#include "../teamradar.qh"
#include <common/t_items.qh>
#include <common/deathtypes/all.qh>
-#include <common/items/all.qc>
+#include <common/items/_mod.qh>
#include <common/mapinfo.qh>
#include <common/vehicles/all.qh>
#include <common/mutators/mutator/waypoints/all.qh>
{
int i;
// global hud alpha fade (scoreboard-related panels behave differently and override it temporarly)
- if(menu_enabled == 1)
+ if(hud_configure_menu_open == 1)
hud_fade_alpha = 1;
else if(!autocvar__hud_configure)
hud_fade_alpha = (1 - scoreboard_fade_alpha) * (1 - autocvar__menu_alpha);