2 CLASS(XonoticServerCreateTab) EXTENDS(XonoticTab)
3 METHOD(XonoticServerCreateTab, fill, void(entity))
4 METHOD(XonoticServerCreateTab, gameTypeChangeNotify, void(entity))
5 METHOD(XonoticServerCreateTab, gameTypeSelectNotify, void(entity))
6 ATTRIB(XonoticServerCreateTab, title, string, _("Create"))
7 ATTRIB(XonoticServerCreateTab, intendedWidth, float, 0.9)
8 ATTRIB(XonoticServerCreateTab, rows, float, 23)
9 ATTRIB(XonoticServerCreateTab, columns, float, 6.2) // added extra .2 for center space
11 ATTRIB(XonoticServerCreateTab, mapListBox, entity, NULL)
12 ATTRIB(XonoticServerCreateTab, sliderFraglimit, entity, NULL)
13 ATTRIB(XonoticServerCreateTab, sliderTeams, entity, NULL)
14 ATTRIB(XonoticServerCreateTab, sliderTimelimit, entity, NULL)
15 ATTRIB(XonoticServerCreateTab, labelFraglimit, entity, NULL)
16 ATTRIB(XonoticServerCreateTab, labelTeams, entity, NULL)
17 ENDCLASS(XonoticServerCreateTab)
18 entity makeXonoticServerCreateTab();
23 void GameType_ConfigureSliders(entity e, entity l, string pLabel, float pMin, float pMax, float pStep, string pCvar)
27 e.configureXonoticTextSlider(e, string_null);
29 e.disabled = l.disabled = true;
33 e.configureXonoticTextSlider(e, pCvar);
37 for(i = 0; i <= e.nValues; ++i);
39 if(e.(valueStrings[i])) { strunzone(e.(valueStrings[i])); }
40 if(e.(valueIdentifiers[i])) { strunzone(e.(valueIdentifiers[i])); }
45 e.addValue(e, strzone(_("Default")), strzone("-1"));
46 for(i = pMin; i <= pMax; i += pStep) { e.addValue(e, strzone(ftos(i)), strzone(ftos(i))); }
47 e.addValue(e, strzone(_("Unlimited")), strzone("0"));
48 e.configureXonoticTextSliderValues(e);
52 e.disabled = l.disabled = false;
56 entity makeXonoticServerCreateTab()
59 me = spawnXonoticServerCreateTab();
60 me.configureDialog(me);
64 void XonoticServerCreateTab_fill(entity me)
68 me.gotoRC(me, 0.5, 0);
69 me.TD(me, 1, 3, makeXonoticHeaderLabel(_("Gametype")));
71 me.TD(me, 10.5, 3, e = makeXonoticGametypeList());
73 me.gotoRC(me, 12.5, 0);
74 me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Time limit:")));
75 me.TD(me, 1, 2, e = makeXonoticTextSlider("timelimit_override"));
76 e.addValue(e, ZCTX(_("TIMLIM^Default")), "-1");
77 e.addValue(e, ZCTX(_("TIMLIM^1 minute")), "1");
78 e.addValue(e, ZCTX(_("TIMLIM^2 minutes")), "2");
79 e.addValue(e, ZCTX(_("TIMLIM^3 minutes")), "3");
80 e.addValue(e, ZCTX(_("TIMLIM^4 minutes")), "4");
81 e.addValue(e, ZCTX(_("TIMLIM^5 minutes")), "5");
82 e.addValue(e, ZCTX(_("TIMLIM^6 minutes")), "6");
83 e.addValue(e, ZCTX(_("TIMLIM^7 minutes")), "7");
84 e.addValue(e, ZCTX(_("TIMLIM^8 minutes")), "8");
85 e.addValue(e, ZCTX(_("TIMLIM^9 minutes")), "9");
86 e.addValue(e, ZCTX(_("TIMLIM^10 minutes")), "10");
87 e.addValue(e, ZCTX(_("TIMLIM^15 minutes")), "15");
