon netname>-cnt-hit: amount of shots that actually hit
+                       acc-<weapon netname>-cnt-fired: amount of fired shots
+                       acc-<weapon netname>-frags: amount of frags dealt by weapon
+
+       Response format (not used yet): see https://gist.github.com/4284222
+*/
+
+void PlayerStats_ready(entity fh, entity pass, float status)
+{
+       string t, tn;
+       string p, pn;
+       string e, en;
+       string nn, tt;
+       string s;
+
+       switch(status)
+       {
+               case URL_READY_CANWRITE:
+                       url_fputs(fh, "V 8\n");
+#ifdef WATERMARK
+                       url_fputs(fh, sprintf("R %s\n", WATERMARK));
+#endif
+                       url_fputs(fh, sprintf("G %s\n", GetGametype()));
+                       url_fputs(fh, sprintf("O %s\n", modname));
+                       url_fputs(fh, sprintf("M %s\n", GetMapname()));
+                       url_fputs(fh, sprintf("I %s\n", matchid));
+                       url_fputs(fh, sprintf("S %s\n", cvar_string("hostname")));
+                       url_fputs(fh, sprintf("C %d\n", cvar_purechanges_count));
+                       url_fputs(fh, sprintf("U %d\n", cvar("port")));
+                       url_fputs(fh, sprintf("D %f\n", max(0, time - game_starttime)));
+                       if(teamplay)
+                       {
+                               for(t = teamstats_last; (tn = db_get(playerstats_db, sprintf("%d", stof(t)))) != ""; t = tn)
+                               {
+                                       url_fputs(fh, sprintf("Q team#%s\n", t));
+                                       for(e = events_last; (en = db_get(playerstats_db, sprintf("*:%s", e))) != ""; e = en)
+                                       {
+                                               float v;
+                                               v = stof(db_get(playerstats_db, sprintf("team#%d:%s", stof(t), e)));
+                                               if(v != 0)
+                                                       url_fputs(fh, sprintf("e %s %g\n", e, v));
+                                       }
+                               }
+                       }
+                       for(p = playerstats_last; (pn = db_get(playerstats_db, sprintf("%s:*", p))) != ""; p = pn)
+                       {
+                               url_fputs(fh, sprintf("P %s\n", p));
+                               nn = db_get(playerstats_db, sprintf("%s:_playerid", p));
+                               if(nn != "")
+                                       url_fputs(fh, sprintf("i %s\n", nn));
+                               nn = db_get(playerstats_db, sprintf("%s:_netname", p));
+                               if(nn != "")
+                                       url_fputs(fh, sprintf("n %s\n", nn));
+                               if(teamplay)
+                               {
+                                       tt = db_get(playerstats_db, sprintf("%s:_team", p));
+                                       url_fputs(fh, sprintf("t %s\n", tt));
+                               }
+                               for(e = events_last; (en = db_get(playerstats_db, sprintf("*:%s", e))) != ""; e = en)
+                               {
+                                       float v;
+                                       v = stof(db_get(playerstats_db, sprintf("%s:%s", p, e)));
+                                       if(v != 0)
+                                               url_fputs(fh, sprintf("e %s %g\n", e, v));
+                               }
+                       }
+                       url_fputs(fh, "\n");
+                       url_fclose(fh);
+                       break;
+               case URL_READY_CANREAD:
+                       // url_fclose is processing, we got a response for writing the data
+                       // this must come from HTTP
+                       print("Got response from player stats server:\n");
+                       while((s = url_fgets(fh)))
+                               print("  ", s, "\n");
+                       print("End of response.\n");
+                       url_fclose(fh);
+                       break;
+               case URL_READY_CLOSED:
+                       // url_fclose has finished
+                       print("Player stats written\n");
+                       playerstats_waitforme = TRUE;
+                       db_close(playerstats_db);
+                       playerstats_db = -1;
+                       break;
+               case URL_READY_ERROR:
+               default:
+                       print("Player stats writing failed: ", ftos(status), "\n");
+                       playerstats_waitforme = TRUE;
+                       if(playerstats_db >= 0)
+                       {
+                               db_close(playerstats_db);
+                               playerstats_db = -1;
+                       }
+                       break;
+       }
+}
+
+//#NO AUTOCVARS START
+void PlayerStats_Shutdown()
+{
+       string uri;
+
+       if(playerstats_db < 0)
+               return;
+
+       uri = autocvar_g_playerstats_uri;
+       if(uri != "")
+       {
+               playerstats_waitforme = FALSE;
+               url_multi_fopen(uri, FILE_APPEND, PlayerStats_ready, world);
+       }
+       else
+       {
+               playerstats_waitforme = TRUE;
+               db_close(playerstats_db);
+               playerstats_db = -1;
+       }
+}
+//#NO AUTOCVARS END
+
+void PlayerStats_Accuracy(entity p)
+{
+    entity a, w;
+    a = p.accuracy;
+    float i;
+
+    for(i = WEP_FIRST; i <= WEP_LAST; ++i)
+    {
+        w = get_weaponinfo(i);
+
+        PlayerStats_Event(p, strcat("acc-", w.netname, "-hit"), a.(accuracy_hit[i-1]));
+        PlayerStats_Event(p, strcat("acc-", w.netname, "-fired"), a.(accuracy_fired[i-1]));
+
+        PlayerStats_Event(p, strcat("acc-", w.netname, "-cnt-hit"), a.(accuracy_cnt_hit[i-1]));
+        PlayerStats_Event(p, strcat("acc-", w.netname, "-cnt-fired"), a.(accuracy_cnt_fired[i-1]));
+
+        PlayerStats_Event(p, strcat("acc-", w.netname, "-frags"), a.(accuracy_frags[i-1]));
+    }
+    //backtrace(strcat("adding player stat accuracy for ", p.netname, ".\n"));
+}
+
+void PlayerStats_AddGlobalInfo(entity p)
+{
+       if(playerstats_db < 0)
+               return;
+       if((p.playerstats_id == "") || playerstats_db < 0)
+               return;
+       p.playerstats_addedglobalinfo = TRUE;
+
+       // add global info!
+       if(p.alivetime)
+       {
+               PlayerStats_Event(p, PLAYERSTATS_ALIVETIME, time - p.alivetime);
+               p.alivetime = 0;
+       }
+
+       db_put(playerstats_db, sprintf("%s:_playerid", p.playerstats_id), ftos(p.playerid));
+
+       if(p.cvar_cl_allow_uid2name == 1 || IS_BOT_CLIENT(p))
+               db_put(playerstats_db, sprintf("%s:_netname", p.playerstats_id), p.netname);
+
+       if(teamplay)
+               db_put(playerstats_db, sprintf("%s:_team", p.playerstats_id), ftos(p.team));
+
+       if(stof(db_get(playerstats_db, sprintf("%d:%s", p.playerstats_id, PLAYERSTATS_ALIVETIME))) > 0)
+               PlayerStats_Event(p, PLAYERSTATS_JOINS, 1);
+
+       PlayerStats_Accuracy(p);
+
+       if(IS_REAL_CLIENT(p))
+       {
+               if(p.latency_cnt)
+               {
+                       float latency = (p.latency_sum / p.latency_cnt);
+                       if(latency) { PlayerStats_Event(p, PLAYERSTATS_AVGLATENCY, latency); }
+               }
+       }
+
+       strunzone(p.playerstats_id);
+       p.playerstats_id = string_null;
+}
+
+.float scoreboard_pos;
+void PlayerStats_EndMatch(float finished)
+{
+       entity p;
+       PlayerScore_Sort(score_dummyfield, 0, 0, 0);
+       PlayerScore_Sort(scoreboard_pos, 1, 1, 1);
+       if(teamplay)
+               PlayerScore_TeamStats();
+       FOR_EACH_CLIENT(p)
+       {
+               // add personal score rank
+               PlayerStats_Event(p, PLAYERSTATS_RANK, p.score_dummyfield);
+
+               if(!p.scoreboard_pos)
+                       continue;
+
+               // scoreboard is valid!
+               PlayerStats_Event(p, PLAYERSTATS_SCOREBOARD_VALID, 1);
+
+               // add scoreboard position
+               PlayerStats_Event(p, PLAYERSTATS_SCOREBOARD_POS, p.scoreboard_pos);
+
+               // add scoreboard data
+               PlayerScore_PlayerStats(p);
+
+               // if the match ended normally, add winning info
+               if(finished)
+               {
+                       PlayerStats_Event(p, PLAYERSTATS_WINS, p.winning);
+                       PlayerStats_Event(p, PLAYERSTATS_MATCHES, 1);
+               }
+       }
+}
+
+#endif // SVQC
+
+
+
+
+//// WIP -zykure /////////////////////////////////////////////////////
+
+
+
+
+float playerinfo_db;
+string playerinfo_last;
+string playerinfo_events_last;
+.float playerid;
+
+void PlayerInfo_AddPlayer(entity e)
+{
+       if(playerinfo_db < 0)
+               return;
+
+       string key;
+       key = sprintf("#%d:*", e.playerid); // TODO: use hashkey instead?
+
+       string p;
+       p = db_get(playerinfo_db, key);
+       if(p == "")
+       {
+               if(playerinfo_last)
+               {
+                       db_put(playerinfo_db, key, playerinfo_last);
+                       strunzone(playerinfo_last);
+               }
+               else
+                       db_put(playerinfo_db, key, "#");
+               playerinfo_last = strzone(ftos(e.playerid));
+               print("  Added player ", ftos(e.playerid), " to playerinfo_db\n");//DEBUG//
+       }
+}
+
+void PlayerInfo_AddItem(entity e, string item_id, string val)
+{
+       if(playerinfo_db < 0)
+               return;
+
+       string key;
+       key = sprintf("*:%s", item_id);
+
+       string p;
+       p = db_get(playerinfo_db, key);
+       if(p == "")
+       {
+               if(playerinfo_events_last)
+               {
+                       db_put(playerinfo_db, key, playerinfo_events_last);
+                       strunzone(playerinfo_events_last);
+               }
+               else
+                       db_put(playerinfo_db, key, "#");
+               playerinfo_events_last = strzone(item_id);
+       }
+
+       key = sprintf("#%d:%s", e.playerid, item_id);
+       db_put(playerinfo_db, key, val);
+       print("  Added item ", key, "=", val, " to playerinfo_db\n");//DEBUG//
+}
+
+string PlayerInfo_GetItem(entity e, string item_id)
+{
+       if(playerinfo_db < 0)
+               return "";
+
+       string key;
+       key = sprintf("#%d:%s",  e.playerid, item_id);
+       return db_get(playerinfo_db, key);
+}
+
+string PlayerInfo_GetItemLocal(string item_id)
+{
+        entity p = spawn();
+        p.playerid = 0;
+        return PlayerInfo_GetItem(p, item_id);
+}
+
+void PlayerInfo_ready(entity fh, entity p, float status)
+{
+       float n;
+       string s;
+
+       PlayerInfo_AddPlayer(p);
+
+       switch(status)
+       {
+                case URL_READY_CANWRITE:
+                        print("-- Sending data to player stats server\n");
+                       url_fputs(fh, "V 1\n");
+#ifdef WATERMARK
+                       url_fputs(fh, sprintf("R %s\n", WATERMARK));
+#endif
+#ifdef MENUQC
+                        url_fputs(fh, sprintf("l %s\n", cvar_string("_menu_prvm_language"))); // language
+                        url_fputs(fh, sprintf("c %s\n", cvar_string("_menu_prvm_country"))); // country
+                        url_fputs(fh, sprintf("g %s\n", cvar_string("_menu_prvm_gender"))); // gender
+                        url_fputs(fh, sprintf("n %s\n", cvar_string("_cl_name"))); // name
+                        url_fputs(fh, sprintf("m %s %s\n", cvar_string("_cl_playermodel"), cvar_string("_cl_playerskin"))); // model/skin
+#endif
+                       url_fputs(fh, "\n");
+                       url_fclose(fh);
+                        break;
+                case URL_READY_CANREAD:
+                       print("-- Got response from player stats server:\n");
+                       string gametype = string_null;
+                       while((s = url_fgets(fh)))
+                       {
+                               print("  ", s, "\n");
+
+                               string key = string_null, value = string_null, data = string_null;
+
+                               n = tokenizebyseparator(s, " "); // key (value) data
+                               if (n == 1)
+                                        continue;
+                               else if (n == 2)
+                               {
+                                       key = argv(0);
+                                       data = argv(1);
+                               }
+                               else if (n == 3)
+                               {
+                                        key = argv(0);
+                                        value = argv(1);
+                                        data = argv(2);
+                               }
+                               else if (n == 4)
+                               {
+                                       key = argv(0);
+                                       value = argv(1);
+                                       data = argv(2);
+                               }
+                               else
+                                       continue;
+
+                               if (data == "")
+                                       continue;
+
+                               if (key == "#")
+                                       // comment
+                                       continue;
+                               else if (key == "V")
+                                       // version
+                                       PlayerInfo_AddItem(p, "_version", data);
+                               else if (key == "R")
+                                       // watermark
+                                       PlayerInfo_AddItem(p, "_release", data);
+                               else if (key == "T")
+                                       // timestamp
+                                       PlayerInfo_AddItem(p, "_time", data);
+                               else if (key == "S")
+                                       // stats page URL
+                                       PlayerInfo_AddItem(p, "_statsurl", data);
+                               else if (key == "P")
+                                       // player hashkey
+                                       PlayerInfo_AddItem(p, "_hashkey", data);
+                               else if (key == "n")
+                                       // player nick
+                                       PlayerInfo_AddItem(p, "_playernick", data);
+                               else if (key == "i")
+                                       // xonstats id
+                                       PlayerInfo_AddItem(p, "_playerid", data);
+                               else if (key == "G")
+                                       gametype = data;
+                               else if (key == "e" && value != "")
+                               {
+                                       if (gametype == "")
+                                               PlayerInfo_AddItem(p, value, data);
+                                       else
+                                               PlayerInfo_AddItem(p, sprintf("%s/%s", gametype, value), data);
+                               }
+                               else
+                                       continue;
+                       }
+                       print("-- End of response.\n");
+                       url_fclose(fh);
+                       break;
+               case URL_READY_CLOSED:
+                       // url_fclose has finished
+                       print("Player stats synchronized with server\n");
+                       break;
+               case URL_READY_ERROR:
+               default:
+                       print("Receiving player stats failed: ", ftos(status), "\n");
+                       break;
+       }
+}
+
+void PlayerInfo_Init()
+{
+       playerinfo_db = -1;
+       playerinfo_db = db_create();
+}
+
+#ifdef SVQC
+void PlayerInfo_Basic(entity p)
+{
+        print("-- Getting basic PlayerInfo for player ",ftos(p.playerid)," (SVQC)\n");
+
+       if(playerinfo_db < 0)
+               return;
+
+        string uri;
+        uri = playerinfo_uri; // FIXME
+       if(uri != "" && p.crypto_idfp != "")
+       {
+               uri = strcat(uri, "/elo/", uri_escape(p.crypto_idfp));
+               print("Retrieving playerstats from URL: ", uri, "\n");
+               url_single_fopen(uri, FILE_READ, PlayerInfo_ready, p);
+       }
+}
+#endif
+
+#ifdef MENUQC
+void PlayerInfo_Details()
+{
+        print("-- Getting detailed PlayerInfo for local player (MENUQC)\n");
+
+       if(playerinfo_db < 0)
+               return;
+
+        string uri;
+        uri = playerinfo_uri; // FIXME
+       if(uri != "" && crypto_getmyidstatus(0) > 0)
+       {
+               uri = strcat(uri, "/player/", uri_escape(crypto_getmyidfp(0)));
+               print("Retrieving playerstats from URL: ", uri, "\n");
+               url_single_fopen(uri, FILE_APPEND, PlayerInfo_ready, world);
+       }
+}
+#endif
+
+#ifdef CSQC
+/*
+ * FIXME - crypto_* builtin functions missing in CSQC (csprogsdefs.qc:885)
+void PlayerInfo_Details()
+{
+        print("-- Getting detailed PlayerInfo for local player (CSQC)\n");
+
+       if(playerinfo_db < 0)
+               return;
+
+        string uri;
+        uri = playerinfo_uri; // FIXME
+       if(uri != "" && crypto_getmyidstatus(0) > 0)
+       {
+                entity p = spawn();
+                p.playerid = 0; // TODO: okay to use -1 for local player? or does local player already has an entity in MENUQC?
+               uri = strcat(uri, "/player/", uri_escape(crypto_getmyidfp(0)));
+               print("Retrieving playerstats from URL: ", uri, "\n");
+               url_single_fopen(uri, FILE_READ, PlayerInfo_ready, p);
+       }
+}
+*/
+#endif
diff --git a/qcsrc/common/playerstats.qh b/qcsrc/common/playerstats.qh
new file mode 100644 (file)
index 0000000..bf3d4f2
--- /dev/null
@@ -0,0 +1,81 @@
+#ifdef SVQC
+
+// time the player was alive and kicking
+const string PLAYERSTATS_ALIVETIME  = "alivetime";
+const string PLAYERSTATS_AVGLATENCY = "avglatency";
+const string PLAYERSTATS_WINS = "wins";
+const string PLAYERSTATS_MATCHES = "matches";
+const string PLAYERSTATS_JOINS = "joins";
+const string PLAYERSTATS_SCOREBOARD_VALID = "scoreboardvalid";
+const string PLAYERSTATS_RANK = "rank";
+const string PLAYERSTATS_SCOREBOARD_POS = "scoreboardpos";
+
+const string PLAYERSTATS_TOTAL = "total-";
+const string PLAYERSTATS_SCOREBOARD = "scoreboard-";
+
+const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_3 = "achievement-kill-spree-3";
+const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_5 = "achievement-kill-spree-5";
+const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_10 = "achievement-kill-spree-10";
+const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_15 = "achievement-kill-spree-15";
+const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_20 = "achievement-kill-spree-20";
+const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_25 = "achievement-kill-spree-25";
+const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_30 = "achievement-kill-spree-30";
+const string PLAYERSTATS_ACHIEVEMENT_BOTLIKE = "achievement-botlike";
+const string PLAYERSTATS_ACHIEVEMENT_FIRSTBLOOD = "achievement-firstblood";
+const string PLAYERSTATS_ACHIEVEMENT_FIRSTVICTIM = "achievement-firstvictim";
+
+// delay map switch until this is set
+float playerstats_waitforme;
+
+// call at initialization
+void PlayerStats_Init();
+
+// add a new player
+void PlayerStats_AddPlayer(entity e);
+
+// add a new team
+void PlayerStats_AddTeam(float t);
+
+// add a new event
+void PlayerStats_AddEvent(string event_id);
+
+// call on each event to track, or at player disconnect OR match end for "global stuff"
+float PlayerStats_Event(entity e, string event_id, float value);
+
+// add a team score
+float PlayerStats_TeamScore(float t, string event_id, float value);
+
+// call at game over
+void PlayerStats_Shutdown(); // send stats to the server
+
+void PlayerStats_Accuracy(entity p);
+
+// call this whenever a player leaves
+void PlayerStats_AddGlobalInfo(entity p);
+
+// call this at the end of the match
+void PlayerStats_EndMatch(float finished);
+
+#endif //SVQC
+
+
+
+
+//// WIP -zykure /////////////////////////////////////////////////////
+
+
+const string playerinfo_uri = "http://localhost:6543"; // FIXME
+
+string PlayerInfo_GetItem(entity e, string item_id);
+string PlayerInfo_GetItemLocal(string item_id);
+
+void PlayerInfo_Init();
+#ifdef SVQC
+void PlayerInfo_Basic(entity p);
+#endif
+#ifdef MENUQC
+void PlayerInfo_Details();
+#endif
+#ifdef CSQC
+//void PlayerInfo_Details();
+#endif
index 85efe4144a17355d23cac22ab1ec02dfa37f4070..f9b96031ab0a481d6d219f455b1f20c625a1d681 100644 (file)
@@ -148,7 +148,7 @@ void wordwrap_cb(string s, float l, void(string) callback)
 float dist_point_line(vector p, vector l0, vector ldir)
 {
        ldir = normalize(ldir);
-       
+
        // remove the component in line direction
        p = p - (p * ldir) * ldir;
 
@@ -264,7 +264,7 @@ void db_save(float db, string pFilename)
 {
        float fh, i, n;
        fh = fopen(pFilename, FILE_WRITE);
-       if(fh < 0) 
+       if(fh < 0)
        {
                print(strcat("^1Can't write DB to ", pFilename));
                return;
@@ -408,6 +408,22 @@ void buf_save(float buf, string pFilename)
        fclose(fh);
 }
 
+string format_time(float seconds)
+{
+       float days, hours, minutes;
+       seconds = floor(seconds + 0.5);
+        days = floor(seconds / 864000);
+        seconds -= days * 864000;
+        hours = floor(seconds / 36000);
+        seconds -= hours * 36000;
+       minutes = floor(seconds / 600);
+       seconds -= minutes * 600;
+        if (days > 0)
+                return sprintf(_("%d days, %02d:%02d:%02d"), days, hours, minutes, seconds);
+        else
+                return sprintf(_("%02d:%02d:%02d"), hours, minutes, seconds);
+}
+
 string mmsss(float tenths)
 {
        float minutes;
@@ -458,7 +474,7 @@ string ScoreString(float pFlags, float pValue)
                valstr = TIME_ENCODED_TOSTRING(pValue);
        else
                valstr = ftos(pValue);
-       
+
        return valstr;
 }
 
@@ -664,7 +680,7 @@ string fixPriorityList(string order, float from, float to, float subtract, float
                                neworder = strcat(neworder, ftos(w), " ");
                }
        }
-       
+
        return substring(neworder, 0, strlen(neworder) - 1);
 }
 
@@ -677,7 +693,7 @@ string mapPriorityList(string order, string(string) mapfunc)
        neworder = "";
        for(i = 0; i < n; ++i)
                neworder = strcat(neworder, mapfunc(argv(i)), " ");
-       
+
        return substring(neworder, 0, strlen(neworder) - 1);
 }
 
@@ -702,7 +718,7 @@ string swapInPriorityList(string order, float i, float j)
                }
                return substring(s, 0, strlen(s) - 1);
        }
-       
+
        return order;
 }
 
@@ -1100,7 +1116,7 @@ vector rgb_to_hsv(vector rgb)
                hsv_y = 0;
        else
                hsv_y = 1 - mi/ma;
-       
+
        return hsv;
 }
 
@@ -1118,7 +1134,7 @@ vector rgb_to_hsl(vector rgb)
        ma = max(rgb_x, rgb_y, rgb_z);
 
        hsl_x = rgb_mi_ma_to_hue(rgb, mi, ma);
-       
+
        hsl_z = 0.5 * (mi + ma);
        if(mi == ma)
                hsl_y = 0;
@@ -1126,7 +1142,7 @@ vector rgb_to_hsl(vector rgb)
                hsl_y = (ma - mi) / (2*hsl_z);
        else // if(hsl_z > 0.5)
                hsl_y = (ma - mi) / (2 - 2*hsl_z);
-       
+
        return hsl;
 }
 
@@ -1138,7 +1154,7 @@ vector hsl_to_rgb(vector hsl)
                maminusmi = hsl_y * 2 * hsl_z;
        else
                maminusmi = hsl_y * (2 - 2 * hsl_z);
-       
+
        // hsl_z     = 0.5 * mi + 0.5 * ma
        // maminusmi =     - mi +       ma
        mi = hsl_z - 0.5 * maminusmi;
@@ -1199,7 +1215,7 @@ float textLengthUpToWidth(string theText, float maxWidth, vector theSize, textLe
                // terminate, as the range still halves each time - but nevertheless, it is
                // guaranteed that it finds ONE valid cutoff place (where "left" is in
                // range, and "right" is outside).
-               
+
                // terencehill: the following code detects truncated ^xrgb tags (e.g. ^x or ^x4)
                // and decrease left on the basis of the chars detected of the truncated tag
                // Even if the ^xrgb tag is not complete/correct, left is decreased
@@ -1227,7 +1243,7 @@ float textLengthUpToWidth(string theText, float maxWidth, vector theSize, textLe
                                }
                        }
        }
-       
+
        return left;
 }
 
@@ -1263,7 +1279,7 @@ float textLengthUpToLength(string theText, float maxWidth, textLengthUpToLength_
                // terminate, as the range still halves each time - but nevertheless, it is
                // guaranteed that it finds ONE valid cutoff place (where "left" is in
                // range, and "right" is outside).
-               
+
                // terencehill: the following code detects truncated ^xrgb tags (e.g. ^x or ^x4)
                // and decrease left on the basis of the chars detected of the truncated tag
                // Even if the ^xrgb tag is not complete/correct, left is decreased
@@ -1291,7 +1307,7 @@ float textLengthUpToLength(string theText, float maxWidth, textLengthUpToLength_
                                }
                        }
        }
-       
+
        return left;
 }
 
@@ -1338,7 +1354,7 @@ string getWrappedLine(float w, vector theFontSize, textLengthUpToWidth_widthFunc
        string s;
 
        s = getWrappedLine_remaining;
-       
+
        if(w <= 0)
        {
                getWrappedLine_remaining = string_null;
@@ -1384,7 +1400,7 @@ string getWrappedLineLen(float w, textLengthUpToLength_lenFunction_t tw)
        string s;
 
        s = getWrappedLine_remaining;
-       
+
        if(w <= 0)
        {
                getWrappedLine_remaining = string_null;
@@ -2323,12 +2339,12 @@ float InterpretBoolean(string input)
                case "true":
                case "on":
                        return TRUE;
-               
+
                case "no":
                case "false":
                case "off":
                        return FALSE;
-               
+
                default: return stof(input);
        }
 }
@@ -2459,7 +2475,7 @@ float cubic_speedfunc_is_sane(float startspeedfactor, float endspeedfactor)
        /*
        // if this is the case, the possible zeros of the first derivative are outside
        // 0..1
-       We can calculate this condition as condition 
+       We can calculate this condition as condition
        if(se <= 3)
                return TRUE;
        */
@@ -2587,12 +2603,12 @@ void backtrace(string msg)
 string CCR(string input)
 {
        // See the autocvar declarations in util.qh for default values
-       
+
        // foreground/normal colors
-       input = strreplace("^F1", strcat("^", autocvar_hud_colorset_foreground_1), input); 
-       input = strreplace("^F2", strcat("^", autocvar_hud_colorset_foreground_2), input); 
-       input = strreplace("^F3", strcat("^", autocvar_hud_colorset_foreground_3), input); 
-       input = strreplace("^F4", strcat("^", autocvar_hud_colorset_foreground_4), input); 
+       input = strreplace("^F1", strcat("^", autocvar_hud_colorset_foreground_1), input);
+       input = strreplace("^F2", strcat("^", autocvar_hud_colorset_foreground_2), input);
+       input = strreplace("^F3", strcat("^", autocvar_hud_colorset_foreground_3), input);
+       input = strreplace("^F4", strcat("^", autocvar_hud_colorset_foreground_4), input);
 
        // "kill" colors
        input = strreplace("^K1", strcat("^", autocvar_hud_colorset_kill_1), input);
index d575bbfddbd3c32c3c70c9b210ebe6c76117b10c..f61df67a1a20f4bafe829666597d9eca9ee60ea2 100644 (file)
@@ -45,7 +45,7 @@ void ACCUMULATE_call(string func)
 // used for simplifying ACCUMULATE_FUNCTIONs
 #define SET_FIRST_OR_LAST(input,first,count) if(!input) { input = (first + count); }
 #define SET_FIELD_COUNT(field,first,count) if(!field) { field = (first + count); ++count; }
-#define CHECK_MAX_COUNT(name,max,count,type) if(count == max) { error(strcat("Maximum ", type, " hit: ", #name, ": ", ftos(count), ".\n")); }
+#define CHECK_MAX_COUNT(name,max,count,type) if(count > max) { error(strcat("Maximum ", type, " hit: ", #name, ": ", ftos(count), ".\n")); }
 
 // this returns a tempstring containing a copy of s with additional \n newlines added, it also replaces \n in the text with a real newline
 // NOTE: s IS allowed to be a tempstring
@@ -94,10 +94,11 @@ void buf_save(float buf, string filename);
 
 // modulo function
 #ifndef MENUQC
-float mod(float a, float b) { return a - (floor(a / b) * b); }   
+float mod(float a, float b) { return a - (floor(a / b) * b); }
 #endif
 
 #define TIME_TO_NTHS(t,n) floor((t) * (n) + 0.4)
+string format_time(float seconds);
 string mmsss(float t);
 string mmssss(float t);
 
index 2c21cd181ec367dd0140b2e754505b3b4a3dc6a0..d976973253cb3251865edcb86da2d439c48cf6aa 100644 (file)
@@ -18,6 +18,7 @@ void(float keynr, float ascii) m_keydown;
 void(float width, float height) m_draw;
 void(float mode) m_toggle;
 void() m_shutdown;
+// optional: float(float) m_gethostcachecategory;
 
 /////////////////////////////////////////////////////////
 // sys constants
@@ -562,8 +563,11 @@ void       resethostcachemasks(void) = #615;
 void   sethostcachemaskstring(float mask, float fld, string str, float op) = #616;
 void   sethostcachemasknumber(float mask, float fld, float num, float op) = #617;
 void   resorthostcache(void) = #618;
-void   sethostcachesort(float fld, float descending) = #619;
-void   refreshhostcache(void) = #620;
+float SLSF_DESCENDING = 1;
+float SLSF_FAVORITES = 2;
+float SLSF_CATEGORIES = 4;
+void   sethostcachesort(float fld, float slsf) = #619;
+void   refreshhostcache(...) = #620;  // optional boolean argument "clear_list"
 float  gethostcachenumber(float fld, float hostnr) = #621;
 float  gethostcacheindexforkey(string key) = #622;
 void   addwantedhostcachekey(string key) = #623;
index f00971674ef8bca06675809fcc1526744450969b..6bfdfb1c4413b32b4342a212efb5a42817b7e626 100644 (file)
 #include "xonotic/dialog_settings_video.c"
 #include "xonotic/dialog_settings_effects.c"
 #include "xonotic/dialog_settings_audio.c"
+#include "xonotic/dialog_settings_game.c"
 #include "xonotic/dialog_settings_user.c"
 #include "xonotic/dialog_settings_misc.c"
 #include "xonotic/dialog_multiplayer.c"
-#include "xonotic/dialog_multiplayer_playersetup.c"
+#include "xonotic/dialog_multiplayer_profile.c"
 #include "xonotic/tabcontroller.c"
 #include "xonotic/textlabel.c"
 #include "xonotic/slider.c"
 #include "xonotic/dialog_singleplayer_winner.c"
 #include "xonotic/dialog_credits.c"
 #include "xonotic/credits.c"
-#include "xonotic/dialog_multiplayer_playersetup_crosshair.c"
-#include "xonotic/dialog_multiplayer_playersetup_hud.c"
-#include "xonotic/dialog_multiplayer_playersetup_hudconfirm.c"
-#include "xonotic/dialog_multiplayer_playersetup_model.c"
-#include "xonotic/dialog_multiplayer_playersetup_view.c"
-#include "xonotic/dialog_multiplayer_playersetup_weapons.c"
+#include "xonotic/dialog_settings_game_crosshair.c"
+#include "xonotic/dialog_settings_game_hud.c"
+#include "xonotic/dialog_settings_game_hudconfirm.c"
+#include "xonotic/dialog_settings_game_model.c"
+#include "xonotic/dialog_settings_game_view.c"
+#include "xonotic/dialog_settings_game_weapons.c"
 #include "xonotic/weaponslist.c"
-#include "xonotic/dialog_multiplayer_demo.c"
+#include "xonotic/dialog_multiplayer_media.c"
+#include "xonotic/dialog_multiplayer_media_demo.c"
 #include "xonotic/demolist.c"
+#include "xonotic/screenshotimage.c"
+#include "xonotic/dialog_multiplayer_media_screenshot.c"
+#include "xonotic/dialog_multiplayer_media_screenshot_viewer.c"
+#include "xonotic/screenshotlist.c"
 #include "xonotic/colorpicker.c"
 #include "xonotic/colorpicker_string.c"
 #include "xonotic/cvarlist.c"
 #include "xonotic/dialog_hudpanel_physics.c"
 #include "xonotic/dialog_hudpanel_centerprint.c"
 #include "xonotic/slider_picmip.c"
+#include "xonotic/dialog_settings_game_notification.c"
+#include "xonotic/dialog_multiplayer_media_demo_democonfirm.c"
+#include "xonotic/slider_particles.c"
index c7499e58e40a8a94ba1f31f2c504f0310bb465a3..e89761cc34338b4ca6225cce9750fbb61926fd62 100644 (file)
@@ -116,5 +116,12 @@ void GameCommand(string theCommand)
                return;
        }
 
