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13 years agoRemove useless returns on attack and attack2. There are several other checks that...
Mircea Kitsune [Fri, 21 Jan 2011 21:40:52 +0000 (23:40 +0200)]
Remove useless returns on attack and attack2. There are several other checks that keep weapons from firing while reloading, so it won't happen.

13 years agoProperly take ammo bounds when checking for forced reload
Mircea Kitsune [Fri, 21 Jan 2011 21:33:10 +0000 (23:33 +0200)]
Properly take ammo bounds when checking for forced reload

13 years agoDo the Grenade Launcher and Mine Layer
Mircea Kitsune [Fri, 21 Jan 2011 21:18:34 +0000 (23:18 +0200)]
Do the Grenade Launcher and Mine Layer

13 years agoUse self.switchweapon instead of self.weapon where needed
Mircea Kitsune [Fri, 21 Jan 2011 20:50:44 +0000 (22:50 +0200)]
Use self.switchweapon instead of self.weapon where needed

13 years agoRemove an useless ammo code from the UZI
Mircea Kitsune [Fri, 21 Jan 2011 18:46:55 +0000 (20:46 +0200)]
Remove an useless ammo code from the UZI

13 years agoPort reload code over to the UZI
Mircea Kitsune [Fri, 21 Jan 2011 18:40:30 +0000 (20:40 +0200)]
Port reload code over to the UZI

13 years ago"enough ammo" sounds better
Mircea Kitsune [Fri, 21 Jan 2011 18:20:22 +0000 (20:20 +0200)]
"enough ammo" sounds better

13 years agoAnother rename
Mircea Kitsune [Fri, 21 Jan 2011 18:14:45 +0000 (20:14 +0200)]
Another rename

13 years agoRename a stat again
Mircea Kitsune [Fri, 21 Jan 2011 18:05:17 +0000 (20:05 +0200)]
Rename a stat again

13 years agoFix a comment
Mircea Kitsune [Fri, 21 Jan 2011 18:03:24 +0000 (20:03 +0200)]
Fix a comment

13 years agoRename another float
Mircea Kitsune [Fri, 21 Jan 2011 17:56:49 +0000 (19:56 +0200)]
Rename another float

13 years agoBetter naming for the stats
Mircea Kitsune [Fri, 21 Jan 2011 17:55:30 +0000 (19:55 +0200)]
Better naming for the stats

13 years agoMake the crosshair ring properly display ammo based on the clip size of the weapon...
Mircea Kitsune [Fri, 21 Jan 2011 17:51:16 +0000 (19:51 +0200)]
Make the crosshair ring properly display ammo based on the clip size of the weapon we're holding.

13 years agoDon't think this code is any longer necessary. If anything, it would need to be entir...
Mircea Kitsune [Fri, 21 Jan 2011 17:33:13 +0000 (19:33 +0200)]
Don't think this code is any longer necessary. If anything, it would need to be entirely redone. Though I don't think bots will have a problem with reloading, since guns auto-reload once they run out of ammo.

13 years agoRename the sound file, as it no longer belongs to one weapon only. Currently, all...
Mircea Kitsune [Fri, 21 Jan 2011 17:29:34 +0000 (19:29 +0200)]
Rename the sound file, as it no longer belongs to one weapon only. Currently, all weapons will use the same reload sound, but that can easily be changed later.

13 years agoComment that last change
Mircea Kitsune [Fri, 21 Jan 2011 17:25:00 +0000 (19:25 +0200)]
Comment that last change

13 years agoDon't switch to another weapon when reloading, if there's no more ammo but there...
Mircea Kitsune [Fri, 21 Jan 2011 17:21:51 +0000 (19:21 +0200)]
Don't switch to another weapon when reloading, if there's no more ammo but there's still some load inside the gun

13 years agoAdd a check that was still necessary
Mircea Kitsune [Fri, 21 Jan 2011 17:14:19 +0000 (19:14 +0200)]
Add a check that was still necessary

13 years agoProper complaining when there's no ammo to reload
Mircea Kitsune [Fri, 21 Jan 2011 16:45:38 +0000 (18:45 +0200)]
Proper complaining when there's no ammo to reload

