HUD_Write_Cvar_q("hud_configure_grid_ysize");
HUD_Write("\n");
- HUD_Write_Cvar_q("scr_centerpos");
- HUD_Write("\n");
-
// common cvars for all panels
float i;
for (i = 0; i < HUD_PANEL_NUM; ++i)
break;
case HUD_PANEL_NOTIFY:
HUD_Write_PanelCvar_q("_flip");
+ HUD_Write_PanelCvar_q("_fontsize");
HUD_Write_PanelCvar_q("_print");
break;
case HUD_PANEL_RADAR:
HUD_Write_PanelCvar_q("_flip");
HUD_Write_PanelCvar_q("_baralign");
HUD_Write_PanelCvar_q("_progressbar");
+ HUD_Write_PanelCvar_q("_acceleration_mode");
+ break;
+ case HUD_PANEL_CENTERPRINT:
+ HUD_Write_PanelCvar_q("_align");
+ HUD_Write_PanelCvar_q("_flip");
+ HUD_Write_PanelCvar_q("_fontscale");
+ HUD_Write_PanelCvar_q("_time");
+ HUD_Write_PanelCvar_q("_fadetime");
break;
}
HUD_Write("\n");
}
HUD_Write("menu_sync\n"); // force the menu to reread the cvars, so that the dialogs are updated
- print("^2Successfully exported to ", filename, "! (Note: It's saved in data/data/)\n");
+ print(sprintf(_("^2Successfully exported to %s! (Note: It's saved in data/data/)\n"), filename));
fclose(fh);
}
else
- print("^1Couldn't write to ", filename, "\n");
+ print(sprintf(_("^1Couldn't write to %s\n"), filename));
}
// check if move will result in panel being moved into another panel. If so, return snapped vector, otherwise return the given vector
}
}
+const float S_MOUSE1 = 1;
+const float S_MOUSE2 = 2;
+const float S_MOUSE3 = 4;
float mouseClicked;
float prevMouseClicked; // previous state
-float prevMouseClickedTime; // time during previous mouse click, to check for doubleclicks
-vector prevMouseClickedPos; // pos during previous mouse click, to check for doubleclicks
+float prevMouseClickedTime; // time during previous left mouse click, to check for doubleclicks
+vector prevMouseClickedPos; // pos during previous left mouse click, to check for doubleclicks
void HUD_Panel_EnableMenu();
float tab_panels[HUD_PANEL_NUM];
{
string s;
+ // we only care for keyboard events
+ if(bInputType != 0 && bInputType != 1)
+ return false;
+
if(!autocvar__hud_configure)
return false;
if(nPrimary == K_MOUSE1)
{
- if(bInputType == 0) { // key pressed
- mouseClicked = 1;
- return true;
- }
- else if(bInputType == 1) {// key released
- mouseClicked = 0;
- return true;
- }
+ if(bInputType == 0) // key pressed
+ mouseClicked |= S_MOUSE1;
+ else if(bInputType == 1) // key released
+ mouseClicked -= (mouseClicked & S_MOUSE1);
+ }
+ else if(nPrimary == K_MOUSE2)
+ {
+ if(bInputType == 0) // key pressed
+ mouseClicked |= S_MOUSE2;
+ else if(bInputType == 1) // key released
+ mouseClicked -= (mouseClicked & S_MOUSE2);
}
else if(nPrimary == K_ESCAPE)
{
float k, level, start_pos_x;
vector candidate_pos;
const float LEVELS_NUM = 4;
- const float level_height = vid_conheight / LEVELS_NUM;
+ float level_height = vid_conheight / LEVELS_NUM;
:find_tab_panel
level = floor(tab_panel_pos_y / level_height) * level_height; //starting level
candidate_pos_x = (!tab_backward) ? vid_conwidth : 0;
return true;
}
-float HUD_Panel_Check_Mouse_Pos()
+float HUD_Panel_Check_Mouse_Pos(float allow_move)
{
float i, j, border;
border = max(8, panel_bg_border); // FORCED border so a small border size doesn't mean you can't resize