+       if(argv(0) == "debugstats")
+       {
+               PlayerInfo_Init();
+               PlayerInfo_Details();
+               return;
+       }
+
        print(_("Invalid command. For a list of supported commands, try menu_cmd help.\n"));
 }
index a7e63b0e116f88c2c1327794a436a7a03fda599b..8ae17dbcc1a2558a6250489e2bb2e7be378a4a77 100644 (file)
@@ -5,9 +5,22 @@ CLASS(Image) EXTENDS(Item)
        METHOD(Image, toString, string(entity))
        METHOD(Image, resizeNotify, void(entity, vector, vector, vector, vector))
        METHOD(Image, updateAspect, void(entity))
+       METHOD(Image, initZoom, void(entity))
+       METHOD(Image, setZoom, void(entity, float, float))
+       METHOD(Image, drag_setStartPos, float(entity, vector))
+       METHOD(Image, drag, float(entity, vector))
        ATTRIB(Image, src, string, string_null)
        ATTRIB(Image, color, vector, '1 1 1')
-       ATTRIB(Image, forcedAspect, float, 0)
+       ATTRIB(Image, forcedAspect, float, 0) // special values: -1 keep image aspect ratio, -2 keep image size but bound to the containing box, -3 always keep image size
+       ATTRIB(Image, zoomBox, float, 0) // used by forcedAspect -2 when the image is larger than the containing box
+       ATTRIB(Image, zoomFactor, float, 1)
+       ATTRIB(Image, zoomOffset, vector, '0.5 0.5 0')
+       ATTRIB(Image, zoomSnapToTheBox, float, 1) // snap the zoomed in image to the box borders when zooming/dragging it
+       ATTRIB(Image, zoomTime, float, 0)
+       ATTRIB(Image, zoomLimitedByTheBox, float, 0) // forbids zoom if image would be larger than the containing box
+       ATTRIB(Image, zoomMax, float, 0)
+       ATTRIB(Image, start_zoomOffset, vector, '0 0 0')
+       ATTRIB(Image, start_coords, vector, '0 0 0')
        ATTRIB(Image, imgOrigin, vector, '0 0 0')
        ATTRIB(Image, imgSize, vector, '0 0 0')
 ENDCLASS(Image)
@@ -22,14 +35,28 @@ void Image_configureImage(entity me, string path)
 {
        me.src = path;
 }
+void Image_initZoom(entity me)
+{
+       me.zoomOffset = '0.5 0.5 0';
+       me.zoomFactor = 1;
+       if (me.forcedAspect == -2)
+               me.zoomBox = -1; // calculate zoomBox at the first updateAspect call
+       if (me.zoomLimitedByTheBox)
+               me.zoomMax = -1; // calculate zoomMax at the first updateAspect call
+}
+
 void Image_draw(entity me)
 {
+       if(me.imgSize_x > 1 || me.imgSize_y > 1)
+               draw_SetClip();
        draw_Picture(me.imgOrigin, me.src, me.imgSize, me.color, 1);
+       if(me.imgSize_x > 1 || me.imgSize_y > 1)
+               draw_ClearClip();
        SUPER(Image).draw(me);
 }
 void Image_updateAspect(entity me)
 {
-       float asp;
+       float asp = 0;
        if(me.size_x <= 0 || me.size_y <= 0)
                return;
        if(me.forcedAspect == 0)
@@ -39,26 +66,155 @@ void Image_updateAspect(entity me)
        }
        else
        {
+               vector sz = '0 0 0';
                if(me.forcedAspect < 0)
                {
-                       vector sz;
                        sz = draw_PictureSize(me.src);
                        asp = sz_x / sz_y;
                }
                else
                        asp = me.forcedAspect;
-               if(me.size_x > asp * me.size_y)
+
+               if(me.forcedAspect <= -2)
+               {
+                       me.imgSize_x = sz_x / me.size_x;
+                       me.imgSize_y = sz_y / me.size_y;
+                       if(me.zoomBox < 0 && (me.imgSize_x > 1 || me.imgSize_y > 1))
+                       {
+                               // image larger than the containing box, zoom it out to fit into the box
+                               if(me.size_x > asp * me.size_y)
+                                       me.zoomBox = (me.size_y * asp / me.size_x) / me.imgSize_x;
+                               else
+                                       me.zoomBox = (me.size_x / (asp * me.size_y)) / me.imgSize_y;
+                               me.zoomFactor = me.zoomBox;
+                       }
+               }
+               else
+               {
+                       if(me.size_x > asp * me.size_y)
+                       {
+                               // x too large, so center x-wise
+                               me.imgSize = eY + eX * (me.size_y * asp / me.size_x);
+                       }
+                       else
+                       {
+                               // y too large, so center y-wise
+                               me.imgSize = eX + eY * (me.size_x / (asp * me.size_y));
+                       }
+               }
+       }
+
+       if (me.zoomMax < 0)
+       {
+               if(me.zoomBox > 0)
+                       me.zoomMax = me.zoomBox;
+               else
+               {
+                       if(me.size_x > asp * me.size_y)
+                               me.zoomMax = (me.size_y * asp / me.size_x) / me.imgSize_x;
+                       else
+                               me.zoomMax = (me.size_x / (asp * me.size_y)) / me.imgSize_y;
+               }
+       }
+
+       if (me.zoomMax > 0 && me.zoomFactor > me.zoomMax)
+               me.zoomFactor = me.zoomMax;
+       if (me.zoomFactor)
+               me.imgSize = me.imgSize * me.zoomFactor;
+
+       if(me.imgSize_x > 1 || me.imgSize_y > 1)
+       {
+               if(me.zoomSnapToTheBox)
+               {
+                       if(me.imgSize_x > 1)
+                               me.zoomOffset_x = bound(0.5/me.imgSize_x, me.zoomOffset_x, 1 - 0.5/me.imgSize_x);
+                       else
+                               me.zoomOffset_x = bound(1 - 0.5/me.imgSize_x, me.zoomOffset_x, 0.5/me.imgSize_x);
+
+                       if(me.imgSize_y > 1)
+                               me.zoomOffset_y = bound(0.5/me.imgSize_y, me.zoomOffset_y, 1 - 0.5/me.imgSize_y);
+                       else
+                               me.zoomOffset_y = bound(1 - 0.5/me.imgSize_y, me.zoomOffset_y, 0.5/me.imgSize_y);
+               }
+               else
+               {
+                       me.zoomOffset_x = bound(0, me.zoomOffset_x, 1);
+                       me.zoomOffset_y = bound(0, me.zoomOffset_y, 1);
+               }
+       }
+       else
+               me.zoomOffset = '0.5 0.5 0';
+
+       me.imgOrigin_x = 0.5 - me.zoomOffset_x * me.imgSize_x;
+       me.imgOrigin_y = 0.5 - me.zoomOffset_y * me.imgSize_y;
+}
+float Image_drag_setStartPos(entity me, vector coords)
+{
+       //if(me.imgSize_x > 1 || me.imgSize_y > 1) // check disabled: mousewheel zoom may start from a non-zoomed-in image
+       {
+               me.start_zoomOffset = me.zoomOffset;
+               me.start_coords = coords;
+       }
+       return 1;
+}
+float Image_drag(entity me, vector coords)
+{
+       if(me.imgSize_x > 1 || me.imgSize_y > 1)
+       {
+               me.zoomOffset_x = me.start_zoomOffset_x + (me.start_coords_x - coords_x) / me.imgSize_x;
+               me.zoomOffset_y = me.start_zoomOffset_y + (me.start_coords_y - coords_y) / me.imgSize_y;
+               me.updateAspect(me);
+       }
+       return 1;
+}
+void Image_setZoom(entity me, float z, float atMousePosition)
+{
+       float prev_zoomFactor;
+       prev_zoomFactor = me.zoomFactor;
+       if (z < 0) // multiply by the current zoomFactor (but can also snap to real dimensions or to box)
+       {
+               me.zoomFactor *= -z;
+               float realSize_in_the_middle, boxSize_in_the_middle;
+               realSize_in_the_middle = ((prev_zoomFactor - 1) * (me.zoomFactor - 1) < 0);
+               boxSize_in_the_middle = (me.zoomBox > 0 && (prev_zoomFactor - me.zoomBox) * (me.zoomFactor - me.zoomBox) < 0);
+               if (realSize_in_the_middle && boxSize_in_the_middle)
                {
-                       // x too large, so center x-wise
-                       me.imgSize = eY + eX * (me.size_y * asp / me.size_x);
+                       // snap to real dimensions or to box
+                       if (prev_zoomFactor < me.zoomFactor)
+                               me.zoomFactor = min(1, me.zoomBox);
+                       else
+                               me.zoomFactor = max(1, me.zoomBox);
                }
+               else if (realSize_in_the_middle)
+                       me.zoomFactor = 1; // snap to real dimensions
+               else if (boxSize_in_the_middle)
+                       me.zoomFactor = me.zoomBox; // snap to box
+       }
+       else if (z == 0) // reset (no zoom)
+       {
+               if (me.zoomBox > 0)
+                       me.zoomFactor = me.zoomBox;
                else
+                       me.zoomFactor = 1;
+       }
+       else // directly set
+               me.zoomFactor = z;
+       me.zoomFactor = bound(1/16, me.zoomFactor, 16);
+       if (me.zoomMax > 0 && me.zoomFactor > me.zoomMax)
+               me.zoomFactor = me.zoomMax;
+       if (prev_zoomFactor != me.zoomFactor)
+       {
+               me.zoomTime = time;
+               if (atMousePosition)
                {
-                       // y too large, so center y-wise
-                       me.imgSize = eX + eY * (me.size_x / (asp * me.size_y));
+                       me.zoomOffset_x = me.start_zoomOffset_x + (me.start_coords_x - 0.5) / me.imgSize_x;
+                       me.zoomOffset_y = me.start_zoomOffset_y + (me.start_coords_y - 0.5) / me.imgSize_y;
+                       // updateAspect will reset zoomOffset to '0.5 0.5 0' if
+                       // with this zoomFactor the image will not be zoomed in
+                       // (updateAspect will check the new values of imgSize).
                }
-               me.imgOrigin = '0.5 0.5 0' - 0.5 * me.imgSize;
        }
+       me.updateAspect(me);
 }
 void Image_resizeNotify(entity me, vector relOrigin, vector relSize, vector absOrigin, vector absSize)
 {
index 0f2a525aa3950116eeb01914845351ccfc862ee9..99e8ea7d63c506b9d741aa5536f31352edac22c3 100644 (file)
@@ -77,6 +77,8 @@ void m_init()
        CALL_ACCUMULATED_FUNCTION(RegisterWeapons);
        CALL_ACCUMULATED_FUNCTION(RegisterGametypes);
 
+       RegisterSLCategories();
+
        float ddsload = cvar("r_texture_dds_load");
        float texcomp = cvar("gl_texturecompression");
        updateCompression();
@@ -91,6 +93,8 @@ void m_init()
                        m_hide();
                cvar_set("_menu_initialized", "1");
        }
+
+        PlayerInfo_Details();
 }
 
 const float MENU_ASPECT = 1.25; // 1280x1024
@@ -441,7 +445,7 @@ float m_allocatetooltipbox(vector pos)
        v = pos + avoidplus;
        if(m_testtooltipbox(v))
                return TRUE;
-       
+
        // bottom center
        v_x = pos_x - menuTooltipSize_x * 0.5;
        if(m_testtooltipbox(v))
@@ -461,12 +465,12 @@ float m_allocatetooltipbox(vector pos)
        v_x = pos_x - menuTooltipSize_x * 0.5;
        if(m_testtooltipbox(v))
                return TRUE;
-       
+
        // top right
        v_x = pos_x + avoidplus_x;
        if(m_testtooltipbox(v))
                return TRUE;
-       
+
        return FALSE;
 }
 entity m_findtooltipitem(entity root, vector pos)
index 3036278c1fcfbe09ed31da9f56795e2be7f8dbe6..f0e0bd748baac04bf73039b1e67ef4580986e6c1 100644 (file)
@@ -14,6 +14,7 @@ config.qh
 
 oo/base.h
 
+../common/playerstats.qh
 ../common/teams.qh
 ../common/constants.qh
 ../common/mapinfo.qh
@@ -39,6 +40,7 @@ oo/implementation.h
 
 ../common/util.qc
 ../common/test.qc
+../common/playerstats.qc
 ../common/command/markup.qc
 ../common/command/rpn.qc
 ../common/command/generic.qc
index 6b5cac042ca970af7df0cc83c1c4e9f5e5e14585..4c0a08a8c57641112d9bdde34ca50a31c259484f 100644 (file)
@@ -70,6 +70,7 @@ SKINBEGIN
        SKINVECTOR(COLOR_DIALOG_HUD, '1 0.7 0.7');
        SKINVECTOR(COLOR_DIALOG_SERVERINFO, '0.7 0.7 1');
        SKINVECTOR(COLOR_DIALOG_CVARS, '1 0 0');
+       SKINVECTOR(COLOR_DIALOG_SCREENSHOTVIEWER, '0.7 0.7 1');
        SKINVECTOR(COLOR_DIALOG_HUDCONFIRM, '1 0 0');
 
        // nexposee positions of windows (they are the scale transformation
index 2c86f79c38fe322dfe77e8a16cd862a17c896029..7d234c7fe84907a024e1de737d5b73810f0014d0 100644 (file)
@@ -13,15 +13,17 @@ ENDCLASS(XonoticMultiplayerDialog)
 void XonoticMultiplayerDialog_fill(entity me)
 {
        entity mc, e;
-       mc = makeXonoticTabController(me.rows - 2);
+       mc = makeXonoticTabController(me.rows - 1);
        me.TR(me);
                me.TD(me, 1, 1, e = mc.makeTabButton(mc, _("Servers"), makeXonoticServerListTab()));
                me.TD(me, 1, 1, e = mc.makeTabButton(mc, _("Create"), makeXonoticServerCreateTab()));
-               me.TD(me, 1, 1, e = mc.makeTabButton(mc, _("Demos"), makeXonoticDemoBrowserTab()));
-               me.TD(me, 1, 1, e = mc.makeTabButton(mc, _("Player Setup"), makeXonoticPlayerSettingsTab()));
+               //me.TD(me, 1, 1, e = mc.makeTabButton(mc, _("Demos"), makeXonoticDemoBrowserTab()));
+               //me.TD(me, 1, 1, e = mc.makeTabButton(mc, _("Screenshots"), makeXonoticScreenshotBrowserTab()));
+               //me.TD(me, 1, 1, e = mc.makeTabButton(mc, _("Players"), makeXonoticDemoBrowserTab()));
+               me.TD(me, 1, 1, e = mc.makeTabButton(mc, _("Media"), makeXonoticMediaTab()));
+               me.TD(me, 1, 1, e = mc.makeTabButton(mc, _("Profile"), makeXonoticProfileTab()));
 
        me.TR(me);
-       me.TR(me);
-               me.TD(me, me.rows - 2, me.columns, mc);
+               me.TD(me, me.rows - 1, me.columns, mc);
 }
 #endif
index 3fc6f31fe322e47bd208a0bdc1384754498defa7..6d0bd906292b7e6b53dc81adf7755274be3e8f5a 100644 (file)
@@ -4,7 +4,7 @@ CLASS(XonoticServerCreateTab) EXTENDS(XonoticTab)
        METHOD(XonoticServerCreateTab, gameTypeChangeNotify, void(entity))
        ATTRIB(XonoticServerCreateTab, title, string, _("Create"))
        ATTRIB(XonoticServerCreateTab, intendedWidth, float, 0.9)
-       ATTRIB(XonoticServerCreateTab, rows, float, 22)
+       ATTRIB(XonoticServerCreateTab, rows, float, 23)
        ATTRIB(XonoticServerCreateTab, columns, float, 6.2) // added extra .2 for center space 
 
        ATTRIB(XonoticServerCreateTab, mapListBox, entity, NULL)
@@ -30,6 +30,7 @@ void XonoticServerCreateTab_fill(entity me)
 {
        entity e, e0;
 
+       me.TR(me);
        me.TR(me);
                me.TD(me, 1, 3, e = makeXonoticTextLabel(0, _("Game type:")));
        me.TR(me);
@@ -98,12 +99,12 @@ void XonoticServerCreateTab_fill(entity me)
                        e.onClickEntity = main.advancedDialog;
                        main.advancedDialog.refilterEntity = me.mapListBox;
 
-       me.gotoRC(me, 0, 3.2); me.setFirstColumn(me, me.currentColumn);
+       me.gotoRC(me, 1, 3.2); me.setFirstColumn(me, me.currentColumn);
                me.mapListBox = makeXonoticMapList();
                me.TD(me, 1, 3, e = makeXonoticTextLabel(0, _("Map list:")));
                        makeCallback(e, me.mapListBox, me.mapListBox.refilterCallback);
        me.TR(me);
-               me.TD(me, me.rows - 4, 3, me.mapListBox);
+               me.TD(me, me.rows - 5, 3, me.mapListBox);
        me.gotoRC(me, me.rows - 3, 3.5);
                me.TDempty(me, 0.25);
                me.TD(me, 1, 1.125, e = makeXonoticButton(_("Select all"), '0 0 0'));
diff --git a/qcsrc/menu/xonotic/dialog_multiplayer_demo.c b/qcsrc/menu/xonotic/dialog_multiplayer_demo.c
deleted file mode 100644 (file)
index 84115f1..0000000
+++ /dev/null
@@ -1,47 +0,0 @@
-#ifdef INTERFACE
-CLASS(XonoticDemoBrowserTab) EXTENDS(XonoticTab)
-       METHOD(XonoticDemoBrowserTab, fill, void(entity))
-       ATTRIB(XonoticDemoBrowserTab, title, string, _("Demo"))
-       ATTRIB(XonoticDemoBrowserTab, intendedWidth, float, 0.9)
-       ATTRIB(XonoticDemoBrowserTab, rows, float, 22)
-       ATTRIB(XonoticDemoBrowserTab, columns, float, 4)
-       ATTRIB(XonoticDemoBrowserTab, name, string, "DemoBrowser")      
-ENDCLASS(XonoticDemoBrowserTab)
-entity makeXonoticDemoBrowserTab();
-#endif
-
-#ifdef IMPLEMENTATION
-entity makeXonoticDemoBrowserTab()
-{
-       entity me;
-       me = spawnXonoticDemoBrowserTab();
-       me.configureDialog(me);
-       return me;
-}
-void XonoticDemoBrowserTab_fill(entity me)
-{
-       entity e, dlist;
-
-       me.TR(me);
-               me.TD(me, 1, 4, e = makeXonoticCheckBox(0, "cl_autodemo", _("Automatically record demos while playing")));
-       me.TR(me);
-       me.TR(me);
-               me.TD(me, 1, 0.5, e = makeXonoticTextLabel(0, _("Filter:")));
-               me.TD(me, 1, 3.5, e = makeXonoticInputBox(0, string_null));
-                       dlist = makeXonoticDemoList();
-                       e.onChange = DemoList_Filter_Change;
-                       e.onChangeEntity = dlist;
-                       dlist.controlledTextbox = e;
-                       
-       me.TR(me);
-               me.TD(me, me.rows - 4, me.columns, dlist);
-               
-       me.gotoRC(me, me.rows - 1, 0);
-               me.TD(me, 1, me.columns / 2, e = makeXonoticButton(_("Timedemo"), '0 0 0'));
-                       e.onClick = TimeDemo_Click;
-                       e.onClickEntity = dlist;
-               me.TD(me, 1, me.columns / 2, e = makeXonoticButton(ZCTX(_("DEMO^Play")), '0 0 0'));
-                       e.onClick = StartDemo_Click;
-                       e.onClickEntity = dlist;
-}
-#endif
index 02d3b410209a0af2bdf371309a45ea7325f57906..4636ebbdbbfe3321e25b1a2f7a18b246e414849c 100644 (file)
@@ -3,7 +3,7 @@ CLASS(XonoticServerListTab) EXTENDS(XonoticTab)
        METHOD(XonoticServerListTab, fill, void(entity))
        ATTRIB(XonoticServerListTab, title, string, _("Join"))
        ATTRIB(XonoticServerListTab, intendedWidth, float, 0.9)
-       ATTRIB(XonoticServerListTab, rows, float, 22)
+       ATTRIB(XonoticServerListTab, rows, float, 23)
        ATTRIB(XonoticServerListTab, columns, float, 6.5)
 ENDCLASS(XonoticServerListTab)
 entity makeXonoticServerListTab();
@@ -24,12 +24,17 @@ void XonoticServerListTab_fill(entity me)
 
        slist  = makeXonoticServerList();
 
-       me.TR(me);
-               me.TD(me, 1, 0.4, e = makeXonoticTextLabel(0, _("Filter:")));
-               me.TD(me, 1, me.columns - 0.6 * 3 - 0.4, e = makeXonoticInputBox(0, string_null));
+       me.gotoRC(me, 0.5, 0);
+               me.TD(me, 1, 0.6, e = makeXonoticTextLabel(1, _("Filter:")));
+               me.TD(me, 1, 2.8, e = makeXonoticInputBox(0, string_null));
                        e.onChange = ServerList_Filter_Change;
                        e.onChangeEntity = slist;
                        slist.controlledTextbox = e;
+
+       me.gotoRC(me, 0.5, 3.6);
+               me.TD(me, 1, 0.9, e = makeXonoticCheckBox(0, "menu_slist_categories", ZCTX(_("SRVS^Categories"))));
+                       e.onClickEntity = slist;
+                       e.onClick = ServerList_Categories_Click;
                me.TD(me, 1, 0.6, e = makeXonoticCheckBox(0, "menu_slist_showempty", ZCTX(_("SRVS^Empty"))));
                        slist.filterShowEmpty = e.checked;
                        e.onClickEntity = slist;
@@ -40,14 +45,14 @@ void XonoticServerListTab_fill(entity me)
                        e.onClick = ServerList_ShowFull_Click;
                me.TD(me, 1, 0.6, e = makeXonoticCheckBox(0, "net_slist_pause", _("Pause")));
 
-       me.TR(me);
+       me.gotoRC(me, 2, 0);
                me.TD(me, 1, 1, slist.sortButton1 = makeXonoticButton(string_null, '0 0 0'));
                me.TD(me, 1, 1, slist.sortButton2 = makeXonoticButton(string_null, '0 0 0'));
                me.TD(me, 1, 1, slist.sortButton3 = makeXonoticButton(string_null, '0 0 0'));
                me.TD(me, 1, 1, slist.sortButton4 = makeXonoticButton(string_null, '0 0 0'));
                me.TD(me, 1, 1, slist.sortButton5 = makeXonoticButton(string_null, '0 0 0'));
        me.TR(me);
-               me.TD(me, me.rows - 4, me.columns, slist);
+               me.TD(me, me.rows - 5, me.columns, slist);
 
