]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/g_world.qc
also better ground lastlevel if on the _init map
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / g_world.qc
index f699ababc19af8f4e8bd324574a7b386b6b2c769..0c5a5ee8dca028bb6354225bc407e1fc33ea47c3 100644 (file)
@@ -301,6 +301,7 @@ void cvar_changes_init()
                BADCVAR("g_domination_point_leadlimit");
                BADCVAR("g_forced_respawn");
                BADCVAR("g_keyhunt_point_leadlimit");
+               BADPREFIX("g_mod_");
                BADCVAR("g_nexball_goalleadlimit");
                BADCVAR("g_runematch_point_leadlimit");
                BADCVAR("leadlimit_and_fraglimit");
@@ -908,6 +909,28 @@ void spawnfunc_worldspawn (void)
 
        PlayerStats_Init();
 
+       // MOD AUTHORS: change this, and possibly remove a few of the blocks below to ignore certain changes
+       modname = "Xonotic";
+       // physics/balance/config changes that count as mod
+       if(cvar_string("g_mod_physics") != cvar_defstring("g_mod_physics"))
+               modname = cvar_string("g_mod_physics");
+       if(cvar_string("g_mod_balance") != cvar_defstring("g_mod_balance"))
+               modname = cvar_string("g_mod_balance");
+       if(cvar_string("g_mod_config") != cvar_defstring("g_mod_config"))
+               modname = cvar_string("g_mod_config");
+       // weird mutators that deserve to count as mod
+       if(autocvar_g_minstagib)
+               modname = "MinstaGib";
+       // extra mutators that deserve to count as mod
+       MUTATOR_CALLHOOK(SetModname);
+       // weird game types that deserve to count as mod
+       if(g_cts)
+               modname = "CTS";
+       // save it for later
+       modname = strzone(modname);
+
+       WinningConditionHelper(); // set worldstatus
+
        world_initialized = 1;
 }
 
@@ -1228,7 +1251,7 @@ float DoNextMapOverride(float reinit)
                alreadychangedlevel = TRUE;
                return TRUE;
        }
-       if (autocvar_samelevel) // if samelevel is set, stay on same level
+       if (!reinit && autocvar_samelevel) // if samelevel is set, stay on same level
        {
                localcmd("restart\n");
                alreadychangedlevel = TRUE;
@@ -1242,7 +1265,7 @@ float DoNextMapOverride(float reinit)
                        alreadychangedlevel = TRUE;
                        return TRUE;
                }
-       if(autocvar_lastlevel)
+       if(!reinit && autocvar_lastlevel)
        {
                cvar_settemp_restore();
                localcmd("set lastlevel 0\ntogglemenu 1\n");
@@ -2837,11 +2860,12 @@ float RedirectionThink()
        clients_found = 0;
        FOR_EACH_REALCLIENT(self)
        {
+               // TODO add timer
                print("Redirecting: sending connect command to ", self.netname, "\n");
                if(redirection_target == "self")
-                       stuffcmd(self, "\ndisconnect; reconnect\n");
+                       stuffcmd(self, "\ndisconnect; defer ", ftos(autocvar_quit_and_redirect_timer), " reconnect\n");
                else
-                       stuffcmd(self, strcat("\ndisconnect; connect ", redirection_target, "\n"));
+                       stuffcmd(self, strcat("\ndisconnect; defer ", ftos(autocvar_quit_and_redirect_timer), " \"connect ", redirection_target, "\"\n"));
                ++clients_found;
        }