]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/monsters/monster/spider.qc
Merge branch 'master' into terencehill/weapon_panel_fix
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / monsters / monster / spider.qc
index 4c52c07dcf6cc0832c2a295b80ac3cfc48e07929..427f63107ff224f4b9c7d14277ca97ba81d5a480 100644 (file)
@@ -9,23 +9,19 @@ REGISTER_MONSTER(
 /* fullname   */ _("Spider")
 );
 
-#define SPIDER_SETTINGS(monster) \
-       MON_ADD_CVAR(monster, health) \
-       MON_ADD_CVAR(monster, attack_bite_damage) \
-       MON_ADD_CVAR(monster, attack_bite_delay) \
-       MON_ADD_CVAR(monster, attack_web_damagetime) \
-       MON_ADD_CVAR(monster, attack_web_speed) \
-       MON_ADD_CVAR(monster, attack_web_speed_up) \
-       MON_ADD_CVAR(monster, attack_web_delay) \
-       MON_ADD_CVAR(monster, speed_stop) \
-       MON_ADD_CVAR(monster, speed_run) \
-       MON_ADD_CVAR(monster, speed_walk) 
-
-#ifdef SVQC
-SPIDER_SETTINGS(spider)
-#endif // SVQC
 #else
 #ifdef SVQC
+float autocvar_g_monster_spider_health;
+float autocvar_g_monster_spider_attack_bite_damage;
+float autocvar_g_monster_spider_attack_bite_delay;
+float autocvar_g_monster_spider_attack_web_damagetime;
+float autocvar_g_monster_spider_attack_web_speed;
+float autocvar_g_monster_spider_attack_web_speed_up;
+float autocvar_g_monster_spider_attack_web_delay;
+float autocvar_g_monster_spider_speed_stop;
+float autocvar_g_monster_spider_speed_run;
+float autocvar_g_monster_spider_speed_walk;
+
 const float spider_anim_idle           = 0;
 const float spider_anim_walk           = 1;
 const float spider_anim_attack         = 2;
@@ -39,11 +35,11 @@ void spider_web_explode()
        if(self)
        {
                pointparticles(particleeffectnum("electro_impact"), self.origin, '0 0 0', 1);
-               RadiusDamage(self, self.realowner, 0, 0, 25, world, 25, self.projectiledeathtype, world);
-               
-               for(e = findradius(self.origin, 25); e; e = e.chain) if(e != self) if(e.takedamage && e.deadflag == DEAD_NO) if(e.health > 0)
-                       e.spider_slowness = time + MON_CVAR(spider, attack_web_damagetime);
-               
+               RadiusDamage(self, self.realowner, 0, 0, 25, world, world, 25, self.projectiledeathtype, world);
+
+               for(e = findradius(self.origin, 25); e; e = e.chain) if(e != self) if(e.takedamage && e.deadflag == DEAD_NO) if(e.health > 0) if(e.monsterid != MON_SPIDER)
+                       e.spider_slowness = time + (autocvar_g_monster_spider_attack_web_damagetime);
+
                remove(self);
        }
 }
@@ -51,14 +47,14 @@ void spider_web_explode()
 void spider_web_touch()
 {
        PROJECTILE_TOUCH;
-       
+
        spider_web_explode();
 }
 
 void spider_shootweb()
 {
        monster_makevectors(self.enemy);
-       
+
        sound(self, CH_SHOTS, "weapons/electro_fire2.wav", VOL_BASE, ATTEN_NORM);
 
        entity proj = spawn ();
@@ -66,7 +62,7 @@ void spider_shootweb()
        proj.owner = proj.realowner = self;
        proj.use = spider_web_touch;
        proj.think = adaptor_think2use_hittype_splash;
-       proj.bot_dodge = TRUE;
+       proj.bot_dodge = true;
        proj.bot_dodgerating = 0;
        proj.nextthink = time + 5;
        PROJECTILE_MAKETRIGGER(proj);
@@ -76,7 +72,7 @@ void spider_shootweb()
        //proj.glow_size = 50;
        //proj.glow_color = 45;
        proj.movetype = MOVETYPE_BOUNCE;
-       W_SetupProjectileVelocityEx(proj, v_forward, v_up, MON_CVAR(spider, attack_web_speed), MON_CVAR(spider, attack_web_speed_up), 0, 0, FALSE);
+       W_SetupProjVelocity_Explicit(proj, v_forward, v_up, (autocvar_g_monster_spider_attack_web_speed), (autocvar_g_monster_spider_attack_web_speed_up), 0, 0, false);
        proj.touch = spider_web_touch;
        setsize(proj, '-4 -4 -4', '4 4 4');
        proj.takedamage = DAMAGE_NO;
@@ -84,13 +80,13 @@ void spider_shootweb()
        proj.health = 500;
        proj.event_damage = func_null;
        proj.flags = FL_PROJECTILE;
-       proj.damagedbycontents = TRUE;
+       proj.damagedbycontents = true;
 
        proj.bouncefactor = 0.3;
        proj.bouncestop = 0.05;
        proj.missile_flags = MIF_SPLASH | MIF_ARC;
 
