BADPREFIX("sv_master");
BADPREFIX("sv_weaponstats_");
BADPREFIX("sv_waypointsprite_");
+ BADCVAR("rescan_pending");
// these can contain player IDs, so better hide
BADPREFIX("g_forced_team_");
BADPREFIX("timelimit_");
BADCVAR("gameversion");
BADPREFIX("gameversion_");
+ BADCVAR("sv_namechangetimer");
// allowed changes to server admins (please sync this to server.cfg)
// vi commands:
// dom_init();
GameLogInit(); // prepare everything
+ // NOTE for matchid:
+ // changing the logic generating it is okay. But:
+ // it HAS to stay <= 64 chars
+ // character set: ASCII 33-126 without the following characters: : ; ' " \ $
if(autocvar_sv_eventlog)
{
s = sprintf("%d.%s.%06d", ftos(autocvar_sv_eventlog_files_counter), strftime(FALSE, "%s"), floor(random() * 1000000));