vector tid2info_min;
vector tid2info_max;
+void turret_tid2info(float _tid);
+void turret_precache(float _tid);
+float turret_is_precache[TID_LAST];
+
void turrets_precache()
{
- precache_model ("models/turrets/ewheel-base2.md3");
- precache_model ("models/turrets/ewheel-gun1.md3");
- precache_model ("models/turrets/base.md3");
- precache_model ("models/turrets/flac.md3");
- precache_model ("models/turrets/reactor.md3");
- precache_model ("models/turrets/hellion.md3");
- precache_model ("models/turrets/hk.md3");
- precache_model ("models/turrets/machinegun.md3");
- precache_model ("models/turrets/mlrs.md3");
- precache_model ("models/turrets/phaser.md3");
- precache_model ("models/turrets/phaser_beam.md3");
- precache_model ("models/turrets/plasma.md3");
- precache_model ("models/turrets/plasmad.md3");
- precache_model ("models/turrets/tesla_head.md3");
- precache_model ("models/turrets/tesla_base.md3");
- precache_model ("models/turrets/walker_head_minigun.md3");
- precache_model ("models/turrets/walker_body.md3");
- precache_model ("models/turrets/rocket.md3");
-
- precache_sound ("turrets/phaser.wav");
- precache_sound ("weapons/rocket_impact.wav");
- precache_sound ("weapons/uzi_fire.wav");
+ turret_precache(TID_COMMON);
+}
+
+void turret_precache(float _tid)
+{
+ if (!turret_is_precache[TID_COMMON])
+ {
+ precache_sound ("weapons/rocket_impact.wav");
+ precache_model ("models/turrets/base-gib1.md3");
+ precache_model ("models/turrets/base-gib2.md3");
+ precache_model ("models/turrets/base-gib3.md3");
+ precache_model ("models/turrets/base-gib4.md3");
+ precache_model ("models/turrets/head-gib1.md3");
+ precache_model ("models/turrets/head-gib2.md3");
+ precache_model ("models/turrets/head-gib3.md3");
+ precache_model ("models/turrets/head-gib4.md3");
+ precache_model ("models/turrets/terrainbase.md3");
+ precache_model ("models/turrets/base.md3");
+ precache_model ("models/turrets/rocket.md3");
+ }
+ turret_tid2info(_tid);
+ if(turret_is_precache[_tid])
+ return;
+
+ switch(_tid)
+ {
+ case TID_EWHEEL:
+ precache_model ("models/turrets/ewheel-base2.md3");
+ precache_model ("models/turrets/ewheel-gun1.md3");
+ break;
+ case TID_FLAC:
+ precache_model ("models/turrets/flac.md3");
+ break;
+ case TID_FUSION:
+ precache_model ("models/turrets/reactor.md3");
+ break;
+ case TID_HELLION:
+ precache_model ("models/turrets/hellion.md3");
+ break;
+ case TID_HK:
+ precache_model ("models/turrets/hk.md3");
+ break;
+ case TID_MACHINEGUN:
+ precache_model ("models/turrets/machinegun.md3");
+ precache_sound ("weapons/uzi_fire.wav");
+ break;
+ case TID_MLRS:
+ precache_model ("models/turrets/mlrs.md3");
+ break;
+ case TID_PHASER:
+ precache_model ("models/turrets/phaser.md3");
+ precache_model ("models/turrets/phaser_beam.md3");
+ precache_sound ("turrets/phaser.wav");
+ break;
+ case TID_PLASMA:
+ precache_model ("models/turrets/plasma.md3");
+ break;
+ case TID_PLASMA_DUAL:
+ precache_model ("models/turrets/plasmad.md3");
+ break;
+ case TID_TESLA:
+ precache_model ("models/turrets/tesla_head.md3");
+ precache_model ("models/turrets/tesla_base.md3");
+ break;
+ case TID_WALKER:
+ precache_model ("models/turrets/walker_head_minigun.md3");
+ precache_model ("models/turrets/walker_body.md3");
+ precache_sound ("weapons/uzi_fire.wav");
+ break;
+ }
+ turret_is_precache[_tid] = TRUE;
