1 #define HUD_Write(s) fputs(fh, s)
2 // q: quoted, n: not quoted
3 #define HUD_Write_Cvar_n(cvar) HUD_Write(strcat("seta ", cvar, " ", cvar_string(cvar), "\n"))
4 #define HUD_Write_Cvar_q(cvar) HUD_Write(strcat("seta ", cvar, " \"", cvar_string(cvar), "\"\n"))
5 #define HUD_Write_PanelCvar_n(cvar_suf) HUD_Write_Cvar_n(strcat("hud_panel_", panel_name, cvar_suf))
6 #define HUD_Write_PanelCvar_q(cvar_suf) HUD_Write_Cvar_q(strcat("hud_panel_", panel_name, cvar_suf))
8 void HUD_Panel_ExportCfg(string cfgname)
11 string filename = strcat("hud_", autocvar_hud_skin, "_", cfgname, ".cfg");
12 fh = fopen(filename, FILE_WRITE);
15 HUD_Write_Cvar_q("hud_skin");
16 HUD_Write_Cvar_q("hud_panel_bg");
17 HUD_Write_Cvar_q("hud_panel_bg_color");
18 HUD_Write_Cvar_q("hud_panel_bg_color_team");
19 HUD_Write_Cvar_q("hud_panel_bg_alpha");
20 HUD_Write_Cvar_q("hud_panel_bg_border");
21 HUD_Write_Cvar_q("hud_panel_bg_padding");
22 HUD_Write_Cvar_q("hud_panel_fg_alpha");
25 HUD_Write_Cvar_q("hud_dock");
26 HUD_Write_Cvar_q("hud_dock_color");
27 HUD_Write_Cvar_q("hud_dock_color_team");
28 HUD_Write_Cvar_q("hud_dock_alpha");
31 HUD_Write_Cvar_q("hud_progressbar_alpha");
32 HUD_Write_Cvar_q("hud_progressbar_strength_color");
33 HUD_Write_Cvar_q("hud_progressbar_shield_color");
34 HUD_Write_Cvar_q("hud_progressbar_health_color");
35 HUD_Write_Cvar_q("hud_progressbar_armor_color");
36 HUD_Write_Cvar_q("hud_progressbar_fuel_color");
37 HUD_Write_Cvar_q("hud_progressbar_nexball_color");
38 HUD_Write_Cvar_q("hud_progressbar_speed_color");
39 HUD_Write_Cvar_q("hud_progressbar_acceleration_color");
40 HUD_Write_Cvar_q("hud_progressbar_acceleration_neg_color");
43 HUD_Write_Cvar_q("_hud_panelorder");
46 HUD_Write_Cvar_q("hud_configure_grid");
47 HUD_Write_Cvar_q("hud_configure_grid_xsize");
48 HUD_Write_Cvar_q("hud_configure_grid_ysize");
51 // common cvars for all panels
53 for (i = 0; i < HUD_PANEL_NUM; ++i)
57 HUD_Write_PanelCvar_n("");
58 HUD_Write_PanelCvar_q("_pos");
59 HUD_Write_PanelCvar_q("_size");
60 HUD_Write_PanelCvar_q("_bg");
61 HUD_Write_PanelCvar_q("_bg_color");
62 HUD_Write_PanelCvar_q("_bg_color_team");
63 HUD_Write_PanelCvar_q("_bg_alpha");
64 HUD_Write_PanelCvar_q("_bg_border");
65 HUD_Write_PanelCvar_q("_bg_padding");
67 case HUD_PANEL_WEAPONS:
68 HUD_Write_PanelCvar_q("_accuracy");
69 HUD_Write_PanelCvar_q("_label");
70 HUD_Write_PanelCvar_q("_complainbubble");
71 HUD_Write_PanelCvar_q("_complainbubble_padding");
72 HUD_Write_PanelCvar_q("_complainbubble_time");
73 HUD_Write_PanelCvar_q("_complainbubble_fadetime");
74 HUD_Write_PanelCvar_q("_complainbubble_color_outofammo");
75 HUD_Write_PanelCvar_q("_complainbubble_color_donthave");
76 HUD_Write_PanelCvar_q("_complainbubble_color_unavailable");
77 HUD_Write_PanelCvar_q("_ammo");
78 HUD_Write_PanelCvar_q("_ammo_color");
79 HUD_Write_PanelCvar_q("_ammo_alpha");
80 HUD_Write_PanelCvar_q("_aspect");
81 HUD_Write_PanelCvar_q("_timeout");
82 HUD_Write_PanelCvar_q("_timeout_effect");
83 HUD_Write_PanelCvar_q("_timeout_fadebgmin");
84 HUD_Write_PanelCvar_q("_timeout_fadefgmin");
85 HUD_Write_PanelCvar_q("_timeout_speed_in");
86 HUD_Write_PanelCvar_q("_timeout_speed_out");
87 HUD_Write_PanelCvar_q("_onlyowned");
90 HUD_Write_PanelCvar_q("_onlycurrent");
91 HUD_Write_PanelCvar_q("_iconalign");
92 HUD_Write_PanelCvar_q("_progressbar");
93 HUD_Write_PanelCvar_q("_progressbar_name");
94 HUD_Write_PanelCvar_q("_progressbar_xoffset");
95 HUD_Write_PanelCvar_q("_text");
97 case HUD_PANEL_POWERUPS:
98 HUD_Write_PanelCvar_q("_flip");
99 HUD_Write_PanelCvar_q("_iconalign");
100 HUD_Write_PanelCvar_q("_baralign");
101 HUD_Write_PanelCvar_q("_progressbar");
102 HUD_Write_PanelCvar_q("_progressbar_strength");
103 HUD_Write_PanelCvar_q("_progressbar_shield");
104 HUD_Write_PanelCvar_q("_text");
106 case HUD_PANEL_HEALTHARMOR:
107 HUD_Write_PanelCvar_q("_flip");
108 HUD_Write_PanelCvar_q("_iconalign");
109 HUD_Write_PanelCvar_q("_baralign");
