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xonotic/xonotic-data.pk3dir.git
6 years agoBot AI: if a goal is unreachable, make it not selectable as new goal for a few seconds
terencehill [Mon, 20 Nov 2017 15:10:06 +0000 (16:10 +0100)]
Bot AI: if a goal is unreachable, make it not selectable as new goal for a few seconds

6 years agoBot AI: improve conditions for deciding whether bot can directly chase a player or...
terencehill [Sat, 18 Nov 2017 17:37:03 +0000 (18:37 +0100)]
Bot AI: improve conditions for deciding whether bot can directly chase a player or not. While chasing a player try to to keep waypoint route as long as possible, as it is safer and faster (bot can bunnyhop)

6 years agoCheck distance of the goal from the previous waypoint but 2 before removing nearest...
terencehill [Wed, 15 Nov 2017 23:44:13 +0000 (00:44 +0100)]
Check distance of the goal from the previous waypoint but 2 before removing nearest waypoint of a dynamic goal from the route

6 years agoFix bug in nearest waypoint search I introduced in 01376c61cd
terencehill [Mon, 13 Nov 2017 19:15:35 +0000 (20:15 +0100)]
Fix bug in nearest waypoint search I introduced in 01376c61cd

6 years agoBot AI: check if path is walkable while chasing a player
terencehill [Fri, 10 Nov 2017 14:47:36 +0000 (15:47 +0100)]
Bot AI: check if path is walkable while chasing a player

6 years agoBot AI: if bot is closer to player than next waypoint clear route and directly chase...
terencehill [Fri, 10 Nov 2017 12:48:03 +0000 (13:48 +0100)]
Bot AI: if bot is closer to player than next waypoint clear route and directly chase the player

6 years agoBot AI: allow to find nearest waypoint of players in the air so that they can be...
terencehill [Fri, 10 Nov 2017 09:51:51 +0000 (10:51 +0100)]
Bot AI: allow to find nearest waypoint of players in the air so that they can be found when bot starts a goal search

6 years agoMake work chasing of players in the air when bot ends up under the chased player
terencehill [Fri, 10 Nov 2017 09:34:55 +0000 (10:34 +0100)]
Make work chasing of players in the air when bot ends up under the chased player

6 years agoBot AI: allow bots to chase players in the air by adjusting tracewalk destination...
terencehill [Thu, 9 Nov 2017 08:32:57 +0000 (09:32 +0100)]
Bot AI: allow bots to chase players in the air by adjusting tracewalk destination point; while at it turn 3 long macros into functions

6 years agoBot AI: fix bots using waypoints to reach a player when they could go straight to...
terencehill [Sun, 5 Nov 2017 10:39:06 +0000 (11:39 +0100)]
Bot AI: fix bots using waypoints to reach a player when they could go straight to him by adjusting tracewalk destination point. Revert workaround introduced in 7d9d2113 as it's no longer needed

6 years agoWhen setting a goal as dynamic, delay nearest waypoint finding if it already exists
terencehill [Fri, 3 Nov 2017 14:50:32 +0000 (15:50 +0100)]
When setting a goal as dynamic, delay nearest waypoint finding if it already exists

6 years agoImplement goal removal when bot returns the flag in a cleaner way
terencehill [Fri, 3 Nov 2017 14:41:02 +0000 (15:41 +0100)]
Implement goal removal when bot returns the flag in a cleaner way

6 years agoBot AI: when assigning a bot frame to find a new goal prioritize bots that have just...
terencehill [Thu, 2 Nov 2017 22:17:38 +0000 (23:17 +0100)]
Bot AI: when assigning a bot frame to find a new goal prioritize bots that have just reached a goal, so that they are more responsive especially when there are many bots and they get an item in a dangerous place (e.g. mortar in Dance). Delay goal removal for bots that see an item already taken by someone else so they have a lower priority; it also helps to find a new goal more efficiently in case they touch a waypoint

6 years agoDon't assign needlessly a frame to find a new goal to dead or frozen bots as they...
terencehill [Thu, 2 Nov 2017 17:10:08 +0000 (18:10 +0100)]
Don't assign needlessly a frame to find a new goal to dead or frozen bots as they won't make use of it anyway, making the other bots a bit more responsive

