REGISTRY(Minigames, BITS(3))
#define Minigames_from(i) _Minigames_from(i, NULL)
REGISTER_REGISTRY(RegisterMinigames)
+REGISTRY_CHECK(Minigames)
#define REGISTER_MINIGAME(name,nicename) \
REGISTER(RegisterMinigames, MINIGAME, Minigames, name, m_id, new(minigame_descriptor)); \
int name##_server_event(entity, string, ...); \