110 HUD_Write_PanelCvar_q("_progressbar");
111 HUD_Write_PanelCvar_q("_progressbar_health");
112 HUD_Write_PanelCvar_q("_progressbar_armor");
113 HUD_Write_PanelCvar_q("_progressbar_gfx");
114 HUD_Write_PanelCvar_q("_progressbar_gfx_smooth");
115 HUD_Write_PanelCvar_q("_text");
117 case HUD_PANEL_NOTIFY:
118 HUD_Write_PanelCvar_q("_flip");
119 HUD_Write_PanelCvar_q("_fontsize");
120 HUD_Write_PanelCvar_q("_print");
121 HUD_Write_PanelCvar_q("_time");
122 HUD_Write_PanelCvar_q("_fadetime");
124 case HUD_PANEL_TIMER:
125 HUD_Write_PanelCvar_q("_increment");
127 case HUD_PANEL_RADAR:
128 HUD_Write_PanelCvar_q("_foreground_alpha");
129 HUD_Write_PanelCvar_q("_rotation");
130 HUD_Write_PanelCvar_q("_zoommode");
131 HUD_Write_PanelCvar_q("_scale");
132 HUD_Write_PanelCvar_q("_maximized_scale");
133 HUD_Write_PanelCvar_q("_maximized_size");
134 HUD_Write_PanelCvar_q("_maximized_rotation");
135 HUD_Write_PanelCvar_q("_maximized_zoommode");
137 case HUD_PANEL_SCORE:
138 HUD_Write_PanelCvar_q("_rankings");
141 HUD_Write_PanelCvar_q("_alreadyvoted_alpha");
143 case HUD_PANEL_MODICONS:
144 HUD_Write_PanelCvar_q("_dom_layout");
146 case HUD_PANEL_PRESSEDKEYS:
147 HUD_Write_PanelCvar_q("_aspect");
148 HUD_Write_PanelCvar_q("_attack");
150 case HUD_PANEL_ENGINEINFO:
151 HUD_Write_PanelCvar_q("_framecounter_time");
152 HUD_Write_PanelCvar_q("_framecounter_decimals");
154 case HUD_PANEL_INFOMESSAGES:
155 HUD_Write_PanelCvar_q("_flip");
157 case HUD_PANEL_PHYSICS:
158 HUD_Write_PanelCvar_q("_speed_unit");
159 HUD_Write_PanelCvar_q("_speed_unit_show");
160 HUD_Write_PanelCvar_q("_speed_max");
161 HUD_Write_PanelCvar_q("_speed_vertical");
162 HUD_Write_PanelCvar_q("_topspeed");
163 HUD_Write_PanelCvar_q("_topspeed_time");
164 HUD_Write_PanelCvar_q("_acceleration_max");
165 HUD_Write_PanelCvar_q("_acceleration_vertical");
166 HUD_Write_PanelCvar_q("_flip");
167 HUD_Write_PanelCvar_q("_baralign");
168 HUD_Write_PanelCvar_q("_progressbar");
169 HUD_Write_PanelCvar_q("_progressbar_acceleration_mode");
170 HUD_Write_PanelCvar_q("_progressbar_acceleration_scale");
171 HUD_Write_PanelCvar_q("_progressbar_acceleration_nonlinear");
172 HUD_Write_PanelCvar_q("_text");
173 HUD_Write_PanelCvar_q("_text_scale");
175 case HUD_PANEL_CENTERPRINT:
176 HUD_Write_PanelCvar_q("_align");
177 HUD_Write_PanelCvar_q("_flip");
178 HUD_Write_PanelCvar_q("_fontscale");
179 HUD_Write_PanelCvar_q("_time");
180 HUD_Write_PanelCvar_q("_fade_in");
181 HUD_Write_PanelCvar_q("_fade_out");
182 HUD_Write_PanelCvar_q("_fade_subsequent");
183 HUD_Write_PanelCvar_q("_fade_subsequent_passone");
184 HUD_Write_PanelCvar_q("_fade_subsequent_passone_minalpha");
185 HUD_Write_PanelCvar_q("_fade_subsequent_passtwo");
186 HUD_Write_PanelCvar_q("_fade_subsequent_passtwo_minalpha");
187 HUD_Write_PanelCvar_q("_fade_subsequent_minfontsize");
188 HUD_Write_PanelCvar_q("_fade_minfontsize");
193 HUD_Write("menu_sync\n"); // force the menu to reread the cvars, so that the dialogs are updated
195 print(sprintf(_("^2Successfully exported to %s! (Note: It's saved in data/data/)\n"), filename));
199 print(sprintf(_("^1Couldn't write to %s\n"), filename));
202 void HUD_Configure_Exit_Force()
207 localcmd("togglemenu\n");
209 cvar_set("_hud_configure", "0");
212 // check if move will result in panel being moved into another panel. If so, return snapped vector, otherwise return the given vector
213 vector HUD_Panel_CheckMove(vector myPos, vector mySize)
216 float myCenter_x, myCenter_y, targCenter_x, targCenter_y;
220 for (i = 0; i < HUD_PANEL_NUM; ++i) {
221 if(i == highlightedPanel || !panel_enabled)
224 HUD_Panel_UpdatePosSizeForId(i);
226 panel_pos -= '1 1 0' * panel_bg_border;
227 panel_size += '2 2 0' * panel_bg_border;
229 if(myPos_y + mySize_y < panel_pos_y)
231 if(myPos_y > panel_pos_y + panel_size_y)
234 if(myPos_x + mySize_x < panel_pos_x)
236 if(myPos_x > panel_pos_x + panel_size_x)
239 // OK, there IS a collision.
