5 #include <client/autocvars.qh>
6 #include <lib/csqcmodel/cl_model.qh>
11 void WarpZone_Fade_PreDraw(entity this)
14 org = getpropertyvec(VF_ORIGIN);
15 if(!checkpvs(org, this)) // this makes sense as long as we don't support recursive warpzones
17 else if(this.warpzone_fadestart)
18 this.alpha = bound(0, (this.warpzone_fadeend - vlen(org - this.origin - 0.5 * (this.mins + this.maxs))) / (this.warpzone_fadeend - this.warpzone_fadestart), 1);
21 //printf("%v <-> %v\n", view_origin, this.origin + 0.5 * (this.mins + this.maxs));
25 this.drawmask = MASK_NORMAL;
28 void WarpZone_Touch ();
29 NET_HANDLE(ENT_CLIENT_WARPZONE, bool isnew)
31 warpzone_warpzones_exist = 1;
34 self.enemy = new(warpzone_from);
36 self.classname = "trigger_warpzone";
39 self.warpzone_isboxy = (f & 1);
42 self.origin_x = ReadCoord();
43 self.origin_y = ReadCoord();
44 self.origin_z = ReadCoord();
47 self.origin = '0 0 0';
48 self.modelindex = ReadShort();
49 self.mins_x = ReadCoord();
50 self.mins_y = ReadCoord();
51 self.mins_z = ReadCoord();
52 self.maxs_x = ReadCoord();
53 self.maxs_y = ReadCoord();
54 self.maxs_z = ReadCoord();
55 self.scale = ReadByte() / 16;
56 self.enemy.oldorigin_x = ReadCoord();
57 self.enemy.oldorigin_y = ReadCoord();
58 self.enemy.oldorigin_z = ReadCoord();
59 self.enemy.avelocity_x = ReadCoord();
60 self.enemy.avelocity_y = ReadCoord();
61 self.enemy.avelocity_z = ReadCoord();
62 self.oldorigin_x = ReadCoord();
63 self.oldorigin_y = ReadCoord();
64 self.oldorigin_z = ReadCoord();
65 self.avelocity_x = ReadCoord();
66 self.avelocity_y = ReadCoord();
67 self.avelocity_z = ReadCoord();
71 self.warpzone_fadestart = ReadShort();
72 self.warpzone_fadeend = max(self.warpzone_fadestart + 1, ReadShort());
76 self.warpzone_fadestart = 0;
77 self.warpzone_fadeend = 0;
81 WarpZone_SetUp(self, self.enemy.oldorigin, self.enemy.avelocity, self.oldorigin, self.avelocity);
84 //setmodel(self, self.model);
85 setorigin(self, self.origin);
86 setsize(self, self.mins, self.maxs);
89 // engine currently wants this
90 setpredraw(self, WarpZone_Fade_PreDraw);
92 //self.move_touch = WarpZone_Touch;
96 NET_HANDLE(ENT_CLIENT_WARPZONE_CAMERA, bool isnew)
98 warpzone_cameras_exist = 1;
99 self.classname = "func_warpzone_camera";
104 self.origin_x = ReadCoord();
105 self.origin_y = ReadCoord();
106 self.origin_z = ReadCoord();
109 self.origin = '0 0 0';
110 self.modelindex = ReadShort();
111 self.mins_x = ReadCoord();
112 self.mins_y = ReadCoord();
113 self.mins_z = ReadCoord();
114 self.maxs_x = ReadCoord();
115 self.maxs_y = ReadCoord();
116 self.maxs_z = ReadCoord();
117 self.scale = ReadByte() / 16;
118 self.oldorigin_x = ReadCoord();
119 self.oldorigin_y = ReadCoord();
120 self.oldorigin_z = ReadCoord();
121 self.avelocity_x = ReadCoord();
122 self.avelocity_y = ReadCoord();
123 self.avelocity_z = ReadCoord();
127 self.warpzone_fadestart = ReadShort();
128 self.warpzone_fadeend = max(self.warpzone_fadestart + 1, ReadShort());
132 self.warpzone_fadestart = 0;
133 self.warpzone_fadeend = 0;
137 WarpZone_Camera_SetUp(self, self.oldorigin, self.avelocity);
139 // engine currently wants this
140 self.drawmask = MASK_NORMAL;