// move
- if(mousepos_x >= panel_pos_x && mousepos_y >= panel_pos_y && mousepos_x <= panel_pos_x + panel_size_x && mousepos_y <= panel_pos_y + panel_size_y)
+ if(allow_move && mousepos_x >= panel_pos_x && mousepos_y >= panel_pos_y && mousepos_x <= panel_pos_x + panel_size_x && mousepos_y <= panel_pos_y + panel_size_y)
{
return 1;
}
hud_panelorder_prev = strzone(autocvar__hud_panelorder); // prevent HUD_Main from doing useless update, we already updated here
}
-void HUD_Panel_Highlight()
+void HUD_Panel_Highlight(float allow_move)
{
float i, j, border;
border = max(8, panel_bg_border); // FORCED border so a small border size doesn't mean you can't resize
// move
- if(mousepos_x >= panel_pos_x && mousepos_y >= panel_pos_y && mousepos_x <= panel_pos_x + panel_size_x && mousepos_y <= panel_pos_y + panel_size_y)
+ if(allow_move && mousepos_x >= panel_pos_x && mousepos_y >= panel_pos_y && mousepos_x <= panel_pos_x + panel_size_x && mousepos_y <= panel_pos_y + panel_size_y)
{
highlightedPanel = i;
HUD_Panel_FirstInDrawQ(i);
tab_panel = -1;
reset_tab_panels();
}
- HUD_Panel_Highlight(); // sets highlightedPanel, highlightedAction, panel_click_distance, panel_click_resizeorigin
+ HUD_Panel_Highlight(mouseClicked & S_MOUSE1); // sets highlightedPanel, highlightedAction, panel_click_distance, panel_click_resizeorigin
// and calls HUD_Panel_UpdatePosSizeForId() for the highlighted panel
if (highlightedPanel != -1)
{
highlightedPanel_initial_size = panel_size;
}
// doubleclick check
- if (time - prevMouseClickedTime < 0.4 && highlightedPanel != -1 && prevMouseClickedPos == mousepos)
+ if ((mouseClicked & S_MOUSE1) && time - prevMouseClickedTime < 0.4 && highlightedPanel != -1 && prevMouseClickedPos == mousepos)
{
mouseClicked = 0; // to prevent spam, I guess.
HUD_Panel_EnableMenu();
}
else
{
- prevMouseClickedTime = time;
- prevMouseClickedPos = mousepos;
+ if (mouseClicked & S_MOUSE1)
+ {
+ prevMouseClickedTime = time;
+ prevMouseClickedPos = mousepos;
+ }
+ mouse_over_panel = HUD_Panel_Check_Mouse_Pos(mouseClicked & S_MOUSE1);
}
}
else
if(menu_enabled == 2)
mouse_over_panel = 0;
else
- mouse_over_panel = HUD_Panel_Check_Mouse_Pos();
+ mouse_over_panel = HUD_Panel_Check_Mouse_Pos(TRUE);
if (mouse_over_panel && tab_panel == -1)
drawfill(panel_pos - '1 1 0' * panel_bg_border, panel_size + '2 2 0' * panel_bg_border, '1 1 1', .1, DRAWFLAG_NORMAL);
}
drawpic_tiled(panel_pos - '1 1 0' * myBorder + eY * (panel_size_y + 2 * myBorder - hlBorderSize), hlBorder, '8 1 0' * hlBorderSize, eX * (panel_size_x + 2 * myBorder) + eY * hlBorderSize, color, alpha, DRAWFLAG_NORMAL);
drawpic_tiled(panel_pos - '1 1 0' * myBorder + eY * hlBorderSize, hlBorder2, '1 8 0' * hlBorderSize, eY * (panel_size_y + 2 * myBorder - 2 * hlBorderSize) + eX * hlBorderSize, color, alpha, DRAWFLAG_NORMAL);
drawpic_tiled(panel_pos - '1 1 0' * myBorder + eY * hlBorderSize + eX * (panel_size_x + 2 * myBorder - hlBorderSize), hlBorder2, '1 8 0' * hlBorderSize, eY * (panel_size_y + 2 * myBorder - 2 * hlBorderSize) + eX * hlBorderSize, color, alpha, DRAWFLAG_NORMAL);
-}
\ No newline at end of file
+}