241 myCenter_x = myPos_x + 0.5 * mySize_x;
242 myCenter_y = myPos_y + 0.5 * mySize_y;
244 targCenter_x = panel_pos_x + 0.5 * panel_size_x;
245 targCenter_y = panel_pos_y + 0.5 * panel_size_y;
247 if(myCenter_x < targCenter_x && myCenter_y < targCenter_y) // top left (of the target panel)
249 if(myPos_x + mySize_x - panel_pos_x < myPos_y + mySize_y - panel_pos_y) // push it to the side
250 myTarget_x = panel_pos_x - mySize_x;
251 else // push it upwards
252 myTarget_y = panel_pos_y - mySize_y;
254 else if(myCenter_x > targCenter_x && myCenter_y < targCenter_y) // top right
256 if(panel_pos_x + panel_size_x - myPos_x < myPos_y + mySize_y - panel_pos_y) // push it to the side
257 myTarget_x = panel_pos_x + panel_size_x;
258 else // push it upwards
259 myTarget_y = panel_pos_y - mySize_y;
261 else if(myCenter_x < targCenter_x && myCenter_y > targCenter_y) // bottom left
263 if(myPos_x + mySize_x - panel_pos_x < panel_pos_y + panel_size_y - myPos_y) // push it to the side
264 myTarget_x = panel_pos_x - mySize_x;
265 else // push it downwards
266 myTarget_y = panel_pos_y + panel_size_y;
268 else if(myCenter_x > targCenter_x && myCenter_y > targCenter_y) // bottom right
270 if(panel_pos_x + panel_size_x - myPos_x < panel_pos_y + panel_size_y - myPos_y) // push it to the side
271 myTarget_x = panel_pos_x + panel_size_x;
272 else // push it downwards
273 myTarget_y = panel_pos_y + panel_size_y;
275 //if(cvar("hud_configure_checkcollisions_debug"))
276 //drawfill(panel_pos, panel_size, '1 1 0', .3, DRAWFLAG_NORMAL);
282 void HUD_Panel_SetPos(vector pos)
284 HUD_Panel_UpdatePosSizeForId(highlightedPanel);
288 //if(cvar("hud_configure_checkcollisions_debug"))
289 //drawfill(pos, mySize, '1 1 1', .2, DRAWFLAG_NORMAL);
291 if(autocvar_hud_configure_grid)
293 pos_x = floor((pos_x/vid_conwidth)/hud_configure_gridSize_x + 0.5) * hud_configure_realGridSize_x;
294 pos_y = floor((pos_y/vid_conheight)/hud_configure_gridSize_y + 0.5) * hud_configure_realGridSize_y;
297 if(hud_configure_checkcollisions)
298 pos = HUD_Panel_CheckMove(pos, mySize);
300 pos_x = bound(0, pos_x, vid_conwidth - mySize_x);
301 pos_y = bound(0, pos_y, vid_conheight - mySize_y);
304 s = strcat(ftos(pos_x/vid_conwidth), " ", ftos(pos_y/vid_conheight));
306 HUD_Panel_GetName(highlightedPanel);
307 cvar_set(strcat("hud_panel_", panel_name, "_pos"), s);
310 // check if resize will result in panel being moved into another panel. If so, return snapped vector, otherwise return the given vector
311 vector HUD_Panel_CheckResize(vector mySize, vector resizeorigin) {
316 float dist_x, dist_y;
318 ratio = mySize_x/mySize_y;
320 for (i = 0; i < HUD_PANEL_NUM; ++i) {
321 if(i == highlightedPanel || !panel_enabled)
324 HUD_Panel_UpdatePosSizeForId(i);
326 panel_pos -= '1 1 0' * panel_bg_border;
327 panel_size += '2 2 0' * panel_bg_border;
329 targEndPos = panel_pos + panel_size;
331 // resizeorigin is WITHIN target panel, just abort any collision testing against that particular panel to produce expected behaviour!
332 if(resizeorigin_x > panel_pos_x && resizeorigin_x < targEndPos_x && resizeorigin_y > panel_pos_y && resizeorigin_y < targEndPos_y)
335 if (resizeCorner == 1)
337 // check if this panel is on our way
338 if (resizeorigin_x <= panel_pos_x)
340 if (resizeorigin_y <= panel_pos_y)
342 if (targEndPos_x <= resizeorigin_x - mySize_x)
344 if (targEndPos_y <= resizeorigin_y - mySize_y)
347 // there is a collision:
348 // detect which side of the panel we are facing is actually limiting the resizing
349 // (which side the resize direction finds for first) and reduce the size up to there
351 // dist is the distance between resizeorigin and the "analogous" point of the panel
352 // in this case between resizeorigin (bottom-right point) and the bottom-right point of the panel
353 dist_x = resizeorigin_x - targEndPos_x;
354 dist_y = resizeorigin_y - targEndPos_y;
355 if (dist_y <= 0 || dist_x / dist_y > ratio)
356 mySize_x = min(mySize_x, dist_x);
358 mySize_y = min(mySize_y, dist_y);
360 else if (resizeCorner == 2)
362 if (resizeorigin_x >= targEndPos_x)
364 if (resizeorigin_y <= panel_pos_y)
366 if (panel_pos_x >= resizeorigin_x + mySize_x)
368 if (targEndPos_y <= resizeorigin_y - mySize_y)
371 dist_x = panel_pos_x - resizeorigin_x;
372 dist_y = resizeorigin_y - targEndPos_y;
373 if (dist_y <= 0 || dist_x / dist_y > ratio)
374 mySize_x = min(mySize_x, dist_x);
376 mySize_y = min(mySize_y, dist_y);
378 else if (resizeCorner == 3)
380 if (resizeorigin_x <= panel_pos_x)
382 if (resizeorigin_y >= targEndPos_y)
384 if (targEndPos_x <= resizeorigin_x - mySize_x)
386 if (panel_pos_y >= resizeorigin_y + mySize_y)
389 dist_x = resizeorigin_x - targEndPos_x;
390 dist_y = panel_pos_y - resizeorigin_y;
391 if (dist_y <= 0 || dist_x / dist_y > ratio)
392 mySize_x = min(mySize_x, dist_x);
394 mySize_y = min(mySize_y, dist_y);
396 else if (resizeCorner == 4)
398 if (resizeorigin_x >= targEndPos_x)
400 if (resizeorigin_y >= targEndPos_y)
402 if (panel_pos_x >= resizeorigin_x + mySize_x)
404 if (panel_pos_y >= resizeorigin_y + mySize_y)
407 dist_x = panel_pos_x - resizeorigin_x;
408 dist_y = panel_pos_y - resizeorigin_y;
409 if (dist_y <= 0 || dist_x / dist_y > ratio)
410 mySize_x = min(mySize_x, dist_x);
412 mySize_y = min(mySize_y, dist_y);
414 //if(cvar("hud_configure_checkcollisions_debug"))
415 //drawfill(panel_pos, panel_size, '1 1 0', .3, DRAWFLAG_NORMAL);
421 void HUD_Panel_SetPosSize(vector mySize)
423 HUD_Panel_UpdatePosSizeForId(highlightedPanel);
425 resizeorigin = panel_click_resizeorigin;
426 local noref vector myPos; // fteqcc sucks
428 // minimum panel size cap
429 mySize_x = max(0.025 * vid_conwidth, mySize_x);
430 mySize_y = max(0.025 * vid_conheight, mySize_y);
432 if(highlightedPanel == HUD_PANEL_CHAT) // some panels have their own restrictions, like the chat panel (which actually only moves the engine chat print around). Looks bad if it's too small.
