void() spawnfunc_info_player_deathmatch; // needed for the other spawnpoints
void() spawnpoint_use;
-float race_GetTime(float pos);
-string race_GetName(float pos);
-string race_PlaceName(float pos);
string GetMapname();
string ColoredTeamName(float t);
vector PL_VIEW_OFS;
vector PL_MIN;
vector PL_MAX;
+vector PL_HEAD;
vector PL_CROUCH_VIEW_OFS;
vector PL_CROUCH_MIN;
vector PL_CROUCH_MAX;
PL_VIEW_OFS = stov(cvar_string("sv_player_viewoffset"));
PL_MIN = stov(cvar_string("sv_player_mins"));
PL_MAX = stov(cvar_string("sv_player_maxs"));
+ PL_HEAD = stov(cvar_string("sv_player_headsize"));
PL_CROUCH_VIEW_OFS = stov(cvar_string("sv_player_crouch_viewoffset"));
PL_CROUCH_MIN = stov(cvar_string("sv_player_crouch_mins"));
PL_CROUCH_MAX = stov(cvar_string("sv_player_crouch_maxs"));
stuffcmd(self, strcat("cl_cmd sendcvar ", name, "\n"));
}
}
-string W_FixWeaponOrder_ForceComplete(string s);
-string W_FixWeaponOrder_AllowIncomplete(string s);
float w_getbestweapon(entity e);
+string W_FixWeaponOrder_ForceComplete_AndBuildImpulseList(string wo)
+{
+ string o;
+ o = W_FixWeaponOrder_ForceComplete(wo);
+ if(self.weaponorder_byimpulse)
+ {
+ strunzone(self.weaponorder_byimpulse);
+ self.weaponorder_byimpulse = string_null;
+ }
+ self.weaponorder_byimpulse = strzone(W_FixWeaponOrder_BuildImpulseList(o));
+ return o;
+}
void GetCvars(float f)
{
string s;
GetCvars_handleFloat(s, f, cvar_cl_shownames, "cl_shownames");
GetCvars_handleString(s, f, cvar_g_xonoticversion, "g_xonoticversion");
GetCvars_handleFloat(s, f, cvar_cl_handicap, "cl_handicap");
- GetCvars_handleString_Fixup(s, f, cvar_cl_weaponpriority, "cl_weaponpriority", W_FixWeaponOrder_ForceComplete);
+ GetCvars_handleString_Fixup(s, f, cvar_cl_weaponpriority, "cl_weaponpriority", W_FixWeaponOrder_ForceComplete_AndBuildImpulseList);
GetCvars_handleString_Fixup(s, f, cvar_cl_weaponpriorities[0], "cl_weaponpriority0", W_FixWeaponOrder_AllowIncomplete);
GetCvars_handleString_Fixup(s, f, cvar_cl_weaponpriorities[1], "cl_weaponpriority1", W_FixWeaponOrder_AllowIncomplete);
GetCvars_handleString_Fixup(s, f, cvar_cl_weaponpriorities[2], "cl_weaponpriority2", W_FixWeaponOrder_AllowIncomplete);
GetCvars_handleFloat(s, f, cvar_cl_forceplayermodelsfromxonotic, "cl_forceplayermodelsfromxonotic");
#endif
GetCvars_handleFloatOnce(s, f, cvar_cl_gunalign, "cl_gunalign");
+ GetCvars_handleFloat(s, f, cvar_cl_allow_uid2name, "cl_allow_uid2name");
// fixup of switchweapon (needed for LMS or when spectating is disabled, as PutClientInServer comes too early)
if (f > 0)
MUTATOR_ADD(mutator_nix);
if(cvar("g_dodging"))
MUTATOR_ADD(mutator_dodging);
- if(cvar("g_rocket_flying") || (cvar("g_balance_rocketlauncher_detonatedelay") == 0 && stof(cvar_defstring("g_balance_rocketlauncher_detonatedelay")) != 0))
+ if(cvar("g_rocket_flying"))
MUTATOR_ADD(mutator_rocketflying);
g_bugrigs = cvar("g_bugrigs");
#define INITPRIO_FIRST 0
#define INITPRIO_GAMETYPE 0
#define INITPRIO_GAMETYPE_FALLBACK 1
-#define INITPRIO_CVARS 5
#define INITPRIO_FINDTARGET 10
#define INITPRIO_DROPTOFLOOR 20
