]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/stats.qh
Only show available weapons in the accuracy scoreboard
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / stats.qh
index c3d67ca1a74e2e9d62e825ba2d9f2db7033d051c..fa52737631f93bf0599097b28ae9041b71142a27 100644 (file)
@@ -5,23 +5,38 @@
 // 255 is the current limit (MAX_CL_STATS - 1), engine will need to be modified if you wish to add more stats
 
 const int MAX_CL_STATS                = 256;
-const int STAT_HEALTH                 = 0;
+// -Wdouble-declaration
+// const int STAT_HEALTH                 = 0;
 // 1 empty?
 const int STAT_WEAPON                 = 2;
-const int STAT_AMMO                   = 3;
-const int STAT_ARMOR                  = 4;
-const int STAT_WEAPONFRAME            = 5;
-const int STAT_SHELLS                 = 6;
-const int STAT_NAILS                  = 7;
-const int STAT_ROCKETS                = 8;
-const int STAT_CELLS                  = 9;
-const int STAT_ACTIVEWEAPON           = 10;
-const int STAT_TOTALSECRETS           = 11;
-const int STAT_TOTALMONSTERS          = 12;
-const int STAT_SECRETS                = 13;
-const int STAT_MONSTERS               = 14;
-const int STAT_ITEMS                  = 15;
-const int STAT_VIEWHEIGHT             = 16;
+// -Wdouble-declaration
+// const int STAT_AMMO                   = 3;
+// -Wdouble-declaration
+// const int STAT_ARMOR                  = 4;
+// -Wdouble-declaration
+// const int STAT_WEAPONFRAME            = 5;
+// -Wdouble-declaration
+// const int STAT_SHELLS                 = 6;
+// -Wdouble-declaration
+// const int STAT_NAILS                  = 7;
+// -Wdouble-declaration
+// const int STAT_ROCKETS                = 8;
+// -Wdouble-declaration
+// const int STAT_CELLS                  = 9;
+// -Wdouble-declaration
+// const int STAT_ACTIVEWEAPON           = 10;
+// -Wdouble-declaration
+// const int STAT_TOTALSECRETS           = 11;
+// -Wdouble-declaration
+// const int STAT_TOTALMONSTERS          = 12;
+// -Wdouble-declaration
+// const int STAT_SECRETS                = 13;
+// -Wdouble-declaration
+// const int STAT_MONSTERS               = 14;
+// -Wdouble-declaration
+// const int STAT_ITEMS                  = 15;
+// -Wdouble-declaration
+// const int STAT_VIEWHEIGHT             = 16;
 // 17 empty?
 // 18 empty?
 // 19 empty?
@@ -92,11 +107,11 @@ const int STAT_HEALING_ORB_ALPHA      = 83;
 const int STAT_PLASMA                 = 84;
 const int STAT_OK_AMMO_CHARGE         = 85;
 const int STAT_OK_AMMO_CHARGEPOOL     = 86;
-// 87 empty?
-// 88 empty?
-// 89 empty?
-// 90 empty?
-// 91 empty?
+const int STAT_FROZEN                 = 87;
+const int STAT_REVIVE_PROGRESS        = 88;
+const int STAT_WEAPONSINMAP           = 89;
+const int STAT_WEAPONSINMAP2          = 90;
+const int STAT_WEAPONSINMAP3          = 91;
 // 92 empty?
 // 93 empty?
 // 94 empty?
@@ -138,22 +153,24 @@ const int STAT_KH_PINKKEY_TEAM        = 103;
 
 /* Gamemode-specific stats end here */
 
-
-const int STAT_FROZEN                 = 105;
-const int STAT_REVIVE_PROGRESS        = 106;
-// 107 empty?
-// 108 empty?
-// 109 empty?
-// 110 empty?
-// 111 empty?
-// 112 empty?
-// 113 empty?
-// 114 empty?
-// 115 empty?
-// 116 empty?
-// 117 empty?
-// 118 empty?
-// 119 empty?
+const int STAT_PL_VIEW_OFS1           = 105;
+const int STAT_PL_VIEW_OFS2           = 106;
+const int STAT_PL_VIEW_OFS3           = 107;
+const int STAT_PL_MIN1                = 108;
+const int STAT_PL_MIN2                = 109;
+const int STAT_PL_MIN3                = 110;
+const int STAT_PL_MAX1                = 111;
+const int STAT_PL_MAX2                = 112;
+const int STAT_PL_MAX3                = 113;
+const int STAT_PL_CROUCH_MIN1         = 114;
+const int STAT_PL_CROUCH_MIN2         = 115;
+const int STAT_PL_CROUCH_MIN3         = 116;
+const int STAT_PL_CROUCH_MAX1         = 117;
+const int STAT_PL_CROUCH_MAX2         = 118;
+const int STAT_PL_CROUCH_MAX3         = 119;
+const int STAT_PL_CROUCH_VIEW_OFS1    = 117;
+const int STAT_PL_CROUCH_VIEW_OFS2    = 118;
+const int STAT_PL_CROUCH_VIEW_OFS3    = 119;
 // 120 empty?
 // 121 empty?
 // 122 empty?
@@ -203,7 +220,7 @@ const int STAT_REVIVE_PROGRESS        = 106;
 // 165 empty?
 // 166 empty?
 // 167 empty?
-// 168 empty?
+const int STAT_GAMEPLAYFIX_UPVELOCITYCLEARSONGROUND   = 168;
 const int STAT_BUGRIGS_REVERSE_STOPPING               = 169;
 const int STAT_BUGRIGS_REVERSE_SPINNING               = 170;
 const int STAT_BUGRIGS_CAR_JUMPING                    = 171;
@@ -270,14 +287,19 @@ const int STAT_MOVEVARS_AIRSTOPACCELERATE             = 231;
 const int STAT_MOVEVARS_AIRSTRAFEACCELERATE           = 232;
 const int STAT_MOVEVARS_MAXAIRSTRAFESPEED             = 233;
 const int STAT_MOVEVARS_AIRCONTROL                    = 234;
-const int STAT_FRAGLIMIT                              = 235;
-const int STAT_TIMELIMIT                              = 236;
+// -Wdouble-declaration
+// const int STAT_FRAGLIMIT                              = 235;
+// -Wdouble-declaration
+// const int STAT_TIMELIMIT                              = 236;
 const int STAT_MOVEVARS_WALLFRICTION                  = 237;
 const int STAT_MOVEVARS_FRICTION                      = 238;
 const int STAT_MOVEVARS_WATERFRICTION                 = 239;
-const int STAT_MOVEVARS_TICRATE                       = 240;
-const int STAT_MOVEVARS_TIMESCALE                     = 241;
-const int STAT_MOVEVARS_GRAVITY                       = 242;
+// -Wdouble-declaration
+// const int STAT_MOVEVARS_TICRATE                       = 240;
+// -Wdouble-declaration
+// const int STAT_MOVEVARS_TIMESCALE                     = 241;
+// -Wdouble-declaration
+// const int STAT_MOVEVARS_GRAVITY                       = 242;
 const int STAT_MOVEVARS_STOPSPEED                     = 243;
 const int STAT_MOVEVARS_MAXSPEED                      = 244;
 const int STAT_MOVEVARS_SPECTATORMAXSPEED             = 245;