434 mySize_x = max(17 * autocvar_con_chatsize, mySize_x);
435 mySize_y = max(2 * autocvar_con_chatsize + 2 * panel_bg_padding, mySize_y);
438 // collision testing|
439 // -----------------+
441 // we need to know pos at this stage, but it might still change later if we hit a screen edge/other panel (?)
442 if(resizeCorner == 1) {
443 myPos_x = resizeorigin_x - mySize_x;
444 myPos_y = resizeorigin_y - mySize_y;
445 } else if(resizeCorner == 2) {
446 myPos_x = resizeorigin_x;
447 myPos_y = resizeorigin_y - mySize_y;
448 } else if(resizeCorner == 3) {
449 myPos_x = resizeorigin_x - mySize_x;
450 myPos_y = resizeorigin_y;
451 } else { // resizeCorner == 4
452 myPos_x = resizeorigin_x;
453 myPos_y = resizeorigin_y;
456 // left/top screen edges
458 mySize_x = mySize_x + myPos_x;
460 mySize_y = mySize_y + myPos_y;
462 // bottom/right screen edges
463 if(myPos_x + mySize_x > vid_conwidth)
464 mySize_x = vid_conwidth - myPos_x;
465 if(myPos_y + mySize_y > vid_conheight)
466 mySize_y = vid_conheight - myPos_y;
468 //if(cvar("hud_configure_checkcollisions_debug"))
469 //drawfill(myPos, mySize, '1 1 1', .2, DRAWFLAG_NORMAL);
471 // before checkresize, otherwise panel can be snapped partially inside another panel or panel aspect ratio can be broken
472 if(autocvar_hud_configure_grid)
474 mySize_x = floor((mySize_x/vid_conwidth)/hud_configure_gridSize_x + 0.5) * hud_configure_realGridSize_x;
475 mySize_y = floor((mySize_y/vid_conheight)/hud_configure_gridSize_y + 0.5) * hud_configure_realGridSize_y;
478 if(hud_configure_checkcollisions)
479 mySize = HUD_Panel_CheckResize(mySize, resizeorigin);
481 // minimum panel size cap, do this once more so we NEVER EVER EVER have a panel smaller than this, JUST IN CASE above code still makes the panel eg negative (impossible to resize back without changing cvars manually then)
482 mySize_x = max(0.025 * vid_conwidth, mySize_x);
483 mySize_y = max(0.025 * vid_conheight, mySize_y);
485 // do another pos check, as size might have changed by now
486 if(resizeCorner == 1) {
487 myPos_x = resizeorigin_x - mySize_x;
488 myPos_y = resizeorigin_y - mySize_y;
489 } else if(resizeCorner == 2) {
490 myPos_x = resizeorigin_x;
491 myPos_y = resizeorigin_y - mySize_y;
492 } else if(resizeCorner == 3) {
493 myPos_x = resizeorigin_x - mySize_x;
494 myPos_y = resizeorigin_y;
495 } else { // resizeCorner == 4
496 myPos_x = resizeorigin_x;
497 myPos_y = resizeorigin_y;
500 //if(cvar("hud_configure_checkcollisions_debug"))
501 //drawfill(myPos, mySize, '0 1 0', .3, DRAWFLAG_NORMAL);
503 HUD_Panel_GetName(highlightedPanel);
505 s = strcat(ftos(mySize_x/vid_conwidth), " ", ftos(mySize_y/vid_conheight));
506 cvar_set(strcat("hud_panel_", panel_name, "_size"), s);
508 s = strcat(ftos(myPos_x/vid_conwidth), " ", ftos(myPos_y/vid_conheight));
509 cvar_set(strcat("hud_panel_", panel_name, "_pos"), s);
512 float pressed_key_time;
513 vector highlightedPanel_initial_pos, highlightedPanel_initial_size;
514 void HUD_Panel_Arrow_Action(float nPrimary)
516 if (highlightedPanel == -1)
519 hud_configure_checkcollisions = (!(hudShiftState & S_CTRL) && autocvar_hud_configure_checkcollisions);
522 if(autocvar_hud_configure_grid)
524 if (nPrimary == K_UPARROW || nPrimary == K_DOWNARROW)
526 if (hudShiftState & S_SHIFT)
527 step = hud_configure_realGridSize_y;
529 step = 2 * hud_configure_realGridSize_y;
533 if (hudShiftState & S_SHIFT)
534 step = hud_configure_realGridSize_x;
536 step = 2 * hud_configure_realGridSize_x;
541 if (nPrimary == K_UPARROW || nPrimary == K_DOWNARROW)
542 step = vid_conheight;
545 if (hudShiftState & S_SHIFT)
546 step = (step / 256); // more precision
548 step = (step / 64) * (1 + 2 * (time - pressed_key_time));
551 HUD_Panel_UpdatePosSizeForId(highlightedPanel);
553 highlightedPanel_initial_pos = panel_pos;
554 highlightedPanel_initial_size = panel_size;
556 if (hudShiftState & S_ALT) // resize
558 highlightedAction = 1;
559 if(nPrimary == K_UPARROW)
561 else if(nPrimary == K_RIGHTARROW)
563 else if(nPrimary == K_LEFTARROW)
565 else // if(nPrimary == K_DOWNARROW)
568 // ctrl+arrow reduces the size, instead of increasing it
569 // Note that ctrl disables collisions check too, but it's fine
570 // since we don't collide with anything reducing the size
571 if (hudShiftState & S_CTRL) {
573 resizeCorner = 5 - resizeCorner;
578 panel_click_resizeorigin = panel_pos;
579 if(resizeCorner == 1) {
580 panel_click_resizeorigin += mySize;
582 } else if(resizeCorner == 2) {
583 panel_click_resizeorigin_y += mySize_y;
585 } else if(resizeCorner == 3) {
586 panel_click_resizeorigin_x += mySize_x;
588 } else { // resizeCorner == 4
591 HUD_Panel_SetPosSize(mySize);
595 highlightedAction = 2;
598 if(nPrimary == K_UPARROW)
600 else if(nPrimary == K_DOWNARROW)
602 else if(nPrimary == K_LEFTARROW)