6 years agoClear current bot route as soon as bot dies or gets frozen
terencehill [Thu, 2 Nov 2017 16:58:58 +0000 (17:58 +0100)]
Clear current bot route as soon as bot dies or gets frozen

6 years agoBot AI: fix bots sometimes going back and forth between a waypoint and a frozen teamm...
terencehill [Thu, 2 Nov 2017 16:56:31 +0000 (17:56 +0100)]
Bot AI: fix bots sometimes going back and forth between a waypoint and a frozen teammate instead of sticking to him to revive him

6 years agoBot AI: implement goal locking for goals that require bot to stand on the goal's...
terencehill [Tue, 31 Oct 2017 18:09:24 +0000 (19:09 +0100)]
Bot AI: implement goal locking for goals that require bot to stand on the goal's position, currently used in CTF when bot heads to his own base trying to capture flag; it fixes bot wasting a lot of CPU cycles trying to find a new goal every frame if it reaches his own base and his own flag is stolen

6 years agoBot AI: don't rate again items already rated with a higher ratingscale (currently...
terencehill [Sun, 29 Oct 2017 17:30:00 +0000 (18:30 +0100)]
Bot AI: don't rate again items already rated with a higher ratingscale (currently bots playing certain CTF roles rate items twice with different rating scale and range)

6 years agoAssume nearest waypoint of a bot is its current goal waypoint (good as feature but...
terencehill [Sat, 28 Oct 2017 22:47:34 +0000 (00:47 +0200)]
Assume nearest waypoint of a bot is its current goal waypoint (good as feature but also as optimization)

6 years agoBot AI: don't rate enemies running too fast for chasing them
terencehill [Sat, 28 Oct 2017 17:06:16 +0000 (19:06 +0200)]
Bot AI: don't rate enemies running too fast for chasing them

6 years agoFix cost of travel from jumppad to item
terencehill [Fri, 27 Oct 2017 19:10:57 +0000 (21:10 +0200)]
Fix cost of travel from jumppad to item

6 years agoMake bot head to the jumppad destination once it reaches the goal item
terencehill [Fri, 27 Oct 2017 18:04:26 +0000 (20:04 +0200)]
Make bot head to the jumppad destination once it reaches the goal item

6 years agoBot AI: make bots aware of items that can be reached by a standard jumppad trajectory...
terencehill [Mon, 23 Oct 2017 12:58:51 +0000 (14:58 +0200)]
Bot AI: make bots aware of items that can be reached by a standard jumppad trajectory (e.g. Boil's mega armor)

6 years agoMerge branch 'terencehill/bot_waypoints' into terencehill/bot_ai
terencehill [Tue, 17 Oct 2017 23:24:18 +0000 (01:24 +0200)]
Merge branch 'terencehill/bot_waypoints' into terencehill/bot_ai

6 years agoIncrease tracewalk destination height to include player's height; it fixes bots not...
terencehill [Tue, 17 Oct 2017 00:22:11 +0000 (02:22 +0200)]
Increase tracewalk destination height to include player's height; it fixes bots not being able to reach items and jumppads too high above their head

6 years agoMerge branch 'master' into terencehill/bot_waypoints
terencehill [Tue, 17 Oct 2017 00:05:53 +0000 (02:05 +0200)]
Merge branch 'master' into terencehill/bot_waypoints

6 years agoFix event log reporting a name change event on connect
terencehill [Sun, 15 Oct 2017 11:11:20 +0000 (13:11 +0200)]
Fix event log reporting a name change event on connect

6 years agoRevert previous "fix" (didn't work)
Mario [Sun, 15 Oct 2017 07:24:15 +0000 (17:24 +1000)]
Revert previous "fix" (didn't work)

6 years agoRemove useless label
terencehill [Fri, 13 Oct 2017 21:10:31 +0000 (23:10 +0200)]
Remove useless label

6 years agoAdd missing indentation
terencehill [Fri, 13 Oct 2017 21:09:27 +0000 (23:09 +0200)]
Add missing indentation

6 years agoOops, fix rocketjump damage check
terencehill [Fri, 13 Oct 2017 20:59:58 +0000 (22:59 +0200)]
Oops, fix rocketjump damage check

