]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/history - qcsrc/common/gamemodes/sv_rules.qc
Merge branch 'master' into Mario/status_effects_extended
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / gamemodes / sv_rules.qc
2021-05-15 terencehillMerge branch '2259-ca-uses-lms-start-values' into ...
2021-04-21 terencehillMerge branch 'master' into terencehill/freezetag_updates
2021-03-18 Rudolf PolzerMerge branch '2546-whitelist-g_ca_spectate_enemies...
2021-03-14 terencehillMerge branch 'terencehill/less_entities'
2021-03-10 terencehillMerge branch 'master' into terencehill/less_entities
2020-10-18 MarioMerge branch 'master' into terencehill/scoreboard_item_...
2020-10-18 MarioMerge branch 'bones_was_here/csprogs' into 'master'
2020-10-07 terencehillMerge branch 'master' into terencehill/ft_autorevive_pr...
2020-09-11 MarioMerge branch 'martin-t/jump' into 'master'
2020-08-07 JuhuMerge branch 'master' into Juhu/strafehud
2020-08-03 MarioMerge branch 'terencehill/cl_forceplayercolors_3' into...
2020-08-02 MarioSome more defs.qh cleanup, update gameplay hash (again)
2019-08-11 terencehillMerge branch 'master' into terencehill/less_entities
2019-07-28 terencehillSpawn g_team_entities only if teamplay is enabled
2018-02-18 terencehillMerge branch 'master' into TimePath/scrollpanel
2018-01-31 terencehillMerge branch 'master' into terencehill/accuracy_shotgun
2017-09-03 LybertaMerge branch 'master' into Lyberta/KillSound
2017-08-30 Martin TaibrMerge branch 'master' into matthiaskrgr/nadecountdown_n...
2017-08-29 terencehillMerge branch 'master' into terencehill/bot_waypoints
2017-08-29 LybertaMerge branch 'master' into Lyberta/StandaloneOverkillWe...
2017-08-27 LybertaMerged master into Lyberta/TeamplayFixes_.
2017-08-27 LybertaMerge branch 'master' into Lyberta/RandomStartWeapons
2017-08-27 Martin TaibrMerge branch 'martin-t/okc' into martin-t/okc2
2017-08-27 Martin TaibrMerge branch 'master' into martin-t/okc
2017-08-27 MarioMerge branch 'master' into Mario/target_teleporter_v2
2017-08-27 MarioMerge branch 'master' into Lyberta/GivePlayerAmmo
2017-08-27 TimePathMerge branch 'TimePath/gamerules' into 'master'
2017-08-27 TimePathGameRules: encapsulate scoring
2017-08-27 TimePathGameRules: encapsulate player 'VIP' status
2017-08-27 TimePathGameRules: make `GameRules_teams(true)` imply `have_tea...
2017-08-27 TimePathRefactor game rules