]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/g_world.qc
Merge remote-tracking branch 'origin/master' into samual/updatecommands
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / g_world.qc
index 047d2c0be61a8d1bc26e8161fa2ebaf0be0409cd..93157819efe8f6685c7594ba38e0f35942d0fe2a 100644 (file)
@@ -101,15 +101,13 @@ void fteqcc_testbugs()
  * players. Also plays reminder sounds.
  */
 void timeoutHandler_Think() {
-       local string timeStr;
        local entity plr;
        if (timeoutStatus == 1) {
                if (remainingLeadTime > 0) {
                        //centerprint the information to every player
-                       timeStr = getTimeoutText(0);
                        FOR_EACH_REALCLIENT(plr) {
                                if(plr.classname == "player") {
-                                       centerprint_atprio(plr, CENTERPRIO_SPAM, timeStr);
+                                       Send_CSQC_Centerprint_Generic(plr, CPID_TIMEOUT_COUNTDOWN, "Timeout begins in %d seconds!", 1, remainingLeadTime);
                                }
                        }
                        remainingLeadTime -= 1;
@@ -133,10 +131,9 @@ void timeoutHandler_Think() {
        }
        else if (timeoutStatus == 2) {
                if (remainingTimeoutTime > 0) {
-                       timeStr = getTimeoutText(0);
                        FOR_EACH_REALCLIENT(plr) {
                                if(plr.classname == "player") {
-                                       centerprint_atprio(plr, CENTERPRIO_SPAM, timeStr);
+                                       Send_CSQC_Centerprint_Generic(plr, CPID_TIMEOUT_COUNTDOWN, "Timeout ends in %d seconds!", 1, remainingTimeoutTime);
                                }
                        }
                        if(remainingTimeoutTime == autocvar_sv_timeout_resumetime) { //play a warning sound when only <sv_timeout_resumetime> seconds are left
@@ -156,7 +153,7 @@ void timeoutHandler_Think() {
                        //get rid of the countdown message
                        FOR_EACH_REALCLIENT(plr) {
                                if(plr.classname == "player") {
-                                       centerprint_atprio(plr, CENTERPRIO_SPAM, "");
+                                       Send_CSQC_Centerprint_Generic_Expire(plr, CPID_TIMEOUT_COUNTDOWN);
                                }
                        }
                        remove(self);
@@ -167,7 +164,7 @@ void timeoutHandler_Think() {
        else if (timeoutStatus == 0) { //if a player called the resumegame command (which set timeoutStatus to 0 already)
                FOR_EACH_REALCLIENT(plr) {
                        if(plr.classname == "player") {
-                               centerprint_atprio(plr, CENTERPRIO_SPAM, "");
+                               Send_CSQC_Centerprint_Generic_Expire(plr, CPID_TIMEOUT_COUNTDOWN);
                        }
                }
                remove(self);
@@ -293,10 +290,12 @@ void cvar_changes_init()
                BADCVAR("sv_vote_master_password");
                BADCVAR("sys_colortranslation");
                BADCVAR("sys_specialcharactertranslation");
+               BADCVAR("timeformat");
                BADCVAR("timestamps");
                BADPREFIX("developer_");
                BADPREFIX("g_ban_");
                BADPREFIX("g_chat_flood_");
+               BADPREFIX("g_playerstats_");
                BADPREFIX("g_voice_flood_");
                BADPREFIX("rcon_");
                BADPREFIX("settemp_");
@@ -309,10 +308,7 @@ void cvar_changes_init()
                BADPREFIX("sv_weaponstats_");
 
                // these can contain player IDs, so better hide
-               BADCVAR("g_forced_team_red");
-               BADCVAR("g_forced_team_blue");
-               BADCVAR("g_forced_team_yellow");
-               BADCVAR("g_forced_team_pink");
+               BADPREFIX("g_forced_team_");
 
                // mapinfo
                BADCVAR("fraglimit");
@@ -397,6 +393,8 @@ void cvar_changes_init()
                BADPREFIX("sv_maxidle_");
                BADPREFIX("sv_vote_");
                BADPREFIX("timelimit_");
+               BADCVAR("gameversion");
+               BADPREFIX("gameversion_");
 
