BADCVAR("g_nexball_goalleadlimit");
BADCVAR("g_new_toys_use_pickupsound");
BADCVAR("g_physics_predictall");
+ BADCVAR("g_piggyback");
BADCVAR("g_tdm_point_leadlimit");
BADCVAR("g_tdm_point_limit");
BADCVAR("leadlimit_and_fraglimit");
BADCVAR("sv_minigames");
BADCVAR("sv_namechangetimer");
BADCVAR("sv_precacheplayermodels");
+ BADCVAR("sv_stepheight");
BADCVAR("sv_timeout");
BADPREFIX("crypto_");
BADPREFIX("gameversion_");
BADCVAR("g_maxplayers");
BADCVAR("g_mirrordamage");
BADCVAR("g_nexball_goallimit");
+ BADCVAR("g_norecoil");
+ BADCVAR("g_physics_clientselect");
BADCVAR("g_powerups");
BADCVAR("g_spawnshieldtime");
BADCVAR("g_start_delay");
BADCVAR("g_grappling_hook");
BADCVAR("g_jetpack");
+#undef BADPRESUFFIX
#undef BADPREFIX
#undef BADCVAR
if(cvar_string("g_mod_config") != cvar_defstring("g_mod_config"))
modname = cvar_string("g_mod_config");
// extra mutators that deserve to count as mod
- MUTATOR_CALLHOOK(SetModname);
+ MUTATOR_CALLHOOK(SetModname, modname);
+ modname = M_ARGV(0, string);
// save it for later
modname = strzone(modname);
{
antilag_record(it, it, altime);
});
- FOREACH_CLIENT(PS(it), {
- PlayerState s = PS(it);
- s.ps_push(s, it);
- });
systems_update();
IL_ENDFRAME();
}