vector rotate(vector v, float a);
-string ColorTranslateRGB(string s);
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// decolorizes and team colors the player name when needed
string playername(string thename, float teamid);
void DrawCircleClippedPic(vector centre, float radi, string pic, float f, vector rgb, float a, float drawflag);
-float getplayeralpha(float pl);
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-vector getcsqcplayercolor(float pl);
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-float getplayerisdead(float pl);
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const int MAX_ACCURACY_LEVELS = 10;
float acc_lev[MAX_ACCURACY_LEVELS];
vector acc_col[MAX_ACCURACY_LEVELS];