604 else // if(nPrimary == K_RIGHTARROW)
607 HUD_Panel_SetPos(pos);
610 HUD_Panel_UpdatePosSizeForId(highlightedPanel);
612 if (highlightedPanel_initial_pos != panel_pos || highlightedPanel_initial_size != panel_size)
615 panel_pos_backup = highlightedPanel_initial_pos;
616 panel_size_backup = highlightedPanel_initial_size;
617 highlightedPanel_backup = highlightedPanel;
621 const float S_MOUSE1 = 1;
622 const float S_MOUSE2 = 2;
623 const float S_MOUSE3 = 4;
625 float prevMouseClicked; // previous state
626 float prevMouseClickedTime; // time during previous left mouse click, to check for doubleclicks
627 vector prevMouseClickedPos; // pos during previous left mouse click, to check for doubleclicks
629 void HUD_Panel_EnableMenu();
630 float tab_panels[HUD_PANEL_NUM];
631 float tab_panel, tab_backward;
632 vector tab_panel_pos;
633 void HUD_Panel_FirstInDrawQ(float id);
634 void reset_tab_panels()
637 for(i = 0; i < HUD_PANEL_NUM; ++i)
640 float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary)
647 if(!autocvar__hud_configure)
650 // block any input while a menu dialog is fading
651 if(autocvar__menu_alpha)
656 mousepos_x = nPrimary;
657 mousepos_y = nSecondary;
661 // allow console bind to work
664 con_keys = findkeysforcommand("toggleconsole", 0);
665 keys = tokenize(con_keys); // findkeysforcommand returns data for this
667 float hit_con_bind = 0, i;
668 for (i = 0; i < keys; ++i)
670 if(nPrimary == stof(argv(i)))
674 if(bInputType == 0) {
675 if(nPrimary == K_ALT) hudShiftState |= S_ALT;
676 if(nPrimary == K_CTRL) hudShiftState |= S_CTRL;
677 if(nPrimary == K_SHIFT) hudShiftState |= S_SHIFT;
679 else if(bInputType == 1) {
680 if(nPrimary == K_ALT) hudShiftState -= (hudShiftState & S_ALT);
681 if(nPrimary == K_CTRL) hudShiftState -= (hudShiftState & S_CTRL);
682 if(nPrimary == K_SHIFT) hudShiftState -= (hudShiftState & S_SHIFT);
685 if(nPrimary == K_CTRL)
687 if (bInputType == 1) //ctrl has been released
691 //switch to selected panel
692 highlightedPanel = tab_panel;
693 highlightedAction = 0;
694 HUD_Panel_FirstInDrawQ(highlightedPanel);
701 if(nPrimary == K_MOUSE1)
703 if(bInputType == 0) // key pressed
704 mouseClicked |= S_MOUSE1;
705 else if(bInputType == 1) // key released
706 mouseClicked -= (mouseClicked & S_MOUSE1);
708 else if(nPrimary == K_MOUSE2)
710 if(bInputType == 0) // key pressed
711 mouseClicked |= S_MOUSE2;
712 else if(bInputType == 1) // key released
713 mouseClicked -= (mouseClicked & S_MOUSE2);
715 else if(nPrimary == K_ESCAPE)
720 menu_enabled_time = time;
721 localcmd("menu_showhudexit\n");
723 else if(nPrimary == K_BACKSPACE && hudShiftState & S_CTRL)
728 cvar_set("_hud_configure", "0");
730 else if(nPrimary == K_TAB && hudShiftState & S_CTRL) // select and highlight another panel
732 if (bInputType == 1 || mouseClicked)
735 //FIXME: if a panel is highlighted, has the same pos_x and lays in the same level
736 //of other panels then next consecutive ctrl-tab will select the highlighted panel too
737 //(it should only after every other panel of the hud)
738 //It's a minor bug anyway, we can live with it
740 float starting_panel;
741 float old_tab_panel = tab_panel;
742 if (tab_panel == -1) //first press of TAB
744 if (highlightedPanel != -1)
745 HUD_Panel_UpdatePosSizeForId(highlightedPanel)
748 starting_panel = highlightedPanel; //can be -1, it means no starting panel
749 tab_panel_pos = panel_pos; //to compute level
753 if ( ((!tab_backward) && (hudShiftState & S_SHIFT)) || (tab_backward && !(hudShiftState & S_SHIFT)) ) //tab direction changed?
755 starting_panel = tab_panel;
757 tab_backward = (hudShiftState & S_SHIFT);
759 float k, level = 0, start_pos_x;
760 vector candidate_pos = '0 0 0';
761 const float LEVELS_NUM = 4;
762 float level_height = vid_conheight / LEVELS_NUM;
764 level = floor(tab_panel_pos_y / level_height) * level_height; //starting level
765 candidate_pos_x = (!tab_backward) ? vid_conwidth : 0;
766 start_pos_x = tab_panel_pos_x;
771 for(i = 0; i < HUD_PANEL_NUM; ++i)
773 if (i == tab_panels[i] || i == starting_panel)
775 HUD_Panel_UpdatePosSizeForId(i)
776 if (panel_pos_y >= level && (panel_pos_y - level) < level_height)
777 if ( ( !tab_backward && panel_pos_x >= start_pos_x && (panel_pos_x < candidate_pos_x || (panel_pos_x == candidate_pos_x && panel_pos_y <= candidate_pos_y)) )
778 || ( tab_backward && panel_pos_x <= start_pos_x && (panel_pos_x > candidate_pos_x || (panel_pos_x == candidate_pos_x && panel_pos_y >= candidate_pos_y)) ) )
781 tab_panel_pos = candidate_pos = panel_pos;
786 if (k == LEVELS_NUM) //tab_panel not found
789 if (old_tab_panel == -2) //this prevents an infinite loop (should not happen normally)
794 starting_panel = old_tab_panel;
796 goto find_tab_panel; //u must find tab_panel!
