case HUD_PANEL_WEAPONS:
HUD_Write_PanelCvar_q("_accuracy");
HUD_Write_PanelCvar_q("_label");
+ HUD_Write_PanelCvar_q("_label_scale");
HUD_Write_PanelCvar_q("_complainbubble");
HUD_Write_PanelCvar_q("_complainbubble_padding");
HUD_Write_PanelCvar_q("_complainbubble_time");
break;
case HUD_PANEL_AMMO:
HUD_Write_PanelCvar_q("_onlycurrent");
+ HUD_Write_PanelCvar_q("_noncurrent_alpha");
+ HUD_Write_PanelCvar_q("_noncurrent_scale");
HUD_Write_PanelCvar_q("_iconalign");
HUD_Write_PanelCvar_q("_progressbar");
HUD_Write_PanelCvar_q("_progressbar_name");
}
if (!tab_backward)
{
- level = mod(level + level_height, vid_conheight);
+ level = (level + level_height) % vid_conheight;
start_pos_x = 0;
candidate_pos_x = vid_conwidth;
}
else
{
- level = mod(level - level_height, vid_conheight);
+ level = (level - level_height) % vid_conheight;
start_pos_x = vid_conwidth;
candidate_pos_x = 0;
}
}
}
-const float hlBorderSize = 4;
+const float hlBorderSize = 2;
const string hlBorder = "gfx/hud/default/border_highlighted";
const string hlBorder2 = "gfx/hud/default/border_highlighted2";
void HUD_Panel_HlBorder(float myBorder, vector color, float theAlpha)
{
panel = highlightedPanel;
HUD_Panel_UpdatePosSize()
- HUD_Panel_HlBorder(panel_bg_border + 1.5 * hlBorderSize, '0 0.5 1', 0.25 * (1 - autocvar__menu_alpha));
+ HUD_Panel_HlBorder(panel_bg_border * hlBorderSize, '0 0.5 1', 0.4 * (1 - autocvar__menu_alpha));
}
}
}