88 e.addValue(e, ZCTX(_("TIMLIM^20 minutes")), "20");
89 e.addValue(e, ZCTX(_("TIMLIM^25 minutes")), "25");
90 e.addValue(e, ZCTX(_("TIMLIM^30 minutes")), "30");
91 e.addValue(e, ZCTX(_("TIMLIM^40 minutes")), "40");
92 e.addValue(e, ZCTX(_("TIMLIM^50 minutes")), "50");
93 e.addValue(e, ZCTX(_("TIMLIM^60 minutes")), "60");
94 e.addValue(e, ZCTX(_("TIMLIM^Infinite")), "0");
95 e.configureXonoticTextSliderValues(e);
97 me.TD(me, 1, 1, me.labelFraglimit = makeXonoticTextLabel(0, _("Frag limit:")));
98 me.TD(me, 1, 2, me.sliderFraglimit = makeXonoticTextSlider("fraglimit_override"));
99 GameType_ConfigureSliders(me.sliderFraglimit, me.labelFraglimit, _("Frag limit:"), 5, 100, 5, "fraglimit_override");
101 me.gotoRC(me, 15, 0);
102 me.TD(me, 1, 1, me.labelTeams = makeXonoticTextLabel(0, _("Teams:")));
103 me.TD(me, 1, 2, e = me.sliderTeams = makeXonoticTextSlider(string_null));
104 e.addValue(e, _("Default"), "0");
105 e.addValue(e, _("2 teams"), "2");
106 e.addValue(e, _("3 teams"), "3");
107 e.addValue(e, _("4 teams"), "4");
108 e.configureXonoticTextSliderValues(e);
110 me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Player slots:")));
111 me.TD(me, 1, 2, makeXonoticSlider(1, 32, 1, "menu_maxplayers"));
113 me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Number of bots:")));
114 me.TD(me, 1, 2, makeXonoticSlider(0, 9, 1, "bot_number"));
116 me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Bot skill:")));
117 setDependent(e, "bot_number", 0, -1);
118 me.TD(me, 1, 2, e = makeXonoticTextSlider("skill"));
119 e.addValue(e, _("Botlike"), "0");
120 e.addValue(e, _("Beginner"), "1");
121 e.addValue(e, _("You will win"), "2");
122 e.addValue(e, _("You can win"), "3");
123 e.addValue(e, _("You might win"), "4");
124 e.addValue(e, _("Advanced"), "5");
125 e.addValue(e, _("Expert"), "6");
126 e.addValue(e, _("Pro"), "7");
127 e.addValue(e, _("Assassin"), "8");
128 e.addValue(e, _("Unhuman"), "9");
129 e.addValue(e, _("Godlike"), "10");
130 e.configureXonoticTextSliderValues(e);
131 setDependent(e, "bot_number", 0, -1);
133 me.gotoRC(me, me.rows - 3.5, 0);
134 me.TD(me, 1, 3, e0 = makeXonoticTextLabel(0.5, string_null));
135 e0.textEntity = main.mutatorsDialog;
140 me.TD(me, 1, 2, e = makeXonoticButton(_("Mutators"), '0 0 0'));
141 e.onClick = DialogOpenButton_Click;
142 e.onClickEntity = main.mutatorsDialog;
143 main.mutatorsDialog.refilterEntity = me.mapListBox;
145 me.gotoRC(me, 0.5, 3.2); me.setFirstColumn(me, me.currentColumn);
146 me.mapListBox = makeXonoticMapList();
147 me.TD(me, 1, 3, e = makeXonoticHeaderLabel(_("Maplist")));
148 makeCallback(e, me.mapListBox, me.mapListBox.refilterCallback);
150 me.TD(me, me.rows - 4, 3, me.mapListBox);
151 me.gotoRC(me, me.rows - 2.5, 3.2);
152 me.TDempty(me, 0.375);