        me.gotoRC(me, me.rows - 2, 0);
                me.TD(me, 1, 0.6, e = makeXonoticTextLabel(0, _("Address:")));
diff --git a/qcsrc/menu/xonotic/dialog_multiplayer_media.c b/qcsrc/menu/xonotic/dialog_multiplayer_media.c
new file mode 100644 (file)
index 0000000..9c47ef5
--- /dev/null
@@ -0,0 +1,33 @@
+#ifdef INTERFACE
+CLASS(XonoticMediaTab) EXTENDS(XonoticTab)
+       METHOD(XonoticMediaTab, fill, void(entity))
+       ATTRIB(XonoticMediaTab, title, string, _("Demo"))
+       ATTRIB(XonoticMediaTab, intendedWidth, float, 0.9)
+       ATTRIB(XonoticMediaTab, rows, float, 23)
+       ATTRIB(XonoticMediaTab, columns, float, 2)
+       ATTRIB(XonoticMediaTab, name, string, "Media")  
+ENDCLASS(XonoticMediaTab)
+entity makeXonoticMediaTab();
+#endif
+
+#ifdef IMPLEMENTATION
+entity makeXonoticMediaTab()
+{
+       entity me;
+       me = spawnXonoticMediaTab();
+       me.configureDialog(me);
+       return me;
+}
+void XonoticMediaTab_fill(entity me)
+{
+       entity mc, e;
+       mc = makeXonoticTabController(me.rows - 2);
+
+       me.gotoRC(me, 0.5, 0);
+               me.TD(me, 1, 1, e = mc.makeTabButton(mc, _("Demos"), makeXonoticDemoBrowserTab()));
+               me.TD(me, 1, 1, e = mc.makeTabButton(mc, _("Screenshots"), makeXonoticScreenshotBrowserTab()));
+
+       me.gotoRC(me, 3, 0);
+               me.TD(me, me.rows - 2, me.columns, mc);
+}
+#endif
diff --git a/qcsrc/menu/xonotic/dialog_multiplayer_media_demo.c b/qcsrc/menu/xonotic/dialog_multiplayer_media_demo.c
new file mode 100644 (file)
index 0000000..0004ce4
--- /dev/null
@@ -0,0 +1,62 @@
+#ifdef INTERFACE
+CLASS(XonoticDemoBrowserTab) EXTENDS(XonoticTab)
+       METHOD(XonoticDemoBrowserTab, fill, void(entity))
+       ATTRIB(XonoticDemoBrowserTab, title, string, _("Demo"))
+       ATTRIB(XonoticDemoBrowserTab, intendedWidth, float, 0.9)
+       ATTRIB(XonoticDemoBrowserTab, rows, float, 21)
+       ATTRIB(XonoticDemoBrowserTab, columns, float, 6.5)
+       ATTRIB(XonoticDemoBrowserTab, name, string, "DemoBrowser")      
+ENDCLASS(XonoticDemoBrowserTab)
+entity makeXonoticDemoBrowserTab();
+void Demo_Confirm(entity me, entity btn);
+#endif
+
+#ifdef IMPLEMENTATION
+void DemoConfirm_Check_Gamestatus(entity me, entity btn)
+{
+       if not(gamestatus & (GAME_CONNECTED | GAME_ISSERVER)) // we're not in a match, lets watch the demo
+       {
+               //TimeDemo_Click;
+               //StartDemo_Click;
+               return;
+       }
+       else // already in a match, player has to confirm
+       {
+               Demo_Confirm(me, btn);
+       }
+}
+
+entity makeXonoticDemoBrowserTab()
+{
+       entity me;
+       me = spawnXonoticDemoBrowserTab();
+       me.configureDialog(me);
+       return me;
+}
+void XonoticDemoBrowserTab_fill(entity me)
+{
+       entity e, dlist;
+
+       me.TR(me);
+               me.TD(me, 1, 4, e = makeXonoticCheckBox(0, "cl_autodemo", _("Automatically record demos while playing")));
+       me.TR(me);
+       me.TR(me);
+               me.TD(me, 1, 0.5, e = makeXonoticTextLabel(0, _("Filter:")));
+               me.TD(me, 1, 6, e = makeXonoticInputBox(0, string_null));
+                       dlist = makeXonoticDemoList();
+                       e.onChange = DemoList_Filter_Change;
+                       e.onChangeEntity = dlist;
+                       dlist.controlledTextbox = e;
+                       
+       me.TR(me);
+               me.TD(me, me.rows - 4, me.columns, dlist);
+               
+       me.gotoRC(me, me.rows - 1, 0);
+               me.TD(me, 1, me.columns / 2, e = makeXonoticButton(_("Timedemo"), '0 0 0'));
+                       e.onClick = DemoConfirm_Check_Gamestatus;
+                       e.onClickEntity = dlist;
+               me.TD(me, 1, me.columns / 2, e = makeXonoticButton(ZCTX(_("DEMO^Play")), '0 0 0'));
+                       e.onClick = DemoConfirm_Check_Gamestatus;
+                       e.onClickEntity = dlist;
+}
+#endif
diff --git a/qcsrc/menu/xonotic/dialog_multiplayer_media_demo_democonfirm.c b/qcsrc/menu/xonotic/dialog_multiplayer_media_demo_democonfirm.c
new file mode 100644 (file)
index 0000000..c51e065
--- /dev/null
@@ -0,0 +1,39 @@
+#ifdef INTERFACE
+CLASS(XonoticDemoConfirmDialog) EXTENDS(XonoticDialog)
+       METHOD(XonoticDemoConfirmDialog, fill, void(entity))
+       ATTRIB(XonoticDemoConfirmDialog, title, string, _("Disconnect"))
+       ATTRIB(XonoticDemoConfirmDialog, color, vector, SKINCOLOR_DIALOG_HUDCONFIRM)
+       ATTRIB(XonoticDemoConfirmDialog, intendedWidth, float, 0.5)
+       ATTRIB(XonoticDemoConfirmDialog, rows, float, 4)
+       ATTRIB(XonoticDemoConfirmDialog, columns, float, 2)
+ENDCLASS(XonoticDemoConfirmDialog)
+#endif
+
+#ifdef IMPLEMENTATION
+void Demo_Confirm(entity me, entity btn)
+{
+       if not(gamestatus & (GAME_CONNECTED | GAME_ISSERVER))
+               //me.onClick = TimeDemo_Click;
+               me.onClick = StartDemo_Click;
+       else
+               localcmd("togglemenu 0\n");
+}
+
+void XonoticDemoConfirmDialog_fill(entity me)
+{
+       entity e;
+
+       me.TR(me);
+               me.TD(me, 1, 2, e = makeXonoticTextLabel(0.5, _("Playing a demo will disconnect you from the current match.")));
+       me.TR(me);
+               me.TD(me, 1, 2, e = makeXonoticTextLabel(0.5, _("Do you really wish to disconnect now?")));
+       me.TR(me);
+       me.TR(me);
+               me.TD(me, 1, 1, e = makeXonoticButton(ZCTX(_("DMCNFRM^Yes")), '1 0 0'));
+                       e.onClick = Demo_Confirm;
+                       e.onClickEntity = me;
+               me.TD(me, 1, 1, e = makeXonoticButton(ZCTX(_("DMCNFRM^No")), '0 1 0'));
+                       e.onClick = Dialog_Close;
+                       e.onClickEntity = me;
+}
+#endif
diff --git a/qcsrc/menu/xonotic/dialog_multiplayer_media_screenshot.c b/qcsrc/menu/xonotic/dialog_multiplayer_media_screenshot.c
new file mode 100644 (file)
index 0000000..d4626d4
--- /dev/null
@@ -0,0 +1,65 @@
+#ifdef INTERFACE
+CLASS(XonoticScreenshotBrowserTab) EXTENDS(XonoticTab)
+       METHOD(XonoticScreenshotBrowserTab, fill, void(entity))
+       ATTRIB(XonoticScreenshotBrowserTab, title, string, "Screenshot")
+       ATTRIB(XonoticScreenshotBrowserTab, intendedWidth, float, 1)
+       ATTRIB(XonoticScreenshotBrowserTab, rows, float, 21)
+       ATTRIB(XonoticScreenshotBrowserTab, columns, float, 6.5)
+       ATTRIB(XonoticScreenshotBrowserTab, name, string, "ScreenshotBrowser")
+       
+       METHOD(XonoticScreenshotBrowserTab, loadPreviewScreenshot, void(entity, string))
+       ATTRIB(XonoticScreenshotBrowserTab, screenshotImage, entity, NULL)
+       ATTRIB(XonoticScreenshotBrowserTab, currentScrPath, string, string_null)
+ENDCLASS(XonoticScreenshotBrowserTab)
+entity makeXonoticScreenshotBrowserTab();
+#endif
+
+#ifdef IMPLEMENTATION
+entity makeXonoticScreenshotBrowserTab()
+{
+       entity me;
+       me = spawnXonoticScreenshotBrowserTab();
+       me.configureDialog(me);
+       return me;
+}
+void XonoticScreenshotBrowserTab_loadPreviewScreenshot(entity me, string scrImage)
+{
+       if (me.currentScrPath == scrImage)
+               return;
+       if (me.currentScrPath)
+               strunzone(me.currentScrPath);
+       me.currentScrPath = strzone(scrImage);
+       me.screenshotImage.load(me.screenshotImage, me.currentScrPath);
+}
+void XonoticScreenshotBrowserTab_fill(entity me)
+{
+       entity e, slist;
+       slist = makeXonoticScreenshotList();
+       float slist_height = me.rows - 2;
+       me.TR(me);
+               me.TD(me, 1, 0.5, e = makeXonoticTextLabel(0, "Filter:"));
+               me.TD(me, 1, me.columns - 1.5, e = makeXonoticInputBox(0, string_null));
+                       e.onChange = ScreenshotList_Filter_Would_Change;
+                       e.onChangeEntity = slist;
+                       slist.screenshotViewerDialog = main.screenshotViewerDialog;
+                       main.screenshotViewerDialog.scrList = slist;
+               me.TD(me, 1, 1, e = makeXonoticButton(_("Refresh"), '0 0 0'));
+                       e.onClick = ScreenshotList_Refresh_Click;
+                       e.onClickEntity = slist;
+       me.TR(me);
+               me.TD(me, slist_height, me.columns, slist);
+
+       me.gotoRC(me, slist_height + 1, 0);
+               me.TD(me, 1, me.columns, e = makeXonoticButton(_("Open in the viewer"), '0 0 0'));
+                       e.onClick = StartScreenshot_Click;
+                       e.onClickEntity = slist;
+/*
+       me.TR(me);
+               me.TD(me, me.rows - me.currentRow, me.columns, e = makeXonoticScreenshotImage());
+                       e.showTitle = 0;
+                       me.screenshotImage = e;
+                       slist.screenshotPreview = e;
+                       slist.screenshotBrowserDialog = me;
+*/
+}
+#endif
diff --git a/qcsrc/menu/xonotic/dialog_multiplayer_media_screenshot_viewer.c b/qcsrc/menu/xonotic/dialog_multiplayer_media_screenshot_viewer.c
new file mode 100644 (file)
index 0000000..146f496
--- /dev/null
@@ -0,0 +1,171 @@
+#ifdef INTERFACE
+CLASS(XonoticScreenshotViewerDialog) EXTENDS(XonoticDialog)
+       METHOD(XonoticScreenshotViewerDialog, fill, void(entity))
+       METHOD(XonoticScreenshotViewerDialog, keyDown, float(entity, float, float, float))
+       METHOD(XonoticScreenshotViewerDialog, loadScreenshot, void(entity, string))
+       METHOD(XonoticScreenshotViewerDialog, close, void(entity))
+       ATTRIB(XonoticScreenshotViewerDialog, title, string, "Screenshot Viewer")
+       ATTRIB(XonoticScreenshotViewerDialog, name, string, "ScreenshotViewer")
+       ATTRIB(XonoticScreenshotViewerDialog, intendedWidth, float, 1)
+       ATTRIB(XonoticScreenshotViewerDialog, rows, float, 25)
+       ATTRIB(XonoticScreenshotViewerDialog, columns, float, 4)
+       ATTRIB(XonoticScreenshotViewerDialog, color, vector, SKINCOLOR_DIALOG_SCREENSHOTVIEWER)
+       ATTRIB(XonoticScreenshotViewerDialog, scrList, entity, NULL)
+       ATTRIB(XonoticScreenshotViewerDialog, screenshotImage, entity, NULL)
+       ATTRIB(XonoticScreenshotViewerDialog, slideShowButton, entity, NULL)
+       ATTRIB(XonoticScreenshotViewerDialog, currentScrPath, string, string_null)
+ENDCLASS(XonoticScreenshotViewerDialog)
+#endif
+
+#ifdef IMPLEMENTATION
+float music_playlist_index_backup;
+void XonoticScreenshotViewerDialog_loadScreenshot(entity me, string scrImage)
+{
+       // disable music as it can lag depending on image loading time
+       if(!cvar("menu_screenshotviewer_enablemusic"))
+       if(cvar("music_playlist_index") != 999) // if the playlist isn't paused
+       {
+               // pause music
+               if(cvar("music_playlist_index") != -1)
+               {
+                       music_playlist_index_backup = cvar("music_playlist_index");
+                       cvar_set("music_playlist_sampleposition0", "0");
+                       cvar_set("music_playlist_index", "999");
+               }
+               else
+                       localcmd("\ncd pause\n");
+       }
+
+       if (me.currentScrPath == scrImage)
+               return;
+       if (me.currentScrPath)
+               strunzone(me.currentScrPath);
+       me.currentScrPath = strzone(scrImage);
+       me.screenshotImage.load(me.screenshotImage, me.currentScrPath);
+       me.frame.setText(me.frame, me.screenshotImage.screenshotTitle);
+}
+void prevScreenshot_Click(entity btn, entity me)
+{
+       me.scrList.goScreenshot(me.scrList, -1);
+}
+void nextScreenshot_Click(entity btn, entity me)
+{
+       me.scrList.goScreenshot(me.scrList, +1);
+}
+void increaseZoom_Click(entity btn, entity me)
+{
+       me.screenshotImage.setZoom(me.screenshotImage, -2, FALSE);
+}
+void decreaseZoom_Click(entity btn, entity me)
+{
+       me.screenshotImage.setZoom(me.screenshotImage, -1/2, FALSE);
+}
+void resetZoom_Click(entity btn, entity me)
+{
+       me.screenshotImage.setZoom(me.screenshotImage, 0, FALSE);
+}
+void toggleSlideShow_Click(entity btn, entity me)
+{
+       if (me.slideShowButton.forcePressed)
+       {
+               me.scrList.stopSlideShow(me.scrList);
+               me.slideShowButton.forcePressed = 0;
+       }
+       else
+       {
+               me.scrList.startSlideShow(me.scrList);
+               me.slideShowButton.forcePressed = 1;
+       }
+}
+float XonoticScreenshotViewerDialog_keyDown(entity me, float key, float ascii, float shift)
+{
+       switch(key)
+       {
+               case K_KP_LEFTARROW:
+               case K_LEFTARROW:
+                       me.scrList.goScreenshot(me.scrList, -1);
+                       return 1;
+               case K_KP_RIGHTARROW:
+               case K_RIGHTARROW:
+                       me.scrList.goScreenshot(me.scrList, +1);
+                       return 1;
+               case K_KP_ENTER:
+               case K_ENTER:
+               case K_SPACE:
+                       // we cannot use SPACE/ENTER directly, as in a dialog they are needed
+                       // to press buttons while browsing with only the keyboard
+                       if (shift & S_CTRL)
+                       {
+                               toggleSlideShow_Click(world, me);
+                               return 1;
+                       }
+                       return SUPER(XonoticScreenshotViewerDialog).keyDown(me, key, ascii, shift);
+               default:
+                       if (key == K_MWHEELUP || ascii == '+')
+                       {
+                               me.screenshotImage.setZoom(me.screenshotImage, -2, (key == K_MWHEELUP));
+                               return 1;
+                       }
+                       else if (key == K_MWHEELDOWN || ascii == '-')
+                       {
+                               me.screenshotImage.setZoom(me.screenshotImage, -1/2, (key == K_MWHEELDOWN));
+                               return 1;
+                       }
+                       if (me.scrList.keyDown(me.scrList, key, ascii, shift))
+                       {
+                               // keyDown has already changed the selected item
+                               me.scrList.goScreenshot(me.scrList, 0);
+                               return 1;
+                       }
+                       return SUPER(XonoticScreenshotViewerDialog).keyDown(me, key, ascii, shift);
+       }
+}
+void XonoticScreenshotViewerDialog_close(entity me)
+{
+       // resume music
+       if(!cvar("menu_screenshotviewer_enablemusic"))
+       if(cvar("music_playlist_index") == 999)
+       {
+               cvar_set("music_playlist_index", ftos(music_playlist_index_backup));
+       }
+       else
+               localcmd("\ncd resume\n");
+
+       me.scrList.stopSlideShow(me.scrList);
+       me.slideShowButton.forcePressed = 0;
+       SUPER(XonoticScreenshotViewerDialog).close(me);
+}
+void XonoticScreenshotViewerDialog_fill(entity me)
+{
+       entity e;
+       me.TR(me);
+               me.TD(me, me.rows - 1, me.columns, e = makeXonoticScreenshotImage());
+                       e.showTitle = 0; // dialog title is enough
+                       me.screenshotImage = e;
+       me.gotoRC(me, me.rows - 1, 0);
+               me.TDempty(me, 1/20 * me.columns);
+               me.TD(me, 1, 1/20 * me.columns, e = makeXonoticButton("-", '0 0 0'));
+                       e.onClick = decreaseZoom_Click;
+                       e.onClickEntity = me;
+               me.TD(me, 1, 1/20 * me.columns, e = makeXonoticButton("+", '0 0 0'));
+                       e.onClick = increaseZoom_Click;
+                       e.onClickEntity = me;
+               me.TD(me, 1, 2/20 * me.columns, e = makeXonoticButton(_("Reset"), '0 0 0'));
+                       e.onClick = resetZoom_Click;
+                       e.onClickEntity = me;
+
+               me.TDempty(me, 2/20 * me.columns);
+               me.TD(me, 1, 3/20 * me.columns, e = makeXonoticButton(_("Previous"), '0 0 0'));
+                       e.onClick = prevScreenshot_Click;
+                       e.onClickEntity = me;
+               me.TD(me, 1, 3/20 * me.columns, e = makeXonoticButton(_("Next"), '0 0 0'));
+                       e.onClick = nextScreenshot_Click;
+                       e.onClickEntity = me;
+
+               me.TDempty(me, 2/20 * me.columns);
+               me.TD(me, 1, 4/20 * me.columns, e = makeXonoticButton(_("Slide show"), '0 0 0'));
+                       e.onClick = toggleSlideShow_Click;
+                       e.onClickEntity = me;
+                       me.slideShowButton = e;
+}
+#endif
diff --git a/qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c b/qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c
deleted file mode 100644 (file)
index 482a605..0000000
+++ /dev/null
@@ -1,182 +0,0 @@
-#ifdef INTERFACE
-CLASS(XonoticPlayerSettingsTab) EXTENDS(XonoticTab)
-       METHOD(XonoticPlayerSettingsTab, fill, void(entity))
-       METHOD(XonoticPlayerSettingsTab, draw, void(entity))
-       ATTRIB(XonoticPlayerSettingsTab, title, string, _("Player Setup"))
-       ATTRIB(XonoticPlayerSettingsTab, intendedWidth, float, 0.9)
-       ATTRIB(XonoticPlayerSettingsTab, rows, float, 22)
-       ATTRIB(XonoticPlayerSettingsTab, columns, float, 6.2) // added extra .2 for center space 
-       ATTRIB(XonoticPlayerSettingsTab, playerNameLabel, entity, NULL)
-       ATTRIB(XonoticPlayerSettingsTab, playerNameLabelAlpha, float, 0)
-ENDCLASS(XonoticPlayerSettingsTab)
-entity makeXonoticPlayerSettingsTab();
-#endif
-
-#ifdef IMPLEMENTATION
-entity makeXonoticPlayerSettingsTab()
-{
-       entity me;
-       me = spawnXonoticPlayerSettingsTab();
-       me.configureDialog(me);
-       return me;
-}
-void XonoticPlayerSettingsTab_draw(entity me)
-{
-       if(cvar_string("_cl_name") == "Player")
-               me.playerNameLabel.alpha = ((mod(time * 2, 2) < 1) ? 1 : 0);
-       else
-               me.playerNameLabel.alpha = me.playerNameLabelAlpha;
-       SUPER(XonoticPlayerSettingsTab).draw(me);
-}
-void XonoticPlayerSettingsTab_fill(entity me)
-{
-       entity e, pms, label, box;
-       float i;
-
-       me.TR(me);
-               me.TD(me, 1, 0.5, me.playerNameLabel = makeXonoticTextLabel(0, _("Name:")));
-                       me.playerNameLabelAlpha = me.playerNameLabel.alpha;
-               me.TD(me, 1, 2.5, label = makeXonoticTextLabel(0, string_null));
-                       label.allowCut = 1;
-                       label.allowColors = 1;
-                       label.alpha = 1;
-       me.TR(me);
-               me.TD(me, 1, 3.0, box = makeXonoticInputBox(1, "_cl_name"));
-                       box.forbiddenCharacters = "\r\n\\\"$"; // don't care, isn't getting saved
-                       box.maxLength = -127; // negative means encoded length in bytes
-                       box.saveImmediately = 1;
-                       box.enableClearButton = 0;
-                       label.textEntity = box;
-       me.TR(me);
-               me.TD(me, 5, 1, e = makeXonoticColorpicker(box));
-               me.TD(me, 5, 2, e = makeXonoticCharmap(box));
-       me.TR(me);
-       me.TR(me);
-       me.TR(me);
-       me.TR(me);
-       me.TR(me);
-
-       me.TR(me);
-               me.TDempty(me, 1);
-               me.TD(me, 1, 2, e = makeXonoticTextLabel(0.5, _("Model:")));
-       me.TR(me);
-               me.TDempty(me, 1);
-               pms = makeXonoticPlayerModelSelector();
-               me.TD(me, 1, 0.3, e = makeXonoticButton("<<", '0 0 0'));
-                       e.onClick = PlayerModelSelector_Prev_Click;
-                       e.onClickEntity = pms;
-               me.TD(me, me.rows - (me.currentRow + 2), 1.4, pms);
-               me.TD(me, 1, 0.3, e = makeXonoticButton(">>", '0 0 0'));
-                       e.onClick = PlayerModelSelector_Next_Click;
-                       e.onClickEntity = pms;
-       me.TR(me);
-               me.TD(me, 1, 1, e = makeXonoticTextLabel(0.5, _("Glowing color:")));
-               for(i = 0; i < 15; ++i)
-               {
-                       if(mod(i, 5) == 0)
-                               me.TR(me);
-                       me.TDNoMargin(me, 1, 0.2, e = makeXonoticColorButton(1, 0, i), '0 1 0');
-               }
-       me.TR(me);
-       me.TR(me);
-               me.TD(me, 1, 1, e = makeXonoticTextLabel(0.5, _("Detail color:")));
-               for(i = 0; i < 15; ++i)
-               {
-                       if(mod(i, 5) == 0)
-                               me.TR(me);
-                       me.TDNoMargin(me, 1, 0.2, e = makeXonoticColorButton(2, 1, i), '0 1 0');
-               }
-
-       // crosshair_enabled: 0 = no crosshair options, 1 = no crosshair selection, but everything else enabled, 2 = all crosshair options enabled
-       // FIXME: In the future, perhaps make one global crosshair_type cvar which has 0 for disabled, 1 for custom, 2 for per weapon, etc?
-       me.gotoRC(me, 0, 3.2); me.setFirstColumn(me, me.currentColumn);
-               me.TD(me, 1, 3, e = makeXonoticRadioButton(3, "crosshair_enabled", "0", _("No crosshair")));
-       me.TR(me);
-               me.TD(me, 1, 3, e = makeXonoticRadioButton(3, "crosshair_per_weapon", string_null, _("Per weapon crosshair")));
-               makeMulti(e, "crosshair_enabled");
-       me.TR(me);
-               me.TD(me, 1, 3, e = makeXonoticRadioButton(3, "crosshair_enabled", "2", _("Custom crosshair")));
-       me.TR(me);
-               me.TDempty(me, 0.1);
-               for(i = 1; i <= 14; ++i) {
-                       me.TDNoMargin(me, 1, 2 / 14, e = makeXonoticCrosshairButton(4, i), '1 1 0');
-                               setDependentAND(e, "crosshair_per_weapon", 0, 0, "crosshair_enabled", 1, 2);
-               }
-               // show a larger preview of the selected crosshair
-               me.TDempty(me, 0.1);
-               me.TDNoMargin(me, 3, 0.8, e = makeXonoticCrosshairButton(7, -1), '1 1 0'); // crosshair -1 makes this a preview
-                       setDependentAND(e, "crosshair_per_weapon", 0, 0, "crosshair_enabled", 1, 2);
-       me.TR(me);
-               me.TDempty(me, 0.1);
-               for(i = 15; i <= 28; ++i) {
-                       me.TDNoMargin(me, 1, 2 / 14, e = makeXonoticCrosshairButton(4, i), '1 1 0');
-                               setDependentAND(e, "crosshair_per_weapon", 0, 0, "crosshair_enabled", 1, 2);
-               }
-       me.TR(me);
-       me.TR(me);
-               me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Crosshair size:")));
-                       setDependent(e, "crosshair_enabled", 1, 2);
-               me.TD(me, 1, 2, e = makeXonoticSlider(0.1, 1.0, 0.01, "crosshair_size"));
-                       setDependent(e, "crosshair_enabled", 1, 2);
-       me.TR(me);
-               me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Crosshair alpha:")));
-                       setDependent(e, "crosshair_enabled", 1, 2);
-               me.TD(me, 1, 2, e = makeXonoticSlider(0, 1, 0.1, "crosshair_alpha"));
-                       setDependent(e, "crosshair_enabled", 1, 2);
-       me.TR(me);
-       me.TR(me);
-               me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Crosshair color:")));
-                       setDependent(e, "crosshair_enabled", 1, 2);
-               me.TD(me, 1, 1, e = makeXonoticRadioButton(5, "crosshair_color_special", "1", _("Per weapon")));
-                       setDependent(e, "crosshair_enabled", 1, 2);
-               me.TD(me, 1, 1, e = makeXonoticRadioButton(5, "crosshair_color_special", "2", _("By health")));
-                       setDependent(e, "crosshair_enabled", 1, 2);
-       me.TR(me);
-               me.TDempty(me, 0.1);
-               me.TD(me, 1, 0.9, e = makeXonoticRadioButton(5, "crosshair_color_special", "0", _("Custom")));
-                       setDependent(e, "crosshair_enabled", 1, 2);
-               me.TD(me, 2, 2, e = makeXonoticColorpickerString("crosshair_color", "crosshair_color"));
-                       setDependentAND(e, "crosshair_color_special", 0, 0, "crosshair_enabled", 1, 2);
-       me.TR(me);
-       me.TR(me);
-       me.TR(me);
-               me.TDempty(me, 0.5);
-               me.TD(me, 1, 2, e = makeXonoticButton(_("Other crosshair settings"), '0 0 0'));
-                       e.onClick = DialogOpenButton_Click;
-                       e.onClickEntity = main.crosshairDialog;
-               setDependent(e, "crosshair_enabled", 1, 2);
-               // TODO: show status of crosshair dot and hittest and pickups and such here with text
-       me.TR(me);
-       me.TR(me);
-               me.TDempty(me, 0.5);
-               me.TD(me, 1, 2, e = makeXonoticButton(_("Model settings"), '0 0 0'));
-                       e.onClick = DialogOpenButton_Click;
-                       e.onClickEntity = main.modelDialog;
-               // TODO: show csqc model settings like forcemyplayer and deglowing/ghosting bodies with text here
-       me.TR(me);
-               me.TDempty(me, 0.5);
-               me.TD(me, 1, 2, e = makeXonoticButton(_("View settings"), '0 0 0'));
-                       e.onClick = DialogOpenButton_Click;
-                       e.onClickEntity = main.viewDialog;
-               // TODO: show fov and other settings with text here
-       me.TR(me);
-               me.TDempty(me, 0.5);
-               me.TD(me, 1, 2, e = makeXonoticButton(_("Weapon settings"), '0 0 0'));
-                       e.onClick = DialogOpenButton_Click;
-                       e.onClickEntity = main.weaponsDialog;
-               // I don't really think this is useful as is, and especially it doesn't look very clean...
-               // In the future, if ALL of these buttons had some information, then it would be justified/clean
-               //me.TD(me, 1, 1, e0 = makeXonoticTextLabel(0, string_null)); 
-               //      e0.textEntity = main.weaponsDialog;
-               //      e0.allowCut = 1;
-       me.TR(me);
-               me.TDempty(me, 0.5);
-               me.TD(me, 1, 2, e = makeXonoticButton(_("HUD settings"), '0 0 0'));
-                       e.onClick = DialogOpenButton_Click;
-                       e.onClickEntity = main.hudDialog;
-               // TODO: show hud config name with text here 
-
-       me.gotoRC(me, me.rows - 1, 0);
-               me.TD(me, 1, me.columns, makeXonoticCommandButton(_("Apply immediately"), '0 0 0', "color -1 -1;name \"$_cl_name\";sendcvar cl_weaponpriority;sendcvar cl_autoswitch;sendcvar cl_forceplayermodels;sendcvar cl_forceplayermodelsfromxonotic;playermodel $_cl_playermodel;playerskin $_cl_playerskin", COMMANDBUTTON_APPLY));
-}
-#endif
diff --git a/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_crosshair.c b/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_crosshair.c
deleted file mode 100644 (file)
index a18fec1..0000000
+++ /dev/null
@@ -1,95 +0,0 @@
-#ifdef INTERFACE
-CLASS(XonoticCrosshairDialog) EXTENDS(XonoticDialog)
-       METHOD(XonoticCrosshairDialog, toString, string(entity))
-       METHOD(XonoticCrosshairDialog, fill, void(entity))
-       METHOD(XonoticCrosshairDialog, showNotify, void(entity))
-       ATTRIB(XonoticCrosshairDialog, title, string, _("Crosshair settings"))
-       ATTRIB(XonoticCrosshairDialog, color, vector, SKINCOLOR_DIALOG_CROSSHAIR)
-       ATTRIB(XonoticCrosshairDialog, intendedWidth, float, 0.5)
-       ATTRIB(XonoticCrosshairDialog, rows, float, 18)
-       ATTRIB(XonoticCrosshairDialog, columns, float, 3)
-ENDCLASS(XonoticCrosshairDialog)
-#endif
-
-#ifdef IMPLEMENTATION
-void XonoticCrosshairDialog_showNotify(entity me)
-{
-       loadAllCvars(me);
-}
-string XonoticCrosshairDialog_toString(entity me)
-{
-       return "hi"; // TODO: show status of crosshair dot and hittest and pickups and such here with text
-}
-void XonoticCrosshairDialog_fill(entity me)
-{
-       entity e;
-       
-       me.TR(me);
-               me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "crosshair_dot", _("Enable center crosshair dot")));
-               setDependent(e, "crosshair_enabled", 1, 2);
-       me.TR(me);
-               me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Dot size:")));
-                       setDependentAND(e, "crosshair_dot", 1, 1, "crosshair_enabled", 1, 2);
-               me.TD(me, 1, 2, e = makeXonoticSlider(0.2, 2, 0.1, "crosshair_dot_size"));
-                       setDependentAND(e, "crosshair_dot", 1, 1, "crosshair_enabled", 1, 2);
-       me.TR(me);
-               me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Dot alpha:")));
-                       setDependentAND(e, "crosshair_dot", 1, 1, "crosshair_enabled", 1, 2);
-               me.TD(me, 1, 2, e = makeXonoticSlider(0.1, 1, 0.1, "crosshair_dot_alpha"));
-                       setDependentAND(e, "crosshair_dot", 1, 1, "crosshair_enabled", 1, 2);
-       me.TR(me);
-               me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Dot color:")));
-                       setDependentAND(e, "crosshair_dot", 1, 1, "crosshair_enabled", 1, 2);
-               me.TD(me, 1, 2, e = makeXonoticRadioButton(1, "crosshair_dot_color_custom", "0", _("Use normal crosshair color")));
-                       setDependentAND(e, "crosshair_dot", 1, 1, "crosshair_enabled", 1, 2);
-       me.TR(me);
-               me.TDempty(me, 0.1);
-               me.TD(me, 1, 0.8, e = makeXonoticRadioButton(1, "crosshair_dot_color_custom", "1", _("Custom")));
-                       setDependentAND(e, "crosshair_dot", 1, 1, "crosshair_enabled", 1, 2);
-               me.TD(me, 2, 2, e = makeXonoticColorpickerString("crosshair_dot_color", "crosshair_dot_color"));
-                       setDependentAND3(e, "crosshair_dot", 1, 1, "crosshair_enabled", 1, 2, "crosshair_dot_color_custom", 1, 1);
-       me.TR(me);
-       me.TR(me);
-       me.TR(me);
-               me.TD(me, 1, 3, e = makeXonoticTextLabel(0, _("Crosshair animations:")));
-       me.TR(me);
-               me.TDempty(me, 0.2);
-               me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "crosshair_effect_scalefade", _("Smooth effects of crosshairs")));
-                       setDependent(e, "crosshair_enabled", 1, 2);
-       me.TR(me);
-               me.TDempty(me, 0.2);
-               me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "crosshair_ring", _("Use rings to indicate weapon status")));
-                       makeMulti(e, "crosshair_ring_reload");
-                       setDependent(e, "crosshair_enabled", 1, 2);
-       me.TR(me);
-       me.TR(me);
-               me.TDempty(me, 0.2);
-               me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Hit testing:")));
-               me.TD(me, 1, 2, e = makeXonoticTextSlider("crosshair_hittest"));
-                       e.addValue(e, ZCTX(_("HTTST^Disabled")), "0");
-                       e.addValue(e, ZCTX(_("HTTST^TrueAim")), "1");
-                       e.addValue(e, ZCTX(_("HTTST^Enemies")), "1.25");
-                       e.configureXonoticTextSliderValues(e);
-                       setDependent(e, "crosshair_enabled", 1, 2);
-       me.TR(me);
-               me.TDempty(me, 0.2);
-               me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "crosshair_hittest_blur", _("Blur crosshair if the shot is obstructed")));
-                       setDependentAND(e, "crosshair_hittest", 1, 100, "crosshair_enabled", 1, 2);
-       me.TR(me);
-       me.TR(me);
-               me.TDempty(me, 0.2);
-               me.TD(me, 1, 2.8, e = makeXonoticCheckBoxEx(0.5, 0, "crosshair_hitindication", _("Animate when hitting an enemy")));
-                       setDependent(e, "crosshair_enabled", 1, 2);
-       me.TR(me);
-               me.TDempty(me, 0.2);
-               me.TD(me, 1, 2.8, e = makeXonoticCheckBoxEx(0.25, 0, "crosshair_pickup", _("Animate when picking up an item")));
-                       setDependent(e, "crosshair_enabled", 1, 2);
-                       
-       me.TR(me);
-                       
-       me.gotoRC(me, me.rows - 1, 0);
-               me.TD(me, 1, me.columns, e = makeXonoticButton(_("OK"), '0 0 0'));
-                       e.onClick = Dialog_Close;
-                       e.onClickEntity = me;
-}
-#endif
diff --git a/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_hud.c b/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_hud.c
deleted file mode 100644 (file)
index e53f99b..0000000
+++ /dev/null
@@ -1,103 +0,0 @@
-#ifdef INTERFACE
-CLASS(XonoticHUDDialog) EXTENDS(XonoticDialog)
-       METHOD(XonoticHUDDialog, toString, string(entity))
-       METHOD(XonoticHUDDialog, fill, void(entity))
-       METHOD(XonoticHUDDialog, showNotify, void(entity))
-       ATTRIB(XonoticHUDDialog, title, string, _("HUD settings"))
-       ATTRIB(XonoticHUDDialog, color, vector, SKINCOLOR_DIALOG_HUD)
-       ATTRIB(XonoticHUDDialog, intendedWidth, float, 0.5)
-       ATTRIB(XonoticHUDDialog, rows, float, 18)
-       ATTRIB(XonoticHUDDialog, columns, float, 3)
-ENDCLASS(XonoticHUDDialog)
-void HUDSetup_Start(entity me, entity btn);
-#endif
-
-#ifdef IMPLEMENTATION
-void HUDSetup_Check_Gamestatus(entity me, entity btn)
-{
-       if not(gamestatus & (GAME_CONNECTED | GAME_ISSERVER)) // we're not in a match, ask the player if they want to start one anyway
-       {
-               DialogOpenButton_Click(me, main.hudconfirmDialog);
-       }
-       else // already in a match, lets just cut to the point and open up the hud editor directly
-       {
-               HUDSetup_Start(me, btn);
-       }
-}
-void XonoticHUDDialog_showNotify(entity me)
-{
-       loadAllCvars(me);
-}
-string XonoticHUDDialog_toString(entity me)
-{
-       return "hi"; // TODO: show hud config name with text here 
-}