#define INITPRIO_SETLOCATION 90
print(s, "\n");
}
+string uid2name(string myuid) {
+ string s;
+ s = db_get(ServerProgsDB, strcat("uid2name", myuid));
+
+ if(s == "")
+ s = "^1Unregistered Player";
+ return s;
+}
+
+float race_readTime(string map, float pos)
+{
+ string rr;
+ if(g_cts)
+ rr = CTS_RECORD;
+ else
+ rr = RACE_RECORD;
+
+ return stof(db_get(ServerProgsDB, strcat(map, rr, "time", ftos(pos))));
+}
+
+string race_readUID(string map, float pos)
+{
+ string rr;
+ if(g_cts)
+ rr = CTS_RECORD;
+ else
+ rr = RACE_RECORD;
+
+ return db_get(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(pos)));
+}
+
+float race_readPos(string map, float t) {
+ float i;
+ for (i = 1; i <= RANKINGS_CNT; ++i)
+ if (race_readTime(map, i) == 0 || race_readTime(map, i) > t)
+ return i;
+
+ return 0; // pos is zero if unranked
+}
+
+void race_writeTime(string map, float t, string myuid)
+{
+ string rr;
+ if(g_cts)
+ rr = CTS_RECORD;
+ else
+ rr = RACE_RECORD;
+
+ float newpos;
+ newpos = race_readPos(map, t);
+
+ float i, prevpos;
+ for(i = 1; i <= RANKINGS_CNT; ++i)
+ {
+ if(race_readUID(map, i) == myuid)
+ prevpos = i;
+ }
+ if (prevpos) { // player improved his existing record, only have to iterate on ranks between new and old recs
+ for (i = prevpos; i > newpos; --i) {
+ db_put(ServerProgsDB, strcat(map, rr, "time", ftos(i)), ftos(race_readTime(map, i - 1)));
+ db_put(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(i)), race_readUID(map, i - 1));
+ }
+ } else { // player has no ranked record yet
+ for (i = RANKINGS_CNT; i > newpos; --i) {
+ db_put(ServerProgsDB, strcat(map, rr, "time", ftos(i)), ftos(race_readTime(map, i - 1)));
+ db_put(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(i)), race_readUID(map, i - 1));
+ }
+ }
+
+ // store new time itself
+ db_put(ServerProgsDB, strcat(map, rr, "time", ftos(newpos)), ftos(t));
+ db_put(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(newpos)), myuid);
+}
+
+string race_readName(string map, float pos)
+{
+ string rr;
+ if(g_cts)
+ rr = CTS_RECORD;
+ else
+ rr = RACE_RECORD;
+
+ return uid2name(db_get(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(pos))));
+}
+
+string race_placeName(float pos) {
+ if(floor((mod(pos, 100))/10) * 10 != 10) // examples: 12th, 111th, 213th will not execute this block
+ {
+ if(mod(pos, 10) == 1)
+ return strcat(ftos(pos), "st");
+ else if(mod(pos, 10) == 2)
+ return strcat(ftos(pos), "nd");
+ else if(mod(pos, 10) == 3)
+ return strcat(ftos(pos), "rd");
+ else
+ return strcat(ftos(pos), "th");
+ }
+ else
+ return strcat(ftos(pos), "th");
+}
string getrecords(float page) // 50 records per page
{
float rec;
r = stof(db_get(ServerProgsDB, strcat(MapInfo_Map_bspname, "/captimerecord/time")));
if (r == 0)
continue;
+ // TODO: uid2name
h = db_get(ServerProgsDB, strcat(MapInfo_Map_bspname, "/captimerecord/netname"));
s = strcat(s, strpad(32, MapInfo_Map_bspname), " ", strpad(-6, ftos_decimals(r, 2)), " ", h, "\n");
++rec;
{
if (MapInfo_Get_ByID(i))
{
- r = stof(db_get(ServerProgsDB, strcat(MapInfo_Map_bspname, RACE_RECORD, "time")));