-       CSQCProjectile(proj, TRUE, PROJECTILE_ELECTRO, TRUE);
+       CSQCProjectile(proj, true, PROJECTILE_ELECTRO, true);
 }
 
 float spider_attack(float attack_type)
@@ -98,37 +94,32 @@ float spider_attack(float attack_type)
        switch(attack_type)
        {
                case MONSTER_ATTACK_MELEE:
-               {       
-                       return monster_melee(self.enemy, MON_CVAR(spider, attack_bite_damage), ((random() > 0.5) ? spider_anim_attack : spider_anim_attack2), self.attack_range, MON_CVAR(spider, attack_bite_delay), DEATH_MONSTER_SPIDER, TRUE);
+               {
+                       return monster_melee(self.enemy, (autocvar_g_monster_spider_attack_bite_damage), ((random() > 0.5) ? spider_anim_attack : spider_anim_attack2), self.attack_range, (autocvar_g_monster_spider_attack_bite_delay), DEATH_MONSTER_SPIDER, true);
                }
                case MONSTER_ATTACK_RANGED:
                {
                        if(time >= self.spider_web_delay)
                        {
                                self.frame = spider_anim_attack2;
-                               self.attack_finished_single = time + MON_CVAR(spider, attack_web_delay);
+                               self.attack_finished_single = time + (autocvar_g_monster_spider_attack_web_delay);
                                spider_shootweb();
                                self.spider_web_delay = time + 3;
-                               return TRUE;
+                               return true;
                        }
-                       
-                       return FALSE;
+
+                       return false;
                }
        }
-       
-       return FALSE;
+
+       return false;
 }
 
-void spawnfunc_monster_spider() 
+void spawnfunc_monster_spider()
 {
        self.classname = "monster_spider";
-       
-       self.monster_spawnfunc = spawnfunc_monster_spider;
-       
-       if(Monster_CheckAppearFlags(self))
-               return;
-       
-       if not(monster_initialize(MON_SPIDER, FALSE)) { remove(self); return; }
+
+       if(!monster_initialize(MON_SPIDER)) { remove(self); return; }
 }
 
 float m_spider(float req)
@@ -137,39 +128,34 @@ float m_spider(float req)
        {
                case MR_THINK:
                {
-                       monster_move(MON_CVAR(spider, speed_run), MON_CVAR(spider, speed_walk), MON_CVAR(spider, speed_stop), spider_anim_walk, spider_anim_walk, spider_anim_idle);
-                       return TRUE;
+                       monster_move((autocvar_g_monster_spider_speed_run), (autocvar_g_monster_spider_speed_walk), (autocvar_g_monster_spider_speed_stop), spider_anim_walk, spider_anim_walk, spider_anim_idle);
+                       return true;
                }
                case MR_DEATH:
                {
                        self.frame = spider_anim_attack;
                        self.angles_x = 180;
-                       return TRUE;
+                       return true;
                }
                case MR_SETUP:
                {
-                       if not(self.health) self.health = MON_CVAR(spider, health);
-                       
+                       if(!self.health) self.health = (autocvar_g_monster_spider_health);
+
                        self.monster_loot = spawnfunc_item_health_medium;
                        self.monster_attackfunc = spider_attack;
                        self.frame = spider_anim_idle;
-                       
-                       return TRUE;
+
+                       return true;
                }
                case MR_PRECACHE:
                {
-                       precache_model ("models/monsters/spider.dpm");
+                       precache_model("models/monsters/spider.dpm");
                        precache_sound ("weapons/electro_fire2.wav");
-                       return TRUE;
-               }
-               case MR_CONFIG:
-               {
-                       MON_CONFIG_SETTINGS(SPIDER_SETTINGS(spider))
-                       return TRUE;
+                       return true;
                }
        }
-       
-       return TRUE;
+
+       return true;
 }
 
 #endif // SVQC
@@ -180,12 +166,11 @@ float m_spider(float req)
        {
                case MR_PRECACHE:
                {
-                       precache_model ("models/monsters/spider.dpm");
-                       return TRUE;
+                       return true;
                }
        }
-       
-       return TRUE;
+
+       return true;
 }
 
 #endif // CSQC