void MoveToLast(entity e)
{
AuditLists();
- other = e.sort_next;
- while(other)
+ entity ent = e.sort_next;
+ while(ent)
{
- SORT_SWAP(other, e);
- other = e.sort_next;
+ SORT_SWAP(ent, e);
+ ent = e.sort_next;
}
AuditLists();
}
if(teamslots[num])
return teamslots[num];
if (!add)
- return world;
+ return NULL;
entity tm = new_pure(team);
tm.team = Team;
teamslots[num] = tm;