-void XonoticHUDDialog_fill(entity me)
-{
-       entity e;
-       
-       me.TR(me);
-               me.TD(me, 1, 3, e = makeXonoticTextLabel(0, _("Damage:")));
-       me.TR(me);
-               me.TDempty(me, 0.2);
-               me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Overlay:")));
-               me.TD(me, 1, 2, e = makeXonoticSlider(0, 1, 0.05, "hud_damage"));
-       me.TR(me);
-               me.TDempty(me, 0.2);
-               me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Factor:")));
-               setDependent(e, "hud_damage", 0.001, 100);
-               me.TD(me, 1, 2, e = makeXonoticSlider(0.025, 0.1, 0.025, "hud_damage_factor"));
-               setDependent(e, "hud_damage", 0.001, 100);
-       me.TR(me);
-               me.TDempty(me, 0.2);
-               me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Fade rate:")));
-               setDependent(e, "hud_damage", 0.001, 100);
-               me.TD(me, 1, 2, e = makeXonoticSlider(0.25, 1, 0.05, "hud_damage_fade_rate"));
-               setDependent(e, "hud_damage", 0.001, 100);
-       me.TR(me);
-       
-       me.TR(me);
-               me.TD(me, 1, 3, e = makeXonoticCheckBox(1, "cl_hidewaypoints", _("Waypoints")));
-       me.TR(me);
-               me.TDempty(me, 0.2);
-               me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Scale:")));
-               setDependent(e, "cl_hidewaypoints", 0, 0);
-               me.TD(me, 1, 2, e = makeXonoticSlider(0.5, 1.5, 0.05, "g_waypointsprite_scale"));
-               setDependent(e, "cl_hidewaypoints", 0, 0);
-       me.TR(me);
-               me.TDempty(me, 0.2);
-               me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Alpha:")));
-               setDependent(e, "cl_hidewaypoints", 0, 0);
-               me.TD(me, 1, 2, e = makeXonoticSlider(0.1, 1, 0.05, "g_waypointsprite_alpha"));
-               setDependent(e, "cl_hidewaypoints", 0, 0);
-       me.TR(me);
-               me.TDempty(me, 0.2);
-               me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Edge offset:")));
-               setDependent(e, "cl_hidewaypoints", 0, 0);
-               me.TD(me, 1, 2, e = makeXonoticSlider(0, 0.3, 0.01, "g_waypointsprite_edgeoffset_bottom"));
-               makeMulti(e, "g_waypointsprite_edgeoffset_top g_waypointsprite_edgeoffset_left g_waypointsprite_edgeoffset_right");
-               setDependent(e, "cl_hidewaypoints", 0, 0);
-       me.TR(me);
-       
-       me.TR(me);
-               me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "hud_shownames", _("Show names above players")));
-       me.TR(me);
-               me.TDempty(me, 0.2);
-               me.TD(me, 1, 2.8, e = makeXonoticCheckBoxEx(25, 0, "hud_shownames_crosshairdistance", _("Only when near crosshair")));
-       me.TR(me);
-               me.TDempty(me, 0.2);
-               me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "hud_shownames_status", _("Display health and armor")));
-       me.TR(me);
-       me.TR(me);
-               me.TDempty(me, 0.5);
-               me.TD(me, 1, 2, e = makeXonoticButton(_("Enter HUD editor"), '0 0 0'));
-                       e.onClick = HUDSetup_Check_Gamestatus;
-                       e.onClickEntity = me;
-               // TODO: show hud config name with text here 
-               
-       me.gotoRC(me, me.rows - 1, 0);
-               me.TD(me, 1, me.columns, e = makeXonoticButton(_("OK"), '0 0 0'));
-                       e.onClick = Dialog_Close;
-                       e.onClickEntity = me;
-}
-#endif
\ No newline at end of file
diff --git a/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_hudconfirm.c b/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_hudconfirm.c
deleted file mode 100644 (file)
index b06dc92..0000000
+++ /dev/null
@@ -1,40 +0,0 @@
-#ifdef INTERFACE
-CLASS(XonoticHUDConfirmDialog) EXTENDS(XonoticDialog)
-       METHOD(XonoticHUDConfirmDialog, fill, void(entity))
-       ATTRIB(XonoticHUDConfirmDialog, title, string, _("Enter HUD editor"))
-       ATTRIB(XonoticHUDConfirmDialog, color, vector, SKINCOLOR_DIALOG_HUDCONFIRM)
-       ATTRIB(XonoticHUDConfirmDialog, intendedWidth, float, 0.5)
-       ATTRIB(XonoticHUDConfirmDialog, rows, float, 4)
-       ATTRIB(XonoticHUDConfirmDialog, columns, float, 2)
-ENDCLASS(XonoticHUDConfirmDialog)
-#endif
-
-#ifdef IMPLEMENTATION
-void HUDSetup_Start(entity me, entity btn)
-{
-       if not(gamestatus & (GAME_CONNECTED | GAME_ISSERVER))
-               localcmd("map hudsetup/hudsetup", "\n");
-       else
-               localcmd("togglemenu 0\n");
-               
-       localcmd("_hud_configure 1", "\n");
-}
-
-void XonoticHUDConfirmDialog_fill(entity me)
-{
-       entity e;
-
-       me.TR(me);
-               me.TD(me, 1, 2, e = makeXonoticTextLabel(0.5, _("In order for the HUD editor to show, you must first be in game.")));
-       me.TR(me);
-               me.TD(me, 1, 2, e = makeXonoticTextLabel(0.5, _("Do you wish to start a local game to set up the HUD?")));
-       me.TR(me);
-       me.TR(me);
-               me.TD(me, 1, 1, e = makeXonoticButton(ZCTX(_("HDCNFRM^Yes")), '1 0 0'));
-                       e.onClick = HUDSetup_Start;
-                       e.onClickEntity = me;
-               me.TD(me, 1, 1, e = makeXonoticButton(ZCTX(_("HDCNFRM^No")), '0 1 0'));
-                       e.onClick = Dialog_Close;
-                       e.onClickEntity = me;
-}
-#endif
diff --git a/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_model.c b/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_model.c
deleted file mode 100644 (file)
index c55d4d4..0000000
+++ /dev/null
@@ -1,51 +0,0 @@
-#ifdef INTERFACE
-CLASS(XonoticModelDialog) EXTENDS(XonoticDialog)
-       METHOD(XonoticModelDialog, toString, string(entity))
-       METHOD(XonoticModelDialog, fill, void(entity))
-       METHOD(XonoticModelDialog, showNotify, void(entity))
-       ATTRIB(XonoticModelDialog, title, string, _("Model settings"))
-       ATTRIB(XonoticModelDialog, color, vector, SKINCOLOR_DIALOG_MODEL)
-       ATTRIB(XonoticModelDialog, intendedWidth, float, 0.5)
-       ATTRIB(XonoticModelDialog, rows, float, 7)
-       ATTRIB(XonoticModelDialog, columns, float, 3)
-ENDCLASS(XonoticModelDialog)
-#endif
-
-#ifdef IMPLEMENTATION
-void XonoticModelDialog_showNotify(entity me)
-{
-       loadAllCvars(me);
-}
-string XonoticModelDialog_toString(entity me)
-{
-       return "hi"; // TODO: show csqc model settings like forcemyplayer and deglowing/ghosting bodies with text here
-}
-void XonoticModelDialog_fill(entity me)
-{
-       entity e;
-       
-       me.TR(me);
-               me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Body fading:")));
-               me.TD(me, 1, 2, e = makeXonoticSlider(0, 2, 0.2, "cl_deathglow"));
-       me.TR(me);
-               me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Gibs:")));
-               me.TD(me, 1, 2, e = makeXonoticTextSlider("cl_nogibs"));
-                       e.addValue(e, ZCTX(_("GIBS^None")), "1");
-                       e.addValue(e, ZCTX(_("GIBS^Few")), "0.75");
-                       e.addValue(e, ZCTX(_("GIBS^Many")), "0.5");
-                       e.addValue(e, ZCTX(_("GIBS^Lots")), "0");
-                       e.configureXonoticTextSliderValues(e);
-                       setDependent(e, "cl_gentle", 0, 0);
-       me.TR(me);
-       me.TR(me);
-               me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "cl_forceplayermodels", _("Force player models to mine")));
-       me.TR(me);
-               me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "cl_forceplayercolors", _("Force player colors to mine")));
-       me.TR(me);
-               
-       me.gotoRC(me, me.rows - 1, 0);
-               me.TD(me, 1, me.columns, e = makeXonoticButton(_("OK"), '0 0 0'));
-                       e.onClick = Dialog_Close;
-                       e.onClickEntity = me;
-}
-#endif
diff --git a/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_view.c b/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_view.c
deleted file mode 100644 (file)
index 59a7e6e..0000000
+++ /dev/null
@@ -1,117 +0,0 @@
-#ifdef INTERFACE
-CLASS(XonoticViewDialog) EXTENDS(XonoticDialog)
-       METHOD(XonoticViewDialog, toString, string(entity))
-       METHOD(XonoticViewDialog, fill, void(entity))
-       METHOD(XonoticViewDialog, showNotify, void(entity))
-       ATTRIB(XonoticViewDialog, title, string, _("View settings"))
-       ATTRIB(XonoticViewDialog, color, vector, SKINCOLOR_DIALOG_VIEW)
-       ATTRIB(XonoticViewDialog, intendedWidth, float, 0.9)
-       ATTRIB(XonoticViewDialog, rows, float, 11)
-       ATTRIB(XonoticViewDialog, columns, float, 6.2) // added extra .2 for center space 
-ENDCLASS(XonoticViewDialog)
-#endif
-
-#ifdef IMPLEMENTATION
-void XonoticViewDialog_showNotify(entity me)
-{
-       loadAllCvars(me);
-}
-string XonoticViewDialog_toString(entity me)
-{
-       return "hi"; // TODO: show fov and other settings with text here
-}
-void XonoticViewDialog_fill(entity me)
-{
-       entity e;
-       
-       me.TR(me);
-               me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Field of view:")));
-               me.TD(me, 1, 2, e = makeXonoticSlider(60, 130, 5, "fov"));
-       me.TR(me);
-               me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Zoom:")));
-               me.TD(me, 1, 2, e = makeXonoticTextSlider("cl_reticle"));
-                       e.addValue(e, ZCTX(_("RETICLE^Fullscreen")), "0");
-                       e.addValue(e, ZCTX(_("RETICLE^With reticle")), "1");
-                       e.configureXonoticTextSliderValues(e);
-       me.TR(me);
-               me.TDempty(me, 0.2);
-               me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, ZCTX(_("ZOOM^Factor:"))));
-               me.TD(me, 1, 2, e = makeXonoticSlider(2, 16, 0.5, "cl_zoomfactor"));
-       me.TR(me);
-               me.TDempty(me, 0.2);
-               me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, ZCTX(_("ZOOM^Speed:"))));
-               me.TD(me, 1, 2, e = makeXonoticTextSlider("cl_zoomspeed"));
-                       e.addValue(e, "1", "1"); // Samual: for() loop doesn't work here, even though it would make sense.
-                       e.addValue(e, "2", "2");
-                       e.addValue(e, "3", "3");
-                       e.addValue(e, "4", "4");
-                       e.addValue(e, "5", "5");
-                       e.addValue(e, "6", "6");
-                       e.addValue(e, "7", "7");
-                       e.addValue(e, "8", "8");
-                       e.addValue(e, ZCTX(_("ZOOM^Instant")), "-1");
-                       e.configureXonoticTextSliderValues(e);
-       me.TR(me);
-               me.TDempty(me, 0.2);
-               me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, ZCTX(_("ZOOM^Sensitivity:"))));
-               me.TD(me, 1, 2, e = makeXonoticSlider(0, 1, 0.1, "cl_zoomsensitivity"));
-       me.TR(me);
-               me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Velocity zoom:")));
-               me.TD(me, 1, 2, e = makeXonoticTextSlider("cl_velocityzoom_type"));
-                       e.addValue(e, ZCTX(_("VZOOM^Disabled")), "0");
-                       e.addValue(e, ZCTX(_("VZOOM^Forward only")), "2");
-                       e.addValue(e, ZCTX(_("VZOOM^All directions")), "1");
-                       e.configureXonoticTextSliderValues(e);
-       me.TR(me);
-               me.TDempty(me, 0.2);
-               me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, ZCTX(_("VZOOM^Speed"))));
-               me.TD(me, 1, 2, e = makeXonoticSlider(-1, 1, 0.2, "cl_velocityzoom"));
-               setDependent(e, "cl_velocityzoom_type", 1, 3);
-       me.TR(me);
-       me.TR(me);
-               me.TD(me, 1, 3, e = makeXonoticCheckBox(1, "cl_clippedspectating", _("Allow passing through walls while spectating")));
-       
-       me.gotoRC(me, 0, 3.2); me.setFirstColumn(me, me.currentColumn);
-               me.TD(me, 1, 3, e = makeXonoticRadioButton(1, "chase_active", "0", _("1st person perspective")));
-               makeMulti(e, "crosshair_hittest_showimpact");
-       me.TR(me);
-               me.TDempty(me, 0.2);
-               me.TD(me, 1, 2.8, e = makeXonoticCheckBoxEx(0.05, 0, "cl_bobfall", _("Smooth the view when landing from a jump")));
-               setDependent(e, "chase_active", -1, 0);
-       me.TR(me);
-               me.TDempty(me, 0.2);
-               me.TD(me, 1, 2.8, e = makeXonoticCheckBoxEx(0.05, 0, "cl_smoothviewheight", _("Smooth the view while crouching")));
-               setDependent(e, "chase_active", -1, 0);
-       me.TR(me);
-               me.TDempty(me, 0.2);
-               me.TD(me, 1, 2.8, e = makeXonoticCheckBoxEx(1, 0, "v_idlescale", _("View waving while idle")));
-               setDependent(e, "chase_active", -1, 0);
-       me.TR(me);
-               me.TDempty(me, 0.2);
-               me.TD(me, 1, 2.8, e = makeXonoticCheckBoxEx(0.01, 0, "cl_bob", _("View bobbing while walking around")));
-               makeMulti(e, "cl_bob2");
-               setDependent(e, "chase_active", -1, 0);
-       me.TR(me);
-       me.TR(me);
-               me.TD(me, 1, 3, e = makeXonoticRadioButton(1, "chase_active", "1", _("3rd person perspective")));
-               makeMulti(e, "crosshair_hittest_showimpact");
-       me.TR(me);
-               me.TDempty(me, 0.2);
-               me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Back distance")));
-               setDependent(e, "chase_active", 1, 1);
-               me.TD(me, 1, 2, e = makeXonoticSlider(10, 100, 1, "chase_back"));
-               setDependent(e, "chase_active", 1, 1);
-       me.TR(me);
-               me.TDempty(me, 0.2);
-               me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Up distance")));
-               setDependent(e, "chase_active", 1, 1);
-               me.TD(me, 1, 2, e = makeXonoticSlider(10, 50, 1, "chase_up"));
-               setDependent(e, "chase_active", 1, 1);
-       me.TR(me);
-               
-       me.gotoRC(me, me.rows - 1, 0);
-               me.TD(me, 1, me.columns, e = makeXonoticButton(_("OK"), '0 0 0'));
-                       e.onClick = Dialog_Close;
-                       e.onClickEntity = me;
-}
-#endif
diff --git a/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_weapons.c b/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_weapons.c
deleted file mode 100644 (file)
index fa35491..0000000
+++ /dev/null
@@ -1,78 +0,0 @@
-#ifdef INTERFACE
-CLASS(XonoticWeaponsDialog) EXTENDS(XonoticDialog)
-       METHOD(XonoticWeaponsDialog, toString, string(entity))
-       METHOD(XonoticWeaponsDialog, fill, void(entity))
-       METHOD(XonoticWeaponsDialog, showNotify, void(entity))
-       ATTRIB(XonoticWeaponsDialog, title, string, _("Weapon settings"))
-       ATTRIB(XonoticWeaponsDialog, color, vector, SKINCOLOR_DIALOG_WEAPONS)
-       ATTRIB(XonoticWeaponsDialog, intendedWidth, float, 0.7)
-       ATTRIB(XonoticWeaponsDialog, rows, float, 12)
-       ATTRIB(XonoticWeaponsDialog, columns, float, 5.2)
-       ATTRIB(XonoticWeaponsDialog, weaponsList, entity, NULL)
-ENDCLASS(XonoticWeaponsDialog)
-#endif
-
-#ifdef IMPLEMENTATION
-void XonoticWeaponsDialog_showNotify(entity me)
-{
-        loadAllCvars(me);
-}
-string XonoticWeaponsDialog_toString(entity me)
-{
-       return me.weaponsList.toString(me.weaponsList);
-}
-void XonoticWeaponsDialog_fill(entity me)
-{
-       entity e;
-
-       me.TR(me);
-               me.TD(me, 1, 2, makeXonoticTextLabel(0, _("Weapon priority list:")));
-       me.TR(me);
-               me.TD(me, 8, 2, e = me.weaponsList = makeXonoticWeaponsList());
-       me.gotoRC(me, 9, 0);
-               me.TD(me, 1, 1, e = makeXonoticButton(_("Up"), '0 0 0'));
-                       e.onClick = WeaponsList_MoveUp_Click;
-                       e.onClickEntity = me.weaponsList;
-               me.TD(me, 1, 1, e = makeXonoticButton(_("Down"), '0 0 0'));
-                       e.onClick = WeaponsList_MoveDown_Click;
-                       e.onClickEntity = me.weaponsList;
-                       
-       me.gotoRC(me, 0, 2.2); me.setFirstColumn(me, me.currentColumn);
-               me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "cl_weaponpriority_useforcycling", _("Use priority list for weapon cycling")));
-       me.TR(me);
-               me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "cl_autoswitch", _("Auto switch weapons on pickup")));
-       me.TR(me);
-       me.TR(me);
-               me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "r_drawviewmodel", _("Draw 1st person weapon model")));
-       me.TR(me);
-               me.TDempty(me, 0.2);
-               me.TD(me, 1, 0.9, e = makeXonoticRadioButton(1, "cl_gunalign", "4", _("Left align")));
-                       setDependent(e, "r_drawviewmodel", 1, 1);
-               me.TD(me, 1, 0.9, e = makeXonoticRadioButton(1, "cl_gunalign", "1", _("Center")));
-                       setDependent(e, "r_drawviewmodel", 1, 1);
-               me.TD(me, 1, 1.0, e = makeXonoticRadioButton(1, "cl_gunalign", "3", _("Right align")));
-                       setDependent(e, "r_drawviewmodel", 1, 1);
-       me.TR(me);
-       me.TR(me);
-               me.TDempty(me, 0.2);
-               me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "cl_followmodel", _("Gun model swaying")));
-               makeMulti(e, "cl_leanmodel");
-               setDependent(e, "r_drawviewmodel", 1, 1);
-       me.TR(me);
-               me.TDempty(me, 0.2);
-               me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "cl_bobmodel", _("Gun model bobbing")));
-               setDependent(e, "r_drawviewmodel", 1, 1);
-       //me.TR(me);
-       //me.TR(me);
-       //      me.TDempty(me, 0.2);
-       //      me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, ZCTX(_("VWMDL^Scale"))));
-       //      setDependent(e, "r_drawviewmodel", 1, 1);
-       //      me.TD(me, 1, 2, e = makeXonoticSlider(0.1, 2, 0.1, "cl_viewmodel_scale"));
-       //      setDependent(e, "r_drawviewmodel", 1, 1);
-                       
-       me.gotoRC(me, me.rows - 1, 0);
-               me.TD(me, 1, me.columns, e = makeXonoticButton(_("OK"), '0 0 0'));
-                       e.onClick = Dialog_Close;
-                       e.onClickEntity = me;
-}
-#endif
diff --git a/qcsrc/menu/xonotic/dialog_multiplayer_profile.c b/qcsrc/menu/xonotic/dialog_multiplayer_profile.c
new file mode 100644 (file)
index 0000000..668d808
--- /dev/null
@@ -0,0 +1,214 @@
+#ifdef INTERFACE
+CLASS(XonoticProfileTab) EXTENDS(XonoticTab)
+       METHOD(XonoticProfileTab, fill, void(entity))
+       METHOD(XonoticProfileTab, draw, void(entity))
+       ATTRIB(XonoticProfileTab, title, string, _("Profile"))
+       ATTRIB(XonoticProfileTab, intendedWidth, float, 0.9)
+       ATTRIB(XonoticProfileTab, rows, float, 23)
+       ATTRIB(XonoticProfileTab, columns, float, 6.2) // added extra .2 for center space 
+       ATTRIB(XonoticProfileTab, playerNameLabel, entity, NULL)
+       ATTRIB(XonoticProfileTab, playerNameLabelAlpha, float, 0)
+ENDCLASS(XonoticProfileTab)
+entity makeXonoticProfileTab();
+#endif
+
+#ifdef IMPLEMENTATION
+entity makeXonoticProfileTab()
+{
+       entity me;
+       me = spawnXonoticProfileTab();
+       me.configureDialog(me);
+       return me;
+}
+void XonoticProfileTab_draw(entity me)
+{
+       if(cvar_string("_cl_name") == "Player")
+               me.playerNameLabel.alpha = ((mod(time * 2, 2) < 1) ? 1 : 0);
+       else
+               me.playerNameLabel.alpha = me.playerNameLabelAlpha;
+       SUPER(XonoticProfileTab).draw(me);
+}
+void XonoticProfileTab_fill(entity me)
+{
+       entity e, pms, label, box;
+       float i;
+
+       me.TR(me);
+       me.TR(me);
+               me.TD(me, 1, 0.5, me.playerNameLabel = makeXonoticTextLabel(0, _("Name:")));
+                       me.playerNameLabelAlpha = me.playerNameLabel.alpha;
+               me.TD(me, 1, 2.5, label = makeXonoticTextLabel(0, string_null));
+                       label.allowCut = 1;
+                       label.allowColors = 1;
+                       label.alpha = 1;
+       me.TR(me);
+               me.TD(me, 1, 3.0, box = makeXonoticInputBox(1, "_cl_name"));
+                       box.forbiddenCharacters = "\r\n\\\"$"; // don't care, isn't getting saved
+                       box.maxLength = -127; // negative means encoded length in bytes
+                       box.saveImmediately = 1;
+                       box.enableClearButton = 0;
+                       label.textEntity = box;
+       me.TR(me);
+               me.TD(me, 5, 1, e = makeXonoticColorpicker(box));
+               me.TD(me, 5, 2, e = makeXonoticCharmap(box));
+       me.TR(me);
+       me.TR(me);
+       me.TR(me);
+       me.TR(me);
+       me.TR(me);
+       
+       // Statistic Stuff -Debugger
+       me.TR(me);
+       me.TDempty(me, 0.5);
+       me.TD(me, 1, 2, e = makeXonoticTextLabel(0.5, _("Player Statistics:")));
+       me.TR(me);
+       me.TR(me);
+       me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Join time:")));
+       me.TR(me);
+       me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Total playing time:")));
+       me.TR(me);
+       me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Last played:")));
+       me.TR(me);
+       me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Games played:")));
+       me.TR(me);
+       me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Win / Losses:")));
+       me.TR(me);
+       me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Kills / Deaths:")));
+       me.TR(me);
+       me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("CTF elo:")));
+       me.TR(me);
+       me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("DM elo:")));
+       me.TR(me);
+       me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("TDM elo:")));
+       me.TR(me);
+       me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("DUEL elo:")));
+       me.TR(me);
+       
+
+       me.gotoRC(me, 1, 3.2); me.setFirstColumn(me, me.currentColumn);
+               me.TDempty(me, 1);
+               me.TD(me, 1, 3, e = makeXonoticTextLabel(0.5, _("Model:")));
+       me.TR(me);
+               pms = makeXonoticPlayerModelSelector();
+               me.TD(me, 1, 0.3, e = makeXonoticButton("<<", '0 0 0'));
+                       e.onClick = PlayerModelSelector_Prev_Click;
+                       e.onClickEntity = pms;
+               me.TD(me, 13, 2.4, pms);
+               me.TD(me, 1, 0.3, e = makeXonoticButton(">>", '0 0 0'));
+                       e.onClick = PlayerModelSelector_Next_Click;
+                       e.onClickEntity = pms;
+
+       me.gotoRC(me, 15, 3.533); me.setFirstColumn(me, me.currentColumn);
+       me.TR(me);
+               me.TD(me, 1, 1, e = makeXonoticTextLabel(0.5, _("Glowing color:")));
+               for(i = 0; i < 15; ++i)
+               {
+                       if(mod(i, 5) == 0)
+                               me.TR(me);
+                       me.TDNoMargin(me, 1, 0.2, e = makeXonoticColorButton(1, 0, i), '0 1 0');
+               }
+       me.gotoRC(me, 15, 4.866); me.setFirstColumn(me, me.currentColumn);
+       me.TR(me);
+               me.TD(me, 1, 1, e = makeXonoticTextLabel(0.5, _("Detail color:")));
+               for(i = 0; i < 15; ++i)
+               {
+                       if(mod(i, 5) == 0)
+                               me.TR(me);
+                       me.TDNoMargin(me, 1, 0.2, e = makeXonoticColorButton(2, 1, i), '0 1 0');
+               }
+
+       /*
+       // crosshair_enabled: 0 = no crosshair options, 1 = no crosshair selection, but everything else enabled, 2 = all crosshair options enabled
+       // FIXME: In the future, perhaps make one global crosshair_type cvar which has 0 for disabled, 1 for custom, 2 for per weapon, etc?
+       me.gotoRC(me, 0, 3.2); me.setFirstColumn(me, me.currentColumn);
+               me.TD(me, 1, 3, e = makeXonoticRadioButton(3, "crosshair_enabled", "0", _("No crosshair")));
+       me.TR(me);
+               me.TD(me, 1, 3, e = makeXonoticRadioButton(3, "crosshair_per_weapon", string_null, _("Per weapon crosshair")));
+               makeMulti(e, "crosshair_enabled");
+       me.TR(me);
+               me.TD(me, 1, 3, e = makeXonoticRadioButton(3, "crosshair_enabled", "2", _("Custom crosshair")));
+       me.TR(me);
+               me.TDempty(me, 0.1);
+               for(i = 1; i <= 14; ++i) {
+                       me.TDNoMargin(me, 1, 2 / 14, e = makeXonoticCrosshairButton(4, i), '1 1 0');
+                               setDependentAND(e, "crosshair_per_weapon", 0, 0, "crosshair_enabled", 1, 2);
+               }
+               // show a larger preview of the selected crosshair
+               me.TDempty(me, 0.1);
+               me.TDNoMargin(me, 3, 0.8, e = makeXonoticCrosshairButton(7, -1), '1 1 0'); // crosshair -1 makes this a preview
+                       setDependentAND(e, "crosshair_per_weapon", 0, 0, "crosshair_enabled", 1, 2);
+       me.TR(me);
+               me.TDempty(me, 0.1);
+               for(i = 15; i <= 28; ++i) {
+                       me.TDNoMargin(me, 1, 2 / 14, e = makeXonoticCrosshairButton(4, i), '1 1 0');
+                               setDependentAND(e, "crosshair_per_weapon", 0, 0, "crosshair_enabled", 1, 2);
+               }
+       me.TR(me);
+       me.TR(me);
+               me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Crosshair size:")));
+                       setDependent(e, "crosshair_enabled", 1, 2);
+               me.TD(me, 1, 2, e = makeXonoticSlider(0.1, 1.0, 0.01, "crosshair_size"));
+                       setDependent(e, "crosshair_enabled", 1, 2);
+       me.TR(me);
+               me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Crosshair alpha:")));
+                       setDependent(e, "crosshair_enabled", 1, 2);
+               me.TD(me, 1, 2, e = makeXonoticSlider(0, 1, 0.1, "crosshair_alpha"));
+                       setDependent(e, "crosshair_enabled", 1, 2);
+       me.TR(me);
+       me.TR(me);
+               me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Crosshair color:")));
+                       setDependent(e, "crosshair_enabled", 1, 2);
+               me.TD(me, 1, 1, e = makeXonoticRadioButton(5, "crosshair_color_special", "1", _("Per weapon")));
+                       setDependent(e, "crosshair_enabled", 1, 2);
+               me.TD(me, 1, 1, e = makeXonoticRadioButton(5, "crosshair_color_special", "2", _("By health")));
+                       setDependent(e, "crosshair_enabled", 1, 2);
+       me.TR(me);
+               me.TDempty(me, 0.1);
+               me.TD(me, 1, 0.9, e = makeXonoticRadioButton(5, "crosshair_color_special", "0", _("Custom")));
+                       setDependent(e, "crosshair_enabled", 1, 2);
+               me.TD(me, 2, 2, e = makeXonoticColorpickerString("crosshair_color", "crosshair_color"));
+                       setDependentAND(e, "crosshair_color_special", 0, 0, "crosshair_enabled", 1, 2);
+       me.TR(me);
+       me.TR(me);
+       me.TR(me);
+               me.TDempty(me, 0.5);
+               me.TD(me, 1, 2, e = makeXonoticButton(_("Other crosshair settings"), '0 0 0'));
+                       e.onClick = DialogOpenButton_Click;
+                       e.onClickEntity = main.crosshairDialog;
+               setDependent(e, "crosshair_enabled", 1, 2);
+               // TODO: show status of crosshair dot and hittest and pickups and such here with text
+       me.TR(me);
+       me.TR(me);
+               me.TDempty(me, 0.5);
+               me.TD(me, 1, 2, e = makeXonoticButton(_("Model settings"), '0 0 0'));
+                       e.onClick = DialogOpenButton_Click;
+                       e.onClickEntity = main.modelDialog;
+               // TODO: show csqc model settings like forcemyplayer and deglowing/ghosting bodies with text here
+       me.TR(me);
+               me.TDempty(me, 0.5);
+               me.TD(me, 1, 2, e = makeXonoticButton(_("View settings"), '0 0 0'));
+                       e.onClick = DialogOpenButton_Click;
+                       e.onClickEntity = main.viewDialog;
+               // TODO: show fov and other settings with text here
+       me.TR(me);
+               me.TDempty(me, 0.5);
+               me.TD(me, 1, 2, e = makeXonoticButton(_("Weapon settings"), '0 0 0'));
+                       e.onClick = DialogOpenButton_Click;
+                       e.onClickEntity = main.weaponsDialog;
+               // I don't really think this is useful as is, and especially it doesn't look very clean...
+               // In the future, if ALL of these buttons had some information, then it would be justified/clean
+               //me.TD(me, 1, 1, e0 = makeXonoticTextLabel(0, string_null)); 
+               //      e0.textEntity = main.weaponsDialog;
+               //      e0.allowCut = 1;
+       me.TR(me);
+               me.TDempty(me, 0.5);
+               me.TD(me, 1, 2, e = makeXonoticButton(_("HUD settings"), '0 0 0'));
+                       e.onClick = DialogOpenButton_Click;
+                       e.onClickEntity = main.hudDialog;
+               // TODO: show hud config name with text here 
+
+       */
+       me.gotoRC(me, me.rows - 1, 0);
+               me.TD(me, 1, me.columns, makeXonoticCommandButton(_("Apply immediately"), '0 0 0', "color -1 -1;name \"$_cl_name\";sendcvar cl_weaponpriority;sendcvar cl_autoswitch;sendcvar cl_forceplayermodels;sendcvar cl_forceplayermodelsfromxonotic;playermodel $_cl_playermodel;playerskin $_cl_playerskin", COMMANDBUTTON_APPLY));
+}
+#endif
index 930fa7df9789c02dcabc26860d90f540e63b89b0..7280c9719380f08a57721201d8996873fe51ea96 100644 (file)
@@ -15,13 +15,14 @@ void XonoticSettingsDialog_fill(entity me)
        entity mc;
        mc = makeXonoticTabController(me.rows - 2);
        me.TR(me);
-               me.TD(me, 1, 1, mc.makeTabButton(mc, _("Input"),   makeXonoticInputSettingsTab()));
-               me.TD(me, 1, 1, mc.makeTabButton(mc, _("Video"),   makeXonoticVideoSettingsTab()));
-               me.TD(me, 1, 1, mc.makeTabButton(mc, _("Effects"), makeXonoticEffectsSettingsTab()));
-               me.TD(me, 1, 1, mc.makeTabButton(mc, _("Audio"),   makeXonoticAudioSettingsTab()));
-               me.TD(me, 1, 1, mc.makeTabButton(mc, _("User"),    makeXonoticUserSettingsTab()));
-               me.TD(me, 1, 1, mc.makeTabButton(mc, _("Misc"),    makeXonoticMiscSettingsTab()));
+               me.TD(me, 1, 2, mc.makeTabButton(mc, _("Video"),   makeXonoticVideoSettingsTab()));
+               me.TD(me, 1, 2, mc.makeTabButton(mc, _("Effects"), makeXonoticEffectsSettingsTab()));
+               me.TD(me, 1, 2, mc.makeTabButton(mc, _("Audio"),   makeXonoticAudioSettingsTab()));
        me.TR(me);
+               me.TD(me, 1, 1.5, mc.makeTabButton(mc, _("Game"),   makeXonoticGameSettingsTab()));
+               me.TD(me, 1, 1.5, mc.makeTabButton(mc, _("Input"),   makeXonoticInputSettingsTab()));
+               me.TD(me, 1, 1.5, mc.makeTabButton(mc, _("User"),    makeXonoticUserSettingsTab()));
+               me.TD(me, 1, 1.5, mc.makeTabButton(mc, _("Misc"),    makeXonoticMiscSettingsTab()));
        me.TR(me);
                me.TD(me, me.rows - 2, me.columns, mc);
 }
index bea650eba4a1582f655629266613c38b58e33563..0d2c219135b68d5abddcd3ee83b01c7719896e75 100644 (file)
@@ -126,21 +126,21 @@ void XonoticEffectsSettingsTab_fill(entity me)
                        setDependentAND(e, "vid_gl20", 1, 1, "r_water", 1, 1);
        me.TR(me);
        me.TR(me);
-               me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Particles quality:")));
-               me.TD(me, 1, 2, e = makeXonoticSlider(0.2, 1.0, 0.1, "cl_particles_quality"));
-       me.TR(me);
-               me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Particles distance:")));
-               me.TD(me, 1, 2, e = makeXonoticSlider(500, 2000, 100, "r_drawparticles_drawdistance"));
+               me.TD(me, 1, 1, e = makeXonoticCheckBox(0, "cl_decals", _("Decals")));
+               me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "cl_decals_models", _("Decals on models")));
+                       setDependent(e, "cl_decals", 1, 1);
        me.TR(me);
-       me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Damage effects:")));
-               me.TD(me, 1, 2, e = makeXonoticTextSlider("cl_damageeffect"));
-                       e.addValue(e, ZCTX(_("DMGPRTCLS^Disabled")), "0");
-                       e.addValue(e, ZCTX(_("DMGPRTCLS^Skeletal")), "1");
-                       e.addValue(e, ZCTX(_("DMGPRTCLS^All")), "2");
-                       e.configureXonoticTextSliderValues(e);
+               me.TDempty(me, 0.2);
+               me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Distance:")));
+                       setDependent(e, "cl_decals", 1, 1);
+               me.TD(me, 1, 2, e = makeXonoticSlider(200, 500, 20, "r_drawdecals_drawdistance"));
+                       setDependent(e, "cl_decals", 1, 1);
        me.TR(me);
-               me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "cl_spawn_point_particles", _("Particle effects for spawnpoints")));
-               makeMulti(e, "cl_spawn_event_particles");
+               me.TDempty(me, 0.2);
+           me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Time:")));
+               setDependent(e, "cl_decals", 1, 1);
+           me.TD(me, 1, 2, e = makeXonoticSlider(1, 20, 1, "cl_decals_time"));
+               setDependent(e, "cl_decals", 1, 1);
 