800 level = mod(level + level_height, vid_conheight);
802 candidate_pos_x = vid_conwidth;
806 level = mod(level - level_height, vid_conheight);
807 start_pos_x = vid_conwidth;
812 tab_panels[tab_panel] = tab_panel;
814 else if(nPrimary == K_SPACE && hudShiftState & S_CTRL) // enable/disable highlighted panel or dock
816 if (bInputType == 1 || mouseClicked)
819 if (highlightedPanel != -1)
821 HUD_Panel_GetName(highlightedPanel);
822 cvar_set(strcat("hud_panel_", panel_name), ftos(!(panel_enabled)));
825 cvar_set(strcat("hud_dock"), (autocvar_hud_dock == "") ? "dock" : "");
827 else if(nPrimary == 'c' && hudShiftState & S_CTRL) // copy highlighted panel size
829 if (bInputType == 1 || mouseClicked)
832 if (highlightedPanel != -1)
834 HUD_Panel_UpdatePosSizeForId(highlightedPanel);
835 panel_size_copied = panel_size;
836 highlightedPanel_copied = highlightedPanel;
839 else if(nPrimary == 'v' && hudShiftState & S_CTRL) // past copied size on the highlighted panel
841 if (bInputType == 1 || mouseClicked)
844 if (highlightedPanel_copied == -1 || highlightedPanel == -1)
847 HUD_Panel_UpdatePosSizeForId(highlightedPanel);
849 // reduce size if it'd go beyond screen boundaries
850 vector tmp_size = panel_size_copied;
851 if (panel_pos_x + panel_size_copied_x > vid_conwidth)
852 tmp_size_x = vid_conwidth - panel_pos_x;
853 if (panel_pos_y + panel_size_copied_y > vid_conheight)
854 tmp_size_y = vid_conheight - panel_pos_y;
856 if (panel_size == tmp_size)
860 panel_pos_backup = panel_pos;
861 panel_size_backup = panel_size;
862 highlightedPanel_backup = highlightedPanel;
864 s = strcat(ftos(tmp_size_x/vid_conwidth), " ", ftos(tmp_size_y/vid_conheight));
865 HUD_Panel_GetName(highlightedPanel);
866 cvar_set(strcat("hud_panel_", panel_name, "_size"), s);
868 else if(nPrimary == 'z' && hudShiftState & S_CTRL) // undo last action
870 if (bInputType == 1 || mouseClicked)
872 //restore previous values
873 if (highlightedPanel_backup != -1)
875 HUD_Panel_GetName(highlightedPanel_backup);
876 s = strcat(ftos(panel_pos_backup_x/vid_conwidth), " ", ftos(panel_pos_backup_y/vid_conheight));
877 cvar_set(strcat("hud_panel_", panel_name, "_pos"), s);
878 s = strcat(ftos(panel_size_backup_x/vid_conwidth), " ", ftos(panel_size_backup_y/vid_conheight));
879 cvar_set(strcat("hud_panel_", panel_name, "_size"), s);
880 highlightedPanel_backup = -1;
883 else if(nPrimary == K_UPARROW || nPrimary == K_DOWNARROW || nPrimary == K_LEFTARROW || nPrimary == K_RIGHTARROW)
887 pressed_key_time = 0;
890 else if (pressed_key_time == 0)
891 pressed_key_time = time;
894 HUD_Panel_Arrow_Action(nPrimary); //move or resize panel
896 else if(nPrimary == K_ENTER || nPrimary == K_SPACE || nPrimary == K_KP_ENTER)
900 if (highlightedPanel != -1)
901 HUD_Panel_EnableMenu();
903 else if(hit_con_bind)
909 float HUD_Panel_Check_Mouse_Pos(float allow_move)
911 float i, j = 0, border;
913 while(j < HUD_PANEL_NUM)
918 HUD_Panel_UpdatePosSizeForId(i);
920 border = max(8, panel_bg_border); // FORCED border so a small border size doesn't mean you can't resize
923 if(allow_move && mousepos_x > panel_pos_x && mousepos_y > panel_pos_y && mousepos_x < panel_pos_x + panel_size_x && mousepos_y < panel_pos_y + panel_size_y)
927 // resize from topleft border
928 else if(mousepos_x >= panel_pos_x - border && mousepos_y >= panel_pos_y - border && mousepos_x <= panel_pos_x + 0.5 * panel_size_x && mousepos_y <= panel_pos_y + 0.5 * panel_size_y)
932 // resize from topright border
933 else if(mousepos_x >= panel_pos_x + 0.5 * panel_size_x && mousepos_y >= panel_pos_y - border && mousepos_x <= panel_pos_x + panel_size_x + border && mousepos_y <= panel_pos_y + 0.5 * panel_size_y)
937 // resize from bottomleft border
938 else if(mousepos_x >= panel_pos_x - border && mousepos_y >= panel_pos_y + 0.5 * panel_size_y && mousepos_x <= panel_pos_x + 0.5 * panel_size_x && mousepos_y <= panel_pos_y + panel_size_y + border)
942 // resize from bottomright border
943 else if(mousepos_x >= panel_pos_x + 0.5 * panel_size_x && mousepos_y >= panel_pos_y + 0.5 * panel_size_y && mousepos_x <= panel_pos_x + panel_size_x + border && mousepos_y <= panel_pos_y + panel_size_y + border)
951 // move a panel to the beginning of the panel order array (which means it gets drawn last, on top of everything else)
952 void HUD_Panel_FirstInDrawQ(float id)
955 var float place = -1;
956 // find out where in the array our current id is, save into place
957 for(i = 0; i < HUD_PANEL_NUM; ++i)
959 if(panel_order[i] == id)
965 // place last if we didn't find a place for it yet (probably new panel, or screwed up cvar)
