int i;
for (i = 0; i < hud_panels_COUNT; ++i) {
panel = hud_panels[i];
- if(panel == HUD_PANEL(MAPVOTE)) continue;
+ if(!(panel.panel_configflags & PANEL_CONFIG_MAIN)) continue;
if(panel == highlightedPanel) continue;
HUD_Panel_UpdatePosSize();
if(!panel_enabled) continue;
int i;
for (i = 0; i < hud_panels_COUNT; ++i) {
panel = hud_panels[i];
- if(panel == HUD_PANEL(MAPVOTE)) continue;
+ if(!(panel.panel_configflags & PANEL_CONFIG_MAIN)) continue;
if(panel == highlightedPanel) continue;
HUD_Panel_UpdatePosSize();
if(!panel_enabled) continue;
for(i = 0; i < hud_panels_COUNT; ++i)
{
panel = hud_panels[i];
- if(panel == HUD_PANEL(MAPVOTE))
+ if(!(panel.panel_configflags & PANEL_CONFIG_MAIN))
continue;
if (panel == tab_panels[i] || panel == starting_panel)
continue;
j += 1;
panel = hud_panels[i];
- if(panel == HUD_PANEL(MAPVOTE)) continue;
+ if(!(panel.panel_configflags & PANEL_CONFIG_MAIN)) continue;
HUD_Panel_UpdatePosSize();
float border = max(8, panel_bg_border); // FORCED border so a small border size doesn't mean you can't resize
j += 1;
panel = hud_panels[i];
- if(panel == HUD_PANEL(MAPVOTE))
+ if(!(panel.panel_configflags & PANEL_CONFIG_MAIN))
continue;
HUD_Panel_UpdatePosSize();