Nagger_Init();
addstat(STAT_SUPERWEAPONS_FINISHED, AS_FLOAT, superweapons_finished);
- addstat(STAT_PRESSED_KEYS, AS_FLOAT, pressedkeys);
addstat(STAT_FUEL, AS_INT, ammo_fuel);
addstat(STAT_PLASMA, AS_INT, ammo_plasma);
addstat(STAT_SHOTORG, AS_INT, stat_shotorg);