967 place = HUD_PANEL_NUM - 1;
969 // move all ids up by one step in the array until "place"
970 for(i = place; i > 0; --i)
972 panel_order[i] = panel_order[i-1];
974 // now save the new top id
977 // let's save them into the cvar by some strcat trickery
979 for(i = 0; i < HUD_PANEL_NUM; ++i)
981 s = strcat(s, ftos(panel_order[i]), " ");
983 cvar_set("_hud_panelorder", s);
984 if(hud_panelorder_prev)
985 strunzone(hud_panelorder_prev);
986 hud_panelorder_prev = strzone(autocvar__hud_panelorder); // prevent HUD_Main from doing useless update, we already updated here
989 void HUD_Panel_Highlight(float allow_move)
991 float i, j = 0, border;
993 while(j < HUD_PANEL_NUM)
998 HUD_Panel_UpdatePosSizeForId(i);
1000 border = max(8, panel_bg_border); // FORCED border so a small border size doesn't mean you can't resize
1003 if(allow_move && mousepos_x > panel_pos_x && mousepos_y > panel_pos_y && mousepos_x < panel_pos_x + panel_size_x && mousepos_y < panel_pos_y + panel_size_y)
1005 highlightedPanel = i;
1006 HUD_Panel_FirstInDrawQ(i);
1007 highlightedAction = 1;
1008 panel_click_distance = mousepos - panel_pos;
1011 // resize from topleft border
1012 else if(mousepos_x >= panel_pos_x - border && mousepos_y >= panel_pos_y - border && mousepos_x <= panel_pos_x + 0.5 * panel_size_x && mousepos_y <= panel_pos_y + 0.5 * panel_size_y)
1014 highlightedPanel = i;
1015 HUD_Panel_FirstInDrawQ(i);
1016 highlightedAction = 2;
1018 panel_click_distance = mousepos - panel_pos;
1019 panel_click_resizeorigin = panel_pos + panel_size;
1022 // resize from topright border
1023 else if(mousepos_x >= panel_pos_x + 0.5 * panel_size_x && mousepos_y >= panel_pos_y - border && mousepos_x <= panel_pos_x + panel_size_x + border && mousepos_y <= panel_pos_y + 0.5 * panel_size_y)
1025 highlightedPanel = i;
1026 HUD_Panel_FirstInDrawQ(i);
1027 highlightedAction = 2;
1029 panel_click_distance_x = panel_size_x - mousepos_x + panel_pos_x;
1030 panel_click_distance_y = mousepos_y - panel_pos_y;
1031 panel_click_resizeorigin = panel_pos + eY * panel_size_y;
1034 // resize from bottomleft border
1035 else if(mousepos_x >= panel_pos_x - border && mousepos_y >= panel_pos_y + 0.5 * panel_size_y && mousepos_x <= panel_pos_x + 0.5 * panel_size_x && mousepos_y <= panel_pos_y + panel_size_y + border)
1037 highlightedPanel = i;
1038 HUD_Panel_FirstInDrawQ(i);
1039 highlightedAction = 2;
1041 panel_click_distance_x = mousepos_x - panel_pos_x;
1042 panel_click_distance_y = panel_size_y - mousepos_y + panel_pos_y;
1043 panel_click_resizeorigin = panel_pos + eX * panel_size_x;
1046 // resize from bottomright border
1047 else if(mousepos_x >= panel_pos_x + 0.5 * panel_size_x && mousepos_y >= panel_pos_y + 0.5 * panel_size_y && mousepos_x <= panel_pos_x + panel_size_x + border && mousepos_y <= panel_pos_y + panel_size_y + border)
1049 highlightedPanel = i;
1050 HUD_Panel_FirstInDrawQ(i);
1051 highlightedAction = 2;
1053 panel_click_distance = panel_size - mousepos + panel_pos;
1054 panel_click_resizeorigin = panel_pos;
1058 highlightedPanel = -1;
1059 highlightedAction = 0;
1062 void HUD_Panel_EnableMenu()
1065 menu_enabled_time = time;
1066 HUD_Panel_GetName(highlightedPanel);
1067 localcmd("menu_showhudoptions ", panel_name, "\n");
1069 float mouse_over_panel;
1070 void HUD_Panel_Mouse()
1072 // TODO: needs better check... is there any float that contains the current state of the menu? _menu_alpha isn't apparently updated the frame the menu gets enabled
1073 if (autocvar__menu_alpha == 0 && time - menu_enabled_time > 0.5)
1077 print("menu_enabled: ", ftos(menu_enabled), "\n");
1078 print("Highlighted: ", ftos(highlightedPanel), "\n");
1079 print("Menu theAlpha: ", ftos(autocvar__menu_alpha), "\n");
1082 if(autocvar__menu_alpha == 1)
1085 if not(autocvar_hud_cursormode)
1087 mousepos = mousepos + getmousepos() * autocvar_menu_mouse_speed;
1089 mousepos_x = bound(0, mousepos_x, vid_conwidth);
1090 mousepos_y = bound(0, mousepos_y, vid_conheight);
1095 if(prevMouseClicked == 0)
1097 if (tab_panel != -1)
1099 //stop ctrl-tab selection
1103 HUD_Panel_Highlight(mouseClicked & S_MOUSE1); // sets highlightedPanel, highlightedAction, panel_click_distance, panel_click_resizeorigin
1104 // and calls HUD_Panel_UpdatePosSizeForId() for the highlighted panel
1105 if (highlightedPanel != -1)
1107 highlightedPanel_initial_pos = panel_pos;
1108 highlightedPanel_initial_size = panel_size;
1110 // doubleclick check
1111 if ((mouseClicked & S_MOUSE1) && time - prevMouseClickedTime < 0.4 && highlightedPanel != -1 && prevMouseClickedPos == mousepos)
1113 mouseClicked = 0; // to prevent spam, I guess.