153 me.TD(me, 1, 1.125, e = makeXonoticButton(_("Select all"), '0 0 0'));
154 e.onClick = MapList_All;
155 e.onClickEntity = me.mapListBox;
156 me.TD(me, 1, 1.125, e = makeXonoticButton(_("Select none"), '0 0 0'));
157 e.onClick = MapList_None;
158 e.onClickEntity = me.mapListBox;
160 me.gotoRC(me, me.rows - 1, 0);
161 me.TD(me, 1, me.columns, e = makeXonoticButton(_("Start Multiplayer!"), '0 0 0'));
162 e.onClick = MapList_LoadMap;
163 e.onClickEntity = me.mapListBox;
164 me.mapListBox.startButton = e;
166 me.gameTypeChangeNotify(me);
169 void XonoticServerCreateTab_gameTypeChangeNotify(entity me)
171 // tell the map list to update
174 gt = MapInfo_CurrentGametype();
175 e = me.sliderFraglimit;
176 l = me.labelFraglimit;
180 case MAPINFO_TYPE_CTF: GameType_ConfigureSliders(e, l, _("Capture limit:"), 1, 20, 1, "capturelimit_override"); break;
181 case MAPINFO_TYPE_DOMINATION: GameType_ConfigureSliders(e, l, _("Point limit:"), 50, 500, 10, "g_domination_point_limit"); break;
182 case MAPINFO_TYPE_KEYHUNT: GameType_ConfigureSliders(e, l, _("Point limit:"), 200, 1500, 50, "g_keyhunt_point_limit"); break;
183 case MAPINFO_TYPE_LMS: GameType_ConfigureSliders(e, l, _("Lives:"), 3, 50, 1, "g_lms_lives_override"); break;
184 case MAPINFO_TYPE_RACE: GameType_ConfigureSliders(e, l, _("Laps:"), 1, 25, 1, "g_race_laps_limit"); break;
185 case MAPINFO_TYPE_NEXBALL: GameType_ConfigureSliders(e, l, _("Goals:"), 1, 50, 1, "g_nexball_goallimit"); break;
186 case MAPINFO_TYPE_ASSAULT: GameType_ConfigureSliders(e, l, _("Point limit:"), 50, 500, 10, ""); break;
187 case MAPINFO_TYPE_ONSLAUGHT: GameType_ConfigureSliders(e, l, _("Point limit:"), 50, 500, 10, ""); break;
188 case MAPINFO_TYPE_CTS: GameType_ConfigureSliders(e, l, _("Point limit:"), 50, 500, 10, ""); break;
189 case MAPINFO_TYPE_INVASION: GameType_ConfigureSliders(e, l, _("Point limit:"), 5, 0, 5, ""); break;
190 case MAPINFO_TYPE_TEAM_DEATHMATCH:GameType_ConfigureSliders(e, l, _("Point limit:"), 5, 100, 5, "g_tdm_point_limit"); break;
191 default: GameType_ConfigureSliders(e, l, _("Frag limit:"), 5, 100, 5, "fraglimit_override"); break;
194 string x = string_null;
198 case MAPINFO_TYPE_CA: x = "g_ca_teams_override"; break;
199 case MAPINFO_TYPE_DOMINATION: x = "g_domination_teams_override"; break;
200 case MAPINFO_TYPE_FREEZETAG: x = "g_freezetag_teams_override"; break;
201 case MAPINFO_TYPE_KEYHUNT: x = "g_keyhunt_teams_override"; break;
202 case MAPINFO_TYPE_TEAM_DEATHMATCH: x = "g_tdm_teams_override"; break;
204 e.configureXonoticTextSlider(e, x);
205 e.configureXonoticTextSliderValues(e);
208 me.sliderTeams.disabled = me.labelTeams.disabled = !x;
210 me.mapListBox.refilter(me.mapListBox);
213 void XonoticServerCreateTab_gameTypeSelectNotify(entity me)
215 me.setFocus(me, me.mapListBox);