]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/hud.qc
Merge branch 'master' into terencehill/arena_and_ca_fixes
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / hud.qc
index bf9d7d3a4a6352dbd8cde3b52dbcc8da3ddbe071..ce9c29cd4068c4190ee0722f195a59f2288d19f4 100644 (file)
@@ -1567,11 +1567,7 @@ void HUD_KillNotify(string s1, string s2, string s3, float type, float msg) // s
        } else if(msg == MSG_KILL) {
                w = DEATH_WEAPONOF(type);
                if(WEP_VALID(w)) {
-                       if((w == WEP_RIFLE || w == WEP_MINSTANEX) && type & HITTYPE_HEADSHOT) // all headshot weapons go here
-                               HUD_KillNotify_Push(s1, s2, 1, DEATH_HEADSHOT);
-                       else
-                               HUD_KillNotify_Push(s1, s2, 1, type);
-
+                       HUD_KillNotify_Push(s1, s2, 1, type);
                        if (alsoprint)
                                print("^1", sprintf(Weapon_KillMessage(type), strcat(s2, "^1"), strcat(s1, "^1")), "\n"); // default order: victim, killer
                }
@@ -2066,7 +2062,7 @@ void HUD_Notify (void)
        float width_attacker;
        string attacker, victim;
 
-       float i, j, w, step, limit;
+       float i, j, w, type, step, limit;
        if(autocvar_hud_panel_notify_flip) //order items from the top down
        {
                i = 0;
@@ -2115,63 +2111,63 @@ void HUD_Notify (void)
 
                s = "";
 
-               w = -1;
-               w = DEATH_WEAPONOF(killnotify_deathtype[j]);
+               type = killnotify_deathtype[j];
+               w = DEATH_WEAPONOF(type);
 
