//string autocvar_g_playerstats_uri;
string autocvar_g_playerstats_gamereport_ladder;
-var string autocvar_g_playerstats_gamereport_uri = "http://stats.xonotic.org/stats/submit";
+string autocvar_g_playerstats_gamereport_uri = "http://stats.xonotic.org/stats/submit";
const float PS_B_STATUS_ERROR = -2;
const float PS_B_STATUS_IDLE = -1;
const float PS_B_STATUS_RECEIVED = 1;
const float PS_B_STATUS_UPDATING = 2;
.float playerstats_basicstatus;
-var string autocvar_g_playerstats_playerbasic_uri = "http://stats.xonotic.org";
+string autocvar_g_playerstats_playerbasic_uri = "http://stats.xonotic.org";
void PlayerStats_PlayerBasic(entity joiningplayer, float newrequest);
void PlayerStats_PlayerBasic_CheckUpdate(entity joiningplayer);
const float PS_D_STATUS_IDLE = -1;
const float PS_D_STATUS_WAITING = 0;
const float PS_D_STATUS_RECEIVED = 1;
-var float PlayerStats_PlayerDetail_Status = PS_D_STATUS_IDLE;
-var string autocvar_g_playerstats_playerdetail_uri = "http://stats.xonotic.org/player/me";
-var float autocvar_g_playerstats_playerdetail_autoupdatetime = 1800; // automatically update every 30 minutes anyway
+float PlayerStats_PlayerDetail_Status = PS_D_STATUS_IDLE;
+string autocvar_g_playerstats_playerdetail_uri = "http://stats.xonotic.org/player/me";
+float autocvar_g_playerstats_playerdetail_autoupdatetime = 1800; // automatically update every 30 minutes anyway
void PlayerStats_PlayerDetail(void);
void PlayerStats_PlayerDetail_CheckUpdate(void);
void PlayerStats_PlayerDetail_Handler(entity fh, entity p, float status);