}
void turret_tid2info(float _tid)
}
void turret_remove()
-{
- turret_tid2info(self.turret_type);
- dprint("Removing ", tid2info_name, " turrret.\n");
-
+{
remove(self.tur_head);
self.tur_head = world;
}
+.vector glowmod;
void turret_changeteam()
-{
- self.colormod = '0 0 0';
-
- switch(self.team)
+{
+ switch(self.team - 1)
{
case COLOR_TEAM1: // Red
- self.colormod = '2 0.5 0.5';
+ self.glowmod = '2 0 0';
break;
case COLOR_TEAM2: // Blue
- self.colormod = '0.5 0.5 2';
+ self.glowmod = '0 0 2';
break;
case COLOR_TEAM3: // Yellow
- self.colormod = '1.4 1.4 0.6';
+ self.glowmod = '1 1 0';
break;
case COLOR_TEAM4: // Pink
- self.colormod = '1.4 0.6 1.4';
+ self.glowmod = '1 0 1';
break;
}
- self.tur_head.colormod = self.colormod;
+ if(self.team)
+ self.colormap = 1024 + (self.team - 1) * 17;
+
+ self.tur_head.colormap = self.colormap;
+ self.tur_head.glowmod = self.glowmod;
+
}
void turret_head_draw()
{
float dt;
- self.drawmask = MASK_NORMAL;
-
dt = time - self.move_time;
self.move_time = time;
if(dt <= 0)
self.tur_head.angles += dt * self.tur_head.move_avelocity;
if (self.health < 127)
- if(random() < 0.25)
- te_spark(self.origin + '0 0 40', randomvec() * 256 + '0 0 256', 16);
+ {
+ dt = random();
+
+ if(dt < 0.03)
+ te_spark(self.origin + '0 0 40', randomvec() * 256 + '0 0 256', 16);
+ }
+
+ if(self.health < 85)
+ if(dt < 0.01)
+ pointparticles(particleeffectnum("smoke_large"), (self.origin + (randomvec() * 80)), '0 0 0', 1);
+
+ if(self.health < 32)
+ if(dt < 0.015)
+ pointparticles(particleeffectnum("smoke_small"), (self.origin + (randomvec() * 80)), '0 0 0', 1);
}
-void turret_moving_head_draw()
+void turret_walker_draw()
{
- self.drawmask = MASK_NORMAL;
+ float dt;
+
+ dt = time - self.move_time;
+ self.move_time = time;
+ if(dt <= 0)
+ return;
+
+ fixedmakevectors(self.angles);
+ movelib_groundalign4point(300, 100, 0.25);
+
+ setorigin(self, self.origin + self.velocity * dt);
+ setorigin(self.tur_head, gettaginfo(self, gettagindex(self, "tag_head")));
+
+ self.tur_head.angles += dt * self.tur_head.move_avelocity;
+
+ self.angles_y = self.move_angles_y;
+
+ if (self.health < 127)
+ if(random() < 0.15)
+ te_spark(self.origin + '0 0 40', randomvec() * 256 + '0 0 256', 16);
}
-void turret_moving_draw()
+void turret_ewheel_draw()
{
float dt;
-
- self.drawmask = MASK_NORMAL;
-
+
dt = time - self.move_time;
self.move_time = time;
if(dt <= 0)
movelib_groundalign4point(300, 100, 0.25);
setorigin(self, self.origin + self.velocity * dt);
- if(self.turret_type == TID_WALKER)
- setorigin(self.tur_head, gettaginfo(self, gettagindex(self, "tag_head")));
- else
- setorigin(self.tur_head, self.origin);
+ setorigin(self.tur_head, self.origin);
+
self.tur_head.angles += dt * self.tur_head.move_avelocity;
- //self.angles_y += (self.move_angles_y - self.angles_y)* dt;
+ // Simulate banking
+ //self.angles_z -= self.angles_z * dt * 2;
+ //self.angles_z = bound(-45, self.angles_z + ((self.move_angles_y - self.angles_y * -25) * dt), 45);
+
+ self.angles_y = self.move_angles_y;
if (self.health < 127)
- if(random() < 0.25)
+ if(random() < 0.05)
te_spark(self.origin + '0 0 40', randomvec() * 256 + '0 0 256', 16);
}
self.tur_head = spawn();
turret_tid2info(self.turret_type);
- dprint("Constructing ", tid2info_name , " turret (", ftos(self.turret_type), ")\n");