13 years agoTidy up code and comments
Mircea Kitsune [Fri, 21 Jan 2011 16:33:11 +0000 (18:33 +0200)]
Tidy up code and comments

13 years agoMake sure we can / need to reload before checking if we have enough ammo to
Mircea Kitsune [Fri, 21 Jan 2011 16:11:19 +0000 (18:11 +0200)]
Make sure we can / need to reload before checking if we have enough ammo to

13 years agoOuch... forgot a fixed cvar
Mircea Kitsune [Fri, 21 Jan 2011 16:09:13 +0000 (18:09 +0200)]
Ouch... forgot a fixed cvar

13 years agoFix the remaining issues. At this point, the reload code is working as indented ...
Mircea Kitsune [Fri, 21 Jan 2011 16:05:35 +0000 (18:05 +0200)]
Fix the remaining issues. At this point, the reload code is working as indented (still far from ready though)

13 years agoFix more issues
Mircea Kitsune [Fri, 21 Jan 2011 15:53:58 +0000 (17:53 +0200)]
Fix more issues

13 years agoProperly do the ammo checks, and tweak the sniper rifle code (still not fixed though)
Mircea Kitsune [Fri, 21 Jan 2011 15:18:29 +0000 (17:18 +0200)]
Properly do the ammo checks, and tweak the sniper rifle code (still not fixed though)

13 years agoAll weapons must be loaded the first time you get them
Mircea Kitsune [Fri, 21 Jan 2011 14:52:43 +0000 (16:52 +0200)]
All weapons must be loaded the first time you get them

13 years agoCheck the weapon load, not player ammo
Mircea Kitsune [Fri, 21 Jan 2011 14:45:13 +0000 (16:45 +0200)]
Check the weapon load, not player ammo

13 years agoProperly check the amount of ammo we'd be using too
Mircea Kitsune [Fri, 21 Jan 2011 14:39:16 +0000 (16:39 +0200)]
Properly check the amount of ammo we'd be using too

13 years agoAllow using weapons when the player has no more ammo of that type, but the weapon...
Mircea Kitsune [Fri, 21 Jan 2011 14:38:10 +0000 (16:38 +0200)]
Allow using weapons when the player has no more ammo of that type, but the weapon itself is still loaded

13 years agoProperly check the necessary amount of ammo for reloading
Mircea Kitsune [Fri, 21 Jan 2011 14:20:14 +0000 (16:20 +0200)]
Properly check the necessary amount of ammo for reloading

13 years agoProper cvars and remove old cvars
Mircea Kitsune [Fri, 21 Jan 2011 02:46:22 +0000 (04:46 +0200)]
Proper cvars and remove old cvars

13 years agoFix weapons with reloading disabled
Mircea Kitsune [Fri, 21 Jan 2011 02:39:49 +0000 (04:39 +0200)]
Fix weapons with reloading disabled

13 years agoProperly consider ammo we still had in the weapon before reloading
Mircea Kitsune [Fri, 21 Jan 2011 02:30:24 +0000 (04:30 +0200)]
Properly consider ammo we still had in the weapon before reloading

13 years agoFix forced reload
Mircea Kitsune [Fri, 21 Jan 2011 02:23:07 +0000 (04:23 +0200)]
Fix forced reload

13 years agoRename something back
Mircea Kitsune [Fri, 21 Jan 2011 02:19:23 +0000 (04:19 +0200)]
Rename something back

13 years agoOnly use wish_reload where we have to
Mircea Kitsune [Fri, 21 Jan 2011 02:18:49 +0000 (04:18 +0200)]
Only use wish_reload where we have to

13 years agoCorrect code for crosshair ring. Still need to rename some stuff though
Mircea Kitsune [Fri, 21 Jan 2011 02:12:58 +0000 (04:12 +0200)]
Correct code for crosshair ring. Still need to rename some stuff though

13 years agoOops... sniper uses nails
Mircea Kitsune [Fri, 21 Jan 2011 02:11:03 +0000 (04:11 +0200)]
Oops... sniper uses nails