+ r = race_readTime(MapInfo_Map_bspname, 1);
if (r == 0)
continue;
- h = db_get(ServerProgsDB, strcat(MapInfo_Map_bspname, RACE_RECORD, "netname"));
+ h = race_readName(MapInfo_Map_bspname, 1);
s = strcat(s, strpad(32, MapInfo_Map_bspname), " ", strpad(-8, TIME_ENCODED_TOSTRING(r)), " ", h, "\n");
++rec;
}
{
if (MapInfo_Get_ByID(i))
{
- r = stof(db_get(ServerProgsDB, strcat(MapInfo_Map_bspname, CTS_RECORD, "time")));
+ r = race_readTime(MapInfo_Map_bspname, 1);
if (r == 0)
continue;
- h = db_get(ServerProgsDB, strcat(MapInfo_Map_bspname, CTS_RECORD, "netname"));
+ h = race_readName(MapInfo_Map_bspname, 1);
s = strcat(s, strpad(32, MapInfo_Map_bspname), " ", strpad(-8, TIME_ENCODED_TOSTRING(r)), " ", h, "\n");
++rec;
}
for (i = 1; i <= RANKINGS_CNT; ++i)
{
- t = race_GetTime(i);
+ t = race_readTime(map, i);
if (t == 0)
continue;
- n = race_GetName(i);
- p = race_PlaceName(i);
+ n = race_readName(map, i);
+ p = race_placeName(i);
s = strcat(s, strpad(8, p), " ", strpad(-8, TIME_ENCODED_TOSTRING(t)), " ", n, "\n");
}
return strcat("Records for ", map, ":\n", s);
}
+#define LADDER_FIRSTPOINT 100
+#define LADDER_CNT 10
+ // position X still gives LADDER_FIRSTPOINT/X points
+#define LADDER_SIZE 30
+ // ladder shows the top X players
+string top_uids[LADDER_SIZE];
+float top_scores[LADDER_SIZE];
+string getladder()
+{
+ float i, j, k, uidcnt;
+ string s, temp_s;
+
+ s = "";
+ temp_s = "";
+
+ string rr;
+ if(g_cts)
+ rr = CTS_RECORD;
+ else
+ rr = RACE_RECORD;
+
+ string myuid;
+
+ for (k = 0; k < MapInfo_count; ++k)
+ {
+ if (MapInfo_Get_ByID(k))
+ {
+ for (i = 0; i <= LADDER_CNT; ++i) { // i = 0 because it is the speed award
+ if(i == 0) // speed award
+ {
+ if(stof(db_get(ServerProgsDB, strcat(MapInfo_Map_bspname, rr, "speed/speed"))) == 0)
+ continue;
+
+ myuid = db_get(ServerProgsDB, strcat(MapInfo_Map_bspname, rr, "speed/crypto_idfp"));
+ }
+ else // normal record, if it exists (else break)
+ {
+ if(race_readTime(MapInfo_Map_bspname, i) == 0)
+ continue;
+
+ myuid = race_readUID(MapInfo_Map_bspname, i);
+ }
+
+ // string s contains:
+ // arg 0 = # of speed recs
+ // arg 1 = # of 1st place recs
+ // arg 2 = # of 2nd place recs
+ // ... etc
+ // LADDER_CNT+1 = total points
+
+ temp_s = db_get(TemporaryDB, strcat("ladder", myuid));
+ if (temp_s == "")
+ {
+ db_put(TemporaryDB, strcat("uid", ftos(uidcnt)), myuid);
+ ++uidcnt;
+ for (j = 0; j <= LADDER_CNT + 1; ++j)
+ {
+ if(j != LADDER_CNT + 1)
+ temp_s = strcat(temp_s, "0 ");
+ else
+ temp_s = strcat(temp_s, "0");
+ }
+ }
+
+ tokenize_console(temp_s);
+ s = "";
+
+ if(i == 0) // speed award
+ for (j = 0; j <= LADDER_CNT; ++j) // loop over each arg in the string
+ {
+ if(j == 0) // speed award
+ s = strcat(s, ftos(stof(argv(j)) +1)); // add 1 to speed rec count and write
+ else
+ s = strcat(s, " ", argv(j)); // just copy over everything else
+ }
+ else // record
+ for (j = 0; j <= LADDER_CNT; ++j) // loop over each arg in the string
+ {
+ if(j == 0)
+ s = strcat(s, argv(j)); // speed award, dont prefix with " "
+ else if(j == i) // wanted rec!
