1 #ifndef DIALOG_SETTINGS_AUDIO_H
2 #define DIALOG_SETTINGS_AUDIO_H
4 CLASS(XonoticAudioSettingsTab, XonoticTab)
5 METHOD(XonoticAudioSettingsTab, fill, void(entity));
6 ATTRIB(XonoticAudioSettingsTab, intendedWidth, float, 0.9)
7 ATTRIB(XonoticAudioSettingsTab, rows, float, 15.5)
8 ATTRIB(XonoticAudioSettingsTab, columns, float, 6.2) // added extra .2 for center space
9 ATTRIB(XonoticAudioSettingsTab, hiddenMenuSoundsSlider, entity, NULL)
10 ENDCLASS(XonoticAudioSettingsTab)
11 entity makeXonoticAudioSettingsTab();
15 entity makeXonoticAudioSettingsTab()
18 me = NEW(XonoticAudioSettingsTab);
19 me.configureDialog(me);
23 void XonoticAudioSettingsTab_fill(entity me)
28 s = makeXonoticDecibelsSlider_T(-40, 0, 0.4, "mastervolume", "-");
29 me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Master:")));
33 s = makeXonoticDecibelsSlider_T(-40, 0, 0.4, "bgmvolume", "-");
34 makeMulti(s, "snd_channel8volume");
35 me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Music:")));
37 setDependentStringNotEqual(e, "mastervolume", "0");
38 setDependentStringNotEqual(s, "mastervolume", "0");
41 s = makeXonoticDecibelsSlider_T(-40, 0, 0.4, "snd_staticvolume", "-");
42 makeMulti(s, "snd_channel9volume");
43 me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, ZCTX(_("VOL^Ambient:"))));
45 setDependentStringNotEqual(e, "mastervolume", "0");
46 setDependentStringNotEqual(s, "mastervolume", "0");
49 s = makeXonoticDecibelsSlider_T(-40, 0, 0.4, "snd_channel0volume", "-");
50 me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Info:")));
52 setDependentStringNotEqual(e, "mastervolume", "0");
53 setDependentStringNotEqual(s, "mastervolume", "0");
56 s = makeXonoticDecibelsSlider_T(-40, 0, 0.4, "snd_channel3volume", "-");
57 me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Items:")));
59 setDependentStringNotEqual(e, "mastervolume", "0");
60 setDependentStringNotEqual(s, "mastervolume", "0");
63 s = makeXonoticDecibelsSlider_T(-40, 0, 0.4, "snd_channel6volume", "-");
64 me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Pain:")));
66 setDependentStringNotEqual(e, "mastervolume", "0");
67 setDependentStringNotEqual(s, "mastervolume", "0");
70 s = makeXonoticDecibelsSlider_T(-40, 0, 0.4, "snd_channel7volume", "-");
71 me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Player:")));
73 setDependentStringNotEqual(e, "mastervolume", "0");
74 setDependentStringNotEqual(s, "mastervolume", "0");
77 s = makeXonoticDecibelsSlider_T(-40, 0, 0.4, "snd_channel4volume", "-");
78 me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Shots:")));
80 setDependentStringNotEqual(e, "mastervolume", "0");
81 setDependentStringNotEqual(s, "mastervolume", "0");
84 s = makeXonoticDecibelsSlider_T(-40, 0, 0.4, "snd_channel2volume", "-");
85 me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Voice:")));
87 setDependentStringNotEqual(e, "mastervolume", "0");
88 setDependentStringNotEqual(s, "mastervolume", "0");
91 s = makeXonoticDecibelsSlider_T(-40, 0, 0.4, "snd_channel1volume", "-");
92 makeMulti(s, "snd_channel5volume"); // @!#%'n Tuba
93 me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Weapons:")));
95 setDependentStringNotEqual(e, "mastervolume", "0");
96 setDependentStringNotEqual(s, "mastervolume", "0");
99 me.TD(me, 1, 3, makeXonoticCheckBox(0, "menu_snd_attenuation_method", _("New style sound attenuation")));
101 me.TD(me, 1, 3, makeXonoticCheckBox(0, "snd_mutewhenidle", _("Mute sounds when not active")));
