]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/g_world.qc
Merge branch 'sev/luma_update' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / g_world.qc
index f1154e1b59539c66039e39b3b4373aafd25a2f3f..054e19d7466589c9ae0b3146843b9329d21157b9 100644 (file)
@@ -49,13 +49,13 @@ void PingPLReport_Think()
        delta = 3 / maxclients;
        if(delta < sys_frametime)
                delta = 0;
-       self.nextthink = time + delta;
+       this.nextthink = time + delta;
 
-       e = edict_num(self.cnt + 1);
+       e = edict_num(this.cnt + 1);
        if(IS_REAL_CLIENT(e))
        {
                WriteHeader(MSG_BROADCAST, TE_CSQC_PINGPLREPORT);
-               WriteByte(MSG_BROADCAST, self.cnt);
+               WriteByte(MSG_BROADCAST, this.cnt);
                WriteShort(MSG_BROADCAST, max(1, e.ping));
                WriteByte(MSG_BROADCAST, ceil(e.ping_packetloss * 255));
                WriteByte(MSG_BROADCAST, ceil(e.ping_movementloss * 255));
@@ -72,12 +72,12 @@ void PingPLReport_Think()
        else
        {
                WriteHeader(MSG_BROADCAST, TE_CSQC_PINGPLREPORT);
-               WriteByte(MSG_BROADCAST, self.cnt);
+               WriteByte(MSG_BROADCAST, this.cnt);
                WriteShort(MSG_BROADCAST, 0);
                WriteByte(MSG_BROADCAST, 0);
                WriteByte(MSG_BROADCAST, 0);
        }
-       self.cnt = (self.cnt + 1) % maxclients;
+       this.cnt = (this.cnt + 1) % maxclients;
 }
 void PingPLReport_Spawn()
 {
@@ -413,6 +413,7 @@ void cvar_changes_init()
                BADCVAR("sv_autotaunt");
                BADCVAR("sv_curl_defaulturl");
                BADCVAR("sv_defaultcharacter");
+               BADCVAR("sv_defaultcharacterskin");
                BADCVAR("sv_defaultplayercolors");
                BADCVAR("sv_defaultplayermodel");
                BADCVAR("sv_defaultplayerskin");
@@ -511,15 +512,15 @@ entity randomseed;
 bool RandomSeed_Send(entity this, entity to, int sf)
 {
        WriteHeader(MSG_ENTITY, ENT_CLIENT_RANDOMSEED);
-       WriteShort(MSG_ENTITY, self.cnt);
+       WriteShort(MSG_ENTITY, this.cnt);
        return true;
 }
 void RandomSeed_Think()
 {SELFPARAM();
-       self.cnt = bound(0, floor(random() * 65536), 65535);
-       self.nextthink = time + 5;
+       this.cnt = bound(0, floor(random() * 65536), 65535);
+       this.nextthink = time + 5;
 
-       self.SendFlags |= 1;
+       this.SendFlags |= 1;
 }
 void RandomSeed_Spawn()
 {SELFPARAM();
@@ -527,7 +528,7 @@ void RandomSeed_Spawn()
        randomseed.think = RandomSeed_Think;
        Net_LinkEntity(randomseed, false, 0, RandomSeed_Send);
 
-       WITH(entity, self, randomseed, randomseed.think()); // sets random seed and nextthink
+       WITHSELF(randomseed, randomseed.think()); // sets random seed and nextthink
 }
 
 spawnfunc(__init_dedicated_server)
@@ -562,6 +563,18 @@ void __init_dedicated_server_shutdown() {
        MapInfo_Shutdown();
 }
 
+void SetLimits(int fraglimit_override, int leadlimit_override, float timelimit_override, float qualifying_override)
+{
+       if(!autocvar_g_campaign)
+       {
+               if(fraglimit_override >= 0) cvar_set("fraglimit", ftos(fraglimit_override));
+               if(timelimit_override >= 0) cvar_set("timelimit", ftos(timelimit_override));
+               if(leadlimit_override >= 0) cvar_set("leadlimit", ftos(leadlimit_override));
+               if(qualifying_override >= 0) cvar_set("g_race_qualifying_timelimit", ftos(qualifying_override));
+       }
+       limits_are_set = true;
+}
+
 void Map_MarkAsRecent(string m);
 float world_already_spawned;
 void Nagger_Init();
@@ -572,9 +585,8 @@ spawnfunc(worldspawn)
 {
        server_is_dedicated = boolean(stof(cvar_defstring("is_dedicated")));
 
+    bool wantrestart = false;
        {
-               bool wantrestart = false;
-
                if (!server_is_dedicated)
                {
                        // force unloading of server pk3 files when starting a listen server
@@ -718,6 +730,12 @@ spawnfunc(worldspawn)
        readlevelcvars();
        GrappleHookInit();
 
+       if(!limits_are_set)
+               SetLimits(autocvar_fraglimit_override, autocvar_leadlimit_override, autocvar_timelimit_override, -1);
+
+       if(warmup_limit == 0)
+               warmup_limit = (autocvar_timelimit > 0) ? autocvar_timelimit * 60 : autocvar_timelimit;
+
        player_count = 0;
        bot_waypoints_for_items = autocvar_g_waypoints_for_items;
        if(bot_waypoints_for_items == 1)
@@ -849,7 +867,7 @@ spawnfunc(worldspawn)
 
        CheatInit();
 
-       localcmd("\n_sv_hook_gamestart ", GetGametype(), "\n");
+       if (!wantrestart) localcmd("\n_sv_hook_gamestart ", GetGametype(), "\n");
 
        // fill sv_curl_serverpackages from .serverpackage files
        if (autocvar_sv_curl_serverpackages_auto)
@@ -1545,9 +1563,7 @@ void NextLevel()
                        bprint(it.netname, " ^7wins.\n");
        ));
 
-       entity oldself = self;
-       target_music_kill();
-       self = oldself;
+       WITHSELF(NULL, target_music_kill());
 
        if(autocvar_g_campaign)
                CampaignPreIntermission();
@@ -1569,8 +1585,8 @@ void CheckRules_Player()
        if (gameover)   // someone else quit the game already
                return;
 
-       if(!IS_DEAD(self))
-               self.play_time += frametime;
+       if(!IS_DEAD(this))
+               this.play_time += frametime;
 
        // fixme: don't check players; instead check spawnfunc_dom_team and spawnfunc_ctf_team entities
        //   (div0: and that in CheckRules_World please)