        me.gotoRC(me, 2, 3.2); me.setFirstColumn(me, me.currentColumn);
                me.TD(me, 1, 3, e = makeXonoticRadioButton(1, "r_coronas", "0", _("No dynamic lighting")));
@@ -180,22 +180,17 @@ void XonoticEffectsSettingsTab_fill(entity me)
                me.TD(me, 1, 2, s);
        me.TR(me);
        me.TR(me);
-               me.TD(me, 1, 1, e = makeXonoticCheckBox(0, "cl_decals", _("Decals")));
-               me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "cl_decals_models", _("Decals on models")));
-                       setDependent(e, "cl_decals", 1, 1);
-       me.TR(me);
-               me.TDempty(me, 0.2);
-               me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Distance:")));
-                       setDependent(e, "cl_decals", 1, 1);
-               me.TD(me, 1, 2, e = makeXonoticSlider(200, 500, 20, "r_drawdecals_drawdistance"));
-                       setDependent(e, "cl_decals", 1, 1);
+               me.TD(me, 1, 1, e = makeXonoticCheckBox(0, "cl_particles", _("Particles")));
+               me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "cl_spawn_point_particles", _("Spawnpoint effects")));
+                       makeMulti(e, "cl_spawn_event_particles");
+                       setDependent(e, "cl_particles", 1, 1);
        me.TR(me);
                me.TDempty(me, 0.2);
-           me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Time:")));
-               setDependent(e, "cl_decals", 1, 1);
-           me.TD(me, 1, 2, e = makeXonoticSlider(1, 20, 1, "cl_decals_time"));
-               setDependent(e, "cl_decals", 1, 1);
-                       
+               me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Quality:")));
+                       setDependent(e, "cl_particles", 1, 1);
+               me.TD(me, 1, 2, e = makeXonoticParticlesSlider());
+                       setDependent(e, "cl_particles", 1, 1);
+
        me.gotoRC(me, me.rows - 1, 0);
                me.TD(me, 1, me.columns, makeXonoticCommandButton(_("Apply immediately"), '0 0 0', "vid_restart", COMMANDBUTTON_APPLY));
 }
diff --git a/qcsrc/menu/xonotic/dialog_settings_game.c b/qcsrc/menu/xonotic/dialog_settings_game.c
new file mode 100644 (file)
index 0000000..d38a87f
--- /dev/null
@@ -0,0 +1,54 @@
+#ifdef INTERFACE
+CLASS(XonoticGameSettingsTab) EXTENDS(XonoticTab)
+       METHOD(XonoticGameSettingsTab, fill, void(entity))
+       ATTRIB(XonoticGameSettingsTab, title, string, _("Game"))
+       ATTRIB(XonoticGameSettingsTab, intendedWidth, float, 0.9)
+       ATTRIB(XonoticGameSettingsTab, rows, float, 17)
+       ATTRIB(XonoticGameSettingsTab, columns, float, 6.5)
+ENDCLASS(XonoticGameSettingsTab)
+entity makeXonoticGameSettingsTab();
+#endif
+
+#ifdef IMPLEMENTATION
+entity makeXonoticGameSettingsTab()
+{
+       entity me;
+       me = spawnXonoticGameSettingsTab();
+       me.configureDialog(me);
+       return me;
+}
+
+void XonoticGameSettingsTab_fill(entity me)
+{
+       entity mc;
+       mc = makeXonoticTabController(me.rows - 2);
+       
+       me.gotoRC(me, 0.5, 0.25);
+               //me.TD(me, 1, 1, mc.makeTabButton(mc, _("General"),      makeXonoticGameCrosshairSettingsTab()));
+               me.TD(me, 1, 1, mc.makeTabButton(mc, _("View"),           makeXonoticGameViewSettingsTab()));
+               me.TD(me, 1, 1, mc.makeTabButton(mc, _("Crosshair"),      makeXonoticGameCrosshairSettingsTab()));
+               me.TD(me, 1, 1, mc.makeTabButton(mc, _("HUD"),            makeXonoticGameCrosshairSettingsTab()));
+               me.TD(me, 1, 1, mc.makeTabButton(mc, _("Messages"),       makeXonoticGameCrosshairSettingsTab()));
+               me.TD(me, 1, 1, mc.makeTabButton(mc, _("Weapons"),        makeXonoticGameCrosshairSettingsTab()));
+               me.TD(me, 1, 1, mc.makeTabButton(mc, _("Playermodels"),   makeXonoticGameCrosshairSettingsTab()));
+
+       me.gotoRC(me, 2, 0);
+               me.TD(me, me.rows - 2, me.columns, mc);
+               
+       /*
+
+         makeXonoticGameViewSettingsTab()));
+         makeXonoticGameGeneralSettingsTab()));
+       makeXonoticGameCrosshairSettingsTab()));
+       
+              makeXonoticGameWeaponSettingsTab()));
+       l"),   makeXonoticGamePlayermodelSettingsTab()));
+              makeXonoticGameHUDSettingsTab()));
+       on"),  makeXonoticGameNotificationSettingsTab()));
+
+
+       me.TR(me);
+               me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "cl_gentle", _("Disable gore effects and harsh language"))); // also set sv_gentle
+       */
+}
+#endif
diff --git a/qcsrc/menu/xonotic/dialog_settings_game_crosshair.c b/qcsrc/menu/xonotic/dialog_settings_game_crosshair.c
new file mode 100644 (file)
index 0000000..fa5a2b8
--- /dev/null
@@ -0,0 +1,94 @@
+#ifdef INTERFACE
+CLASS(XonoticGameCrosshairSettingsTab) EXTENDS(XonoticTab)
+       //METHOD(XonoticGameCrosshairSettingsTab, toString, string(entity))
+       METHOD(XonoticGameCrosshairSettingsTab, fill, void(entity))
+       METHOD(XonoticGameCrosshairSettingsTab, showNotify, void(entity))
+       ATTRIB(XonoticGameCrosshairSettingsTab, title, string, _("Crosshair"))
+       ATTRIB(XonoticGameCrosshairSettingsTab, intendedWidth, float, 0.9)
+       ATTRIB(XonoticGameCrosshairSettingsTab, rows, float, 15)
+       ATTRIB(XonoticGameCrosshairSettingsTab, columns, float, 6.2)
+ENDCLASS(XonoticGameCrosshairSettingsTab)
+entity makeXonoticGameCrosshairSettingsTab();
+#endif
+
+#ifdef IMPLEMENTATION
+void XonoticGameCrosshairSettingsTab_showNotify(entity me)
+{
+       loadAllCvars(me);
+}
+entity makeXonoticGameCrosshairSettingsTab()
+{
+       entity me;
+       me = spawnXonoticGameCrosshairSettingsTab();
+       me.configureDialog(me);
+       return me;
+}
+
+void XonoticGameCrosshairSettingsTab_fill(entity me)
+{
+       entity e;
+       
+       me.gotoRC(me, 0, 3.2); me.setFirstColumn(me, me.currentColumn);
+               me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "crosshair_dot", _("Enable center crosshair dot")));
+               setDependent(e, "crosshair_enabled", 1, 2);
+       me.TR(me);
+               me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Dot size:")));
+                       setDependentAND(e, "crosshair_dot", 1, 1, "crosshair_enabled", 1, 2);
+               me.TD(me, 1, 2, e = makeXonoticSlider(0.2, 2, 0.1, "crosshair_dot_size"));
+                       setDependentAND(e, "crosshair_dot", 1, 1, "crosshair_enabled", 1, 2);
+       me.TR(me);
+               me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Dot alpha:")));
+                       setDependentAND(e, "crosshair_dot", 1, 1, "crosshair_enabled", 1, 2);
+               me.TD(me, 1, 2, e = makeXonoticSlider(0.1, 1, 0.1, "crosshair_dot_alpha"));
+                       setDependentAND(e, "crosshair_dot", 1, 1, "crosshair_enabled", 1, 2);
+       me.TR(me);
+               me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Dot color:")));
+                       setDependentAND(e, "crosshair_dot", 1, 1, "crosshair_enabled", 1, 2);
+               me.TD(me, 1, 2, e = makeXonoticRadioButton(1, "crosshair_dot_color_custom", "0", _("Use normal crosshair color")));
+                       setDependentAND(e, "crosshair_dot", 1, 1, "crosshair_enabled", 1, 2);
+       me.TR(me);
+               me.TDempty(me, 0.1);
+               me.TD(me, 1, 0.8, e = makeXonoticRadioButton(1, "crosshair_dot_color_custom", "1", _("Custom")));
+                       setDependentAND(e, "crosshair_dot", 1, 1, "crosshair_enabled", 1, 2);
+               me.TD(me, 2, 2, e = makeXonoticColorpickerString("crosshair_dot_color", "crosshair_dot_color"));
+                       setDependentAND3(e, "crosshair_dot", 1, 1, "crosshair_enabled", 1, 2, "crosshair_dot_color_custom", 1, 1);
+       me.TR(me);
+       me.TR(me);
+       me.TR(me);
+               me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "crosshair_ring", _("Use rings to indicate weapon status")));
+                       makeMulti(e, "crosshair_ring_reload");
+                       setDependent(e, "crosshair_enabled", 1, 2);
+       me.TR(me);
+               me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(0.5, 0, "crosshair_hitindication", _("Animate crosshair when hitting an enemy")));
+                       setDependent(e, "crosshair_enabled", 1, 2);
+       me.TR(me);
+               me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(0.25, 0, "crosshair_pickup", _("Animate crosshair when picking up an item")));
+                       setDependent(e, "crosshair_enabled", 1, 2);
+       me.TR(me);
+               me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "crosshair_effect_scalefade", _("Smooth effects of crosshairs")));
+                       setDependent(e, "crosshair_enabled", 1, 2);
+       me.TR(me);
+       /*me.TR(me);
+               me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Hit testing:")));
+               me.TD(me, 1, 2, e = makeXonoticTextSlider("crosshair_hittest"));
+                       e.addValue(e, ZCTX(_("HTTST^Disabled")), "0");
+                       e.addValue(e, ZCTX(_("HTTST^TrueAim")), "1");
+                       e.addValue(e, ZCTX(_("HTTST^Enemies")), "1.25");
+                       e.configureXonoticTextSliderValues(e);
+                       setDependent(e, "crosshair_enabled", 1, 2);*/
+
+       me.TR(me);
+               me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "crosshair_hittest_blur", _("Blur crosshair if the shot is obstructed")));
+                       setDependentAND(e, "crosshair_hittest", 1, 100, "crosshair_enabled", 1, 2);
+       me.TR(me);
+               me.TD(me, 1, 2.8, e = makeXonoticCheckBoxEx(1.25, 0, "crosshair_hittest_scale", _("Enlarge crosshair if targeting an enemy")));
+                       setDependentAND(e, "crosshair_hittest", 1, 100, "crosshair_enabled", 1, 2);
+                       
+       /*me.TR(me);
+                       
+       me.gotoRC(me, me.rows - 1, 0);
+               me.TD(me, 1, me.columns, e = makeXonoticButton(_("OK"), '0 0 0'));
+                       e.onClick = Dialog_Close;
+                       e.onClickEntity = me;*/
+}
+#endif
diff --git a/qcsrc/menu/xonotic/dialog_settings_game_hud.c b/qcsrc/menu/xonotic/dialog_settings_game_hud.c
new file mode 100644 (file)
index 0000000..e53f99b
--- /dev/null
@@ -0,0 +1,103 @@
+#ifdef INTERFACE
+CLASS(XonoticHUDDialog) EXTENDS(XonoticDialog)
+       METHOD(XonoticHUDDialog, toString, string(entity))
+       METHOD(XonoticHUDDialog, fill, void(entity))
+       METHOD(XonoticHUDDialog, showNotify, void(entity))
+       ATTRIB(XonoticHUDDialog, title, string, _("HUD settings"))
+       ATTRIB(XonoticHUDDialog, color, vector, SKINCOLOR_DIALOG_HUD)
+       ATTRIB(XonoticHUDDialog, intendedWidth, float, 0.5)
+       ATTRIB(XonoticHUDDialog, rows, float, 18)
+       ATTRIB(XonoticHUDDialog, columns, float, 3)
+ENDCLASS(XonoticHUDDialog)
+void HUDSetup_Start(entity me, entity btn);
+#endif
+
+#ifdef IMPLEMENTATION
+void HUDSetup_Check_Gamestatus(entity me, entity btn)
+{
+       if not(gamestatus & (GAME_CONNECTED | GAME_ISSERVER)) // we're not in a match, ask the player if they want to start one anyway
+       {
+               DialogOpenButton_Click(me, main.hudconfirmDialog);
+       }
+       else // already in a match, lets just cut to the point and open up the hud editor directly
+       {
+               HUDSetup_Start(me, btn);
+       }
+}
+void XonoticHUDDialog_showNotify(entity me)
+{
+       loadAllCvars(me);
+}
+string XonoticHUDDialog_toString(entity me)
+{
+       return "hi"; // TODO: show hud config name with text here 
+}
+void XonoticHUDDialog_fill(entity me)
+{
+       entity e;
+       
+       me.TR(me);
+               me.TD(me, 1, 3, e = makeXonoticTextLabel(0, _("Damage:")));
+       me.TR(me);
+               me.TDempty(me, 0.2);
+               me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Overlay:")));
+               me.TD(me, 1, 2, e = makeXonoticSlider(0, 1, 0.05, "hud_damage"));
+       me.TR(me);
+               me.TDempty(me, 0.2);
+               me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Factor:")));
+               setDependent(e, "hud_damage", 0.001, 100);
+               me.TD(me, 1, 2, e = makeXonoticSlider(0.025, 0.1, 0.025, "hud_damage_factor"));
+               setDependent(e, "hud_damage", 0.001, 100);
+       me.TR(me);
+               me.TDempty(me, 0.2);
+               me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Fade rate:")));
+               setDependent(e, "hud_damage", 0.001, 100);
+               me.TD(me, 1, 2, e = makeXonoticSlider(0.25, 1, 0.05, "hud_damage_fade_rate"));
+               setDependent(e, "hud_damage", 0.001, 100);
+       me.TR(me);
+       
+       me.TR(me);
+               me.TD(me, 1, 3, e = makeXonoticCheckBox(1, "cl_hidewaypoints", _("Waypoints")));
+       me.TR(me);
+               me.TDempty(me, 0.2);
+               me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Scale:")));
+               setDependent(e, "cl_hidewaypoints", 0, 0);
+               me.TD(me, 1, 2, e = makeXonoticSlider(0.5, 1.5, 0.05, "g_waypointsprite_scale"));
+               setDependent(e, "cl_hidewaypoints", 0, 0);
+       me.TR(me);
+               me.TDempty(me, 0.2);
+               me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Alpha:")));
+               setDependent(e, "cl_hidewaypoints", 0, 0);
+               me.TD(me, 1, 2, e = makeXonoticSlider(0.1, 1, 0.05, "g_waypointsprite_alpha"));
+               setDependent(e, "cl_hidewaypoints", 0, 0);
+       me.TR(me);
+               me.TDempty(me, 0.2);
+               me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Edge offset:")));
+               setDependent(e, "cl_hidewaypoints", 0, 0);
+               me.TD(me, 1, 2, e = makeXonoticSlider(0, 0.3, 0.01, "g_waypointsprite_edgeoffset_bottom"));
+               makeMulti(e, "g_waypointsprite_edgeoffset_top g_waypointsprite_edgeoffset_left g_waypointsprite_edgeoffset_right");
+               setDependent(e, "cl_hidewaypoints", 0, 0);
+       me.TR(me);
+       
+       me.TR(me);
+               me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "hud_shownames", _("Show names above players")));
+       me.TR(me);
+               me.TDempty(me, 0.2);
+               me.TD(me, 1, 2.8, e = makeXonoticCheckBoxEx(25, 0, "hud_shownames_crosshairdistance", _("Only when near crosshair")));
+       me.TR(me);
+               me.TDempty(me, 0.2);
+               me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "hud_shownames_status", _("Display health and armor")));
+       me.TR(me);
+       me.TR(me);
+               me.TDempty(me, 0.5);
+               me.TD(me, 1, 2, e = makeXonoticButton(_("Enter HUD editor"), '0 0 0'));
+                       e.onClick = HUDSetup_Check_Gamestatus;
+                       e.onClickEntity = me;
+               // TODO: show hud config name with text here 
+               
+       me.gotoRC(me, me.rows - 1, 0);
+               me.TD(me, 1, me.columns, e = makeXonoticButton(_("OK"), '0 0 0'));
+                       e.onClick = Dialog_Close;
+                       e.onClickEntity = me;
+}
+#endif
\ No newline at end of file
diff --git a/qcsrc/menu/xonotic/dialog_settings_game_hudconfirm.c b/qcsrc/menu/xonotic/dialog_settings_game_hudconfirm.c
new file mode 100644 (file)
index 0000000..b06dc92
--- /dev/null
@@ -0,0 +1,40 @@
+#ifdef INTERFACE
+CLASS(XonoticHUDConfirmDialog) EXTENDS(XonoticDialog)
+       METHOD(XonoticHUDConfirmDialog, fill, void(entity))
+       ATTRIB(XonoticHUDConfirmDialog, title, string, _("Enter HUD editor"))
+       ATTRIB(XonoticHUDConfirmDialog, color, vector, SKINCOLOR_DIALOG_HUDCONFIRM)
+       ATTRIB(XonoticHUDConfirmDialog, intendedWidth, float, 0.5)
+       ATTRIB(XonoticHUDConfirmDialog, rows, float, 4)
+       ATTRIB(XonoticHUDConfirmDialog, columns, float, 2)
+ENDCLASS(XonoticHUDConfirmDialog)
+#endif
+
+#ifdef IMPLEMENTATION
+void HUDSetup_Start(entity me, entity btn)
+{
+       if not(gamestatus & (GAME_CONNECTED | GAME_ISSERVER))
+               localcmd("map hudsetup/hudsetup", "\n");
+       else
+               localcmd("togglemenu 0\n");
+               
+       localcmd("_hud_configure 1", "\n");
+}
+
+void XonoticHUDConfirmDialog_fill(entity me)
+{
+       entity e;
+
+       me.TR(me);
+               me.TD(me, 1, 2, e = makeXonoticTextLabel(0.5, _("In order for the HUD editor to show, you must first be in game.")));
+       me.TR(me);
+               me.TD(me, 1, 2, e = makeXonoticTextLabel(0.5, _("Do you wish to start a local game to set up the HUD?")));
+       me.TR(me);
+       me.TR(me);
+               me.TD(me, 1, 1, e = makeXonoticButton(ZCTX(_("HDCNFRM^Yes")), '1 0 0'));
+                       e.onClick = HUDSetup_Start;
+                       e.onClickEntity = me;
+               me.TD(me, 1, 1, e = makeXonoticButton(ZCTX(_("HDCNFRM^No")), '0 1 0'));
+                       e.onClick = Dialog_Close;
+                       e.onClickEntity = me;
+}
+#endif
diff --git a/qcsrc/menu/xonotic/dialog_settings_game_model.c b/qcsrc/menu/xonotic/dialog_settings_game_model.c
new file mode 100644 (file)
index 0000000..c55d4d4
--- /dev/null
@@ -0,0 +1,51 @@
+#ifdef INTERFACE
+CLASS(XonoticModelDialog) EXTENDS(XonoticDialog)
+       METHOD(XonoticModelDialog, toString, string(entity))
+       METHOD(XonoticModelDialog, fill, void(entity))
+       METHOD(XonoticModelDialog, showNotify, void(entity))
+       ATTRIB(XonoticModelDialog, title, string, _("Model settings"))
+       ATTRIB(XonoticModelDialog, color, vector, SKINCOLOR_DIALOG_MODEL)
+       ATTRIB(XonoticModelDialog, intendedWidth, float, 0.5)
+       ATTRIB(XonoticModelDialog, rows, float, 7)
+       ATTRIB(XonoticModelDialog, columns, float, 3)
+ENDCLASS(XonoticModelDialog)
+#endif
+
+#ifdef IMPLEMENTATION
+void XonoticModelDialog_showNotify(entity me)
+{
+       loadAllCvars(me);
+}
+string XonoticModelDialog_toString(entity me)
+{
+       return "hi"; // TODO: show csqc model settings like forcemyplayer and deglowing/ghosting bodies with text here
+}
+void XonoticModelDialog_fill(entity me)
+{
+       entity e;
+       
+       me.TR(me);
+               me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Body fading:")));
+               me.TD(me, 1, 2, e = makeXonoticSlider(0, 2, 0.2, "cl_deathglow"));
+       me.TR(me);
+               me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Gibs:")));
+               me.TD(me, 1, 2, e = makeXonoticTextSlider("cl_nogibs"));
+                       e.addValue(e, ZCTX(_("GIBS^None")), "1");
+                       e.addValue(e, ZCTX(_("GIBS^Few")), "0.75");
+                       e.addValue(e, ZCTX(_("GIBS^Many")), "0.5");
+                       e.addValue(e, ZCTX(_("GIBS^Lots")), "0");
+                       e.configureXonoticTextSliderValues(e);
+                       setDependent(e, "cl_gentle", 0, 0);
+       me.TR(me);
+       me.TR(me);
+               me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "cl_forceplayermodels", _("Force player models to mine")));
+       me.TR(me);
+               me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "cl_forceplayercolors", _("Force player colors to mine")));
+       me.TR(me);
+               
+       me.gotoRC(me, me.rows - 1, 0);
+               me.TD(me, 1, me.columns, e = makeXonoticButton(_("OK"), '0 0 0'));
+                       e.onClick = Dialog_Close;
+                       e.onClickEntity = me;
+}
+#endif
diff --git a/qcsrc/menu/xonotic/dialog_settings_game_notification.c b/qcsrc/menu/xonotic/dialog_settings_game_notification.c
new file mode 100644 (file)
index 0000000..7d4b50b
--- /dev/null
@@ -0,0 +1,96 @@
+#ifdef INTERFACE
+CLASS(XonoticNotificationDialog) EXTENDS(XonoticDialog)
+       METHOD(XonoticNotificationDialog, toString, string(entity))
+       METHOD(XonoticNotificationDialog, fill, void(entity))
+       METHOD(XonoticNotificationDialog, showNotify, void(entity))
+       ATTRIB(XonoticNotificationDialog, title, string, _("Notification settings"))
+       ATTRIB(XonoticNotificationDialog, color, vector, SKINCOLOR_DIALOG_MODEL)
+       ATTRIB(XonoticNotificationDialog, intendedWidth, float, 0.6)
+       ATTRIB(XonoticNotificationDialog, rows, float, 19)
+       ATTRIB(XonoticNotificationDialog, columns, float, 3)
+ENDCLASS(XonoticNotificationDialog)
+#endif
+
+#ifdef IMPLEMENTATION
+void XonoticNotificationDialog_showNotify(entity me)
+{
+       loadAllCvars(me);
+}
+string XonoticNotificationDialog_toString(entity me)
+{
+       return "hi"; // TODO: show csqc model settings like forcemyplayer and deglowing/ghosting bodies with text here
+}
+void XonoticNotificationDialog_fill(entity me)
+{
+       entity e;
+       
+       // General settings for the player
+       me.TR(me);
+               me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("General Settings:")));
+
+       me.TR(me);
+               me.TDempty(me, 0.1);
+               me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "notification_allow_chatboxprint", _("Print all notifications into the chatbox")));
+       me.TR(me);
+               me.TDempty(me, 0.1);
+               me.TD(me, 1, 2, e = makeXonoticTextLabel(0, _("Notice connecting players:")));
+       me.TR(me);
+               me.TDempty(me, 0.3);
+               me.TD(me, 1, 3, e = makeXonoticTextSlider("notification_INFO_QUIT_DISCONNECT"));
+                       //makeMulti(me, "notification_INFO_QUIT_KICK_IDLING notification_INFO_QUIT_KICK_SPECTATING notification_INFO_JOIN_PLAY notification_INFO_JOIN_CONNECT_TEAM_BLUE notification_INFO_JOIN_CONNECT_TEAM_PINK notification_INFO_JOIN_CONNECT_TEAM_RED notification_INFO_JOIN_CONNECT_TEAM_YELLOW");
+                       e.addValue(e, ZCTX(_("off")), "0");
+                       e.addValue(e, ZCTX(_("only console")), "1");
+                       e.addValue(e, ZCTX(_("console & chat")), "2");
+                       e.configureXonoticTextSliderValues(e);
+       me.TR(me);
+               me.TDempty(me, 0.1);
+               me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "notification_ITEM_WEAPON_DONTHAVE", _("Item notifications")));
+       me.TR(me);
+               me.TDempty(me, 0.1);
+               me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "notification_CENTER_POWERUP_INVISIBILITY", _("Powerup notifications")));
+                       //makeMulti(e, "notification_CENTER_POWERUP_SHIELD notification_CENTER_POWERUP_SPEED notification_CENTER_POWERUP_STRENGTH notification_CENTER_POWERDOWN_INVISIBILITY notification_CENTER_POWERDOWN_SHIELD notification_CENTER_POWERDOWN_SPEED notification_CENTER_POWERDOWN_STRENGTH notification_CENTER_SUPERWEAPON_BROKEN notification_CENTER_SUPERWEAPON_LOST notification_CENTER_SUPERWEAPON_PICKUP");      
+       me.TR(me);
+               me.TDempty(me, 0.1);
+               me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "notification_frag_verbose", _("Additional information on frags")));
+       me.TR(me);
+       me.TR(me);
+       
+       // Gamemode specific notifications
+               me.TD(me, 1, 2, e = makeXonoticTextLabel(0, _("Gamemode notifications:")));
+       me.TR(me);
+               me.TDempty(me, 0.1);
+               me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "notification_CENTER_ARENA_BEGIN", _("Centerprint for gamemode notifications")));
+                       //makeMulti(me, "notification_CENTER_ARENA_NEEDPLAYER notification_CENTER_ARENA_ROUNDSTART notification_CENTER_ASSAULT_ATTACKING notification_CENTER_ASSAULT_DEFENDING notification_CENTER_CTF_PICKUP_BLUE notification_CENTER_CTF_PICKUP_ENEMY notification_CENTER_CTF_PICKUP_RED notification_CENTER_CTF_PICKUP_TEAM notification_CENTER_FREEZETAG_FREEZE notification_CENTER_FREEZETAG_FROZEN notification_CENTER_FREEZETAG_REVIVE notification_CENTER_FREEZETAG_REVIVED notification_CENTER_FREEZETAG_ROUND_WIN_BLUE notification_CENTER_FREEZETAG_ROUND_WIN_PINK notification_CENTER_FREEZETAG_ROUND_WIN_RED notification_CENTER_FREEZETAG_ROUND_WIN_YELLOW notification_CENTER_FREEZETAG_SELF notification_CENTER_FREEZETAG_SPAWN_LATE notification_CENTER_KEEPAWAY_DROPPED notification_CENTER_KEEPAWAY_PICKUP notification_CENTER_KEEPAWAY_WARN notification_CENTER_KEYHUNT_HELP notification_CENTER_KEYHUNT_INTERFERE_BLUE notification_CENTER_KEYHUNT_INTERFERE_PINK notification_CENTER_KEYHUNT_INTERFERE_RED notification_CENTER_KEYHUNT_INTERFERE_YELLOW notification_CENTER_KEYHUNT_MEET notification_CENTER_KEYHUNT_SCAN notification_CENTER_KEYHUNT_START_BLUE notification_CENTER_KEYHUNT_START_PINK notification_CENTER_KEYHUNT_START_RED notification_CENTER_KEYHUNT_START_YELLOW notification_CENTER_KEYHUNT_WAIT notification_CENTER_LMS_CAMPCHECK");
+       me.TR(me);
+               me.TDempty(me, 0.1);
+               me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "notification_ctf_capture_verbose", _("Additional information on flag captures")));
+       me.TR(me);
+       
+       // Information on killingsprees
+       me.TR(me);
+               me.TD(me, 1, 2, e = makeXonoticTextLabel(0, _("Information on killingsprees:")));
+       me.TR(me);
+               me.TDempty(me, 0.1);
+               me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "notification_show_sprees", _("Print information on sprees")));
+       me.TR(me);
+               me.TDempty(me, 0.1);
+               me.TD(me, 1, 2, e = makeXonoticTextLabel(0, _("Show spree information:")));
+       me.TR(me);
+               me.TDempty(me, 0.3);
+               me.TD(me, 1, 3, e = makeXonoticTextSlider("notification_show_sprees_info"));
+                       e.addValue(e, ZCTX(_("off")), "0");
+                       e.addValue(e, ZCTX(_("target")), "1");
+                       e.addValue(e, ZCTX(_("attacker")), "2");
+                       e.addValue(e, ZCTX(_("target & attacker")), "3");
+                       e.configureXonoticTextSliderValues(e);
+       me.TR(me);
+               me.TDempty(me, 0.1);
+               me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "notification_show_sprees_info_newline", _("Print spree information in a new line")));
+               
+       // Close this dialog
+       me.gotoRC(me, me.rows - 1, 0);
+               me.TD(me, 1, me.columns, e = makeXonoticButton(_("OK"), '0 0 0'));
+                       e.onClick = Dialog_Close;
+                       e.onClickEntity = me;
+}
+#endif
\ No newline at end of file
diff --git a/qcsrc/menu/xonotic/dialog_settings_game_view.c b/qcsrc/menu/xonotic/dialog_settings_game_view.c
new file mode 100644 (file)
index 0000000..ef598e0
--- /dev/null
@@ -0,0 +1,117 @@
+#ifdef INTERFACE
+CLASS(XonoticGameViewSettingsTab) EXTENDS(XonoticTab)
+       //METHOD(XonoticGameCrosshairSettingsTab, toString, string(entity))
+       METHOD(XonoticGameViewSettingsTab, fill, void(entity))
+       METHOD(XonoticGameViewSettingsTab, showNotify, void(entity))
+       ATTRIB(XonoticGameViewSettingsTab, title, string, _("View"))
+       ATTRIB(XonoticGameViewSettingsTab, intendedWidth, float, 0.9)
+       ATTRIB(XonoticGameViewSettingsTab, rows, float, 15)
+       ATTRIB(XonoticGameViewSettingsTab, columns, float, 6.2)
+ENDCLASS(XonoticGameViewSettingsTab)
+entity makeXonoticGameViewSettingsTab();
+#endif
+
+#ifdef IMPLEMENTATION
+void XonoticGameViewSettingsTab_showNotify(entity me)
+{
+       loadAllCvars(me);
+}
+entity makeXonoticGameViewSettingsTab()
+{
+       entity me;
+       me = spawnXonoticGameViewSettingsTab();
+       me.configureDialog(me);
+       return me;
+}
+
+void XonoticGameViewSettingsTab_fill(entity me)
+{
+       entity e;
+       
+       me.TR(me);
+               me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Field of view:")));
+               me.TD(me, 1, 2, e = makeXonoticSlider(60, 130, 5, "fov"));
+       me.TR(me);
+       me.TR(me);
+               me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Zoom:")));
+               me.TD(me, 1, 2, e = makeXonoticTextSlider("cl_reticle"));
+                       e.addValue(e, ZCTX(_("RETICLE^Fullscreen")), "0");
+                       e.addValue(e, ZCTX(_("RETICLE^With reticle")), "1");
+                       e.configureXonoticTextSliderValues(e);
+       me.TR(me);
+               me.TDempty(me, 0.2);
+               me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, ZCTX(_("ZOOM^Factor:"))));
+               me.TD(me, 1, 2, e = makeXonoticSlider(2, 16, 0.5, "cl_zoomfactor"));
+       me.TR(me);
+               me.TDempty(me, 0.2);
+               me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, ZCTX(_("ZOOM^Speed:"))));
+               me.TD(me, 1, 2, e = makeXonoticTextSlider("cl_zoomspeed"));
+                       e.addValue(e, "1", "1"); // Samual: for() loop doesn't work here, even though it would make sense.
+                       e.addValue(e, "2", "2");
+                       e.addValue(e, "3", "3");
+                       e.addValue(e, "4", "4");
+                       e.addValue(e, "5", "5");
+                       e.addValue(e, "6", "6");
+                       e.addValue(e, "7", "7");
+                       e.addValue(e, "8", "8");
+                       e.addValue(e, ZCTX(_("ZOOM^Instant")), "-1");
+                       e.configureXonoticTextSliderValues(e);
+       me.TR(me);
+               me.TDempty(me, 0.2);
+               me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, ZCTX(_("ZOOM^Sensitivity:"))));
+               me.TD(me, 1, 2, e = makeXonoticSlider(0, 1, 0.1, "cl_zoomsensitivity"));
+       me.TR(me);
+               me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Velocity zoom:")));
+               me.TD(me, 1, 2, e = makeXonoticTextSlider("cl_velocityzoom_type"));
+                       e.addValue(e, ZCTX(_("VZOOM^Disabled")), "0");
+                       e.addValue(e, ZCTX(_("VZOOM^Forward only")), "2");
+                       e.addValue(e, ZCTX(_("VZOOM^All directions")), "1");
+                       e.configureXonoticTextSliderValues(e);
+       me.TR(me);
+               me.TDempty(me, 0.2);
+               me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, ZCTX(_("VZOOM^Speed"))));
+               me.TD(me, 1, 2, e = makeXonoticSlider(-1, 1, 0.2, "cl_velocityzoom"));
+               setDependent(e, "cl_velocityzoom_type", 1, 3);
+       
+       me.gotoRC(me, 0, 3.2); me.setFirstColumn(me, me.currentColumn);
+               me.TD(me, 1, 3, e = makeXonoticRadioButton(1, "chase_active", "0", _("1st person perspective")));
+               makeMulti(e, "crosshair_hittest_showimpact");
+       me.TR(me);
+               me.TDempty(me, 0.2);
+               me.TD(me, 1, 2.8, e = makeXonoticCheckBoxEx(0.05, 0, "cl_bobfall", _("Smooth the view when landing from a jump")));
+               setDependent(e, "chase_active", -1, 0);
+       me.TR(me);
+               me.TDempty(me, 0.2);
+               me.TD(me, 1, 2.8, e = makeXonoticCheckBoxEx(0.05, 0, "cl_smoothviewheight", _("Smooth the view while crouching")));
+               setDependent(e, "chase_active", -1, 0);
+       me.TR(me);
+               me.TDempty(me, 0.2);
+               me.TD(me, 1, 2.8, e = makeXonoticCheckBoxEx(1, 0, "v_idlescale", _("View waving while idle")));
+               setDependent(e, "chase_active", -1, 0);
+       me.TR(me);
+               me.TDempty(me, 0.2);
+               me.TD(me, 1, 2.8, e = makeXonoticCheckBoxEx(0.01, 0, "cl_bob", _("View bobbing while walking around")));
+               makeMulti(e, "cl_bob2");
+               setDependent(e, "chase_active", -1, 0);
+       me.TR(me);
+       me.TR(me);
+               me.TD(me, 1, 3, e = makeXonoticRadioButton(1, "chase_active", "1", _("3rd person perspective")));
+               makeMulti(e, "crosshair_hittest_showimpact");
+       me.TR(me);
+               me.TDempty(me, 0.2);
+               me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Back distance")));
+               setDependent(e, "chase_active", 1, 1);
+               me.TD(me, 1, 2, e = makeXonoticSlider(10, 100, 1, "chase_back"));
+               setDependent(e, "chase_active", 1, 1);
+       me.TR(me);
+               me.TDempty(me, 0.2);
+               me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Up distance")));
+               setDependent(e, "chase_active", 1, 1);
+               me.TD(me, 1, 2, e = makeXonoticSlider(10, 50, 1, "chase_up"));
+               setDependent(e, "chase_active", 1, 1);
+       me.TR(me);
+       me.TR(me);
+               me.TD(me, 1, 3, e = makeXonoticCheckBox(1, "cl_clippedspectating", _("Allow passing through walls while spectating")));
+               // todo: onclick, do sendcvar if connected
+}
+#endif
diff --git a/qcsrc/menu/xonotic/dialog_settings_game_weapons.c b/qcsrc/menu/xonotic/dialog_settings_game_weapons.c
new file mode 100644 (file)
index 0000000..fa35491
--- /dev/null
@@ -0,0 +1,78 @@
+#ifdef INTERFACE
+CLASS(XonoticWeaponsDialog) EXTENDS(XonoticDialog)
+       METHOD(XonoticWeaponsDialog, toString, string(entity))
+       METHOD(XonoticWeaponsDialog, fill, void(entity))
+       METHOD(XonoticWeaponsDialog, showNotify, void(entity))
+       ATTRIB(XonoticWeaponsDialog, title, string, _("Weapon settings"))
+       ATTRIB(XonoticWeaponsDialog, color, vector, SKINCOLOR_DIALOG_WEAPONS)
+       ATTRIB(XonoticWeaponsDialog, intendedWidth, float, 0.7)
+       ATTRIB(XonoticWeaponsDialog, rows, float, 12)
+       ATTRIB(XonoticWeaponsDialog, columns, float, 5.2)
+       ATTRIB(XonoticWeaponsDialog, weaponsList, entity, NULL)
+ENDCLASS(XonoticWeaponsDialog)
+#endif
+
+#ifdef IMPLEMENTATION
+void XonoticWeaponsDialog_showNotify(entity me)
+{
+        loadAllCvars(me);
+}
+string XonoticWeaponsDialog_toString(entity me)
+{
+       return me.weaponsList.toString(me.weaponsList);
+}
+void XonoticWeaponsDialog_fill(entity me)
+{
+       entity e;
+
+       me.TR(me);
+               me.TD(me, 1, 2, makeXonoticTextLabel(0, _("Weapon priority list:")));
+       me.TR(me);
+               me.TD(me, 8, 2, e = me.weaponsList = makeXonoticWeaponsList());
+       me.gotoRC(me, 9, 0);
+               me.TD(me, 1, 1, e = makeXonoticButton(_("Up"), '0 0 0'));
+                       e.onClick = WeaponsList_MoveUp_Click;
+                       e.onClickEntity = me.weaponsList;
+               me.TD(me, 1, 1, e = makeXonoticButton(_("Down"), '0 0 0'));
+                       e.onClick = WeaponsList_MoveDown_Click;
+                       e.onClickEntity = me.weaponsList;
+                       
+       me.gotoRC(me, 0, 2.2); me.setFirstColumn(me, me.currentColumn);
+               me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "cl_weaponpriority_useforcycling", _("Use priority list for weapon cycling")));
+       me.TR(me);
+               me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "cl_autoswitch", _("Auto switch weapons on pickup")));
+       me.TR(me);
+       me.TR(me);
+               me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "r_drawviewmodel", _("Draw 1st person weapon model")));
+       me.TR(me);
+               me.TDempty(me, 0.2);
+               me.TD(me, 1, 0.9, e = makeXonoticRadioButton(1, "cl_gunalign", "4", _("Left align")));
+                       setDependent(e, "r_drawviewmodel", 1, 1);
+               me.TD(me, 1, 0.9, e = makeXonoticRadioButton(1, "cl_gunalign", "1", _("Center")));
+                       setDependent(e, "r_drawviewmodel", 1, 1);
+               me.TD(me, 1, 1.0, e = makeXonoticRadioButton(1, "cl_gunalign", "3", _("Right align")));
+                       setDependent(e, "r_drawviewmodel", 1, 1);
+       me.TR(me);
+       me.TR(me);
+               me.TDempty(me, 0.2);
+               me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "cl_followmodel", _("Gun model swaying")));
+               makeMulti(e, "cl_leanmodel");
+               setDependent(e, "r_drawviewmodel", 1, 1);
+       me.TR(me);
+               me.TDempty(me, 0.2);
+               me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "cl_bobmodel", _("Gun model bobbing")));
+               setDependent(e, "r_drawviewmodel", 1, 1);
+       //me.TR(me);
+       //me.TR(me);
+       //      me.TDempty(me, 0.2);
+       //      me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, ZCTX(_("VWMDL^Scale"))));
+       //      setDependent(e, "r_drawviewmodel", 1, 1);
+       //      me.TD(me, 1, 2, e = makeXonoticSlider(0.1, 2, 0.1, "cl_viewmodel_scale"));
+       //      setDependent(e, "r_drawviewmodel", 1, 1);
+                       
+       me.gotoRC(me, me.rows - 1, 0);
+               me.TD(me, 1, me.columns, e = makeXonoticButton(_("OK"), '0 0 0'));
+                       e.onClick = Dialog_Close;
+                       e.onClickEntity = me;
+}
+#endif
index a3b89744b9fbc30b6ef44cb3489c386e6ce9c460..fbd9ecf4ab81c027337a639a63471a73542d38cc 100644 (file)
@@ -84,7 +84,7 @@ void XonoticUserSettingsTab_fill(entity me)
                me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "cl_allow_uid2name", _("Allow player statistics to use your nickname")));
                setDependent(e, "cl_allow_uidtracking", 1, 1);
                