143 //setmodel(self, self.model);
144 setorigin(self, self.origin);
145 setsize(self, self.mins, self.maxs);
148 // engine currently wants this
149 setpredraw(self, WarpZone_Fade_PreDraw);
153 void CL_RotateMoves(vector ang) = #638;
154 NET_HANDLE(ENT_CLIENT_WARPZONE_TELEPORTED, bool isnew)
156 self.classname = "warpzone_teleported";
163 self.warpzone_transform = v;
164 setproperty(VF_CL_VIEWANGLES, WarpZone_TransformVAngles(self, getpropertyvec(VF_CL_VIEWANGLES)));
165 if(checkextension("DP_CSQC_ROTATEMOVES"))
167 //CL_RotateMoves('0 90 0');
170 float warpzone_fixingview;
171 float warpzone_fixingview_drawexteriormodel;
173 void WarpZone_View_Outside()
175 if(!warpzone_fixingview)
177 warpzone_fixingview = 0;
178 cvar_set("r_drawexteriormodel", ftos(warpzone_fixingview_drawexteriormodel));
181 void WarpZone_View_Inside()
183 if(autocvar_chase_active)
185 WarpZone_View_Outside();
188 if(warpzone_fixingview)
190 warpzone_fixingview = 1;
191 warpzone_fixingview_drawexteriormodel = cvar("r_drawexteriormodel");
192 cvar_set("r_drawexteriormodel", "0");
195 vector WarpZone_FixNearClip(vector o, vector c0, vector c1, vector c2, vector c3)
201 mi.x = min(o.x, c0_x, c1_x, c2_x, c3_x);
202 ma.x = max(o.x, c0_x, c1_x, c2_x, c3_x);
203 mi.y = min(o.y, c0_y, c1_y, c2_y, c3_y);
204 ma.y = max(o.y, c0_y, c1_y, c2_y, c3_y);
205 mi.z = min(o.z, c0_z, c1_z, c2_z, c3_z);
206 ma.z = max(o.z, c0_z, c1_z, c2_z, c3_z);
208 e = WarpZone_Find(mi, ma);
211 if(WarpZone_PlaneDist(e, o) < 0)
213 // can't really be, though, but if it is, this is not my warpzone, but a random different one in the same mins/maxs
215 WarpZone_PlaneDist(e, c0),
216 WarpZone_PlaneDist(e, c1),
217 WarpZone_PlaneDist(e, c2),
218 WarpZone_PlaneDist(e, c3)
221 return e.warpzone_forward * -pd;
227 void WarpZone_FixPMove()
230 e = WarpZone_Find(pmove_org, pmove_org);
233 pmove_org = WarpZone_TransformOrigin(e, pmove_org);
234 input_angles = WarpZone_TransformVAngles(e, input_angles);
239 float autocvar_cl_rollkillspeed = 10;
241 void WarpZone_FixView()
244 vector org, ang, nearclip, corner0, corner1, corner2, corner3, o;
247 warpzone_save_view_origin = org = getpropertyvec(VF_ORIGIN);
248 warpzone_save_view_angles = ang = getpropertyvec(VF_ANGLES);
250 e = WarpZone_Find(org, org);
253 org = WarpZone_TransformOrigin(e, org);
254 ang = WarpZone_TransformVAngles(e, ang);
255 WarpZone_View_Inside();
258 WarpZone_View_Outside();
262 if(autocvar_cl_rollkillspeed)
263 f = max(0, (1 - frametime * autocvar_cl_rollkillspeed));
267 rick = getproperty(VF_CL_VIEWANGLES_Z);
269 setproperty(VF_CL_VIEWANGLES_Z, rick);
273 setproperty(VF_ORIGIN, org);
274 setproperty(VF_ANGLES, ang);
276 nearclip = '0 0 1' * (cvar("r_nearclip") * 1.125);
277 corner0 = cs_unproject('0 0 0' + nearclip);
278 corner1 = cs_unproject('1 0 0' * cvar("vid_conwidth") + nearclip);
279 corner2 = cs_unproject('0 1 0' * cvar("vid_conheight") + nearclip);
280 corner3 = cs_unproject('1 0 0' * cvar("vid_conwidth") + '0 1 0' * cvar("vid_conheight") + nearclip);
281 o = WarpZone_FixNearClip(org, corner0, corner1, corner2, corner3);
283 setproperty(VF_ORIGIN, org + o);
286 void WarpZone_Shutdown()
288 WarpZone_View_Outside();