1114 HUD_Panel_EnableMenu();
1118 if (mouseClicked & S_MOUSE1)
1120 prevMouseClickedTime = time;
1121 prevMouseClickedPos = mousepos;
1123 mouse_over_panel = HUD_Panel_Check_Mouse_Pos(mouseClicked & S_MOUSE1);
1127 HUD_Panel_UpdatePosSizeForId(highlightedPanel);
1129 if (highlightedPanel != -1)
1131 drawfill(panel_pos - '1 1 0' * panel_bg_border, panel_size + '2 2 0' * panel_bg_border, '1 1 1', .1, DRAWFLAG_NORMAL);
1132 if (highlightedPanel_initial_pos != panel_pos || highlightedPanel_initial_size != panel_size)
1134 hud_configure_checkcollisions = (!(hudShiftState & S_CTRL) && autocvar_hud_configure_checkcollisions);
1136 panel_pos_backup = highlightedPanel_initial_pos;
1137 panel_size_backup = highlightedPanel_initial_size;
1138 highlightedPanel_backup = highlightedPanel;
1141 // in case the clicked panel is inside another panel and we aren't
1142 // moving it, avoid the immediate "fix" of its position/size
1143 // (often unwanted and hateful) by disabling collisions check
1144 hud_configure_checkcollisions = false;
1147 if(highlightedAction == 1)
1148 HUD_Panel_SetPos(mousepos - panel_click_distance);
1149 else if(highlightedAction == 2)
1151 vector mySize = '0 0 0';
1152 if(resizeCorner == 1) {
1153 mySize_x = panel_click_resizeorigin_x - (mousepos_x - panel_click_distance_x);
1154 mySize_y = panel_click_resizeorigin_y - (mousepos_y - panel_click_distance_y);
1155 } else if(resizeCorner == 2) {
1156 mySize_x = mousepos_x + panel_click_distance_x - panel_click_resizeorigin_x;
1157 mySize_y = panel_click_distance_y + panel_click_resizeorigin_y - mousepos_y;
1158 } else if(resizeCorner == 3) {
1159 mySize_x = panel_click_resizeorigin_x + panel_click_distance_x - mousepos_x;
1160 mySize_y = mousepos_y + panel_click_distance_y - panel_click_resizeorigin_y;
1161 } else { // resizeCorner == 4
1162 mySize_x = mousepos_x - (panel_click_resizeorigin_x - panel_click_distance_x);
1163 mySize_y = mousepos_y - (panel_click_resizeorigin_y - panel_click_distance_y);
1165 HUD_Panel_SetPosSize(mySize);
1170 if(menu_enabled == 2)
1171 mouse_over_panel = 0;
1173 mouse_over_panel = HUD_Panel_Check_Mouse_Pos(TRUE);
1174 if (mouse_over_panel && tab_panel == -1)
1175 drawfill(panel_pos - '1 1 0' * panel_bg_border, panel_size + '2 2 0' * panel_bg_border, '1 1 1', .1, DRAWFLAG_NORMAL);
1177 // draw cursor after performing move/resize to have the panel pos/size updated before mouse_over_panel
1178 const vector cursorsize = '32 32 0';
1179 float cursor_alpha = 1 - autocvar__menu_alpha;
1181 if(!mouse_over_panel)
1182 drawpic(mousepos, strcat("gfx/menu/", autocvar_menu_skin, "/cursor.tga"), cursorsize, '1 1 1', cursor_alpha, DRAWFLAG_NORMAL);
1183 else if(mouse_over_panel == 1)
1184 drawpic(mousepos - cursorsize * 0.5, strcat("gfx/menu/", autocvar_menu_skin, "/cursor_move.tga"), cursorsize, '1 1 1', cursor_alpha, DRAWFLAG_NORMAL);
1185 else if(mouse_over_panel == 2)
1186 drawpic(mousepos - cursorsize * 0.5, strcat("gfx/menu/", autocvar_menu_skin, "/cursor_resize.tga"), cursorsize, '1 1 1', cursor_alpha, DRAWFLAG_NORMAL);
1188 drawpic(mousepos - cursorsize * 0.5, strcat("gfx/menu/", autocvar_menu_skin, "/cursor_resize2.tga"), cursorsize, '1 1 1', cursor_alpha, DRAWFLAG_NORMAL);
1190 prevMouseClicked = mouseClicked;
1193 const float hlBorderSize = 4;
1194 const string hlBorder = "gfx/hud/default/border_highlighted";
1195 const string hlBorder2 = "gfx/hud/default/border_highlighted2";
1196 void HUD_Panel_HlBorder(float myBorder, vector color, float theAlpha)
1198 drawfill(panel_pos - '1 1 0' * myBorder, panel_size + '2 2 0' * myBorder, '0 0.5 1', .5 * theAlpha, DRAWFLAG_NORMAL);
1199 drawpic_tiled(panel_pos - '1 1 0' * myBorder, hlBorder, '8 1 0' * hlBorderSize, eX * (panel_size_x + 2 * myBorder) + eY * hlBorderSize, color, theAlpha, DRAWFLAG_NORMAL);
1200 drawpic_tiled(panel_pos - '1 1 0' * myBorder + eY * (panel_size_y + 2 * myBorder - hlBorderSize), hlBorder, '8 1 0' * hlBorderSize, eX * (panel_size_x + 2 * myBorder) + eY * hlBorderSize, color, theAlpha, DRAWFLAG_NORMAL);
1201 drawpic_tiled(panel_pos - '1 1 0' * myBorder + eY * hlBorderSize, hlBorder2, '1 8 0' * hlBorderSize, eY * (panel_size_y + 2 * myBorder - 2 * hlBorderSize) + eX * hlBorderSize, color, theAlpha, DRAWFLAG_NORMAL);
1202 drawpic_tiled(panel_pos - '1 1 0' * myBorder + eY * hlBorderSize + eX * (panel_size_x + 2 * myBorder - hlBorderSize), hlBorder2, '1 8 0' * hlBorderSize, eY * (panel_size_y + 2 * myBorder - 2 * hlBorderSize) + eX * hlBorderSize, color, theAlpha, DRAWFLAG_NORMAL);