-       me.gotoRC(me, me.rows - 3, 2.6);
+       me.gotoRC(me, me.rows - 2, 2.6);
                me.TD(me, 1, 2, makeXonoticCommandButton(_("Apply immediately"), '0 0 0', "sendcvar cl_gentle; sendcvar cl_allow_uidtracking; sendcvar cl_allow_uid2name;", COMMANDBUTTON_APPLY));
 
 }
index 076dd2337494296f0c0b4b4e8d8f5c7631f11c55..1258648a49092f0add63996526e28f7e13b5fb3e 100644 (file)
@@ -49,6 +49,8 @@ void XonoticVideoSettingsTab_fill(entity me)
                me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "vid_vsync", _("Vertical Synchronization")));
                
        me.TR(me);
+               if(cvar("developer"))
+                       { me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "v_flipped", _("Flip view horizontally"))); }
        me.TR(me);
                me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Anisotropy:")));
                me.TD(me, 1, 2, e = makeXonoticTextSlider("gl_texture_anisotropy"));
@@ -135,8 +137,6 @@ void XonoticVideoSettingsTab_fill(entity me)
                me.TR(me);
                        me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "r_trippy", _("Trippy vertices (easter egg)")));
                                setDependent(e, "vid_gl20", 1, 1);
-               me.TR(me);
-                       me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "v_flipped", _("Flip view horizontally")));
        }
 
        me.gotoRC(me, me.rows - 1, 0);
index f9d86c2dd229276aadb7272c9484f165bb1ad606..7983e0bef562592d7eed27372f71f21a05122beb 100644 (file)
@@ -11,14 +11,16 @@ CLASS(MainWindow) EXTENDS(ModalController)
        ATTRIB(MainWindow, winnerDialog, entity, NULL)
        ATTRIB(MainWindow, serverInfoDialog, entity, NULL)
        ATTRIB(MainWindow, cvarsDialog, entity, NULL)
+       ATTRIB(MainWindow, screenshotViewerDialog, entity, NULL)
        ATTRIB(MainWindow, viewDialog, entity, NULL)
        ATTRIB(MainWindow, modelDialog, entity, NULL)
-       ATTRIB(MainWindow, crosshairDialog, entity, NULL)
        ATTRIB(MainWindow, hudDialog, entity, NULL)
        ATTRIB(MainWindow, hudconfirmDialog, entity, NULL)
        ATTRIB(MainWindow, mainNexposee, entity, NULL)
        ATTRIB(MainWindow, fadedAlpha, float, SKINALPHA_BEHIND)
        ATTRIB(MainWindow, dialogToShow, entity, NULL)
+       ATTRIB(MainWindow, notificationDialog, entity, NULL)
+       ATTRIB(MainWindow, democonfirmDialog, entity, NULL)
 ENDCLASS(MainWindow)
 #endif
 
@@ -116,10 +118,14 @@ void MainWindow_configureMainWindow(entity me)
        i = spawnXonoticHUDInfoMessagesDialog();
        i.configureDialog(i);
        me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
-
+       
        i = spawnXonoticHUDPhysicsDialog();
        i.configureDialog(i);
        me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
+       
+       me.screenshotViewerDialog = i = spawnXonoticScreenshotViewerDialog();
+       i.configureDialog(i);
+       me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
 
        i = spawnXonoticHUDCenterprintDialog();
        i.configureDialog(i);
@@ -147,6 +153,10 @@ void MainWindow_configureMainWindow(entity me)
        i.configureDialog(i);
        me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
        
+       me.democonfirmDialog = i = spawnXonoticDemoConfirmDialog();
+       i.configureDialog(i);
+       me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
+       
        
        // dialogs used by multiplayer/create
        me.mapInfoDialog = i = spawnXonoticMapInfoDialog();
@@ -162,11 +172,7 @@ void MainWindow_configureMainWindow(entity me)
        me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
        
 
-       // dialogs used by multiplayer/player setup
-       me.crosshairDialog = i = spawnXonoticCrosshairDialog();
-       i.configureDialog(i);
-       me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
-       
+       // dialogs used by multiplayer/player setup     
        me.hudDialog = i = spawnXonoticHUDDialog();
        i.configureDialog(i);
        me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
@@ -179,14 +185,13 @@ void MainWindow_configureMainWindow(entity me)
        i.configureDialog(i);
        me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
        
-       me.viewDialog = i = spawnXonoticViewDialog();
+       me.weaponsDialog = i = spawnXonoticWeaponsDialog();
        i.configureDialog(i);
        me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
        
-       me.weaponsDialog = i = spawnXonoticWeaponsDialog();
+       me.notificationDialog = i = spawnXonoticNotificationDialog();
        i.configureDialog(i);
        me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
-       
 
        // mutator dialogs
        i = spawnXonoticSandboxToolsDialog();
diff --git a/qcsrc/menu/xonotic/screenshotimage.c b/qcsrc/menu/xonotic/screenshotimage.c
new file mode 100644 (file)
index 0000000..469f177
--- /dev/null
@@ -0,0 +1,95 @@
+#ifdef INTERFACE
+CLASS(XonoticScreenshotImage) EXTENDS(XonoticImage)
+       METHOD(XonoticScreenshotImage, configureXonoticScreenshotImage, void(entity))
+       METHOD(XonoticScreenshotImage, load, void(entity, string))
+       METHOD(XonoticScreenshotImage, draw, void(entity))
+       ATTRIB(XonoticScreenshotImage, focusable, float, 1) // mousePress and mouseDrag work only if focusable is set
+       METHOD(XonoticScreenshotImage, mousePress, float(entity, vector))
+       METHOD(XonoticScreenshotImage, mouseDrag, float(entity, vector))
+       METHOD(XonoticScreenshotImage, mouseMove, float(entity, vector))
+       METHOD(XonoticScreenshotImage, resizeNotify, void(entity, vector, vector, vector, vector))
+       ATTRIB(XonoticScreenshotImage, realFontSize, vector, '0 0 0')
+       ATTRIB(XonoticScreenshotImage, fontSize, float, SKINFONTSIZE_NORMAL)
+       ATTRIB(XonoticScreenshotImage, showTitle, float, 1)
+       ATTRIB(XonoticScreenshotImage, screenshotTime, float, 0)
+       ATTRIB(XonoticScreenshotImage, screenshotTitle, string, string_null)
+ENDCLASS(XonoticScreenshotImage)
+entity makeXonoticScreenshotImage();
+#endif
+
+#ifdef IMPLEMENTATION
+entity makeXonoticScreenshotImage()
+{
+       entity me;
+       me = spawnXonoticScreenshotImage();
+       me.configureXonoticScreenshotImage(me);
+       return me;
+}
+
+void XonoticScreenshotImage_configureXonoticScreenshotImage(entity me)
+{
+       me.configureXonoticImage(me, string_null, -2);
+       me.zoomLimitedByTheBox = FALSE; // enable this to forbid enlarging the image more than the containing box (if making use of draw_SetClip is a too bad thing)
+       me.zoomSnapToTheBox = FALSE; // disabled: it's cooler
+}
+
+void XonoticScreenshotImage_load(entity me, string theImage)
+{
+       me.screenshotTime = time;
+       me.src = theImage;
+       if (me.screenshotTitle)
+               strunzone(me.screenshotTitle);
+       me.screenshotTitle = strzone(substring(me.src, 13, strlen(theImage) - 13)); //strip "/screenshots/"
+
+       me.initZoom(me); // this image may have a different size
+       me.setZoom(me, 0, 0);
+}
+
+float XonoticScreenshotImage_mousePress(entity me, vector coords)
+{
+       return me.drag_setStartPos(me, coords);
+}
+
+float XonoticScreenshotImage_mouseDrag(entity me, vector coords)
+{
+       return me.drag(me, coords);
+}
+
+float XonoticScreenshotImage_mouseMove(entity me, vector coords)
+{
+       return me.drag_setStartPos(me, coords);
+}
+
+void XonoticScreenshotImage_draw(entity me)
+{
+       if (me.src != "")
+       {
+               float theAlpha;
+               SUPER(XonoticScreenshotImage).draw(me);
+               if (me.showTitle && time < me.screenshotTime + 4) // 3 seconds at full alpha, 1 second fading out
+               {
+                       theAlpha = (4 - (time - me.screenshotTime));
+                       draw_CenterText('0.5 0 0', me.screenshotTitle, me.realFontSize, '1 1 1', theAlpha, FALSE);
+               }
+               if (time < me.zoomTime + 2) // 1 seconds at full alpha, 1 second fading out
+               {
+                       string zoomString;
+                       float z;
+                       z = me.zoomFactor * 100;
+                       if (z - floor(z) == 0)
+                               zoomString = sprintf("%d%%", z);
+                       else
+                               zoomString = sprintf("%.2f%%", z);
+                       theAlpha = (2 - (time - me.zoomTime));
+                       draw_Text('0.05 0.95 0', zoomString, me.realFontSize, '1 1 1', theAlpha, FALSE);
+               }
+       }
+}
+
+void XonoticScreenshotImage_resizeNotify(entity me, vector relOrigin, vector relSize, vector absOrigin, vector absSize)
+{
+       SUPER(XonoticScreenshotImage).resizeNotify(me, relOrigin, relSize, absOrigin, absSize);
+       me.realFontSize_y = me.fontSize / absSize_y;
+       me.realFontSize_x = me.fontSize / absSize_x;
+}
+#endif
diff --git a/qcsrc/menu/xonotic/screenshotlist.c b/qcsrc/menu/xonotic/screenshotlist.c
new file mode 100644 (file)
index 0000000..49582e8
--- /dev/null
@@ -0,0 +1,293 @@
+#ifdef INTERFACE
+CLASS(XonoticScreenshotList) EXTENDS(XonoticListBox)
+       METHOD(XonoticScreenshotList, configureXonoticScreenshotList, void(entity))
+       ATTRIB(XonoticScreenshotList, rowsPerItem, float, 1)
+       METHOD(XonoticScreenshotList, resizeNotify, void(entity, vector, vector, vector, vector))
+       METHOD(XonoticScreenshotList, setSelected, void(entity, float))
+       METHOD(XonoticScreenshotList, draw, void(entity))
+       METHOD(XonoticScreenshotList, drawListBoxItem, void(entity, float, vector, float))
+       METHOD(XonoticScreenshotList, getScreenshots, void(entity))
+       METHOD(XonoticScreenshotList, previewScreenshot, void(entity))
+       METHOD(XonoticScreenshotList, startScreenshot, void(entity))
+       METHOD(XonoticScreenshotList, screenshotName, string(entity, float))
+       METHOD(XonoticScreenshotList, clickListBoxItem, void(entity, float, vector))
+       METHOD(XonoticScreenshotList, keyDown, float(entity, float, float, float))
+       METHOD(XonoticScreenshotList, destroy, void(entity))
+       METHOD(XonoticScreenshotList, showNotify, void(entity))
+       ATTRIB(XonoticScreenshotList, listScreenshot, float, -1)
+       ATTRIB(XonoticScreenshotList, realFontSize, vector, '0 0 0')
+       ATTRIB(XonoticScreenshotList, columnNameOrigin, float, 0)
+       ATTRIB(XonoticScreenshotList, columnNameSize, float, 0)
+       ATTRIB(XonoticScreenshotList, realUpperMargin, float, 0)
+       ATTRIB(XonoticScreenshotList, origin, vector, '0 0 0')
+       ATTRIB(XonoticScreenshotList, itemAbsSize, vector, '0 0 0')
+       ATTRIB(XonoticScreenshotList, lastClickedScreenshot, float, -1)
+       ATTRIB(XonoticScreenshotList, lastClickedTime, float, 0)
+       ATTRIB(XonoticScreenshotList, filterString, string, string_null)
+       ATTRIB(XonoticScreenshotList, filterBox, entity, NULL)
+       ATTRIB(XonoticScreenshotList, filterTime, float, 0)
+
+       ATTRIB(XonoticScreenshotList, newScreenshotTime, float, 0)
+       ATTRIB(XonoticScreenshotList, newSlideShowScreenshotTime, float, 0)
+       ATTRIB(XonoticScreenshotList, prevSelectedItem, float, 0)
+
+       ATTRIB(XonoticScreenshotList, screenshotBrowserDialog, entity, NULL)
+       ATTRIB(XonoticScreenshotList, screenshotPreview, entity, NULL)
+       ATTRIB(XonoticScreenshotList, screenshotViewerDialog, entity, NULL)
+       METHOD(XonoticScreenshotList, goScreenshot, void(entity, float))
+       METHOD(XonoticScreenshotList, startSlideShow, void(entity))
+       METHOD(XonoticScreenshotList, stopSlideShow, void(entity))
+ENDCLASS(XonoticScreenshotList)
+
+entity makeXonoticScreenshotList();
+void StartScreenshot_Click(entity btn, entity me);
+void ScreenshotList_Refresh_Click(entity btn, entity me);
+void ScreenshotList_Filter_Would_Change(entity box, entity me);
+void ScreenshotList_Filter_Change(entity box, entity me);
+#endif
+
+#ifdef IMPLEMENTATION
+
+entity makeXonoticScreenshotList()
+{
+       entity me;
+       me = spawnXonoticScreenshotList();
+       me.configureXonoticScreenshotList(me);
+       return me;
+}
+
+void XonoticScreenshotList_configureXonoticScreenshotList(entity me)
+{
+       me.configureXonoticListBox(me);
+       me.getScreenshots(me);
+}
+
+string XonoticScreenshotList_screenshotName(entity me, float i )
+{
+       string s;
+       s = bufstr_get(me.listScreenshot, i);
+       s = substring(s, 12, strlen(s) - 12 - 4);  // screenshots/, .<ext>
+       return s;
+}
+
+// if subdir is TRUE look in subdirectories too (1 level)
+void getScreenshots_for_ext(entity me, string ext, float subdir)
+{
+       string s;
+       if (subdir)
+               s="screenshots/*/";
+       else
+               s="screenshots/";
+       if(me.filterString)
+               s=strcat(s, me.filterString, ext);
+       else
+               s=strcat(s, "*", ext);
+
+       float list, i, n;
+       list = search_begin(s, FALSE, TRUE);
+       if(list >= 0)
+       {
+               n = search_getsize(list);
+               for(i = 0; i < n; ++i)
+                       bufstr_add(me.listScreenshot, search_getfilename(list, i), TRUE);
+               search_end(list);
+       }
+
+       if (subdir)
+               getScreenshots_for_ext(me, ext, FALSE);
+}
+
+void XonoticScreenshotList_getScreenshots(entity me)
+{
+       if (me.listScreenshot >= 0)
+               buf_del(me.listScreenshot);
+       me.listScreenshot = buf_create();
+       if (me.listScreenshot < 0)
+       {
+               me.nItems = 0;
+               return;
+       }
+       getScreenshots_for_ext(me, ".jpg", TRUE);
+       getScreenshots_for_ext(me, ".tga", TRUE);
+       getScreenshots_for_ext(me, ".png", TRUE);
+       me.nItems = buf_getsize(me.listScreenshot);
+       if(me.nItems > 0)
+               buf_sort(me.listScreenshot, 128, FALSE);
+}
+
+void XonoticScreenshotList_destroy(entity me)
+{
+       if(me.nItems > 0)
+               buf_del(me.listScreenshot);
+}
+
+void XonoticScreenshotList_resizeNotify(entity me, vector relOrigin, vector relSize, vector absOrigin, vector absSize)
+{
+       me.itemAbsSize = '0 0 0';
+       SUPER(XonoticScreenshotList).resizeNotify(me, relOrigin, relSize, absOrigin, absSize);
+
+       me.realFontSize_y = me.fontSize / (me.itemAbsSize_y = (absSize_y * me.itemHeight));
+       me.realFontSize_x = me.fontSize / (me.itemAbsSize_x = (absSize_x * (1 - me.controlWidth)));
+       me.realUpperMargin = 0.5 * (1 - me.realFontSize_y);
+
+       me.columnNameOrigin = me.realFontSize_x;
+       me.columnNameSize = 1 - 2 * me.realFontSize_x;
+}
+
+void XonoticScreenshotList_setSelected(entity me, float i)
+{
+       if (me.newSlideShowScreenshotTime)
+               me.startSlideShow(me);
+       me.prevSelectedItem = me.selectedItem;
+       SUPER(XonoticScreenshotList).setSelected(me, i);
+       if (me.pressed && me.selectedItem != me.prevSelectedItem)
+       {
+               // while dragging the scrollbar (or an item)
+               // for a smooth mouse movement do not load immediately the new selected images
+               me.newScreenshotTime = time + 0.22; // dragging an item we need a delay > 0.2 (from listbox: me.dragScrollTimer = time + 0.2;)
+       }
+       else if (time > me.newScreenshotTime)
+       {
+               me.newScreenshotTime = 0;
+               me.previewScreenshot(me); // load the preview on selection change
+       }
+}
+
+void XonoticScreenshotList_drawListBoxItem(entity me, float i, vector absSize, float isSelected)
+{
+       string s;
+       if(isSelected)
+               draw_Fill('0 0 0', '1 1 0', SKINCOLOR_LISTBOX_SELECTED, SKINALPHA_LISTBOX_SELECTED);
+
+       s = me.screenshotName(me,i);
+       s = draw_TextShortenToWidth(s, me.columnNameSize, 0, me.realFontSize);
+       draw_Text(me.realUpperMargin * eY + (me.columnNameOrigin + 0.00 * (me.columnNameSize - draw_TextWidth(s, 0, me.realFontSize))) * eX, s, me.realFontSize, '1 1 1', SKINALPHA_TEXT, 0);
+}
+
+void XonoticScreenshotList_showNotify(entity me)
+{
+       me.getScreenshots(me);
+       me.previewScreenshot(me);
+}
+
+void ScreenshotList_Refresh_Click(entity btn, entity me)
+{
+       me.getScreenshots(me);
+       me.setSelected(me, 0); //always select the first element after a list update
+}
+
+void ScreenshotList_Filter_Change(entity box, entity me)
+{
+       if(me.filterString)
+               strunzone(me.filterString);
+
+       if(box.text != "")
+       {
+               if (strstrofs(box.text, "*", 0) >= 0 || strstrofs(box.text, "?", 0) >= 0)
+                       me.filterString = strzone(box.text);
+               else
+                       me.filterString = strzone(strcat("*", box.text, "*"));
+       }
+       else
+               me.filterString = string_null;
+
+       ScreenshotList_Refresh_Click(world, me);
+}
+
+void ScreenshotList_Filter_Would_Change(entity box, entity me)
+{
+       me.filterBox = box;
+       me.filterTime = time + 0.5;
+}
+
+void XonoticScreenshotList_draw(entity me)
+{
+       if (me.filterTime && time > me.filterTime)
+       {
+               ScreenshotList_Filter_Change(me.filterBox, me);
+               me.filterTime = 0;
+       }
+       if (me.newScreenshotTime && time > me.newScreenshotTime)
+       {
+               me.previewScreenshot(me);
+               me.newScreenshotTime = 0;
+       }
+       else if (me.newSlideShowScreenshotTime && time > me.newSlideShowScreenshotTime)
+       {
+               if (me.selectedItem == me.nItems - 1) //last screenshot?
+               {
+                       // restart from the first screenshot
+                       me.setSelected(me, 0);
+                       me.goScreenshot(me, +0);
+               }
+               else
+                       me.goScreenshot(me, +1);
+       }
+       SUPER(XonoticScreenshotList).draw(me);
+}
+
+void XonoticScreenshotList_startSlideShow(entity me)
+{
+       me.newSlideShowScreenshotTime = time + 3;
+}
+
+void XonoticScreenshotList_stopSlideShow(entity me)
+{
+       me.newSlideShowScreenshotTime = 0;
+}
+
+void XonoticScreenshotList_goScreenshot(entity me, float d)
+{
+       if(!me.screenshotViewerDialog)
+               return;
+       me.setSelected(me, me.selectedItem + d);
+       me.screenshotViewerDialog.loadScreenshot(me.screenshotViewerDialog, strcat("/screenshots/", me.screenshotName(me,me.selectedItem)));
+}
+
+void XonoticScreenshotList_startScreenshot(entity me)
+{
+       me.screenshotViewerDialog.loadScreenshot(me.screenshotViewerDialog, strcat("/screenshots/", me.screenshotName(me,me.selectedItem)));
+       // pop up screenshot
+       DialogOpenButton_Click_withCoords(NULL, me.screenshotViewerDialog, me.origin + eX * (me.columnNameOrigin * me.size_x) + eY * ((me.itemHeight * me.selectedItem - me.scrollPos) * me.size_y), eY * me.itemAbsSize_y + eX * (me.itemAbsSize_x * me.columnNameSize));
+}
+
+void XonoticScreenshotList_previewScreenshot(entity me)
+{
+       if(!me.screenshotBrowserDialog)
+               return;
+       if (me.nItems <= 0)
+               me.screenshotBrowserDialog.loadPreviewScreenshot(me.screenshotBrowserDialog, "");
+       else
+               me.screenshotBrowserDialog.loadPreviewScreenshot(me.screenshotBrowserDialog, strcat("/screenshots/", me.screenshotName(me,me.selectedItem)));
+}
+
+void StartScreenshot_Click(entity btn, entity me)
+{
+       me.startScreenshot(me);
+}
+
+void XonoticScreenshotList_clickListBoxItem(entity me, float i, vector where)
+{
+       if(i == me.lastClickedScreenshot)
+               if(time < me.lastClickedTime + 0.3)
+               {
+                       // DOUBLE CLICK!
+                       // pop up screenshot
+                       me.setSelected(me, i);
+                       me.startScreenshot(me);
+               }
+       me.lastClickedScreenshot = i;
+       me.lastClickedTime = time;
+}
+
+float XonoticScreenshotList_keyDown(entity me, float scan, float ascii, float shift)
+{
+       if(scan == K_ENTER || scan == K_KP_ENTER) {
+               me.startScreenshot(me);
+               return 1;
+       }
+       if(scan == K_MWHEELUP || scan == K_MWHEELDOWN)
+               me.newScreenshotTime = time + 0.2;
+       return SUPER(XonoticScreenshotList).keyDown(me, scan, ascii, shift);
+}
+#endif
index 86fdf1c63b0cd1ae927d144ec63f9751b15a4f24..69f5d47374e32fde63deb1663901505c552c5b01 100644 (file)
@@ -7,6 +7,7 @@ CLASS(XonoticServerList) EXTENDS(XonoticListBox)
        METHOD(XonoticServerList, clickListBoxItem, void(entity, float, vector))
        METHOD(XonoticServerList, resizeNotify, void(entity, vector, vector, vector, vector))
        METHOD(XonoticServerList, keyDown, float(entity, float, float, float))
+       METHOD(XonoticServerList, toggleFavorite, void(entity, string))
 
        ATTRIB(XonoticServerList, iconsSizeFactor, float, 0.85)
 
@@ -35,7 +36,7 @@ CLASS(XonoticServerList) EXTENDS(XonoticListBox)
        ATTRIB(XonoticServerList, ipAddressBox, entity, NULL)
        ATTRIB(XonoticServerList, favoriteButton, entity, NULL)
        ATTRIB(XonoticServerList, nextRefreshTime, float, 0)
-       METHOD(XonoticServerList, refreshServerList, void(entity, float)) // refresh mode: 0 = just reparametrize, 1 = send new requests, 2 = clear
+       METHOD(XonoticServerList, refreshServerList, void(entity, float)) // refresh mode: REFRESHSERVERLIST_*
        ATTRIB(XonoticServerList, needsRefresh, float, 1)
        METHOD(XonoticServerList, focusEnter, void(entity))
        METHOD(XonoticServerList, positionSortButton, void(entity, entity, float, float, string, void(entity, entity)))
@@ -55,10 +56,70 @@ CLASS(XonoticServerList) EXTENDS(XonoticListBox)
 
        ATTRIB(XonoticServerList, seenIPv4, float, 0)
        ATTRIB(XonoticServerList, seenIPv6, float, 0)
+       ATTRIB(XonoticServerList, categoriesHeight, float, 1.25)
+
+       METHOD(XonoticServerList, getTotalHeight, float(entity))
+       METHOD(XonoticServerList, getItemAtPos, float(entity, float))
+       METHOD(XonoticServerList, getItemStart, float(entity, float))
+       METHOD(XonoticServerList, getItemHeight, float(entity, float))
 ENDCLASS(XonoticServerList)
 entity makeXonoticServerList();
 
+#ifndef IMPLEMENTATION
+float autocvar_menu_slist_categories;
+float autocvar_menu_slist_categories_onlyifmultiple; 
+float autocvar_menu_slist_purethreshold;
+float autocvar_menu_slist_modimpurity;
+float autocvar_menu_slist_recommendations;
+float autocvar_menu_slist_recommendations_maxping;
+float autocvar_menu_slist_recommendations_minfreeslots; 
+float autocvar_menu_slist_recommendations_minhumans;
+float autocvar_menu_slist_recommendations_purethreshold; 
+
+// server cache fields
+#define SLIST_FIELDS \
+       SLIST_FIELD(CNAME,       "cname") \
+       SLIST_FIELD(PING,        "ping") \
+       SLIST_FIELD(GAME,        "game") \
+       SLIST_FIELD(MOD,         "mod") \
+       SLIST_FIELD(MAP,         "map") \
+       SLIST_FIELD(NAME,        "name") \
+       SLIST_FIELD(MAXPLAYERS,  "maxplayers") \
+       SLIST_FIELD(NUMPLAYERS,  "numplayers") \
+       SLIST_FIELD(NUMHUMANS,   "numhumans") \
+       SLIST_FIELD(NUMBOTS,     "numbots") \
+       SLIST_FIELD(PROTOCOL,    "protocol") \
+       SLIST_FIELD(FREESLOTS,   "freeslots") \
+       SLIST_FIELD(PLAYERS,     "players") \
+       SLIST_FIELD(QCSTATUS,    "qcstatus") \
+       SLIST_FIELD(CATEGORY,    "category") \
+       SLIST_FIELD(ISFAVORITE,  "isfavorite")
+
+#define SLIST_FIELD(suffix,name) float SLIST_FIELD_##suffix;
+SLIST_FIELDS
+#undef SLIST_FIELD
+
+const float REFRESHSERVERLIST_RESORT = 0;    // sort the server list again to update for changes to e.g. favorite status, categories
+const float REFRESHSERVERLIST_REFILTER = 1;  // ..., also update filter and sort criteria
+const float REFRESHSERVERLIST_ASK = 2;       // ..., also suggest querying servers now
+const float REFRESHSERVERLIST_RESET = 3;     // ..., also clear the list first
+
+// function declarations
+float IsServerInList(string list, string srv);
+#define IsFavorite(srv) IsServerInList(cvar_string("net_slist_favorites"), srv)
+#define IsPromoted(srv) IsServerInList(_Nex_ExtResponseSystem_PromotedServers, srv)
+#define IsRecommended(srv) IsServerInList(_Nex_ExtResponseSystem_RecommendedServers, srv)
+
+entity RetrieveCategoryEnt(float catnum);
+
+float CheckCategoryOverride(float cat);
+float CheckCategoryForEntry(float entry); 
+float m_gethostcachecategory(float entry) { return CheckCategoryOverride(CheckCategoryForEntry(entry)); }
+
+void RegisterSLCategories();
+
 void ServerList_Connect_Click(entity btn, entity me);
+void ServerList_Categories_Click(entity box, entity me);
 void ServerList_ShowEmpty_Click(entity box, entity me);
 void ServerList_ShowFull_Click(entity box, entity me);
 void ServerList_Filter_Change(entity box, entity me);
@@ -66,47 +127,114 @@ void ServerList_Favorite_Click(entity btn, entity me);
 void ServerList_Info_Click(entity btn, entity me);
 void ServerList_Update_favoriteButton(entity btn, entity me);
 
-#ifndef IMPLEMENTATION
-float SLIST_FIELD_CNAME;
-float SLIST_FIELD_PING;
-float SLIST_FIELD_GAME;
-float SLIST_FIELD_MOD;
-float SLIST_FIELD_MAP;
-float SLIST_FIELD_NAME;
-float SLIST_FIELD_MAXPLAYERS;
-float SLIST_FIELD_NUMPLAYERS;
-float SLIST_FIELD_NUMHUMANS;
-float SLIST_FIELD_NUMBOTS;
-float SLIST_FIELD_PROTOCOL;
-float SLIST_FIELD_FREESLOTS;
-float SLIST_FIELD_PLAYERS;
-float SLIST_FIELD_QCSTATUS;
-float SLIST_FIELD_ISFAVORITE;
-#endif
+// fields for category entities
+#define MAX_CATEGORIES 9
+#define CATEGORY_FIRST 1
+entity categories[MAX_CATEGORIES];
+float category_ent_count;
+.string cat_name;
+.string cat_string;
+.string cat_enoverride_string;
+.string cat_dioverride_string;
+.float cat_enoverride;
+.float cat_dioverride;
+
+// fields for drawing categories
+float category_name[MAX_CATEGORIES];
+float category_item[MAX_CATEGORIES];
+float category_draw_count;
+
+#define SLIST_CATEGORIES \
+       SLIST_CATEGORY(CAT_FAVORITED,    "",            "",             ZCTX(_("SLCAT^Favorites"))) \
+       SLIST_CATEGORY(CAT_RECOMMENDED,  "",            "CAT_SERVERS",  ZCTX(_("SLCAT^Recommended"))) \
+       SLIST_CATEGORY(CAT_NORMAL,       "",            "CAT_SERVERS",  ZCTX(_("SLCAT^Normal Servers"))) \
+       SLIST_CATEGORY(CAT_SERVERS,      "CAT_NORMAL",  "CAT_SERVERS",  ZCTX(_("SLCAT^Servers"))) \
+       SLIST_CATEGORY(CAT_XPM,          "CAT_NORMAL",  "CAT_SERVERS",  ZCTX(_("SLCAT^Competitive Mode"))) \
+       SLIST_CATEGORY(CAT_MODIFIED,     "",            "CAT_SERVERS",  ZCTX(_("SLCAT^Modified Servers"))) \
+       SLIST_CATEGORY(CAT_OVERKILL,     "",            "CAT_SERVERS",  ZCTX(_("SLCAT^Overkill Mode"))) \
+       SLIST_CATEGORY(CAT_MINSTAGIB,    "",            "CAT_SERVERS",  ZCTX(_("SLCAT^MinstaGib Mode"))) \
+       SLIST_CATEGORY(CAT_DEFRAG,       "",            "CAT_SERVERS",  ZCTX(_("SLCAT^Defrag Mode")))
+
+#define SLIST_CATEGORY_AUTOCVAR(name) autocvar_menu_slist_categories_##name##_override
+#define SLIST_CATEGORY(name,enoverride,dioverride,str) \
+       float name; \
+       var string SLIST_CATEGORY_AUTOCVAR(name) = enoverride;
+SLIST_CATEGORIES
+#undef SLIST_CATEGORY
 
 #endif
-
+#endif
 #ifdef IMPLEMENTATION
-void ServerList_UpdateFieldIDs()
+
+void RegisterSLCategories()
 {
-       SLIST_FIELD_CNAME = gethostcacheindexforkey( "cname" );
-       SLIST_FIELD_PING = gethostcacheindexforkey( "ping" );
-       SLIST_FIELD_GAME = gethostcacheindexforkey( "game" );
-       SLIST_FIELD_MOD = gethostcacheindexforkey( "mod" );
-       SLIST_FIELD_MAP = gethostcacheindexforkey( "map" );
-       SLIST_FIELD_NAME = gethostcacheindexforkey( "name" );
-       SLIST_FIELD_MAXPLAYERS = gethostcacheindexforkey( "maxplayers" );
-       SLIST_FIELD_NUMPLAYERS = gethostcacheindexforkey( "numplayers" );
-       SLIST_FIELD_NUMHUMANS = gethostcacheindexforkey( "numhumans" );
-       SLIST_FIELD_NUMBOTS = gethostcacheindexforkey( "numbots" );
-       SLIST_FIELD_PROTOCOL = gethostcacheindexforkey( "protocol" );
-       SLIST_FIELD_FREESLOTS = gethostcacheindexforkey( "freeslots" );
-       SLIST_FIELD_PLAYERS = gethostcacheindexforkey( "players" );
-       SLIST_FIELD_QCSTATUS = gethostcacheindexforkey( "qcstatus" );
-       SLIST_FIELD_ISFAVORITE = gethostcacheindexforkey( "isfavorite" );
-}
-
-float IsFavorite(string srv)
+       entity cat;
+       #define SLIST_CATEGORY(name,enoverride,dioverride,str) \
+               SET_FIELD_COUNT(name, CATEGORY_FIRST, category_ent_count) \
+               CHECK_MAX_COUNT(name, MAX_CATEGORIES, category_ent_count, "SLIST_CATEGORY") \
+               cat = spawn(); \
+               categories[name - 1] = cat; \
+               cat.classname = "slist_category"; \
+               cat.cat_name = strzone(#name); \
+               cat.cat_enoverride_string = strzone(SLIST_CATEGORY_AUTOCVAR(name)); \
+               cat.cat_dioverride_string = strzone(dioverride); \
+               cat.cat_string = strzone(str);
+       SLIST_CATEGORIES
+       #undef SLIST_CATEGORY
+
+       float i, x, catnum;
+       string s;
+
+       #define PROCESS_OVERRIDE(override_string,override_field) \
+               for(i = 0; i < category_ent_count; ++i) \
+               { \
+                       s = categories[i].override_string; \
+                       if((s != "") && (s != categories[i].cat_name)) \
+                       { \
+                               catnum = 0; \
+                               for(x = 0; x < category_ent_count; ++x) \
+                               { if(categories[x].cat_name == s) { \
+                                       catnum = (x+1); \
+                                       break; \
+                               } } \
+                               if(catnum) \
+                               { \
+                                       strunzone(categories[i].override_string); \
+                                       categories[i].override_field = catnum; \
+                                       continue; \
+                               } \
+                               else \
+                               { \
+                                       print(sprintf( \
+                                               "RegisterSLCategories(): Improper override '%s' for category '%s'!\n", \
+                                               s, \
+                                               categories[i].cat_name \
+                                       )); \
+                               } \
+                       } \
+                       strunzone(categories[i].override_string); \
+                       categories[i].override_field = 0; \
+               }
+       PROCESS_OVERRIDE(cat_enoverride_string, cat_enoverride)
+       PROCESS_OVERRIDE(cat_dioverride_string, cat_dioverride)
+       #undef PROCESS_OVERRIDE
+}
+
+// Supporting Functions
+entity RetrieveCategoryEnt(float catnum)
+{
+       if((catnum > 0) && (catnum <= category_ent_count))
+       {
+               return categories[catnum - 1];
+       }
+       else
+       {
+               error(sprintf("RetrieveCategoryEnt(%d): Improper category number!\n", catnum));
+               return world;
+       }
+}
+
+float IsServerInList(string list, string srv)
 {
        string p;
        float i, n;
@@ -116,7 +244,7 @@ float IsFavorite(string srv)
        if(srv == "")
                return FALSE;
        p = crypto_getidfp(srv);
-       n = tokenize_console(cvar_string("net_slist_favorites"));
+       n = tokenize_console(list);
        for(i = 0; i < n; ++i)
        {
                if(substring(argv(i), 0, 1) != "[" && strlen(argv(i)) == 44 && strstrofs(argv(i), ".", 0) < 0)
@@ -134,7 +262,124 @@ float IsFavorite(string srv)
        return FALSE;
 }
 