103 me.gotoRC(me, 0, 3.2); me.setFirstColumn(me, me.currentColumn);
104 me.TD(me, 1, 1, makeXonoticTextLabel(0, _("Frequency:")));
105 me.TD(me, 1, 2, e = makeXonoticTextSlider_T("snd_speed",
106 _("Sound output frequency")));
107 e.addValue(e, _("8 kHz"), "8000");
108 e.addValue(e, _("11.025 kHz"), "11025");
109 e.addValue(e, _("16 kHz"), "16000");
110 e.addValue(e, _("22.05 kHz"), "22050");
111 e.addValue(e, _("24 kHz"), "24000");
112 e.addValue(e, _("32 kHz"), "32000");
113 e.addValue(e, _("44.1 kHz"), "44100");
114 e.addValue(e, _("48 kHz"), "48000");
115 e.configureXonoticTextSliderValues(e);
117 me.TD(me, 1, 1, makeXonoticTextLabel(0, _("Channels:")));
118 me.TD(me, 1, 2, e = makeXonoticTextSlider_T("snd_channels",
119 _("Number of channels for the sound output")));
120 e.addValue(e, _("Mono"), "1");
121 e.addValue(e, _("Stereo"), "2");
122 e.addValue(e, _("2.1"), "3");
123 e.addValue(e, _("4"), "4");
124 e.addValue(e, _("5"), "5");
125 e.addValue(e, _("5.1"), "6");
126 e.addValue(e, _("6.1"), "7");
127 e.addValue(e, _("7.1"), "8");
128 e.configureXonoticTextSliderValues(e);
131 me.TD(me, 1, 3, e = makeXonoticCheckBox_T(0, "snd_swapstereo", _("Swap stereo output channels"),
132 _("Swap left/right channels")));
133 setDependent(e, "snd_channels", 1.5, 0.5);
135 me.TD(me, 1, 3, e = makeXonoticCheckBox_T(0, "snd_spatialization_control", _("Headphone friendly mode"),
136 _("Enable spatialization (blend the right and left channel slightly to decrease stereo separation a bit for headphones)")));
137 setDependent(e, "snd_channels", 1.5, 0.5);
140 me.TD(me, 1, 3, e = makeXonoticCheckBox_T(0, "cl_hitsound", _("Hit indication sound"),
141 _("Play a hit indicator sound when your shot hits an enemy")));
144 me.TD(me, 1, 3, makeXonoticCheckBox(0, "con_chatsound", _("Chat message sound")));
146 me.hiddenMenuSoundsSlider = makeXonoticSlider_T(1, 1, 1, "menu_sounds",
147 _("Play sounds when clicking or hovering over menu items"));
148 me.TD(me, 1, 1.2, e = makeXonoticSliderCheckBox(0, 1, me.hiddenMenuSoundsSlider, _("Menu sounds")));
149 e.tooltip = me.hiddenMenuSoundsSlider.tooltip;
150 me.TD(me, 1, 1.8, e = makeXonoticSliderCheckBox(2, 0, me.hiddenMenuSoundsSlider, _("Focus sounds")));
151 e.tooltip = me.hiddenMenuSoundsSlider.tooltip;
152 setDependent(e, "menu_sounds", 1, 2);
155 me.TD(me, 1, 1, makeXonoticTextLabel(0, _("Time announcer:")));
156 me.TD(me, 1, 2, e = makeXonoticTextSlider("cl_announcer_maptime"));
157 e.addValue(e, ZCTX(_("WRN^Disabled")), "0");
158 e.addValue(e, _("1 minute"), "1");
159 e.addValue(e, _("5 minutes"), "2");
160 e.addValue(e, ZCTX(_("WRN^Both")), "3");
161 e.configureXonoticTextSliderValues(e);
163 me.TD(me, 1, 1, makeXonoticTextLabel(0, _("Automatic taunts:")));
164 me.TD(me, 1, 2, e = makeXonoticTextSlider_T("cl_autotaunt",
165 _("Automatically taunt enemies after fragging them")));
166 e.addValue(e, _("Never"), "0");
167 e.addValue(e, _("Sometimes"), "0.35");
168 e.addValue(e, _("Often"), "0.65");
169 e.addValue(e, _("Always"), "1");
170 e.configureXonoticTextSliderValues(e);
174 if(cvar("developer"))
175 me.TD(me, 1, 3, makeXonoticCheckBox(0, "showsound", _("Debug info about sounds")));
177 me.gotoRC(me, me.rows - 1, 0);
178 me.TD(me, 1, me.columns, makeXonoticCommandButton(_("Apply immediately"), '0 0 0', "snd_restart; snd_attenuation_method_${menu_snd_attenuation_method}", COMMANDBUTTON_APPLY));