6 years agoMove netname_previous out of ClientState (possible fix for IRC bots showing a name...
Mario [Fri, 13 Oct 2017 01:29:50 +0000 (11:29 +1000)]
Move netname_previous out of ClientState (possible fix for IRC bots showing a name change every match)

6 years agoBot AI: don't leave item to teammate if bot is closer than him and really close to...
terencehill [Thu, 12 Oct 2017 13:43:11 +0000 (15:43 +0200)]
Bot AI: don't leave item to teammate if bot is closer than him and really close to the item

6 years agoOptimize code by avoiding vlen calls
terencehill [Thu, 12 Oct 2017 12:39:42 +0000 (14:39 +0200)]
Optimize code by avoiding vlen calls

6 years agoBot AI: also check if the goal item can be left to teammates while going to it
terencehill [Thu, 12 Oct 2017 11:52:47 +0000 (13:52 +0200)]
Bot AI: also check if the goal item can be left to teammates while going to it

6 years agoFilter the target fields in spawnfuncs too, fixes CTS checkpoint waypoints
Mario [Thu, 12 Oct 2017 10:33:38 +0000 (20:33 +1000)]
Filter the target fields in spawnfuncs too, fixes CTS checkpoint waypoints

6 years agoBot AI: also leave powerup to teammates closer to it
terencehill [Wed, 11 Oct 2017 18:02:25 +0000 (20:02 +0200)]
Bot AI: also leave powerup to teammates closer to it

6 years agoBot AI: Fix buggy algorithm for deciding whether to leave an item to a human teammate...
terencehill [Wed, 11 Oct 2017 17:39:48 +0000 (19:39 +0200)]
Bot AI: Fix buggy algorithm for deciding whether to leave an item to a human teammate or not

6 years agoCheck for invisible name only when player name changes
terencehill [Tue, 10 Oct 2017 20:01:06 +0000 (22:01 +0200)]
Check for invisible name only when player name changes

6 years agoInvisible name check: detect all utf8 space characters
terencehill [Tue, 10 Oct 2017 19:56:23 +0000 (21:56 +0200)]
Invisible name check: detect all utf8 space characters

6 years agoIS_REAL_CLIENT here too
terencehill [Tue, 10 Oct 2017 19:49:28 +0000 (21:49 +0200)]
IS_REAL_CLIENT here too

6 years agoMerge branch 'matthiaskrgr/nadecountdown_nopicmip' into 'master'
Mario [Tue, 10 Oct 2017 07:16:27 +0000 (07:16 +0000)]
Merge branch 'matthiaskrgr/nadecountdown_nopicmip' into 'master'

shaders: mark nade countdown texture with nopicmip keyword

See merge request xonotic/xonotic-data.pk3dir!465

6 years agoActivate targets with the correct activator/trigger when a door is opening (possible...
Mario [Tue, 10 Oct 2017 06:02:05 +0000 (16:02 +1000)]
Activate targets with the correct activator/trigger when a door is opening (possible fix for some very oddly handled CTS maps)

6 years agoMove some code from havocbot_goalrating_items to a new function
terencehill [Sat, 7 Oct 2017 14:24:18 +0000 (16:24 +0200)]
Move some code from havocbot_goalrating_items to a new function

6 years agoUpdate common.pot
Mirio [Mon, 2 Oct 2017 14:09:20 +0000 (14:09 +0000)]
Update common.pot

6 years agoMerge branch 'typofix' into 'master'
Mirio [Mon, 2 Oct 2017 14:06:49 +0000 (14:06 +0000)]
Merge branch 'typofix' into 'master'

someone got too close _to_ someones rocket

See merge request xonotic/xonotic-data.pk3dir!500

6 years agosomeone got to close _to_ someones rocket 500/head
Amadeusz Sławiński [Mon, 2 Oct 2017 12:52:27 +0000 (12:52 +0000)]
someone got to close _to_ someones rocket

6 years agoMerge branch 'Lyberta/GenmodFix' into 'master'
TimePath [Sat, 30 Sep 2017 04:31:20 +0000 (04:31 +0000)]
Merge branch 'Lyberta/GenmodFix' into 'master'