setorigin(self, self.origin);
setmodel(self, tid2info_base);
setmodel(self.tur_head, tid2info_head);
setsize(self, tid2info_min, tid2info_max);
setsize(self.tur_head, '0 0 0', '0 0 0');
- setorigin(self.tur_head, gettaginfo(self, gettagindex(self, "tag_head")));
+
+ if(self.turret_type == TID_EWHEEL)
+ setorigin(self.tur_head, '0 0 0');
+ else if (self.turret_type == TID_WALKER)
+ setorigin(self.tur_head, '0 0 0');
+ else
+ setorigin(self.tur_head, gettaginfo(self, gettagindex(self, "tag_head")));
self.tur_head.classname = "turret_head";
self.tur_head.owner = self;
self.movetype = MOVETYPE_NOCLIP;
self.tur_head.movetype = MOVETYPE_NOCLIP;
self.draw = turret_draw;
- self.tur_head.draw = turret_head_draw;
self.entremove = turret_remove;
-
+ self.drawmask = MASK_NORMAL;
+ self.tur_head.drawmask = MASK_NORMAL;
+ self.anim_start_time = 0;
if(self.turret_type == TID_EWHEEL || self.turret_type == TID_WALKER)
{
self.gravity = 1;
+ self.movetype = MOVETYPE_BOUNCE;
self.move_movetype = MOVETYPE_BOUNCE;
self.move_origin = self.origin;
- self.move_time = time;
- self.draw = turret_moving_draw;
- self.tur_head.draw = turret_moving_head_draw;
+ self.move_time = time;
+ switch(self.turret_type)
+ {
+ case TID_EWHEEL:
+ self.draw = turret_ewheel_draw;
+ break;
+ case TID_WALKER:
+ self.draw = turret_walker_draw;
+ }
}
}
Movetype_Physics_MatchTicrate(autocvar_cl_gibs_ticrate, autocvar_cl_gibs_sloppy);
self.drawmask = MASK_NORMAL;
-
+
if(self.cnt)
{
if(time >= self.nextthink)
{
float i;
- sound (self, CHAN_PROJECTILE, "weapons/rocket_impact.wav", VOL_BASE, ATTN_NORM);
+ sound (self, CH_SHOTS, "weapons/rocket_impact.wav", VOL_BASE, ATTN_NORM);
pointparticles(particleeffectnum("rocket_explode"), self.origin, '0 0 0', 1);
for (i = 1; i < 5; i = i + 1)
- turret_gibtoss(strcat("models/turrets/head-gib", ftos(i), ".md3"), self.origin, self.velocity + randomvec() * 700, '0 0 0', FALSE);
+ turret_gibtoss(strcat("models/turrets/head-gib", ftos(i), ".md3"), self.origin + '0 0 2', self.velocity + randomvec() * 700, '0 0 0', FALSE);
}
entity turret_gibtoss(string _model, vector _from, vector _to, vector _cmod, float _explode)
{
entity gib;
-
+
+ traceline(_from, _to, MOVE_NOMONSTERS, world);
+ if(trace_startsolid)
+ return world;
+
gib = spawn();
setorigin(gib, _from);
setmodel(gib, _model);
gib.solid = SOLID_CORPSE;
gib.draw = turret_gib_draw;
gib.cnt = _explode;
-
+ setsize(gib, '-1 -1 -1', '1 1 1');
if(_explode)
{
gib.nextthink = time + 0.2 * (autocvar_cl_gibs_lifetime * (1 + prandom() * 0.15));
gib.move_avelocity = prandomvec() * 32;
gib.move_time = time;
gib.damageforcescale = 1;
+ gib.classname = "turret_gib";
return gib;
}
{
entity headgib;
- setmodel(self, "");
- setmodel(self.tur_head, "");
- sound (self, CHAN_PROJECTILE, "weapons/rocket_impact.wav", VOL_BASE, ATTN_NORM);
+ sound (self, CH_SHOTS, "weapons/rocket_impact.wav", VOL_BASE, ATTN_NORM);
pointparticles(particleeffectnum("rocket_explode"), self.origin, '0 0 0', 1);
turret_tid2info(self.turret_type);
- dprint("Turret ", tid2info_name, " dies.\n");
// Base
if(self.turret_type == TID_EWHEEL)
- turret_gibtoss(tid2info_base, self.origin, self.velocity, '-1 -1 -1', FALSE);
+ turret_gibtoss(tid2info_base, self.origin + '0 0 18', self.velocity + '0 0 400' + '0.1 0.1 1' * (random() * 400), '-1 -1 -1', TRUE);
else if (self.turret_type == TID_WALKER)
