float GetWinningCode(float fraglimitreached, float equality)
{
- if(equality)
- if(fraglimitreached)
- return WINNING_STARTSUDDENDEATHOVERTIME;
- else
- return WINNING_NEVER;
- else
+ if(cvar("g_campaign") == 1)
if(fraglimitreached)
return WINNING_YES;
else
return WINNING_NO;
+
+ else
+ if(equality)
+ if(fraglimitreached)
+ return WINNING_STARTSUDDENDEATHOVERTIME;
+ else
+ return WINNING_NEVER;
+ else
+ if(fraglimitreached)
+ return WINNING_YES;
+ else
+ return WINNING_NO;
}
// set the .winning flag for exactly those players with a given field value