-void ToggleFavorite(string srv)
+float CheckCategoryOverride(float cat)
+{
+       entity catent = RetrieveCategoryEnt(cat);
+       if(catent)
+       {
+               float override = (autocvar_menu_slist_categories ? catent.cat_enoverride : catent.cat_dioverride); 
+               if(override) { return override; }
+               else { return cat; }
+       }
+       else
+       {
+               error(sprintf("CheckCategoryOverride(%d): Improper category number!\n", cat));
+               return cat;
+       }
+}
+
+float CheckCategoryForEntry(float entry)
+{
+       string s, k, v, modtype = "";
+       float j, m, impure = 0, freeslots = 0, sflags = 0;
+       s = gethostcachestring(SLIST_FIELD_QCSTATUS, entry);
+       m = tokenizebyseparator(s, ":");
+
+       for(j = 2; j < m; ++j)
+       {
+               if(argv(j) == "") { break; }
+               k = substring(argv(j), 0, 1);
+               v = substring(argv(j), 1, -1);
+               switch(k)
+               {
+                       case "P": { impure = stof(v); break; }
+                       case "S": { freeslots = stof(v); break; }
+                       case "F": { sflags = stof(v); break; }
+                       case "M": { modtype = strtolower(v); break; }
+               }
+       }
+
+       if(modtype != "xonotic") { impure += autocvar_menu_slist_modimpurity; }
+
+       // check if this server is favorited
+       if(gethostcachenumber(SLIST_FIELD_ISFAVORITE, entry)) { return CAT_FAVORITED; }
+
+       // now check if it's recommended
+       if(autocvar_menu_slist_recommendations)
+       {
+               string cname = gethostcachestring(SLIST_FIELD_CNAME, entry);
+               
+               if(IsPromoted(cname)) { return CAT_RECOMMENDED; }
+               else
+               {
+                       float recommended = 0;
+                       if(autocvar_menu_slist_recommendations & 1)
+                       {
+                               if(IsRecommended(cname)) { ++recommended; }
+                               else { --recommended; }
+                       }
+                       if(autocvar_menu_slist_recommendations & 2)
+                       {
+                               if(
+                                       ///// check for minimum free slots
+                                       (freeslots >= autocvar_menu_slist_recommendations_minfreeslots)
+                                       
+                                       && // check for purity requirement
+                                       (
+                                               (autocvar_menu_slist_recommendations_purethreshold < 0)
+                                               ||
+                                               (impure <= autocvar_menu_slist_recommendations_purethreshold)
+                                       )
+                                       
+                                       && // check for minimum amount of humans
+                                       (
+                                               gethostcachenumber(SLIST_FIELD_NUMHUMANS, entry)
+                                               >=
+                                               autocvar_menu_slist_recommendations_minhumans
+                                       )
+                                       
+                                       && // check for maximum latency
+                                       (
+                                               gethostcachenumber(SLIST_FIELD_PING, entry)
+                                               <=
+                                               autocvar_menu_slist_recommendations_maxping
+                                       )
+                               )
+                                       { ++recommended; }
+                               else
+                                       { --recommended; }
+                       }
+                       if(recommended > 0) { return CAT_RECOMMENDED; }
+               }
+       }
+
+       // if not favorited or recommended, check modname
+       if(modtype != "xonotic")
+       {
+               switch(modtype)
+               {
+                       // old servers which don't report their mod name are considered modified now
+                       case "": { return CAT_MODIFIED; }
+                       
+                       case "xpm": { return CAT_XPM; } 
+                       case "minstagib": { return CAT_MINSTAGIB; }
+                       case "overkill": { return CAT_OVERKILL; }
+                       //case "nix": { return CAT_NIX; }
+                       //case "newtoys": { return CAT_NEWTOYS; }
+
+                       // "cts" is allowed as compat, xdf is replacement
+                       case "cts": 
+                       case "xdf": { return CAT_DEFRAG; }
+                       
+                       default: { dprint(sprintf("Found strange mod type: %s\n", modtype)); return CAT_MODIFIED; }
+               }
+       }
+
+       // must be normal or impure server
+       return ((impure > autocvar_menu_slist_purethreshold) ? CAT_MODIFIED : CAT_NORMAL);
+}
+
+void XonoticServerList_toggleFavorite(entity me, string srv)
 {
        string s, s0, s1, s2, srv_resolved, p;
        float i, n, f;
@@ -181,15 +426,16 @@ void ToggleFavorite(string srv)
                        cvar_set("net_slist_favorites", strcat(s, s1, srv));
        }
 
-       resorthostcache();
+       me.refreshServerList(me, REFRESHSERVERLIST_RESORT);
 }
 
 void ServerList_Update_favoriteButton(entity btn, entity me)
 {
-       if(IsFavorite(me.ipAddressBox.text))
-               me.favoriteButton.setText(me.favoriteButton, _("Remove"));
-       else
-               me.favoriteButton.setText(me.favoriteButton, _("Bookmark"));
+       me.favoriteButton.setText(me.favoriteButton,
+               (IsFavorite(me.ipAddressBox.text) ?
+                       _("Remove") : _("Favorite")
+               )
+       );
 }
 
 entity makeXonoticServerList()
@@ -203,8 +449,12 @@ void XonoticServerList_configureXonoticServerList(entity me)
 {
        me.configureXonoticListBox(me);
 
-       ServerList_UpdateFieldIDs();
+       // update field ID's
+       #define SLIST_FIELD(suffix,name) SLIST_FIELD_##suffix = gethostcacheindexforkey(name);
+       SLIST_FIELDS
+       #undef SLIST_FIELD
 
+       // clear list
        me.nItems = 0;
 }
 void XonoticServerList_setSelected(entity me, float i)
@@ -231,20 +481,14 @@ void XonoticServerList_setSelected(entity me, float i)
 }
 void XonoticServerList_refreshServerList(entity me, float mode)
 {
-       // 0: just reparametrize
-       // 1: also ask for new servers
-       // 2: clear
        //print("refresh of type ", ftos(mode), "\n");
-       /* if(mode == 2) // borken
-       {
-               // clear list
-               localcmd("net_slist\n");
-               me.needsRefresh = 1; // net_slist kills sort order, so we need to restore it later
-       }
-       else */
+
+       if(mode >= REFRESHSERVERLIST_REFILTER)
        {
-               float m, o, i, n; // moin moin
+               float m, i, n;
+               float listflags = 0;
                string s, typestr, modstr;
+
                s = me.filterString;
 
                m = strstrofs(s, ":", 0);
@@ -304,14 +548,17 @@ void XonoticServerList_refreshServerList(entity me, float mode)
                        sethostcachemaskstring(++m, SLIST_FIELD_PLAYERS, s, SLIST_TEST_CONTAINS);
                        sethostcachemaskstring(++m, SLIST_FIELD_QCSTATUS, strcat(s, ":"), SLIST_TEST_STARTSWITH);
                }
-               o = 2; // favorites first
-               if(me.currentSortOrder < 0)
-                       o |= 1; // descending
-               sethostcachesort(me.currentSortField, o);
-               resorthostcache();
-               if(mode >= 1)
-                       refreshhostcache();
+
+               // sorting flags
+               //listflags |= SLSF_FAVORITES;
+               listflags |= SLSF_CATEGORIES;
+               if(me.currentSortOrder < 0) { listflags |= SLSF_DESCENDING; }
+               sethostcachesort(me.currentSortField, listflags);
        }
+       
+       resorthostcache();
+       if(mode >= REFRESHSERVERLIST_ASK)
+               refreshhostcache(mode >= REFRESHSERVERLIST_RESET);
 }
 void XonoticServerList_focusEnter(entity me)
 {
@@ -321,8 +568,9 @@ void XonoticServerList_focusEnter(entity me)
                return;
        }
        me.nextRefreshTime = time + 10;
-       me.refreshServerList(me, 1);
+       me.refreshServerList(me, REFRESHSERVERLIST_ASK);
 }
+
 void XonoticServerList_draw(entity me)
 {
        float i, found, owned;
@@ -334,10 +582,24 @@ void XonoticServerList_draw(entity me)
                _Nex_ExtResponseSystem_BannedServersNeedsRefresh = 0;
        }
 
+       if(_Nex_ExtResponseSystem_PromotedServersNeedsRefresh)
+       {
+               if(!me.needsRefresh)
+                       me.needsRefresh = 3;
+               _Nex_ExtResponseSystem_PromotedServersNeedsRefresh = 0;
+       }
+
+       if(_Nex_ExtResponseSystem_RecommendedServersNeedsRefresh)
+       {
+               if(!me.needsRefresh)
+                       me.needsRefresh = 3;
+               _Nex_ExtResponseSystem_RecommendedServersNeedsRefresh = 0;
+       }
+
        if(me.currentSortField == -1)
        {
                me.setSortOrder(me, SLIST_FIELD_PING, +1);
-               me.refreshServerList(me, 2);
+               me.refreshServerList(me, REFRESHSERVERLIST_RESET);
        }
        else if(me.needsRefresh == 1)
        {
@@ -346,12 +608,107 @@ void XonoticServerList_draw(entity me)
        else if(me.needsRefresh == 2)
        {
                me.needsRefresh = 0;
-               me.refreshServerList(me, 0);
+               me.refreshServerList(me, REFRESHSERVERLIST_REFILTER);
+       }
+       else if(me.needsRefresh == 3)
+       {
+               me.needsRefresh = 0;
+               me.refreshServerList(me, REFRESHSERVERLIST_RESORT);
        }
 
        owned = ((me.selectedServer == me.ipAddressBox.text) && (me.ipAddressBox.text != ""));
 
-       me.nItems = gethostcachevalue(SLIST_HOSTCACHEVIEWCOUNT);
+       for(i = 0; i < category_draw_count; ++i) { category_name[i] = -1; category_item[i] = -1; }
+       category_draw_count = 0;
+
+       if(autocvar_menu_slist_categories >= 0) // if less than 0, don't even draw a category heading for favorites
+       {
+               float itemcount = gethostcachevalue(SLIST_HOSTCACHEVIEWCOUNT);
+               me.nItems = itemcount;
+               
+               //float visible = floor(me.scrollPos / me.itemHeight);
+               // ^ unfortunately no such optimization can be made-- we must process through the
+               // entire list, otherwise there is no way to know which item is first in its category.
+
+               // binary search method suggested by div
+               float x;
+               float begin = 0;
+               for(x = 1; x <= category_ent_count; ++x) {
+                       float first = begin;
+                       float last = (itemcount - 1);
+                       if (first > last) {
+                               // List is empty.
+                               break;
+                       }
+                       float catf = gethostcachenumber(SLIST_FIELD_CATEGORY, first);
+                       float catl = gethostcachenumber(SLIST_FIELD_CATEGORY, last);
+                       if (catf > x) {
+                               // The first one is already > x.
+                               // Therefore, category x does not exist.
+                               // Higher numbered categories do exist though.
+                       } else if (catl < x) {
+                               // The last one is < x.
+                               // Thus this category - and any following -
+                               // don't exist.
+                               break;
+                       } else if (catf == x) {
+                               // Starts at first. This breaks the loop
+                               // invariant in the binary search and thus has
+                               // to be handled separately.
+                               if(gethostcachenumber(SLIST_FIELD_CATEGORY, first) != x)
+                                       error("Category mismatch I");
+                               if(first > 0)
+                                       if(gethostcachenumber(SLIST_FIELD_CATEGORY, first - 1) == x)
+                                               error("Category mismatch II");
+                               category_name[category_draw_count] = x;
+                               category_item[category_draw_count] = first;
+                               ++category_draw_count;
+                               begin = first + 1;
+                       } else {
+                               // At this point, catf <= x < catl, thus
+                               // catf < catl, thus first < last.
+                               // INVARIANTS:
+                               // last - first >= 1
+                               // catf == gethostcachenumber(SLIST_FIELD_CATEGORY(first)
+                               // catl == gethostcachenumber(SLIST_FIELD_CATEGORY(last)
+                               // catf < x
+                               // catl >= x
+                               while (last - first > 1) {
+                                       float middle = floor((first + last) / 2);
+                                       // By loop condition, middle != first && middle != last.
+                                       float cat = gethostcachenumber(SLIST_FIELD_CATEGORY, middle);
+                                       if (cat >= x) {
+                                               last = middle;
+                                               catl = cat;
+                                       } else {
+                                               first = middle;
+                                               catf = cat;
+                                       }
+                               }
+                               if (catl == x) {
+                                       if(gethostcachenumber(SLIST_FIELD_CATEGORY, last) != x)
+                                               error("Category mismatch III");
+                                       if(last > 0)
+                                               if(gethostcachenumber(SLIST_FIELD_CATEGORY, last - 1) == x)
+                                                       error("Category mismatch IV");
+                                       category_name[category_draw_count] = x;
+                                       category_item[category_draw_count] = last;
+                                       ++category_draw_count;
+                                       begin = last + 1; // already scanned through these, skip 'em
+                               }
+                               else
+                                       begin = last; // already scanned through these, skip 'em
+                       }
+               }
+               if(autocvar_menu_slist_categories_onlyifmultiple && (category_draw_count == 1))
+               {
+                       category_name[0] = -1;
+                       category_item[0] = -1;
+                       category_draw_count = 0;
+                       me.nItems = itemcount;
+               }
+       }
+       else { me.nItems = gethostcachevalue(SLIST_HOSTCACHEVIEWCOUNT); }
 
        me.connectButton.disabled = ((me.nItems == 0) && (me.ipAddressBox.text == ""));
        me.infoButton.disabled = ((me.nItems == 0) || !owned);
@@ -361,6 +718,7 @@ void XonoticServerList_draw(entity me)
        if(me.selectedServer)
        {
                for(i = 0; i < me.nItems; ++i)
+               {
                        if(gethostcachestring(SLIST_FIELD_CNAME, i) == me.selectedServer)
                        {
                                if(i != me.selectedItem)
@@ -371,8 +729,10 @@ void XonoticServerList_draw(entity me)
                                found = 1;
                                break;
                        }
+               }
        }
        if(!found)
+       {
                if(me.nItems > 0)
                {
                        if(me.selectedItem >= me.nItems)
@@ -381,7 +741,8 @@ void XonoticServerList_draw(entity me)
                                strunzone(me.selectedServer);
                        me.selectedServer = strzone(gethostcachestring(SLIST_FIELD_CNAME, me.selectedItem));
                }
-
+       }
+       
        if(owned)
        {
                if(me.selectedServer != me.ipAddressBox.text)
@@ -471,7 +832,16 @@ void ServerList_Filter_Change(entity box, entity me)
                me.filterString = strzone(box.text);
        else
                me.filterString = string_null;
-       me.refreshServerList(me, 0);
+       me.refreshServerList(me, REFRESHSERVERLIST_REFILTER);
+
+       me.ipAddressBox.setText(me.ipAddressBox, "");
+       me.ipAddressBox.cursorPos = 0;
+       me.ipAddressBoxFocused = -1;
+}
+void ServerList_Categories_Click(entity box, entity me)
+{
+       box.setChecked(box, autocvar_menu_slist_categories = !autocvar_menu_slist_categories);
+       me.refreshServerList(me, REFRESHSERVERLIST_RESORT);
 
        me.ipAddressBox.setText(me.ipAddressBox, "");
        me.ipAddressBox.cursorPos = 0;
@@ -480,7 +850,7 @@ void ServerList_Filter_Change(entity box, entity me)
 void ServerList_ShowEmpty_Click(entity box, entity me)
 {
        box.setChecked(box, me.filterShowEmpty = !me.filterShowEmpty);
-       me.refreshServerList(me, 0);
+       me.refreshServerList(me, REFRESHSERVERLIST_REFILTER);
 
        me.ipAddressBox.setText(me.ipAddressBox, "");
        me.ipAddressBox.cursorPos = 0;
@@ -489,7 +859,7 @@ void ServerList_ShowEmpty_Click(entity box, entity me)
 void ServerList_ShowFull_Click(entity box, entity me)
 {
        box.setChecked(box, me.filterShowFull = !me.filterShowFull);
-       me.refreshServerList(me, 0);
+       me.refreshServerList(me, REFRESHSERVERLIST_REFILTER);
 
        me.ipAddressBox.setText(me.ipAddressBox, "");
        me.ipAddressBox.cursorPos = 0;
@@ -510,7 +880,7 @@ void XonoticServerList_setSortOrder(entity me, float fld, float direction)
        if(me.selectedServer)
                strunzone(me.selectedServer);
        me.selectedServer = string_null;
-       me.refreshServerList(me, 0);
+       me.refreshServerList(me, REFRESHSERVERLIST_REFILTER);
 }
 void XonoticServerList_positionSortButton(entity me, entity btn, float theOrigin, float theSize, string theTitle, void(entity, entity) theFunc)
 {
@@ -566,10 +936,11 @@ void XonoticServerList_resizeNotify(entity me, vector relOrigin, vector relSize,
 }
 void ServerList_Connect_Click(entity btn, entity me)
 {
-       if(me.ipAddressBox.text == "")
-               localcmd("connect ", me.selectedServer, "\n");
-       else
-               localcmd("connect ", me.ipAddressBox.text, "\n");
+       localcmd(sprintf("connect %s\n",
+               ((me.ipAddressBox.text != "") ?
+                       me.ipAddressBox.text : me.selectedServer
+               )
+       ));
 }
 void ServerList_Favorite_Click(entity btn, entity me)
 {
@@ -577,13 +948,14 @@ void ServerList_Favorite_Click(entity btn, entity me)
        ipstr = netaddress_resolve(me.ipAddressBox.text, 26000);
        if(ipstr != "")
        {
-               ToggleFavorite(me.ipAddressBox.text);
+               me.toggleFavorite(me, me.ipAddressBox.text);
                me.ipAddressBoxFocused = -1;
        }
 }
 void ServerList_Info_Click(entity btn, entity me)
 {
-       main.serverInfoDialog.loadServerInfo(main.serverInfoDialog, me.selectedItem);
+       if (me.nItems != 0)
+               main.serverInfoDialog.loadServerInfo(main.serverInfoDialog, me.selectedItem);
        DialogOpenButton_Click(me, main.serverInfoDialog);
 }
 void XonoticServerList_clickListBoxItem(entity me, float i, vector where)
@@ -607,6 +979,48 @@ void XonoticServerList_drawListBoxItem(entity me, float i, vector absSize, float
        float m, pure, freeslots, j, sflags;
        string s, typestr, versionstr, k, v, modname;
 
+       //print(sprintf("time: %f, i: %d, item: %d, nitems: %d\n", time, i, item, me.nItems));
+
+       vector oldscale = draw_scale;
+       vector oldshift = draw_shift;
+#define SET_YRANGE(start,end) \
+       draw_scale = boxToGlobalSize(eX * 1 + eY * (end - start), oldscale); \
+       draw_shift = boxToGlobal(eY * start, oldshift, oldscale);
+
+       for (j = 0; j < category_draw_count; ++j) {
+               // Matches exactly the headings with increased height.
+               if (i == category_item[j])
+                       break;
+       }
+
+       if (j < category_draw_count)
+       {
+               entity catent = RetrieveCategoryEnt(category_name[j]);
+               if(catent)
+               {
+                       SET_YRANGE(
+                               (me.categoriesHeight - 1) / (me.categoriesHeight + 1),
+                               me.categoriesHeight / (me.categoriesHeight + 1)
+                       );
+                       draw_Text(
+                               eY * me.realUpperMargin
+                               +
+#if 0
+                               eX * (me.columnNameOrigin + (me.columnNameSize - draw_TextWidth(catent.cat_string, 0, me.realFontSize)) * 0.5),
+                               catent.cat_string,
+#else
+                               eX * (me.columnNameOrigin),
+                               strcat(catent.cat_string, ":"),
+#endif
+                               me.realFontSize,
+                               '1 1 1',
+                               SKINALPHA_TEXT,
+                               0
+                       );
+                       SET_YRANGE(me.categoriesHeight / (me.categoriesHeight + 1), 1);
+               }
+       }
+       
        if(isSelected)
                draw_Fill('0 0 0', '1 1 0', SKINCOLOR_LISTBOX_SELECTED, SKINALPHA_LISTBOX_SELECTED);
 
@@ -736,83 +1150,96 @@ void XonoticServerList_drawListBoxItem(entity me, float i, vector absSize, float
        // 4: AES recommended and will be used
        // 5: AES required
 
-       {
-               vector iconSize = '0 0 0';
-               iconSize_y = me.realFontSize_y * me.iconsSizeFactor;
-               iconSize_x = me.realFontSize_x * me.iconsSizeFactor;
+       // --------------
+       //  RENDER ICONS
+       // --------------
+       vector iconSize = '0 0 0';
+       iconSize_y = me.realFontSize_y * me.iconsSizeFactor;
+       iconSize_x = me.realFontSize_x * me.iconsSizeFactor;
 
-               vector iconPos = '0 0 0';
-               iconPos_x = (me.columnIconsSize - 3 * iconSize_x) * 0.5;
-               iconPos_y = (1 - iconSize_y) * 0.5;
+       vector iconPos = '0 0 0';
+       iconPos_x = (me.columnIconsSize - 3 * iconSize_x) * 0.5;
+       iconPos_y = (1 - iconSize_y) * 0.5;
 
-               string n;
+       string n;
 
-               if not(me.seenIPv4 && me.seenIPv6)
-               {
-                       iconPos_x += iconSize_x * 0.5;
-               }
-               else if(me.seenIPv4 && me.seenIPv6)
-               {
-                       n = string_null;
-                       if(isv6)
-                               draw_PreloadPictureWithFlags(n = strcat(SKINGFX_SERVERLIST_ICON, "_ipv6"), 0); // PRECACHE_PIC_MIPMAP
-                       else if(isv4)
-                               draw_PreloadPictureWithFlags(n = strcat(SKINGFX_SERVERLIST_ICON, "_ipv4"), 0); // PRECACHE_PIC_MIPMAP
-                       if(n)
-                               draw_Picture(iconPos, n, iconSize, '1 1 1', 1);
-                       iconPos_x += iconSize_x;
-               }
-
-               if(q > 0)
-               {
-                       draw_PreloadPictureWithFlags(n = strcat(SKINGFX_SERVERLIST_ICON, "_aeslevel", ftos(q)), 0); // PRECACHE_PIC_MIPMAP
+       if not(me.seenIPv4 && me.seenIPv6)
+       {
+               iconPos_x += iconSize_x * 0.5;
+       }
+       else if(me.seenIPv4 && me.seenIPv6)
+       {
+               n = string_null;
+               if(isv6)
+                       draw_PreloadPictureWithFlags(n = strcat(SKINGFX_SERVERLIST_ICON, "_ipv6"), 0); // PRECACHE_PIC_MIPMAP
+               else if(isv4)
+                       draw_PreloadPictureWithFlags(n = strcat(SKINGFX_SERVERLIST_ICON, "_ipv4"), 0); // PRECACHE_PIC_MIPMAP
+               if(n)
                        draw_Picture(iconPos, n, iconSize, '1 1 1', 1);
-               }
                iconPos_x += iconSize_x;
+       }
 
-               if(modname == "Xonotic")
-               {
-                       if(pure == 0)
-                       {
-                               draw_PreloadPictureWithFlags(n = strcat(SKINGFX_SERVERLIST_ICON, "_pure1"), PRECACHE_PIC_MIPMAP);
-                               draw_Picture(iconPos, n, iconSize, '1 1 1', 1);
-                       }
-               }
-               else
-               {
-                       draw_PreloadPictureWithFlags(n = strcat(SKINGFX_SERVERLIST_ICON, "_mod_", modname), PRECACHE_PIC_MIPMAP);
-                       if(draw_PictureSize(n) == '0 0 0')
-                               draw_PreloadPictureWithFlags(n = strcat(SKINGFX_SERVERLIST_ICON, "_mod_"), PRECACHE_PIC_MIPMAP);
-                       if(pure == 0)
-                               draw_Picture(iconPos, n, iconSize, '1 1 1', 1);
-                       else
-                               draw_Picture(iconPos, n, iconSize, '1 1 1', SKINALPHA_SERVERLIST_ICON_NONPURE);
-               }
-               iconPos_x += iconSize_x;
+       if(q > 0)
+       {
+               draw_PreloadPictureWithFlags(n = strcat(SKINGFX_SERVERLIST_ICON, "_aeslevel", ftos(q)), 0); // PRECACHE_PIC_MIPMAP
+               draw_Picture(iconPos, n, iconSize, '1 1 1', 1);
+       }
+       iconPos_x += iconSize_x;
 
-               if(sflags >= 0 && (sflags & SERVERFLAG_PLAYERSTATS))
+       if(modname == "Xonotic")
+       {
+               if(pure == 0)
                {
-                       draw_PreloadPictureWithFlags(n = strcat(SKINGFX_SERVERLIST_ICON, "_stats1"), 0); // PRECACHE_PIC_MIPMAP
+                       draw_PreloadPictureWithFlags(n = strcat(SKINGFX_SERVERLIST_ICON, "_pure1"), PRECACHE_PIC_MIPMAP);
                        draw_Picture(iconPos, n, iconSize, '1 1 1', 1);
                }
-               iconPos_x += iconSize_x;
        }
+       else
+       {
+               draw_PreloadPictureWithFlags(n = strcat(SKINGFX_SERVERLIST_ICON, "_mod_", modname), PRECACHE_PIC_MIPMAP);
+               if(draw_PictureSize(n) == '0 0 0')
+                       draw_PreloadPictureWithFlags(n = strcat(SKINGFX_SERVERLIST_ICON, "_mod_"), PRECACHE_PIC_MIPMAP);
+               if(pure == 0)
+                       draw_Picture(iconPos, n, iconSize, '1 1 1', 1);
+               else
+                       draw_Picture(iconPos, n, iconSize, '1 1 1', SKINALPHA_SERVERLIST_ICON_NONPURE);
+       }
+       iconPos_x += iconSize_x;
 
+       if(sflags >= 0 && (sflags & SERVERFLAG_PLAYERSTATS))
+       {
+               draw_PreloadPictureWithFlags(n = strcat(SKINGFX_SERVERLIST_ICON, "_stats1"), 0); // PRECACHE_PIC_MIPMAP
+               draw_Picture(iconPos, n, iconSize, '1 1 1', 1);
+       }
+       iconPos_x += iconSize_x;
+       
+       // --------------
+       //  RENDER TEXT
+       // --------------
+       
+       // ping
        s = ftos(p);
        draw_Text(me.realUpperMargin * eY + (me.columnPingOrigin + me.columnPingSize - draw_TextWidth(s, 0, me.realFontSize)) * eX, s, me.realFontSize, theColor, theAlpha, 0);
+
+       // server name
        s = draw_TextShortenToWidth(gethostcachestring(SLIST_FIELD_NAME, i), me.columnNameSize, 0, me.realFontSize);
        draw_Text(me.realUpperMargin * eY + me.columnNameOrigin * eX, s, me.realFontSize, theColor, theAlpha, 0);
+
+       // server map
        s = draw_TextShortenToWidth(gethostcachestring(SLIST_FIELD_MAP, i), me.columnMapSize, 0, me.realFontSize);
        draw_Text(me.realUpperMargin * eY + (me.columnMapOrigin + (me.columnMapSize - draw_TextWidth(s, 0, me.realFontSize)) * 0.5) * eX, s, me.realFontSize, theColor, theAlpha, 0);
+
+       // server gametype
        s = draw_TextShortenToWidth(typestr, me.columnTypeSize, 0, me.realFontSize);
        draw_Text(me.realUpperMargin * eY + (me.columnTypeOrigin + (me.columnTypeSize - draw_TextWidth(s, 0, me.realFontSize)) * 0.5) * eX, s, me.realFontSize, theColor, theAlpha, 0);
+
+       // server playercount
        s = strcat(ftos(gethostcachenumber(SLIST_FIELD_NUMHUMANS, i)), "/", ftos(gethostcachenumber(SLIST_FIELD_MAXPLAYERS, i)));
        draw_Text(me.realUpperMargin * eY + (me.columnPlayersOrigin + (me.columnPlayersSize - draw_TextWidth(s, 0, me.realFontSize)) * 0.5) * eX, s, me.realFontSize, theColor, theAlpha, 0);
 }
 
 float XonoticServerList_keyDown(entity me, float scan, float ascii, float shift)
 {
-       float i;
        vector org, sz;
 
        org = boxToGlobal(eY * (me.selectedItem * me.itemHeight - me.scrollPos), me.origin, me.size);
@@ -835,10 +1262,9 @@ float XonoticServerList_keyDown(entity me, float scan, float ascii, float shift)
        }
        else if(scan == K_INS || scan == K_MOUSE3 || scan == K_KP_INS)
        {
-               i = me.selectedItem;
-               if(i < me.nItems)
+               if(me.nItems != 0)
                {
-                       ToggleFavorite(me.selectedServer);
+                       me.toggleFavorite(me, me.selectedServer);
                        me.ipAddressBoxFocused = -1;
                        return 1;
                }
@@ -851,4 +1277,47 @@ float XonoticServerList_keyDown(entity me, float scan, float ascii, float shift)
        else
                return me.controlledTextbox.keyDown(me.controlledTextbox, scan, ascii, shift);
 }
+
+float XonoticServerList_getTotalHeight(entity me) {
+       float num_normal_rows = me.nItems;
+       float num_headers = category_draw_count;
+       return me.itemHeight * (num_normal_rows + me.categoriesHeight * num_headers);
+}
+float XonoticServerList_getItemAtPos(entity me, float pos) {
+       pos = pos / me.itemHeight;
+       float i;
+       for (i = category_draw_count - 1; i >= 0; --i) {
+               float itemidx = category_item[i];
+               float itempos = i * me.categoriesHeight + category_item[i];
+               if (pos >= itempos + me.categoriesHeight + 1)
+                       return itemidx + 1 + floor(pos - (itempos + me.categoriesHeight + 1));
+               if (pos >= itempos)
+                       return itemidx;
+       }
+       // No category matches? Note that category 0 is... 0. Therefore no headings exist at all.
+       return floor(pos);
+}
+float XonoticServerList_getItemStart(entity me, float item) {
+       float i;
+       for (i = category_draw_count - 1; i >= 0; --i) {
+               float itemidx = category_item[i];
+               float itempos = i * me.categoriesHeight + category_item[i];
+               if (item >= itemidx + 1)
+                       return (itempos + me.categoriesHeight + 1 + item - (itemidx + 1)) * me.itemHeight;
+               if (item >= itemidx)
+                       return itempos * me.itemHeight;
+       }
+       // No category matches? Note that category 0 is... 0. Therefore no headings exist at all.
+       return item * me.itemHeight;
+}
+float XonoticServerList_getItemHeight(entity me, float item) {
+       float i;
+       for (i = 0; i < category_draw_count; ++i) {
+               // Matches exactly the headings with increased height.
+               if (item == category_item[i])
+                       return me.itemHeight * (me.categoriesHeight + 1);
+       }
+       return me.itemHeight;
+}
+
 #endif
diff --git a/qcsrc/menu/xonotic/slider_particles.c b/qcsrc/menu/xonotic/slider_particles.c
new file mode 100644 (file)
index 0000000..db29f55
--- /dev/null
@@ -0,0 +1,48 @@
+#ifdef INTERFACE
+CLASS(XonoticParticlesSlider) EXTENDS(XonoticTextSlider)
+       METHOD(XonoticParticlesSlider, configureXonoticParticlesSlider, void(entity))
+       METHOD(XonoticParticlesSlider, loadCvars, void(entity))
+       METHOD(XonoticParticlesSlider, saveCvars, void(entity))
+ENDCLASS(XonoticParticlesSlider)
+entity makeXonoticParticlesSlider();
+#endif
+
+#ifdef IMPLEMENTATION
+entity makeXonoticParticlesSlider()
+{
+       entity me;
+       me = spawnXonoticParticlesSlider();
+       me.configureXonoticParticlesSlider(me);
+       return me;
+}
+void XonoticParticlesSlider_configureXonoticParticlesSlider(entity me)
+{
+       me.configureXonoticTextSlider(me, "cl_particles_quality");
+       if(cvar("developer")) { me.addValue(me, ZCTX(_("PART^OMG")),      "0.4 250 0"); }
+       me.addValue(me,                         ZCTX(_("PART^Low")),      "0.4 500 0");
+       me.addValue(me,                         ZCTX(_("PART^Medium")),   "0.8 750 0");
+       me.addValue(me,                         ZCTX(_("PART^Normal")),   "1.0 1000 1");
+       me.addValue(me,                         ZCTX(_("PART^High")),     "1.0 1500 1");
+       me.addValue(me,                         ZCTX(_("PART^Ultra")),    "1.0 2000 2");
+       if(cvar("developer")) { me.addValue(me, ZCTX(_("PART^Ultimate")), "1.0 3000 2"); }
+       me.configureXonoticTextSliderValues(me);
+}
+void XonoticParticlesSlider_loadCvars(entity me)
+{
+       me.setValueFromIdentifier(me, sprintf("%s %s %s",
+               cvar_string("cl_particles_quality"),
+               cvar_string("r_drawparticles_drawdistance"),
+               cvar_string("cl_damageeffect")
+       ));
+}
+void XonoticParticlesSlider_saveCvars(entity me)
+{
+       if(me.value >= 0 || me.value < me.nValues)
+       {
+               tokenize_console(me.getIdentifier(me));
+               cvar_set("cl_particles_quality", argv(0));
+               cvar_set("r_drawparticles_drawdistance", argv(1));
+               cvar_set("cl_damageeffect", argv(2)); 
+       }
+}
+#endif
index e5259cc8e73f4b646727e36d8e7926c24cc8fb2b..3f651727cff1e7121e8e41380232428c611b075e 100644 (file)
@@ -313,41 +313,94 @@ void UpdateNotification_URI_Get_Callback(float id, float status, string data)
                n = 0;
        else
                n = tokenizebyseparator(data, "\n");
+
+       float i;
+       string s; 
+       
+       string un_version = "";
+       string un_download = "";
+       string un_url = "";
+       string un_bannedservers = "";
+       string un_emergency_pk3s = "";
+       string un_promoted = "";
+       string un_recommended = "";
        