                // TODO: maybe print in team colors?
                //
                // Y [used by] X
                if(killnotify_actiontype[j] == 0) 
                {
-                       if(killnotify_deathtype[j] == DEATH_GENERIC)
+                       if(type == DEATH_GENERIC)
                        {
                                s = "notify_death";
                        }
-                       else if(killnotify_deathtype[j] == DEATH_NOAMMO)
+                       else if(type == DEATH_NOAMMO)
                        {
                                s = "notify_outofammo";
                        }
-                       else if(killnotify_deathtype[j] == DEATH_KILL)
+                       else if(type == DEATH_KILL)
                        {
                                s = "notify_selfkill";
                        }
-                       else if(killnotify_deathtype[j] == DEATH_CAMP)
+                       else if(type == DEATH_CAMP)
                        {
                                s = "notify_camping";
                        }
-                       else if(killnotify_deathtype[j] == KILL_TEAM_RED)
+                       else if(type == KILL_TEAM_RED)
                        {
                                s = "notify_teamkill_red";
                        }
-                       else if(killnotify_deathtype[j] == KILL_TEAM_BLUE)
+                       else if(type == KILL_TEAM_BLUE)
                        {
                                s = "notify_teamkill_blue";
                        }
-                       else if(killnotify_deathtype[j] == DEATH_DROWN)
+                       else if(type == DEATH_DROWN)
                        {
                                s = "notify_water";
                        }
-                       else if(killnotify_deathtype[j] == DEATH_SLIME)
+                       else if(type == DEATH_SLIME)
                        {
                                s = "notify_slime";
                        }
-                       else if(killnotify_deathtype[j] == DEATH_LAVA)
+                       else if(type == DEATH_LAVA)
                        {
                                s = "notify_lava";
                        }
-                       else if(killnotify_deathtype[j] == DEATH_FALL)
+                       else if(type == DEATH_FALL)
                        {
                                s = "notify_fall";
                        }
-                       else if(killnotify_deathtype[j] == DEATH_SHOOTING_STAR)
+                       else if(type == DEATH_SHOOTING_STAR)
                        {
                                s = "notify_shootingstar";
                        }
-                       else if(killnotify_deathtype[j] == DEATH_HURTTRIGGER || killnotify_deathtype[j] == DEATH_CUSTOM)
+                       else if(type == DEATH_HURTTRIGGER || type == DEATH_CUSTOM)
                        {
                                s = "notify_death";
                        }
-                       else if(killnotify_deathtype[j] == INFO_GOTFLAG)
+                       else if(type == INFO_GOTFLAG)
                        {
                                if(killnotify_victims[j] == "^1RED^7 flag")
                                {
@@ -2182,7 +2178,7 @@ void HUD_Notify (void)
                                        s = "notify_blue_taken";
                                }
                        }
-                       else if(killnotify_deathtype[j] == INFO_RETURNFLAG)
+                       else if(type == INFO_RETURNFLAG)
                        {
                                if(killnotify_victims[j] == "^1RED^7 flag")
                                {
@@ -2193,7 +2189,7 @@ void HUD_Notify (void)
                                        s = "notify_blue_returned";
                                }
                        }
-                       else if(killnotify_deathtype[j] == INFO_LOSTFLAG)
+                       else if(type == INFO_LOSTFLAG)
                        {
                                if(killnotify_victims[j] == "^1RED^7 flag")
                                {
@@ -2204,7 +2200,7 @@ void HUD_Notify (void)
                                        s = "notify_blue_lost";
                                }
                        }
-                       else if(killnotify_deathtype[j] == INFO_CAPTUREFLAG)
+                       else if(type == INFO_CAPTUREFLAG)
                        {
                                if(killnotify_victims[j] == "^1RED^7 flag")
                                {
@@ -2215,11 +2211,11 @@ void HUD_Notify (void)
                                        s = "notify_blue_captured";
                                }
                        }
-                       else if(killnotify_deathtype[j] == KA_DROPBALL)
+                       else if(type == KA_DROPBALL)
                        {
                                s = "notify_balldropped";
                        }
-                       else if(killnotify_deathtype[j] == KA_PICKUPBALL)
+                       else if(type == KA_PICKUPBALL)
                        {
                                s = "notify_ballpickedup";
                        }
@@ -2237,72 +2233,72 @@ void HUD_Notify (void)
                // X [did action to] Y
                else
                {
-                       if(killnotify_deathtype[j] & HITTYPE_SECONDARY && w == WEP_LASER)
+                       if(type & HITTYPE_SECONDARY && w == WEP_LASER)
                        {
                                s = "notify_melee_laser";
                        }
-                       else if(killnotify_deathtype[j] & HITTYPE_SECONDARY && w == WEP_SHOTGUN)
+                       else if(type & HITTYPE_SECONDARY && w == WEP_SHOTGUN)
                        {
                                s = "notify_melee_shotgun";
                        }
+                       else if(type & HITTYPE_HEADSHOT && (w == WEP_RIFLE || w == WEP_MINSTANEX)) // all headshot weapons go here
+                       {
+                               s = "notify_headshot";
+                       }
                        else if(WEP_VALID(w))
                        {
                                self = get_weaponinfo(w);
                                s = strcat("weapon", self.netname);
                        }
-                       else if(killnotify_deathtype[j] == KILL_TEAM_RED)
+                       else if(type == KILL_TEAM_RED)
                        {
                                s = "notify_teamkill_red";
                        }
-                       else if(killnotify_deathtype[j] == KILL_TEAM_BLUE)
+                       else if(type == KILL_TEAM_BLUE)
                        {
                                s = "notify_teamkill_red";
                        }
-                       else if(killnotify_deathtype[j] == DEATH_TELEFRAG)
+                       else if(type == DEATH_TELEFRAG)
                        {
                                s = "notify_telefrag";
                        }
-                       else if(killnotify_deathtype[j] == DEATH_DROWN)
+                       else if(type == DEATH_DROWN)
                        {
                                s = "notify_water";
                        }
-                       else if(killnotify_deathtype[j] == DEATH_SLIME)
+                       else if(type == DEATH_SLIME)
                        {
                                s = "notify_slime";
                        }
-                       else if(killnotify_deathtype[j] == DEATH_LAVA)
+                       else if(type == DEATH_LAVA)
                        {
                                s = "notify_lava";
                        }
-                       else if(killnotify_deathtype[j] == DEATH_FALL)
+                       else if(type == DEATH_FALL)
                        {
                                s = "notify_fall";
                        }
-                       else if(killnotify_deathtype[j] == DEATH_SHOOTING_STAR)
+                       else if(type == DEATH_SHOOTING_STAR)
                        {
                                s = "notify_shootingstar";
                        }
-                       else if(killnotify_deathtype[j] == DEATH_HURTTRIGGER || killnotify_deathtype[j] == DEATH_CUSTOM) // DEATH_CUSTOM is also void, right?
+                       else if(type == DEATH_HURTTRIGGER || type == DEATH_CUSTOM) // DEATH_CUSTOM is also void, right?
                        {
                                s = "notify_void";
                        }
-                       else if(killnotify_deathtype[j] == DEATH_HEADSHOT)
-                       {
-                               s = "notify_headshot";
-                       }
-                       else if(killnotify_deathtype[j] == RACE_SERVER_RECORD)
+                       else if(type == RACE_SERVER_RECORD)
                        {
                                s = "race_newrecordserver";
                        }
-                       else if(killnotify_deathtype[j] == RACE_NEW_RANK)
+                       else if(type == RACE_NEW_RANK)
                        {
                                s = "race_newrankyellow";
                        }
-                       else if(killnotify_deathtype[j] == RACE_NEW_TIME)
+                       else if(type == RACE_NEW_TIME)
                        {
                                s = "race_newtime";
                        }
-                       else if(killnotify_deathtype[j] == RACE_FAIL)
+                       else if(type == RACE_FAIL)
                        {
                                s = "race_newfail";
                        }