                // allowed changes to server admins (please sync this to server.cfg)
                // vi commands:
@@ -408,6 +406,7 @@ void cvar_changes_init()
                BADCVAR("bot_number");
                BADCVAR("bot_prefix");
                BADCVAR("bot_suffix");
+               BADCVAR("bot_config_file");
                BADCVAR("capturelimit_override");
                BADCVAR("fraglimit_override");
                BADCVAR("gametype");
@@ -420,6 +419,7 @@ void cvar_changes_init()
                BADCVAR("g_ctf_ignore_frags");
                BADCVAR("g_ctf_win_mode");
                BADCVAR("g_domination_point_limit");
+               BADCVAR("g_friendlyfire");
                BADCVAR("g_fullbrightitems");
                BADCVAR("g_fullbrightplayers");
                BADCVAR("g_keyhunt_point_limit");
@@ -433,15 +433,17 @@ void cvar_changes_init()
                BADCVAR("g_maplist_votable_abstain");
                BADCVAR("g_maplist_votable_nodetail");
                BADCVAR("g_maplist_votable_suggestions");
+               BADCVAR("g_maxplayers");
                BADCVAR("g_minstagib");
+               BADCVAR("g_mirrordamage");
                BADCVAR("g_nexball_goallimit");
                BADCVAR("g_runematch_point_limit");
                BADCVAR("g_start_delay");
+               BADCVAR("g_warmup");
                BADCVAR("g_weapon_stay"); BADPRESUFFIX("g_", "_weapon_stay");
                BADCVAR("hostname");
                BADCVAR("log_file");
                BADCVAR("maxplayers");
-               BADCVAR("g_maxplayers");
                BADCVAR("minplayers");
                BADCVAR("net_address");
                BADCVAR("port");
@@ -469,10 +471,10 @@ void cvar_changes_init()
                BADCVAR("sv_vote_master_commands");
                BADCVAR("sv_vote_master_password");
                BADCVAR("sv_vote_simple_majority_factor");
+               BADCVAR("sys_ticrate");
+               BADCVAR("teamplay_mode");
                BADCVAR("timelimit_override");
-               BADCVAR("g_warmup");
                BADPREFIX("g_warmup_");
-               BADCVAR("teamplay_mode");
 
                if(autocvar_g_minstagib)
                {
@@ -701,10 +703,6 @@ void spawnfunc_worldspawn (void)
                if(self.spawnflags & SPAWNFLAG_NO_WAYPOINTS_FOR_ITEMS)
                        bot_waypoints_for_items = 0;
 
-       // for setting by mapinfo
-       q3acompat_machineshotgunswap = autocvar_sv_q3acompat_machineshotgunswap;
-       cvar_set("sv_q3acompat_machineshotgunswap", "0");
-
        precache();
 
        WaypointSprite_Init();
@@ -715,8 +713,7 @@ void spawnfunc_worldspawn (void)
        GameLogInit(); // prepare everything
        if(autocvar_sv_eventlog)
        {
-               s = strcat(ftos(autocvar_sv_eventlog_files_counter), ".");
-               s = strcat(s, ftos(random()));
+               s = sprintf("%d.%s.%06d", ftos(autocvar_sv_eventlog_files_counter), strftime(FALSE, "%s"), floor(random() * 1000000));
                matchid = strzone(s);
 
                GameLogEcho(strcat(":gamestart:", GetGametype(), "_", GetMapname(), ":", s));
@@ -813,6 +810,7 @@ void spawnfunc_worldspawn (void)
 
        addstat(STAT_WEAPONS, AS_INT, weapons);
        addstat(STAT_SWITCHWEAPON, AS_INT, switchweapon);
+       addstat(STAT_SWITCHINGWEAPON, AS_INT, switchingweapon);
        addstat(STAT_GAMESTARTTIME, AS_FLOAT, stat_game_starttime);
        addstat(STAT_ALLOW_OLDNEXBEAM, AS_INT, stat_allow_oldnexbeam);
        Nagger_Init();
@@ -1358,7 +1356,7 @@ void IntermissionThink()
                return;
 
        if(!mapvote_initialized)
-               if (time < intermission_exittime + 10 && !self.BUTTON_ATCK && !self.BUTTON_JUMP && !self.BUTTON_ATCK2 && !self.BUTTON_HOOK && !self.BUTTON_USE)
+               if (time < intermission_exittime + 10 && !(self.BUTTON_ATCK || self.BUTTON_JUMP || self.BUTTON_ATCK2 || self.BUTTON_HOOK || self.BUTTON_USE))
                        return;
 
        MapVote_Start();
@@ -1589,6 +1587,7 @@ void NextLevel()
        FOR_EACH_CLIENT(e)
                PlayerStats_AddGlobalInfo(e);
        PlayerStats_Shutdown();
+       WeaponStats_Shutdown();
 
        if(autocvar_sv_eventlog)
                GameLogEcho(":gameover");