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Remove monster config system to fix compile
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2013-10-24 MarioRemove monster config system to fix compile
2013-10-18 MarioChange invasion short name to inv
2013-10-18 MarioMerge branch 'master' into Mario/monsters
2013-10-18 Rudolf PolzerSimpler function accumulation. Thanks, graphitemaster.
2013-10-14 Rudolf Polzerfix typo
2013-10-13 MarioUse an effect for mage shield
2013-10-13 MarioReset spider slowness on respawn
2013-10-13 MarioAttempt to fix mage teleporting behind walls
2013-10-12 MarioAlso apply slowness to monsters
2013-10-12 MarioFix shambler lightning bolt client prediction
2013-10-12 MarioReplace spider attacks with a slowness effect
2013-10-12 MarioDelay shambler attacks separately so they're not spammed
2013-10-12 MarioReplace shambler attacks
2013-10-12 MarioUse shield if enemy is too close
2013-10-12 MarioMage randomly teleports behind the enemy
2013-10-12 MarioIncrease monster idle sound delay & copy generic monste...
2013-10-12 MarioFix team colors
2013-10-12 MarioNew skill based damage calculation by Melanosuchus
2013-10-12 MarioColorize monsters based on skill
2013-10-12 MarioAttempt to improve monster skill based damage calculation
2013-10-12 MarioRemove disabled monsters (they don't fit very well...
2013-10-12 MarioBegin working on a new mage attack
2013-10-12 MarioCache monster list reply like map list & allow spawning...
2013-10-12 MarioDisable extra monsters
2013-10-12 MarioClean up monster death counter checks
2013-10-12 MarioMerge branch 'master' into Mario/monsters
2013-10-11 Rudolf PolzerMerge remote-tracking branch 'origin/mirceakitsune...
2013-10-11 Rudolf PolzerMerge remote-tracking branch 'origin/mrbougo/quickfix...
2013-10-03 Rudolf Polzerfix eval and when commands. Now this works:
2013-10-02 MarioUse a new function for movement
2013-10-02 MarioRemove old unused movelib functions
2013-10-02 MarioMerge branch 'master' into Mario/monsters
2013-10-01 Rudolf Polzeran eval toy for the RPN hackers. RPN probably is turing...
2013-10-01 MarioMerge branch 'master' into Mario/monsters
2013-10-01 MarioFix monster model scales again
2013-10-01 MarioProperly network scale
2013-10-01 MarioAlso network scale for old monster models
2013-10-01 Rudolf PolzerMake Samual's horribilificabilitudinitatibus system...
2013-10-01 Rudolf PolzerWe can't use YO_DAWG_CPP any more.
2013-09-30 MarioFix slime not disappearing when it explodes & ultra...
2013-09-30 MarioUpdate health while frozen & fix monster count not...
2013-09-30 MarioUse the generic CSQC models implementation for client...
2013-09-29 Rudolf PolzerMerge branch 'divVerent/desktopfullscreen'
2013-09-28 MarioDon't reduce owner's monster count if the monster can...
2013-09-28 MarioMerge branch 'master' into Mario/monsters
2013-09-24 Rudolf PolzerAdd a command to convert -nosRGB to -sRGB skyboxes...
2013-09-24 Rudolf PolzerRPN: more accuracy; add sRGB conversion macros.
2013-09-24 Rudolf Polzer11 more rpn functions. Enjoy!
2013-09-23 Rudolf PolzerMerge remote-tracking branch 'origin/divVerent/noautoma...
2013-09-18 Rudolf PolzerMore cleanup.
2013-09-17 Rudolf PolzerMerge branch 'master' into divVerent/desktopfullscreen
2013-09-16 Rudolf PolzerFix water damage (ignore armor when drowning).
2013-09-15 MarioAlways gib monster if killed by mobkill command
2013-09-15 MarioRemove monster accuracy check (monsters no longer use...
2013-09-15 MarioFix frozen monsters falling into the floor
2013-09-15 MarioAdd monster lifetime support, use target center rather...
2013-09-15 MarioMerge branch 'master' into Mario/monsters
2013-09-14 Samual LenksMerge remote-tracking branch 'origin/debugger/dualscree...
2013-09-14 Samual LenksMerge remote-tracking branch 'origin/Mario/yet_another_...
2013-09-14 Samual LenksMerge remote-tracking branch 'origin/samual/team_macros'
2013-09-14 Samual LenksMake some nice macros for team comparisons
2013-09-13 Rudolf PolzerIntegrate with Transifex.
2013-09-12 Samual LenksMerge remote-tracking branch 'origin/samual/notificatio...
2013-09-12 Samual LenksMerge remote-tracking branch 'origin/master' into samua...
2013-09-12 Rudolf PolzerMerge remote-tracking branch 'origin/divVerent/merged...
2013-09-05 MarioDon't reduce owner's monster count if the monster is...
2013-09-04 DebuggerMerge branch 'master' into debugger/tdm_netscore
2013-09-04 MarioMerge branch 'master' into Mario/monsters
2013-09-04 MarioAdd a check just incase the mutator deletes the item...
2013-09-04 MarioUse a hack to remove dropped items on pickup
2013-09-04 MarioFix monster waypoint drawing at spawn-point after monst...
2013-09-02 MarioRemove old monster sound system
2013-09-02 MarioDon't block if enemy health is lower than 10
2013-09-02 MarioBlock 90% of all damage (will make it configurable...
2013-09-02 MarioZombie has a random chance at melee range to block...
2013-09-02 MarioRemove scale modifiers again (still broken)
2013-09-02 MarioChange scale if monster is a mini-boss
2013-09-02 MarioDon't switch to trace entity (causes issues in modes...
2013-09-02 MarioMore whitespace
2013-09-02 MarioWhitespace
2013-09-02 MarioFix monsters always using infront
2013-09-02 MarioUse normal think delay while dead
2013-09-02 MarioLower enemy check delay so the monster isn't sitting...
2013-09-01 MarioPrecache in the correct VM
2013-09-01 MarioPrecache some models/sounds
2013-09-01 MarioBegin adding a new sounds system for monsters (based...
2013-09-01 MarioDon't spam movetype if fish wasn't drowning
2013-09-01 MarioClean up monster armor code
2013-09-01 MarioChange miniboss spawnflag value to original Quake value
2013-09-01 MarioOnly set z axis target if the flying monster has vertic...
2013-09-01 MarioRemove more tower defense code
2013-09-01 MarioDisallow changing scale
2013-09-01 MarioDisallow changing monster's name
2013-09-01 MarioAdd a spawnflag to only attack targets infront of the...
2013-09-01 MarioRemove CSQC generator/controlpoint linking (monster...
2013-09-01 MarioLink control points as well
2013-09-01 MarioAdd monster support to the menu (may be used for a...
2013-08-31 MarioAdd a flag to make flying monsters not fly up or down
2013-08-31 MarioClean up monster_use function a little
2013-08-31 MarioAdd a few more checks to lower bandwidth usage
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