-       if(n >= 1)
+       for(i = 0; i < n; ++i)
        {
-               _Nex_ExtResponseSystem_UpdateTo = argv(0);
-
-               if(vercmp(cvar_string("g_xonoticversion"), _Nex_ExtResponseSystem_UpdateTo) >= 0)
+               s = substring(argv(i), 2, -1);
+               if(s == "") { continue; } // ignore empty lines
+               
+               switch(substring(argv(i), 0, 1))
                {
-                       _Nex_ExtResponseSystem_UpdateTo = ""; // no update needed
+                       #define APPEND_TO_STRING(list,sep,add) ((list) = (((list) != "") ? strcat(list, sep, add) : (add)))
+                       case "V":
+                       {
+                               un_version = s;
+                               break;
+                       }
+                       case "D":
+                       {
+                               un_download = s;
+                               break;
+                       }
+                       case "U":
+                       {
+                               un_url = s;
+                               break;
+                       }
+                       case "B":
+                       {
+                               APPEND_TO_STRING(un_bannedservers, " ", s);
+                               break;
+                       }
+                       case "E":
+                       {
+                               if(cvar("menu_updatecheck_getpacks"))
+                                       APPEND_TO_STRING(un_emergency_pk3s, " ", s);
+                               break;
+                       }
+                       case "P":
+                       {
+                               APPEND_TO_STRING(un_promoted, " ", s);
+                               break;
+                       }
+                       case "R":
+                       {
+                               APPEND_TO_STRING(un_recommended, " ", s);
+                               break;
+                       }
                }
-               else
+       }
+
+       if(un_version != "")
+       {
+               if(vercmp(cvar_string("g_xonoticversion"), un_version) < 0)
                {
                        // update needed
-                       if(n >= 2)
-                               print(sprintf(_("Update can be downloaded at:\n%s\n"), argv(1)));
-                       if(n >= 3)
-                               _Nex_ExtResponseSystem_UpdateToURL = strzone(argv(2));
+                       _Nex_ExtResponseSystem_UpdateTo = strzone(un_version);
+                       if(un_download) { print(sprintf(_("Update can be downloaded at:\n%s\n"), un_download)); }
+                       if(un_url) { _Nex_ExtResponseSystem_UpdateToURL = strzone(un_url); }
                }
+       }
+       
+       if(un_emergency_pk3s != "")
+       {
+               _Nex_ExtResponseSystem_Packs = strzone(argv(4));
+               _Nex_ExtResponseSystem_PacksStep = 1;
+       }
 
-               _Nex_ExtResponseSystem_UpdateTo = strzone(_Nex_ExtResponseSystem_UpdateTo);
-
-               if(n >= 4)
-               {
-                       _Nex_ExtResponseSystem_BannedServers = strzone(argv(3));
-                       _Nex_ExtResponseSystem_BannedServersNeedsRefresh = 1;
-               }
+       if(un_promoted != "")
+       {
+               _Nex_ExtResponseSystem_PromotedServers = strzone(un_promoted);
+               _Nex_ExtResponseSystem_PromotedServersNeedsRefresh = 1;
+       }
 
-               if(n >= 5)
-               {
-                       if(cvar("menu_updatecheck_getpacks"))
-                       {
-                               _Nex_ExtResponseSystem_Packs = strzone(argv(4));
-                               _Nex_ExtResponseSystem_PacksStep = 1;
-                       }
-               }
+       if(un_recommended != "")
+       {
+               _Nex_ExtResponseSystem_RecommendedServers = strzone(un_recommended);
+               _Nex_ExtResponseSystem_RecommendedServersNeedsRefresh = 1;
        }
+
 }
 
 // END OF URI SYSTEM ////////////////////////////////////////////////////////
@@ -366,7 +419,7 @@ void updateCheck()
 
                        // for privacy, munge the start count a little
                        startcnt = floor((floor(startcnt / 10) + random()) * 10);
-                       uri = sprintf("http://www.xonotic.org/dl/checkupdate.txt?version=%s&cnt=%d", uri_escape(cvar_string("g_xonoticversion")), startcnt);
+                       uri = sprintf("http://www.xonotic.org/dl/checkupdate.txt?format=keys&version=%s&cnt=%d", uri_escape(cvar_string("g_xonoticversion")), startcnt);
 
 #ifdef CVAR_POPCON
                        float cvar_handle, popcon_handle;
index be13ee289b25607149d3e803621b1234eae0b6cc..3371dd8114637a90a4735b7204c7e59d87047e08 100644 (file)
@@ -45,3 +45,7 @@ void dialog_hudpanel_common_notoggle(entity me, string panelname);
 
 string _Nex_ExtResponseSystem_BannedServers;
 float _Nex_ExtResponseSystem_BannedServersNeedsRefresh;
+string _Nex_ExtResponseSystem_PromotedServers;
+float _Nex_ExtResponseSystem_PromotedServersNeedsRefresh;
+string _Nex_ExtResponseSystem_RecommendedServers;
+float _Nex_ExtResponseSystem_RecommendedServersNeedsRefresh;
index fac4314ca6e7b53c577b1182228f3ca612bc614e..cdd3592a789535a1eced4bb7589659c1afc4d02d 100644 (file)
@@ -167,7 +167,7 @@ void PutObserverInServer (void)
        MUTATOR_CALLHOOK(MakePlayerObserver);
 
        Portal_ClearAll(self);
-       
+
        if(self.alivetime)
        {
                if(!warmup_stage)
@@ -176,7 +176,7 @@ void PutObserverInServer (void)
        }
 
        if(self.vehicle)
-               vehicles_exit(VHEF_RELESE);         
+               vehicles_exit(VHEF_RELESE);
 
        WaypointSprite_PlayerDead();
 
@@ -198,7 +198,7 @@ void PutObserverInServer (void)
        accuracy_resend(self);
 
        self.spectatortime = time;
-       
+
        self.classname = "observer";
        self.iscreature = FALSE;
        self.teleportable = TELEPORT_SIMPLE;
@@ -558,7 +558,7 @@ void PutClientInServer (void)
 
                //stuffcmd(self, "chase_active 0");
                //stuffcmd(self, "set viewsize $tmpviewsize \n");
-               
+
                target_voicescript_clear(self);
 
                // reset fields the weapons may use
@@ -766,7 +766,7 @@ void ClientKill_Now()
            if(!self.killindicator_teamchange)
            {
             self.vehicle_health = -1;
-            Damage(self, self, self, 1 , DEATH_KILL, self.origin, '0 0 0');            
+            Damage(self, self, self, 1 , DEATH_KILL, self.origin, '0 0 0');
            }
        }
 
@@ -934,7 +934,7 @@ void ClientKill (void)
        if(gameover) return;
        if(self.player_blocked) return;
        if(self.freezetag_frozen) return;
-       
+
        ClientKill_TeamChange(0);
 }
 
@@ -1039,6 +1039,7 @@ void ClientConnect (void)
                player_count = 0;
        }
 
+        PlayerInfo_Basic(self);
        PlayerScore_Attach(self);
        ClientData_Attach();
        accuracy_init(self);
@@ -1277,7 +1278,7 @@ void ClientDisconnect (void)
 
        if(autocvar_sv_eventlog)
                GameLogEcho(strcat(":part:", ftos(self.playerid)));
-               
+
        Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_QUIT_DISCONNECT, self.netname);
 
        MUTATOR_CALLHOOK(ClientDisconnect);
@@ -1516,7 +1517,7 @@ void player_powerups (void)
                        self.superweapons_finished = 0;
                }
        }
-       
+
        if(autocvar_g_nodepthtestplayers)
                self.effects = self.effects | EF_NODEPTHTEST;
 
@@ -1730,7 +1731,7 @@ void SpectateCopy(entity spectatee) {
        setorigin(self, spectatee.origin);
        setsize(self, spectatee.mins, spectatee.maxs);
        SetZoomState(spectatee.zoomstate);
-    
+
     anticheat_spectatecopy(spectatee);
        self.hud = spectatee.hud;
        if(spectatee.vehicle)
@@ -1746,22 +1747,22 @@ void SpectateCopy(entity spectatee) {
         self.vehicle_reload2 = spectatee.vehicle_reload2;
 
         msg_entity = self;
-        
+
         WriteByte (MSG_ONE, SVC_SETVIEWANGLES);
             WriteAngle(MSG_ONE,  spectatee.v_angle_x);
             WriteAngle(MSG_ONE,  spectatee.v_angle_y);
             WriteAngle(MSG_ONE,  spectatee.v_angle_z);
 
         //WriteByte (MSG_ONE, SVC_SETVIEW);
-        //    WriteEntity(MSG_ONE, self);            
+        //    WriteEntity(MSG_ONE, self);
         //makevectors(spectatee.v_angle);
-        //setorigin(self, spectatee.origin - v_forward * 400 + v_up * 300);*/    
+        //setorigin(self, spectatee.origin - v_forward * 400 + v_up * 300);*/
     }
 }
 
 float SpectateUpdate() {
        if(!self.enemy)
-           return 0;           
+           return 0;
 
        if (self == self.enemy)
                return 0;
@@ -1820,13 +1821,13 @@ entity CA_SpectateNext(entity start) {
        if (start.team == self.team) {
                return start;
        }
-       
+
        other = start;
        // continue from current player
        while(other && other.team != self.team) {
                other = find(other, classname, "player");
        }
-       
+
        if (!other) {
                // restart from begining
                other = find(other, classname, "player");
@@ -1834,7 +1835,7 @@ entity CA_SpectateNext(entity start) {
                        other = find(other, classname, "player");
                }
        }
-       
+
        return other;
 }
 
@@ -2143,7 +2144,7 @@ void PlayerUseKey()
         vehicles_exit(VHEF_NORMAL);
         return;
        }
-       
+
        // a use key was pressed; call handlers
        MUTATOR_CALLHOOK(PlayerUseKey);
 }
@@ -2305,7 +2306,7 @@ void PlayerPreThink (void)
                                if(frametime)
                                        player_anim();
                                button_pressed = (self.BUTTON_ATCK || self.BUTTON_JUMP || self.BUTTON_ATCK2 || self.BUTTON_HOOK || self.BUTTON_USE);
-                               
+
                                if (self.deadflag == DEAD_DYING)
                                {
                                        if(self.respawn_flags & RESPAWN_FORCE)
@@ -2410,10 +2411,10 @@ void PlayerPreThink (void)
 
                if(frametime)
                        player_anim();
-               
+
                // secret status
                secrets_setstatus();
-               
+
                self.dmg_team = max(0, self.dmg_team - autocvar_g_teamdamage_resetspeed * frametime);
 
                //self.angles_y=self.v_angle_y + 90;   // temp
@@ -2573,7 +2574,7 @@ void PlayerPostThink (void)
                        return;         // intermission or finale
                GetPressedKeys();
        }
-       
+
 #ifdef TETRIS
        }
 #endif
index fe41a23fabc2f7585c3cef8a0d8bd9448b303226..93eff518f0c3cad372896bc98ebb1d22cc231df3 100644 (file)
@@ -55,7 +55,7 @@ float team1_score, team2_score, team3_score, team4_score;
 float maxclients;
 
 // flag set on worldspawn so that the code knows if it is dedicated or not
-float server_is_dedicated; 
+float server_is_dedicated;
 
 // Fields
 
@@ -475,7 +475,7 @@ void target_voicescript_clear(entity pl);
 .float target_random;
 .float trigger_reverse;
 
-// Nexball 
+// Nexball
 .entity ballcarried; // Also used for keepaway
 .float metertime;
 float g_nexball_meter_period;
@@ -516,8 +516,8 @@ string matchid;
 
 .float last_pickup;
 
-.float hit_time; 
-.float typehit_time; 
+.float hit_time;
+.float typehit_time;
 
 .float stat_leadlimit;
 
@@ -615,3 +615,12 @@ string modname;
 #define MISSILE_IS_CONFUSABLE(m) ((m.missile_flags & MIF_GUIDED_CONFUSABLE) ? TRUE : FALSE)
 #define MISSILE_IS_GUIDED(m) ((m.missile_flags & MIF_GUIDED_ALL) ? TRUE : FALSE)
 #define MISSILE_IS_TRACKING(m) ((m.missile_flags & MIF_GUIDED_TRACKING) ? TRUE : FALSE)
+
+
+////
+
+.entity player_stats;
+//.float playerid;
+.string playernick;
+.float elos;
+.float ranks;
index 0b5b42781229f0df535621e4b373a0e36302329a..d6c1cf1d6dd36e7163dd9c9eb3ce267f8ef3ca2d 100644 (file)
@@ -647,16 +647,16 @@ float want_weapon(string cvarprefix, entity weaponinfo, float allguns)
                d = 0; // weapon is set a few lines later
        else
                d = (i == WEP_LASER || i == WEP_SHOTGUN);
-               
+
        if(g_grappling_hook) // if possible, redirect off-hand hook to on-hand hook
                d |= (i == WEP_HOOK);
        if(weaponinfo.spawnflags & WEP_FLAG_MUTATORBLOCKED) // never default mutator blocked guns
                d = 0;
 
        var float t = cvar(strcat(cvarprefix, weaponinfo.netname));
-       
+
        //print(strcat("want_weapon: ", weaponinfo.netname, " - d: ", ftos(d), ", t: ", ftos(t), ". \n"));
-       
+
        // bit order in t:
        // 1: want or not
        // 2: is default?
@@ -903,7 +903,7 @@ void readlevelcvars(void)
        // load mutators
        #define CHECK_MUTATOR_ADD(mut_cvar,mut_name,dependence) \
                { if(cvar(mut_cvar) && dependence) { MUTATOR_ADD(mut_name); } }
-               
+
        CHECK_MUTATOR_ADD("g_dodging", mutator_dodging, 1);
        CHECK_MUTATOR_ADD("g_spawn_near_teammate", mutator_spawn_near_teammate, 1);
        CHECK_MUTATOR_ADD("g_physical_items", mutator_physical_items, 1);
@@ -924,9 +924,9 @@ void readlevelcvars(void)
        CHECK_MUTATOR_ADD("g_nades", mutator_nades, 1);
        CHECK_MUTATOR_ADD("g_sandbox", sandbox, 1);
        CHECK_MUTATOR_ADD("g_campcheck", mutator_campcheck, 1);
-       
+
        #undef CHECK_MUTATOR_ADD
-       
+
        if(cvar("sv_allow_fullbright"))
                serverflags |= SERVERFLAG_ALLOW_FULLBRIGHT;
 
@@ -945,7 +945,7 @@ void readlevelcvars(void)
     g_bugrigs_speed_ref = cvar("g_bugrigs_speed_ref");
     g_bugrigs_speed_pow = cvar("g_bugrigs_speed_pow");
     g_bugrigs_steer = cvar("g_bugrigs_steer");
-       
+
        g_minstagib = cvar("g_minstagib");
 
        sv_clones = cvar("sv_clones");
@@ -1814,7 +1814,7 @@ string uid2name(string myuid) {
                        db_put(ServerProgsDB, strcat("uid2name", myuid), "");
                }
        }
-       
+
        if(s == "")
                s = "^1Unregistered Player";
        return s;
diff --git a/qcsrc/server/playerstats.qc b/qcsrc/server/playerstats.qc
deleted file mode 100644 (file)
index 354b521..0000000
+++ /dev/null
@@ -1,432 +0,0 @@
-float playerstats_db;
-string teamstats_last;
-string playerstats_last;
-string events_last;
-.float playerstats_addedglobalinfo;
-.string playerstats_id;
-
-void PlayerStats_Init() // initiated before InitGameplayMode so that scores are added properly
-{
-       string uri;
-       playerstats_db = -1;
-       playerstats_waitforme = TRUE;
-       uri = autocvar_g_playerstats_uri;
-       if(uri == "")
-               return;
-       playerstats_db = db_create();
-       if(playerstats_db >= 0)
-               playerstats_waitforme = FALSE; // must wait for it at match end
-
-       serverflags |= SERVERFLAG_PLAYERSTATS;  
-
-       PlayerStats_AddEvent(PLAYERSTATS_ALIVETIME);
-       PlayerStats_AddEvent(PLAYERSTATS_AVGLATENCY);
-       PlayerStats_AddEvent(PLAYERSTATS_WINS);
-       PlayerStats_AddEvent(PLAYERSTATS_MATCHES);
-       PlayerStats_AddEvent(PLAYERSTATS_JOINS);
-       PlayerStats_AddEvent(PLAYERSTATS_SCOREBOARD_VALID);
-       PlayerStats_AddEvent(PLAYERSTATS_SCOREBOARD_POS);
-       PlayerStats_AddEvent(PLAYERSTATS_RANK);
-
-    // accuracy stats
-    entity w;
-    float i;
-    for(i = WEP_FIRST; i <= WEP_LAST; ++i)
-    {
-        w = get_weaponinfo(i);
-
-        PlayerStats_AddEvent(strcat("acc-", w.netname, "-hit"));
-        PlayerStats_AddEvent(strcat("acc-", w.netname, "-fired"));
-
-        PlayerStats_AddEvent(strcat("acc-", w.netname, "-cnt-hit"));
-        PlayerStats_AddEvent(strcat("acc-", w.netname, "-cnt-fired"));
-
-        PlayerStats_AddEvent(strcat("acc-", w.netname, "-frags"));
-    }
-
-       PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_3);
-       PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_5);
-       PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_10);
-       PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_15);
-       PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_20);
-       PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_25);
-       PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_30);
-       PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_BOTLIKE);
-       PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_FIRSTBLOOD);
-       PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_FIRSTVICTIM);
-}
-
-void PlayerStats_AddPlayer(entity e)
-{
-       string s;
-
-       if(playerstats_db < 0)
-               return;
-       if(e.playerstats_id)
-               return;
-
-       s = string_null;
-       if(e.crypto_idfp != "" && e.cvar_cl_allow_uidtracking == 1)
-               s = e.crypto_idfp;
-       else if(IS_BOT_CLIENT(e))
-               s = sprintf("bot#%g#%s", skill, e.cleanname);
-
-       if((s == "") || find(world, playerstats_id, s)) // already have one of the ID - next one can't be tracked then!
-       {
-               if(IS_BOT_CLIENT(e))
-                       s = sprintf("bot#%d", e.playerid);
-               else
-                       s = sprintf("player#%d", e.playerid);
-       }
-
-       e.playerstats_id = strzone(s);
-
-       string key;
-       key = sprintf("%s:*", e.playerstats_id);
-       
-       string p;
-       p = db_get(playerstats_db, key);
-       if(p == "")
-       {
-               if(playerstats_last)
-               {
-                       db_put(playerstats_db, key, playerstats_last);
-                       strunzone(playerstats_last);
-               }
-               else
-                       db_put(playerstats_db, key, "#");
-               playerstats_last = strzone(e.playerstats_id);
-       }
-}
-
-void PlayerStats_AddTeam(float t)
-{
-       if(playerstats_db < 0)
-               return;
-
-       string key;
-       key = sprintf("%d", t);
-       
-       string p;
-       p = db_get(playerstats_db, key);
-       if(p == "")
-       {
-               if(teamstats_last)
-               {
-                       db_put(playerstats_db, key, teamstats_last);
-                       strunzone(teamstats_last);
-               }
-               else
-                       db_put(playerstats_db, key, "#");
-               teamstats_last = strzone(key);
-       }
-}
-
-void PlayerStats_AddEvent(string event_id)
-{
-       if(playerstats_db < 0)
-               return;
-       
-       string key;
-       key = sprintf("*:%s", event_id);
-       
-       string p;
-       p = db_get(playerstats_db, key);
-       if(p == "")
-       {
-               if(events_last)
-               {
-                       db_put(playerstats_db, key, events_last);
-                       strunzone(events_last);
-               }
-               else
-                       db_put(playerstats_db, key, "#");
-               events_last = strzone(event_id);
-       }
-}
-
-float PlayerStats_Event(entity e, string event_id, float value)
-{
-       if((e.playerstats_id == "") || playerstats_db < 0)
-               return 0;
-       
-       string key;
-       float val;
-       key = sprintf("%s:%s", e.playerstats_id, event_id);
-       val = stof(db_get(playerstats_db, key));
-       val += value;
-       db_put(playerstats_db, key, ftos(val));
-       return val;
-}
-
-float PlayerStats_TeamScore(float t, string event_id, float value)
-{
-       if(playerstats_db < 0)
-               return 0;
-
-       string key;
-       float val;
-       key = sprintf("team#%d:%s", t, event_id);
-       val = stof(db_get(playerstats_db, key));
-       val += value;
-       db_put(playerstats_db, key, ftos(val));
-       return val;
-}
-
-/*
-       format spec:
-
-       A collection of lines of the format <key> SPACE <value> NEWLINE, where
-       <key> is always a single character.
-
-       The following keys are defined:
-
-       V: format version (always a fixed number) - this MUST be the first line!
-       #: comment (MUST be ignored by any parser)
-       R: release information on the server
-       T: time at which the game ended
-       G: game type
-       O: mod name (icon request) as in server browser
-       M: map name
-       I: match ID (see "matchid" in g_world.qc
-       S: "hostname" of the server
-       C: number of "unpure" cvar changes
-       U: UDP port number of the server
-       D: duration of the match
-       P: player ID of an existing player; this also sets the owner for all following "n", "e" and "t" lines (lower case!)
-       Q: team number of an existing team (format: team#NN); this also sets the owner for all following "e" lines (lower case!) 
-       n: nickname of the player (optional)
-       t: team ID
-       i: player index
-       e: followed by an event name, a space, and the event count/score
-               event names can be:
-                       alivetime: total playing time of the player
-                       avglatency: average network latency compounded throughout the match
-                       wins: number of games won (can only be set if matches is set)
-                       matches: number of matches played to the end (not aborted by map switch)
-                       joins: number of matches joined (always 1 unless player never played during the match)
-                       scoreboardvalid: set to 1 if the player was there at the end of the match
-                       total-<scoreboardname>: total score of that scoreboard item
-                       scoreboard-<scoreboardname>: end-of-game score of that scoreboard item (can differ in non-team games)
-                       achievement-<achievementname>: achievement counters (their "count" is usually 1 if nonzero at all)
-                       kills-<index>: number of kills against the indexed player
-                       rank <number>: rank of player
-                       acc-<weapon netname>-hit: total damage dealt
-                       acc-<weapon netname>-fired: total damage that all fired projectiles *could* have dealt
-                       acc-<weapon netname>-cnt-hit: amount of shots that actually hit
-                       acc-<weapon netname>-cnt-fired: amount of fired shots
-                       acc-<weapon netname>-frags: amount of frags dealt by weapon
-
-       Response format (not used yet): see https://gist.github.com/4284222
-*/
-
-void PlayerStats_ready(entity fh, entity pass, float status)
-{
-       string t, tn;
-       string p, pn;
-       string e, en;
-       string nn, tt;
-       string s;
-
-       switch(status)
-       {
-               case URL_READY_CANWRITE:
-                       url_fputs(fh, "V 7\n");
-#ifdef WATERMARK
-                       url_fputs(fh, sprintf("R %s\n", WATERMARK));
-#endif
-                       url_fputs(fh, sprintf("T %s.%06d\n", strftime(FALSE, "%s"), floor(random() * 1000000)));
-                       url_fputs(fh, sprintf("G %s\n", GetGametype()));
-                       url_fputs(fh, sprintf("O %s\n", modname));
-                       url_fputs(fh, sprintf("M %s\n", GetMapname()));
-                       url_fputs(fh, sprintf("I %s\n", matchid));
-                       url_fputs(fh, sprintf("S %s\n", cvar_string("hostname")));
-                       url_fputs(fh, sprintf("C %d\n", cvar_purechanges_count));
-                       url_fputs(fh, sprintf("U %d\n", cvar("port")));
-                       url_fputs(fh, sprintf("D %f\n", max(0, time - game_starttime)));
-                       if(teamplay)
-                       {
-                               for(t = teamstats_last; (tn = db_get(playerstats_db, sprintf("%d", stof(t)))) != ""; t = tn)
-                               {
-                                       url_fputs(fh, sprintf("Q team#%s\n", t));
-                                       for(e = events_last; (en = db_get(playerstats_db, sprintf("*:%s", e))) != ""; e = en)
-                                       {
-                                               float v;
-                                               v = stof(db_get(playerstats_db, sprintf("team#%d:%s", stof(t), e)));
-                                               if(v != 0)
-                                                       url_fputs(fh, sprintf("e %s %g\n", e, v));
-                                       }
-                               }
-                       }
-                       for(p = playerstats_last; (pn = db_get(playerstats_db, sprintf("%s:*", p))) != ""; p = pn)
-                       {
-                               url_fputs(fh, sprintf("P %s\n", p));
-                               nn = db_get(playerstats_db, sprintf("%s:_playerid", p));
-                               if(nn != "")
-                                       url_fputs(fh, sprintf("i %s\n", nn));
-                               nn = db_get(playerstats_db, sprintf("%s:_netname", p));
-                               if(nn != "")
-                                       url_fputs(fh, sprintf("n %s\n", nn));
-                               if(teamplay)
-                               {
-                                       tt = db_get(playerstats_db, sprintf("%s:_team", p));
-                                       url_fputs(fh, sprintf("t %s\n", tt));
-                               }
-                               for(e = events_last; (en = db_get(playerstats_db, sprintf("*:%s", e))) != ""; e = en)
-                               {
-                                       float v;
-                                       v = stof(db_get(playerstats_db, sprintf("%s:%s", p, e)));
-                                       if(v != 0)
-                                               url_fputs(fh, sprintf("e %s %g\n", e, v));
-                               }
-                       }
-                       url_fputs(fh, "\n");
-                       url_fclose(fh);
-                       break;
-               case URL_READY_CANREAD:
-                       // url_fclose is processing, we got a response for writing the data
-                       // this must come from HTTP
-                       print("Got response from player stats server:\n");
-                       while((s = url_fgets(fh)))
-                               print("  ", s, "\n");
-                       print("End of response.\n");
-                       url_fclose(fh);
-                       break;
-               case URL_READY_CLOSED:
-                       // url_fclose has finished
-                       print("Player stats written\n");
-                       playerstats_waitforme = TRUE;
-                       db_close(playerstats_db);
-                       playerstats_db = -1;
-                       break;
-               case URL_READY_ERROR:
-               default:
-                       print("Player stats writing failed: ", ftos(status), "\n");
-                       playerstats_waitforme = TRUE;
-                       if(playerstats_db >= 0)
-                       {
-                               db_close(playerstats_db);
-                               playerstats_db = -1;
-                       }
-                       break;
-       }
-}
-
-//#NO AUTOCVARS START
-void PlayerStats_Shutdown()
-{
-       string uri;
-
-       if(playerstats_db < 0)
-               return;
-
-       uri = autocvar_g_playerstats_uri;
-       if(uri != "")
-       {
-               playerstats_waitforme = FALSE;
-               url_multi_fopen(uri, FILE_APPEND, PlayerStats_ready, world);
-       }
-       else
-       {
-               playerstats_waitforme = TRUE;
-               db_close(playerstats_db);
-               playerstats_db = -1;
-       }
-}
-//#NO AUTOCVARS END
-
-void PlayerStats_Accuracy(entity p)
-{
-    entity a, w;
-    a = p.accuracy;
-    float i;
-
-    for(i = WEP_FIRST; i <= WEP_LAST; ++i)
-    {
-        w = get_weaponinfo(i);
-
-        PlayerStats_Event(p, strcat("acc-", w.netname, "-hit"), a.(accuracy_hit[i-1]));
-        PlayerStats_Event(p, strcat("acc-", w.netname, "-fired"), a.(accuracy_fired[i-1]));
-
-        PlayerStats_Event(p, strcat("acc-", w.netname, "-cnt-hit"), a.(accuracy_cnt_hit[i-1]));
-        PlayerStats_Event(p, strcat("acc-", w.netname, "-cnt-fired"), a.(accuracy_cnt_fired[i-1]));
-
-        PlayerStats_Event(p, strcat("acc-", w.netname, "-frags"), a.(accuracy_frags[i-1]));
-    }
-    //backtrace(strcat("adding player stat accuracy for ", p.netname, ".\n"));
-}
-
-void PlayerStats_AddGlobalInfo(entity p)
-{
-       if(playerstats_db < 0)
-               return;
-       if((p.playerstats_id == "") || playerstats_db < 0)
-               return;
-       p.playerstats_addedglobalinfo = TRUE;
-
-       // add global info!
-       if(p.alivetime)
-       {
-               PlayerStats_Event(p, PLAYERSTATS_ALIVETIME, time - p.alivetime);
-               p.alivetime = 0;
-       }
-
-       db_put(playerstats_db, sprintf("%s:_playerid", p.playerstats_id), ftos(p.playerid));
-
-       if(p.cvar_cl_allow_uid2name == 1 || IS_BOT_CLIENT(p))
-               db_put(playerstats_db, sprintf("%s:_netname", p.playerstats_id), p.netname);
-
-       if(teamplay)
-               db_put(playerstats_db, sprintf("%s:_team", p.playerstats_id), ftos(p.team));
-
-       if(stof(db_get(playerstats_db, sprintf("%d:%s", p.playerstats_id, PLAYERSTATS_ALIVETIME))) > 0)
-               PlayerStats_Event(p, PLAYERSTATS_JOINS, 1);
-
-       PlayerStats_Accuracy(p);
-
-       if(IS_REAL_CLIENT(p))
-       {
-               if(p.latency_cnt)
-               {
-                       float latency = (p.latency_sum / p.latency_cnt);
-                       if(latency) { PlayerStats_Event(p, PLAYERSTATS_AVGLATENCY, latency); }
-               }
-       }
-
-       strunzone(p.playerstats_id);
-       p.playerstats_id = string_null;
-}
-
-.float scoreboard_pos;
-void PlayerStats_EndMatch(float finished)
-{
-       entity p;
-       PlayerScore_Sort(score_dummyfield, 0, 0, 0);
-       PlayerScore_Sort(scoreboard_pos, 1, 1, 1);
-       if(teamplay)
-               PlayerScore_TeamStats();
-       FOR_EACH_CLIENT(p)
-       {
-               // add personal score rank
-               PlayerStats_Event(p, PLAYERSTATS_RANK, p.score_dummyfield);
-
-               if(!p.scoreboard_pos)
-                       continue;
-
-               // scoreboard is valid!
-               PlayerStats_Event(p, PLAYERSTATS_SCOREBOARD_VALID, 1);
-
-               // add scoreboard position
-               PlayerStats_Event(p, PLAYERSTATS_SCOREBOARD_POS, p.scoreboard_pos);
-
-               // add scoreboard data
-               PlayerScore_PlayerStats(p);
-
-               // if the match ended normally, add winning info
-               if(finished)
-               {
-                       PlayerStats_Event(p, PLAYERSTATS_WINS, p.winning);
-                       PlayerStats_Event(p, PLAYERSTATS_MATCHES, 1);
-               }
-       }
-}
diff --git a/qcsrc/server/playerstats.qh b/qcsrc/server/playerstats.qh
deleted file mode 100644 (file)
index b950377..0000000
+++ /dev/null
@@ -1,53 +0,0 @@
-// time the player was alive and kicking
-const string PLAYERSTATS_ALIVETIME  = "alivetime";
-const string PLAYERSTATS_AVGLATENCY = "avglatency";
-const string PLAYERSTATS_WINS = "wins";
-const string PLAYERSTATS_MATCHES = "matches";
-const string PLAYERSTATS_JOINS = "joins";
-const string PLAYERSTATS_SCOREBOARD_VALID = "scoreboardvalid";
-const string PLAYERSTATS_RANK = "rank";
-const string PLAYERSTATS_SCOREBOARD_POS = "scoreboardpos";
-
-const string PLAYERSTATS_TOTAL = "total-";
-const string PLAYERSTATS_SCOREBOARD = "scoreboard-";
-
-const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_3 = "achievement-kill-spree-3";
-const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_5 = "achievement-kill-spree-5";
-const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_10 = "achievement-kill-spree-10";
-const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_15 = "achievement-kill-spree-15";
-const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_20 = "achievement-kill-spree-20";
-const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_25 = "achievement-kill-spree-25";
-const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_30 = "achievement-kill-spree-30";
-const string PLAYERSTATS_ACHIEVEMENT_BOTLIKE = "achievement-botlike";
-const string PLAYERSTATS_ACHIEVEMENT_FIRSTBLOOD = "achievement-firstblood";
-const string PLAYERSTATS_ACHIEVEMENT_FIRSTVICTIM = "achievement-firstvictim";
-
-// delay map switch until this is set
-float playerstats_waitforme;
-
-// call at initialization
-void PlayerStats_Init();
-
-// add a new player
-void PlayerStats_AddPlayer(entity e);
-
-// add a new team
-void PlayerStats_AddTeam(float t);
-
-// add a new event
-void PlayerStats_AddEvent(string event_id);
-
-// call on each event to track, or at player disconnect OR match end for "global stuff"
-float PlayerStats_Event(entity e, string event_id, float value);
-
-// add a team score
-float PlayerStats_TeamScore(float t, string event_id, float value);
-
-// call at game over
-void PlayerStats_Shutdown(); // send stats to the server
-
-// call this whenever a player leaves
-void PlayerStats_AddGlobalInfo(entity p);
-
-// call this at the end of the match
-void PlayerStats_EndMatch(float finished);
index e9e9a4b8c89e3fdfce2209e264df815a634b16d2..2e42a3c4bdfbbe37f3b5cd8779e6ecb36133de47 100644 (file)
@@ -43,7 +43,7 @@ mutators/gamemode_ctf.qh
 mutators/gamemode_domination.qh
 mutators/gamemode_keyhunt.qh // TODO fix this
 mutators/gamemode_keepaway.qh
-mutators/gamemode_nexball.qh 
+mutators/gamemode_nexball.qh
 mutators/gamemode_lms.qh
 mutators/mutator_dodging.qh
 mutators/mutator_nades.qh
@@ -73,7 +73,7 @@ csqceffects.qc
 
 anticheat.qh
 cheats.qh
-playerstats.qh
+../common/playerstats.qh
 
 portals.qh
 
@@ -220,7 +220,7 @@ playerdemo.qc
 
 anticheat.qc
 cheats.qc
-playerstats.qc
+../common/playerstats.qc
 
 round_handler.qc