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2013-10-12 MarioMage randomly teleports behind the enemy
2013-10-12 MarioIncrease monster idle sound delay & copy generic monste...
2013-10-12 MarioFix team colors
2013-10-12 MarioNew skill based damage calculation by Melanosuchus
2013-10-12 MarioColorize monsters based on skill
2013-10-12 MarioAttempt to improve monster skill based damage calculation
2013-10-12 MarioRemove disabled monsters (they don't fit very well...
2013-10-12 MarioBegin working on a new mage attack
2013-10-12 MarioAdd support for mobspawn argument "random" which spawns...
2013-10-12 MarioCache monster list reply like map list & allow spawning...
2013-10-12 MarioDisable extra monsters
2013-10-12 MarioClean up monster death counter checks
2013-10-12 MarioMerge branch 'master' into Mario/monsters
2013-10-08 Rudolf PolzerMinstaGib really should use SetModname... :(
2013-10-08 Rudolf Polzercomments
2013-10-08 Rudolf PolzerFixes
2013-10-08 Rudolf PolzerRefactor to try to support variable sized list items.
2013-10-08 Rudolf PolzerAvoid memory leak in the resolution slider when togglin...
2013-10-05 Rudolf PolzerUpdate Morphed's credits
2013-10-04 Rudolf PolzerCongratulations to terencehill - Italian is complete!
2013-10-04 Rudolf PolzerMerge with transifex.
2013-10-04 Rudolf PolzerOops. Why wasn't merge-base updated...
2013-10-03 Rudolf Polzerfix eval and when commands. Now this works:
2013-10-03 Rudolf PolzerMore Stuff. Belarusian is still empty.
2013-10-03 Rudolf PolzerNew pot.
2013-10-02 MarioClean up duplicate function a bit
2013-10-02 MarioUse a new function for movement
2013-10-02 MarioRemove old unused movelib functions
2013-10-02 MarioUse normal movelib function for monster movement
2013-10-02 Rudolf PolzerAdd sorting logic to resolutions. Fixes a weird loop.
2013-10-02 Rudolf Polzertextslider: allow inserting
2013-10-02 MarioMerge branch 'master' into Mario/monsters
2013-10-01 Rudolf Polzeran eval toy for the RPN hackers. RPN probably is turing...
2013-10-01 MarioMerge branch 'master' into Mario/monsters
2013-10-01 MarioFix monster model scales again
2013-10-01 MarioProperly network scale
2013-10-01 MarioAlso network scale for old monster models
2013-10-01 MarioRemove some monster specific mins/maxs checks
2013-10-01 MarioNetwork monster mins/maxs
2013-10-01 Rudolf PolzerMake Samual's horribilificabilitudinitatibus system...
2013-10-01 Rudolf PolzerWe can't use YO_DAWG_CPP any more.
2013-09-30 MarioFix slime not disappearing when it explodes & ultra...
2013-09-30 MarioUpdate health while frozen & fix monster count not...
2013-09-30 MarioRemove some unused cvars
2013-09-30 MarioUse the generic CSQC models implementation for client...
2013-09-29 Rudolf PolzerMerge branch 'divVerent/desktopfullscreen'
2013-09-28 MarioDon't reduce owner's monster count if the monster can...
2013-09-28 MarioMerge branch 'master' into Mario/monsters
2013-09-27 Rudolf PolzerAdd missing Map_Goto command.
2013-09-24 Samual LenksRe-enable scoreboard_accuracy by default...
2013-09-24 Rudolf PolzerImprove skybox sRGB calculator further.
2013-09-24 Rudolf Polzerfix math
2013-09-24 Rudolf PolzerAdd a command to convert -nosRGB to -sRGB skyboxes...
2013-09-24 Rudolf PolzerRPN: more accuracy; add sRGB conversion macros.
2013-09-24 Rudolf Polzer11 more rpn functions. Enjoy!
2013-09-23 Rudolf PolzerMerge remote-tracking branch 'origin/divVerent/noautoma...
2013-09-23 Rudolf PolzerGet rid of welcome_message_time cvar. Only annoying...
2013-09-18 Rudolf PolzerFix cvars.
2013-09-18 Rudolf PolzerFix compile here too.
2013-09-18 Rudolf PolzerMerge branch 'master' into divVerent/desktopfullscreen
2013-09-18 Rudolf Polzerfix compile
2013-09-18 Rudolf PolzerControl vid_desktopfullscreen too.
2013-09-18 Rudolf PolzerFix crash.
2013-09-18 Rudolf Polzermake it compile
2013-09-18 Rudolf Polzerimprove res handling
2013-09-18 Rudolf PolzerInform the slider properly.
2013-09-18 Rudolf Polzerdefaultmodel selection: if the player's selected model...
2013-09-18 Rudolf PolzerMore cleanup.
2013-09-17 Rudolf Polzerstuff
2013-09-17 Rudolf PolzerMerge branch 'master' into divVerent/desktopfullscreen
2013-09-16 Rudolf PolzerUpdate item location when moved.
2013-09-16 Rudolf PolzerFix water damage (ignore armor when drowning).
2013-09-16 Rudolf PolzerFix gravity check in menu
2013-09-15 Samual LenksRocketlauncher: dec damage 12%, inc refire, dec guidera...
2013-09-15 MarioAlways gib monster if killed by mobkill command
2013-09-15 MarioRemove monster accuracy check (monsters no longer use...
2013-09-15 MarioFix frozen monsters falling into the floor
2013-09-15 MarioAdd monster lifetime support, use target center rather...
2013-09-15 MarioMerge branch 'master' into Mario/monsters
2013-09-15 Samual LenksMerge remote-tracking branch 'origin/samual/menu_requir...
2013-09-15 Samual LenksAdd requiresConnection flag to HUD panel dialogs and...
2013-09-15 Samual LenksImplement a "requiresConnect" attribute for menu dialogs
2013-09-14 Samual LenksMerge remote-tracking branch 'origin/debugger/dualscree...
2013-09-14 Samual LenksMinor fix
2013-09-14 Samual LenksMerge remote-tracking branch 'origin/Mario/yet_another_...
2013-09-14 Samual LenksMerge remote-tracking branch 'origin/samual/team_macros'
2013-09-14 Samual LenksMake some nice macros for team comparisons
2013-09-13 Rudolf Polzertransifex import
2013-09-13 Rudolf PolzerIncrease requirements for screenshots: doesn't reach...
2013-09-13 Rudolf PolzerNicer merging.
2013-09-13 Rudolf PolzerImport from transifex.
2013-09-13 Rudolf PolzerIntegrate with Transifex.
2013-09-12 Debuggeradding the possbility to use dualscreenresolution
2013-09-12 Rudolf Polzeralso check for errors
2013-09-12 Samual LenksMerge remote-tracking branch 'origin/samual/notificatio...
2013-09-12 Samual LenksUpdate common.pot
2013-09-12 Samual LenksMerge remote-tracking branch 'origin/master' into samua...
2013-09-12 Rudolf PolzerMerged; de: fix conflicts and untranslated, fuzzy left
2013-09-12 Rudolf PolzerMerge remote-tracking branch 'origin/divVerent/merged...
2013-09-11 Samual LenksUpdate translations from Pootle
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