- turret_gibtoss(tid2info_base, self.origin, self.velocity, '-1 -1 -1', FALSE);
+ turret_gibtoss(tid2info_base, self.origin + '0 0 18', self.velocity + '0 0 300' + '0.1 0.1 1' * (random() * 200), '-1 -1 -1', TRUE);
else if (self.turret_type == TID_TESLA)
- turret_gibtoss(tid2info_base, self.origin, self.velocity, '-1 -1 -1', FALSE);
+ turret_gibtoss(tid2info_base, self.origin + '0 0 18', '0 0 200', '-1 -1 -1', FALSE);
else
{
if (random() > 0.5)
- {
- turret_gibtoss("models/turrets/base-gib2.md3", self.origin + '0 0 2', '0 0 50' + randomvec() * 150, '0 0 0', FALSE);
- turret_gibtoss("models/turrets/base-gib3.md3", self.origin + '0 0 2', '0 0 50' + randomvec() * 150, '0 0 0', FALSE);
- turret_gibtoss("models/turrets/base-gib4.md3", self.origin + '0 0 2', '0 0 50' + randomvec() * 150, '0 0 0', FALSE);
+ {
+ turret_gibtoss("models/turrets/base-gib2.md3", self.origin + '0 0 8', '0 0 50' + randomvec() * 150, '0 0 0', FALSE);
+ turret_gibtoss("models/turrets/base-gib3.md3", self.origin + '0 0 8', '0 0 50' + randomvec() * 150, '0 0 0', FALSE);
+ turret_gibtoss("models/turrets/base-gib4.md3", self.origin + '0 0 8', '0 0 50' + randomvec() * 150, '0 0 0', FALSE);
}
else
- turret_gibtoss("models/turrets/base-gib1.md3", self.origin + '0 0 4', '0 0 0', '0 0 0', TRUE);
+ turret_gibtoss("models/turrets/base-gib1.md3", self.origin + '0 0 8', '0 0 0', '0 0 0', TRUE);
+
+ headgib = turret_gibtoss(tid2info_head, self.origin + '0 0 32', '0 0 200' + randomvec() * 200, '-1 -1 -1', TRUE);
+ if(headgib)
+ {
+ headgib.angles = headgib.move_angles = self.tur_head.angles;
+ headgib.avelocity = headgib.move_avelocity = self.tur_head.move_avelocity + randomvec() * 45;
+ headgib.avelocity_y = headgib.move_avelocity_y = headgib.move_avelocity_y * 5;
+ headgib.gravity = 0.5;
+ }
}
- headgib = turret_gibtoss(tid2info_head, self.origin + '0 0 32', '0 0 200' + randomvec() * 200, '-1 -1 -1', TRUE);
- headgib.angles = headgib.move_angles = self.tur_head.angles;
- headgib.avelocity = headgib.move_avelocity = self.tur_head.move_avelocity + randomvec() * 45;
- headgib.avelocity_y = headgib.move_avelocity_y = headgib.move_avelocity_y * 5;
- headgib.gravity = 0.5;
+ setmodel(self, "null");
+ setmodel(self.tur_head, "null");
}
void ent_turret()
self.angles_x = ReadAngle();
self.angles_y = ReadAngle();
+ turret_precache(self.turret_type);
turret_construct();
+ self.colormap = 1024;
+ self.glowmod = '0 1 1';
+ self.tur_head.colormap = self.colormap;
+ self.tur_head.glowmod = self.glowmod;
}
if(sf & TNSF_ANG)
self.velocity_y = ReadShort();
self.velocity_z = ReadShort();
- self.angles_y = ReadShort();
- self.move_time = time;
- self.move_velocity = self.velocity;
- self.move_origin = self.origin;
+ self.move_angles_y = ReadShort();
+
+ self.move_time = time;
+ self.move_velocity = self.velocity;
+ self.move_origin = self.origin;
}
if(sf & TNSF_ANIM)
}
if(sf & TNSF_STATUS)
- {
- float _team;
- _team = ReadByte();
- _team -= 1; // /&)=(%&#)&%)/#&)=½!!!½!!". thanks.
- self.health = ReadByte();
- if(_team != self.team)
- {
- self.team = _team;
- turret_changeteam();
+ {
+ float _tmp;
+ _tmp = ReadByte();
+ if(_tmp != self.team)
+ {
+ self.team = _tmp;
+ turret_changeteam();
}
+
+ _tmp = ReadByte();
+ if(_tmp == 0 && self.health != 0)
+ turret_die();
+
+ self.health = _tmp;
}
- if(self.health == 0)
- turret_die();
}