Fixed genmod.sh

See merge request xonotic/xonotic-data.pk3dir!498

6 years agoBot AI: add some randomness when trying to shorten path, it should help on certain...
terencehill [Thu, 28 Sep 2017 13:03:34 +0000 (15:03 +0200)]
Bot AI: add some randomness when trying to shorten path, it should help on certain hard paths with climbs and tight corners

6 years agoFixed genmod.sh 498/head
Lyberta [Thu, 28 Sep 2017 06:49:16 +0000 (09:49 +0300)]
Fixed genmod.sh

6 years agoRemove a redundant check
terencehill [Thu, 28 Sep 2017 00:02:46 +0000 (02:02 +0200)]
Remove a redundant check

6 years agoFix goal distance check not working when bot finds an obstruction above current goal
terencehill [Tue, 26 Sep 2017 14:30:43 +0000 (16:30 +0200)]
Fix goal distance check not working when bot finds an obstruction above current goal

6 years agoFix links from waypoints to items getting tested in the wrong direction before adding...
terencehill [Mon, 25 Sep 2017 21:12:27 +0000 (23:12 +0200)]
Fix links from waypoints to items getting tested in the wrong direction before adding them

6 years agoFix bots missing the second teleport when path includes 2 consecutive teleports,...
terencehill [Sun, 24 Sep 2017 15:21:11 +0000 (17:21 +0200)]
Fix bots missing the second teleport when path includes 2 consecutive teleports, where destination of the former is really close to the latter (e.g. Darkzone)

6 years agoMerge branch 'Lyberta/RandomStartWeapons' into 'master'
Mario [Sun, 24 Sep 2017 02:09:34 +0000 (02:09 +0000)]
Merge branch 'Lyberta/RandomStartWeapons' into 'master'

Random start weapons

See merge request xonotic/xonotic-data.pk3dir!468

6 years agoFixed compilation units.
Lyberta [Sat, 23 Sep 2017 19:18:36 +0000 (22:18 +0300)]
Fixed compilation units.

6 years agoRemove a redundant check, cleanup some jetpack code
terencehill [Sat, 23 Sep 2017 16:59:02 +0000 (18:59 +0200)]
Remove a redundant check, cleanup some jetpack code

6 years agoFix velocity check for braking when bots are using the jetpack
terencehill [Sat, 23 Sep 2017 16:55:46 +0000 (18:55 +0200)]
Fix velocity check for braking when bots are using the jetpack

6 years agoFix bots looking downwards when they reach an item going to respawn
terencehill [Sat, 23 Sep 2017 16:51:05 +0000 (18:51 +0200)]
Fix bots looking downwards when they reach an item going to respawn

6 years agoRandom start weapons: Rename i and j.
Lyberta [Sat, 23 Sep 2017 07:02:40 +0000 (10:02 +0300)]
Random start weapons: Rename i and j.

6 years agoRandom start weapons: Make g_random_start_weapons an autocvar.
Lyberta [Sat, 23 Sep 2017 06:46:03 +0000 (09:46 +0300)]
Random start weapons: Make g_random_start_weapons an autocvar.

6 years agoMerge branch 'master' into Lyberta/RandomStartWeapons
Lyberta [Sat, 23 Sep 2017 06:27:13 +0000 (09:27 +0300)]
Merge branch 'master' into Lyberta/RandomStartWeapons

6 years agoRandom start weapons: Move ammo into an entity.
Lyberta [Sat, 23 Sep 2017 06:26:35 +0000 (09:26 +0300)]
Random start weapons: Move ammo into an entity.

6 years agoMerge branch 'Lyberta/DynamicHandicap2' into 'master'
Mario [Sat, 23 Sep 2017 05:34:15 +0000 (05:34 +0000)]
Merge branch 'Lyberta/DynamicHandicap2' into 'master'

New dynamic handicap algorithm.

See merge request xonotic/xonotic-data.pk3dir!494

6 years agoMerge branch 'Lyberta/URS3' into 'master'
Mario [Sat, 23 Sep 2017 03:57:01 +0000 (03:57 +0000)]
Merge branch 'Lyberta/URS3' into 'master'

Unified resource system - step 3

See merge request xonotic/xonotic-data.pk3dir!484

6 years agoNew dynamic handicap algorithm. 494/head
Lyberta [Sat, 23 Sep 2017 02:22:41 +0000 (05:22 +0300)]
New dynamic handicap algorithm.