13 years agoUpdate the sniper as well
Mircea Kitsune [Fri, 21 Jan 2011 02:08:50 +0000 (04:08 +0200)]
Update the sniper as well

13 years agoSmall forgotten fix
Mircea Kitsune [Fri, 21 Jan 2011 02:05:29 +0000 (04:05 +0200)]
Small forgotten fix

13 years agoPart 2 of per-weapon load persistence. Much closer to what it should be like
Mircea Kitsune [Fri, 21 Jan 2011 02:03:50 +0000 (04:03 +0200)]
Part 2 of per-weapon load persistence. Much closer to what it should be like

13 years agoPer weapon load, part 1. Still buggy and not functioning properly
Mircea Kitsune [Fri, 21 Jan 2011 01:19:49 +0000 (03:19 +0200)]
Per weapon load, part 1. Still buggy and not functioning properly

13 years ago*Temporary* change so we can see the ammo circle with all weapons
Mircea Kitsune [Fri, 21 Jan 2011 00:18:44 +0000 (02:18 +0200)]
*Temporary* change so we can see the ammo circle with all weapons

13 years agoProper names
Mircea Kitsune [Fri, 21 Jan 2011 00:16:12 +0000 (02:16 +0200)]
Proper names

13 years agoImprove functionality
Mircea Kitsune [Fri, 21 Jan 2011 00:08:29 +0000 (02:08 +0200)]
Improve functionality

13 years agoMake the reload code use the proper type of ammo
Mircea Kitsune [Thu, 20 Jan 2011 23:43:56 +0000 (01:43 +0200)]
Make the reload code use the proper type of ammo

13 years agoFirst reload functionality for the shotgun (requires the player to have nails until...
Mircea Kitsune [Thu, 20 Jan 2011 22:28:02 +0000 (00:28 +0200)]
First reload functionality for the shotgun (requires the player to have nails until ammo types are set correctly). Obviously this will be cvared off by default for all weapons but the sniper, unless decided otherwise in balance.

13 years agoOh, we don't need a qh file
Mircea Kitsune [Thu, 20 Jan 2011 22:06:54 +0000 (00:06 +0200)]
Oh, we don't need a qh file

13 years agoFirst step in a common reload system for all weapons. Move the campingrifle reload...
Mircea Kitsune [Thu, 20 Jan 2011 21:54:07 +0000 (23:54 +0200)]
First step in a common reload system for all weapons. Move the campingrifle reload code to cl_weaponsystem.qc.

13 years agomore german
Rudolf Polzer [Thu, 20 Jan 2011 20:06:25 +0000 (21:06 +0100)]
more german

13 years agofix some coloring bugs
Rudolf Polzer [Thu, 20 Jan 2011 20:04:53 +0000 (21:04 +0100)]
fix some coloring bugs

13 years agomore german in csprogs
Rudolf Polzer [Thu, 20 Jan 2011 20:00:09 +0000 (21:00 +0100)]
more german in csprogs

13 years agoone more string haha
Rudolf Polzer [Thu, 20 Jan 2011 19:25:14 +0000 (20:25 +0100)]
one more string haha

13 years agoupdate line numbers
Rudolf Polzer [Thu, 20 Jan 2011 19:18:11 +0000 (20:18 +0100)]
update line numbers

13 years agoupdate German csprogs a bit (31.09% now)
Rudolf Polzer [Thu, 20 Jan 2011 19:16:34 +0000 (20:16 +0100)]
update German csprogs a bit (31.09% now)

13 years agodisable the csprogs translation for now
Rudolf Polzer [Thu, 20 Jan 2011 19:02:01 +0000 (20:02 +0100)]
disable the csprogs translation for now

13 years agobeginning of German translation of csprogs
Rudolf Polzer [Thu, 20 Jan 2011 19:01:40 +0000 (20:01 +0100)]
beginning of German translation of csprogs

13 years agofix compile
Rudolf Polzer [Thu, 20 Jan 2011 18:48:16 +0000 (19:48 +0100)]
fix compile

13 years agoadd Dutch to the menu
Rudolf Polzer [Thu, 20 Jan 2011 18:45:13 +0000 (19:45 +0100)]
add Dutch to the menu

