REGISTER_NET_TEMP(CLIENT_WEPENT)
.float vortex_charge;
+.float vortex_chargepool_ammo;
+.float oknex_charge;
+.float oknex_chargepool_ammo;
.int tuba_instrument;
+.int minelayer_mines;
+.float arc_heat_percent;
+.int hagar_load;
+.int clip_load;
+.int clip_size;
#ifdef SVQC
.Weapon switchingweapon;
.Weapon switchweapon;
+ .float m_alpha;
+
// only for Porto
.bool angles_held_status;
.vector angles_held;