6 years agoFix some wrongly indented curly braces
terencehill [Wed, 20 Sep 2017 18:43:40 +0000 (20:43 +0200)]
Fix some wrongly indented curly braces

6 years agoMerge branch 'martin-t/votefix' into 'master'
terencehill [Wed, 20 Sep 2017 18:11:22 +0000 (18:11 +0000)]
Merge branch 'martin-t/votefix' into 'master'

Fix vote timing out when none is called

See merge request xonotic/xonotic-data.pk3dir!492

6 years agofix vote timing out when none is called 492/head
Martin Taibr [Wed, 20 Sep 2017 17:57:43 +0000 (19:57 +0200)]
fix vote timing out when none is called

6 years agoBot AI: detect if bot is ahead of current goal and remove it; it fixes bots sometimes...
terencehill [Tue, 19 Sep 2017 17:26:28 +0000 (19:26 +0200)]
Bot AI: detect if bot is ahead of current goal and remove it; it fixes bots sometimes going back to touch the nearest waypoint when they recalculate path

6 years agoMerge branch 'martin-t/dmgtextconfig' into 'master'
Mario [Tue, 19 Sep 2017 15:07:36 +0000 (15:07 +0000)]
Merge branch 'martin-t/dmgtextconfig' into 'master'

Put sv_damagetext to defaultServer so that resetting server reenables damagetext too

See merge request xonotic/xonotic-data.pk3dir!488

6 years agoChange output of a successful kick vote to not include reason twice and to always...
terencehill [Mon, 18 Sep 2017 18:27:03 +0000 (20:27 +0200)]
Change output of a successful kick vote to not include reason twice and to always include player entity number

6 years agoOops, fix build and shorten a few instructions
terencehill [Mon, 18 Sep 2017 17:30:16 +0000 (19:30 +0200)]
Oops, fix build and shorten a few instructions

6 years agoMerge branch 'martin-t/has_origin' into 'master'
Mario [Mon, 18 Sep 2017 15:49:20 +0000 (15:49 +0000)]
Merge branch 'martin-t/has_origin' into 'master'

Document potential bug in entcs

See merge request xonotic/xonotic-data.pk3dir!479

6 years agoFix reason string in the kick command displayed only partially
terencehill [Mon, 18 Sep 2017 12:03:46 +0000 (14:03 +0200)]
Fix reason string in the kick command displayed only partially

6 years agoFix vote length check (argv_start_index(startpos) returns index in the original vote...
terencehill [Mon, 18 Sep 2017 11:52:25 +0000 (13:52 +0200)]
Fix vote length check (argv_start_index(startpos) returns index in the original vote command string that included 2 more tokens (vote and call))

6 years agoprivelages --> privileges
terencehill [Mon, 18 Sep 2017 11:25:32 +0000 (13:25 +0200)]
privelages --> privileges

6 years agoput sv_damagetext to defaultServer so that resetting server reenables damagetext too 488/head
Martin Taibr [Sat, 16 Sep 2017 16:11:11 +0000 (18:11 +0200)]
put sv_damagetext to defaultServer so that resetting server reenables damagetext too

6 years agoRemove intialization of .dmg for players as it isn't used anywhere
terencehill [Sat, 16 Sep 2017 13:48:36 +0000 (15:48 +0200)]
Remove intialization of .dmg for players as it isn't used anywhere

6 years agospawnfuncs: fix SV_OnEntityPreSpawnFunction
TimePath [Sat, 16 Sep 2017 04:34:54 +0000 (14:34 +1000)]
spawnfuncs: fix SV_OnEntityPreSpawnFunction

6 years agoMerge branch 'master' into Lyberta/URS3
Lyberta [Sat, 16 Sep 2017 03:37:10 +0000 (06:37 +0300)]
Merge branch 'master' into Lyberta/URS3

6 years agoAdd missing generated files
TimePath [Sat, 16 Sep 2017 03:26:28 +0000 (13:26 +1000)]
Add missing generated files

6 years agoMerge branch 'Lyberta/DynamicHandicap' into 'master'
TimePath [Sat, 16 Sep 2017 03:20:32 +0000 (03:20 +0000)]
Merge branch 'Lyberta/DynamicHandicap' into 'master'

Dynamic handicap.