13 years agoadd untranslated strings for the weapon names to all translations
Rudolf Polzer [Thu, 20 Jan 2011 18:44:17 +0000 (19:44 +0100)]
add untranslated strings for the weapon names to all translations

13 years agoallow translations of weapon names (NOTE: will only affect CSQC display, so do not...
Rudolf Polzer [Thu, 20 Jan 2011 18:40:19 +0000 (19:40 +0100)]
allow translations of weapon names (NOTE: will only affect CSQC display, so do not translate them yet until this is done entirely)

13 years agopreparation for making weapon names translatable
Rudolf Polzer [Thu, 20 Jan 2011 18:37:31 +0000 (19:37 +0100)]
preparation for making weapon names translatable

13 years agomake score labels translatable
Rudolf Polzer [Thu, 20 Jan 2011 18:36:03 +0000 (19:36 +0100)]
make score labels translatable

13 years agoformatting normalized again
Rudolf Polzer [Thu, 20 Jan 2011 18:24:27 +0000 (19:24 +0100)]
formatting normalized again

13 years agoinitial NL translation by PinkRobot and freefang
Rudolf Polzer [Thu, 20 Jan 2011 18:23:40 +0000 (19:23 +0100)]
initial NL translation by PinkRobot and freefang

13 years agoupdate French credits file
Rudolf Polzer [Thu, 20 Jan 2011 14:02:01 +0000 (15:02 +0100)]
update French credits file

13 years agoupdate credits
Rudolf Polzer [Thu, 20 Jan 2011 14:01:04 +0000 (15:01 +0100)]
update credits

13 years agoupdate russian by nikoli
Rudolf Polzer [Thu, 20 Jan 2011 13:58:33 +0000 (14:58 +0100)]
update russian by nikoli

13 years agoMerge branch 'master' of git://git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Thu, 20 Jan 2011 12:56:34 +0000 (13:56 +0100)]
Merge branch 'master' of git://git.xonotic.org/xonotic/xonotic-data.pk3dir

13 years agoseeker: force from 250 to 100, apparently got forgotten when changing it from 3 to...
Rudolf Polzer [Thu, 20 Jan 2011 12:55:53 +0000 (13:55 +0100)]
seeker: force from 250 to 100, apparently got forgotten when changing it from 3 to 8 missiles

13 years agofix for menu music playing when restarting the menu
Rudolf Polzer [Wed, 19 Jan 2011 20:29:48 +0000 (21:29 +0100)]
fix for menu music playing when restarting the menu

13 years agoMerge branch 'master' of git://de.git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Wed, 19 Jan 2011 16:21:25 +0000 (17:21 +0100)]
Merge branch 'master' of git://de.git.xonotic.org/xonotic/xonotic-data.pk3dir

13 years agomore i18n-marked strings
Rudolf Polzer [Wed, 19 Jan 2011 16:21:15 +0000 (17:21 +0100)]
more i18n-marked strings

13 years agofix a hanging semicolon
Rudolf Polzer [Wed, 19 Jan 2011 11:39:05 +0000 (12:39 +0100)]
fix a hanging semicolon

13 years agomore i18n marking progress in csqc
Rudolf Polzer [Wed, 19 Jan 2011 10:21:05 +0000 (11:21 +0100)]
more i18n marking progress in csqc

13 years agoone more file i18n marked
Rudolf Polzer [Wed, 19 Jan 2011 10:07:37 +0000 (11:07 +0100)]
one more file i18n marked

13 years agomore gettext marks
Rudolf Polzer [Wed, 19 Jan 2011 09:45:54 +0000 (10:45 +0100)]
more gettext marks

13 years agoMerge commit '961fd2402928e52177ae5f9d6bc8a6d097ec918f'
Rudolf Polzer [Wed, 19 Jan 2011 06:43:22 +0000 (07:43 +0100)]
Merge commit '961fd2402928e52177ae5f9d6bc8a6d097ec918f'

13 years agoremove a debug message
Rudolf Polzer [Wed, 19 Jan 2011 06:36:31 +0000 (07:36 +0100)]
remove a debug message

13 years agodo part of the gettext-marking
Rudolf Polzer [Wed, 19 Jan 2011 06:30:23 +0000 (07:30 +0100)]
do part of the gettext-marking

13 years agoOoops, those don't exist anymore.
Samual [Wed, 19 Jan 2011 04:25:19 +0000 (23:25 -0500)]
Ooops, those don't exist anymore.

