#endif
-enum {
- ITEM_FLAG_MUTATORBLOCKED = BIT(0)
+enum
+{
+ ITEM_FLAG_NORMAL = BIT(0), ///< Item is usable during normal gameplay.
+ ITEM_FLAG_INSTAGIB = BIT(1), ///< Item is usable in instagib.
+ ITEM_FLAG_OVERKILL = BIT(2), ///< Item is usable in overkill.
+ ITEM_FLAG_MUTATORBLOCKED = BIT(3)
};
#define ITEM_HANDLE(signal, ...) __Item_Send_##signal(__VA_ARGS__)