See merge request xonotic/xonotic-data.pk3dir!485

6 years agoHandicap: Use ClientState. 485/head
Lyberta [Sat, 16 Sep 2017 02:37:33 +0000 (05:37 +0300)]
Handicap: Use ClientState.

6 years agoDynamic handicap: removed debug code.
Lyberta [Sat, 16 Sep 2017 02:33:26 +0000 (05:33 +0300)]
Dynamic handicap: removed debug code.

6 years agoBot AI: when bot isn't getting close to the current goal try to see if it can be...
terencehill [Thu, 14 Sep 2017 15:28:55 +0000 (17:28 +0200)]
Bot AI: when bot isn't getting close to the current goal try to see if it can be reached before finding a new goal

6 years agoBot AI: immediately remove player as goal if dead and visible
terencehill [Thu, 14 Sep 2017 14:45:32 +0000 (16:45 +0200)]
Bot AI: immediately remove player as goal if dead and visible

6 years agoUpdate ready and vote counts when a player becomes an observer
Mario [Wed, 13 Sep 2017 02:42:57 +0000 (12:42 +1000)]
Update ready and vote counts when a player becomes an observer

6 years agoRemove a now redundant optimization
terencehill [Mon, 11 Sep 2017 17:04:59 +0000 (19:04 +0200)]
Remove a now redundant optimization

6 years agoMerge branch 'terencehill/bot_waypoints' into terencehill/bot_ai
terencehill [Mon, 11 Sep 2017 16:45:17 +0000 (18:45 +0200)]
Merge branch 'terencehill/bot_waypoints' into terencehill/bot_ai

6 years agoAdd link from waypoint to item when they overlap
terencehill [Mon, 11 Sep 2017 16:21:27 +0000 (18:21 +0200)]
Add link from waypoint to item when they overlap

6 years agoFix destination point of a tracewalk call
terencehill [Mon, 11 Sep 2017 15:11:20 +0000 (17:11 +0200)]
Fix destination point of a tracewalk call

6 years agoMerge branch 'master' into terencehill/bot_waypoints
terencehill [Mon, 11 Sep 2017 15:09:11 +0000 (17:09 +0200)]
Merge branch 'master' into terencehill/bot_waypoints

6 years agoBot AI: tweak timeout values for searching a new goal and for searching a new goal...
terencehill [Mon, 11 Sep 2017 11:18:25 +0000 (13:18 +0200)]
Bot AI: tweak timeout values for searching a new goal and for searching a new goal when removing a waypoint to increase chances bot doesn't need to find nearest waypoints

6 years agoMerge branch 'master' into Lyberta/DynamicHandicap
Lyberta [Sun, 10 Sep 2017 23:39:30 +0000 (02:39 +0300)]
Merge branch 'master' into Lyberta/DynamicHandicap

6 years agoMerge branch 'Lyberta/URS3' into Lyberta/RandomStartWeapons
Lyberta [Sun, 10 Sep 2017 23:38:38 +0000 (02:38 +0300)]
Merge branch 'Lyberta/URS3' into Lyberta/RandomStartWeapons

6 years agoMerge branch 'master' into Lyberta/URS3
Lyberta [Sun, 10 Sep 2017 23:19:54 +0000 (02:19 +0300)]
Merge branch 'master' into Lyberta/URS3

6 years agoBot AI: use correct button to activate jetpack, initialize it to false to avoid bots...
terencehill [Sat, 9 Sep 2017 14:34:29 +0000 (16:34 +0200)]
Bot AI: use correct button to activate jetpack, initialize it to false to avoid bots never stop using the jetpack

6 years agoBot AI: take into account invincibility powerup when rating enemies
terencehill [Sat, 9 Sep 2017 13:47:02 +0000 (15:47 +0200)]
Bot AI: take into account invincibility powerup when rating enemies

6 years agoBot AI: update condition for doing a rocket jump
terencehill [Sat, 9 Sep 2017 13:18:38 +0000 (15:18 +0200)]
Bot AI: update condition for doing a rocket jump