13 years agoUpdate some cvars and comments
Samual [Wed, 19 Jan 2011 00:56:32 +0000 (19:56 -0500)]
Update some cvars and comments

13 years agoAdd the polyblend changes to a new branch which DOESN'T have the stupid blur changes...
Samual [Wed, 19 Jan 2011 00:48:42 +0000 (19:48 -0500)]
Add the polyblend changes to a new branch which DOESN'T have the stupid blur changes as those should be implemented in the engine. Possibly needs cleaned up some more, but should be mostly okay

13 years agoMerge branch 'samual/water_and_damage_blur' into samual/hud_contents
Samual [Tue, 18 Jan 2011 21:11:58 +0000 (16:11 -0500)]
Merge branch 'samual/water_and_damage_blur' into samual/hud_contents

13 years agofix a typo squishing a text field in Russian
Rudolf Polzer [Tue, 18 Jan 2011 20:42:15 +0000 (21:42 +0100)]
fix a typo squishing a text field in Russian

13 years agomore fancy stuff :P
Rudolf Polzer [Tue, 18 Jan 2011 20:37:26 +0000 (21:37 +0100)]
more fancy stuff :P

13 years agosort the message catalogs
Rudolf Polzer [Tue, 18 Jan 2011 20:36:06 +0000 (21:36 +0100)]
sort the message catalogs

13 years agomore files done
Rudolf Polzer [Tue, 18 Jan 2011 20:34:14 +0000 (21:34 +0100)]
more files done

13 years agomore i18n for CSQC
Rudolf Polzer [Tue, 18 Jan 2011 20:32:57 +0000 (21:32 +0100)]
more i18n for CSQC

13 years agotranslation checker: make it run on CSQC too
Rudolf Polzer [Tue, 18 Jan 2011 20:26:23 +0000 (21:26 +0100)]
translation checker: make it run on CSQC too

13 years agostart of CSQC i18n-izing
Rudolf Polzer [Tue, 18 Jan 2011 20:24:47 +0000 (21:24 +0100)]
start of CSQC i18n-izing

13 years agodon't compile the ctf example
Rudolf Polzer [Tue, 18 Jan 2011 20:11:26 +0000 (21:11 +0100)]
don't compile the ctf example

13 years agomove i18n guide and badwords to ..
Rudolf Polzer [Tue, 18 Jan 2011 20:06:18 +0000 (21:06 +0100)]
move i18n guide and badwords to ..

13 years agoMerge branch 'master' into samual/water_and_damage_blur
Samual [Tue, 18 Jan 2011 19:58:03 +0000 (14:58 -0500)]
Merge branch 'master' into samual/water_and_damage_blur

13 years agoshow engine tooltip strings only in English mode
Rudolf Polzer [Tue, 18 Jan 2011 19:08:26 +0000 (20:08 +0100)]
show engine tooltip strings only in English mode

13 years agofix a typo
Rudolf Polzer [Tue, 18 Jan 2011 18:49:29 +0000 (19:49 +0100)]
fix a typo

13 years agoenforce a margin for button text
Rudolf Polzer [Tue, 18 Jan 2011 18:29:40 +0000 (19:29 +0100)]
enforce a margin for button text

13 years agofix doubleclick on a language in misc
Rudolf Polzer [Tue, 18 Jan 2011 18:27:24 +0000 (19:27 +0100)]
fix doubleclick on a language in misc

13 years agonew version of Russian
Rudolf Polzer [Tue, 18 Jan 2011 17:24:56 +0000 (18:24 +0100)]
new version of Russian

13 years agoupdate translation files for text change (new English source text)
Rudolf Polzer [Tue, 18 Jan 2011 17:06:40 +0000 (18:06 +0100)]
update translation files for text change (new English source text)