+ s = strcat(s, " ", ftos(stof(argv(j)) +1)); // update argv(j)
+ else
+ s = strcat(s, " ", argv(j)); // just copy over everything else
+ }
+
+ // total points are (by default) calculated like this:
+ // speedrec = floor(100 / 10) = 10 points
+ // 1st place = floor(100 / 1) = 100 points
+ // 2nd place = floor(100 / 2) = 50 points
+ // 3rd place = floor(100 / 3) = 33 points
+ // 4th place = floor(100 / 4) = 25 points
+ // 5th place = floor(100 / 5) = 20 points
+ // ... etc
+
+ if(i == 0)
+ s = strcat(s, " ", ftos(stof(argv(LADDER_CNT+1)) + LADDER_FIRSTPOINT / 10)); // speed award, add LADDER_FIRSTPOINT / 10 points
+ else
+ s = strcat(s, " ", ftos(stof(argv(LADDER_CNT+1)) + floor(LADDER_FIRSTPOINT / i))); // record, add LADDER_FIRSTPOINT / i points
+
+ db_put(TemporaryDB, strcat("ladder", myuid), s);
+ }
+ }
+ }
+
+ float thiscnt;
+ string thisuid;
+ for (i = 0; i <= uidcnt; ++i) // for each known uid
+ {
+ thisuid = db_get(TemporaryDB, strcat("uid", ftos(i)));
+ temp_s = db_get(TemporaryDB, strcat("ladder", thisuid));
+ tokenize_console(temp_s);
+ thiscnt = stof(argv(LADDER_CNT+1));
+
+ if(thiscnt > top_scores[LADDER_SIZE-1])
+ for (j = 0; j < LADDER_SIZE; ++j) // for each place in ladder
+ {
+ if(thiscnt > top_scores[j])
+ {
+ for (k = LADDER_SIZE-1; k >= j; --k)
+ {
+ top_uids[k] = top_uids[k-1];
+ top_scores[k] = top_scores[k-1];
+ }
+ top_uids[j] = thisuid;
+ top_scores[j] = thiscnt;
+ break;
+ }
+ }
+ }
+
+ s = "^3-----------------------\n\n";
+
+ s = strcat(s, "Pos ^3|");
+ s = strcat(s, " ^7Total ^3|");
+ for (i = 1; i <= LADDER_CNT; ++i)
+ {
+ s = strcat(s, " ^7", race_placeName(i), " ^3|");
+ }
+ s = strcat(s, " ^7Speed awards ^3| ^7Name");
+
+ s = strcat(s, "\n^3----+--------");
+ for (i = 1; i <= min(9, LADDER_CNT); ++i)
+ {
+ s = strcat(s, "+-----");
+ }
+#if LADDER_CNT > 9
+ for (i = 1; i <= LADDER_CNT - 9; ++i)
+ {
+ s = strcat(s, "+------");
+ }
+#endif
+
+ s = strcat(s, "+--------------+--------------------\n");
+
+ for (i = 0; i < LADDER_SIZE; ++i)
+ {
+ temp_s = db_get(TemporaryDB, strcat("ladder", top_uids[i]));
+ tokenize_console(temp_s);
+ if (argv(LADDER_CNT+1) == "") // total is 0, skip
+ continue;
+ s = strcat(s, strpad(4, race_placeName(i+1)), "^3| ^7"); // pos
+ s = strcat(s, strpad(7, argv(LADDER_CNT+1)), "^3| ^7"); // total
+ for (j = 1; j <= min(9, LADDER_CNT); ++j)
+ {
+ s = strcat(s, strpad(4, argv(j)), "^3| ^7"); // 1st, 2nd, 3rd etc cnt
+ }
+#if LADDER_CNT > 9
+ for (j = 10; j <= LADDER_CNT; ++j)
+ {
+ s = strcat(s, strpad(4, argv(j)), " ^3| ^7"); // 1st, 2nd, 3rd etc cnt
+ }
+#endif
+
+ s = strcat(s, strpad(13, argv(0)), "^3| ^7"); // speed award cnt
+ s = strcat(s, uid2name(top_uids[i]), "\n"); // name
+ }
+
+ MapInfo_ClearTemps();
+
+ if (s == "")
+ return "No ladder on this server!\n";
+ else
+ return strcat("Top ", ftos(LADDER_SIZE), " ladder rankings:\n", s);
+}
+
+
float MoveToRandomMapLocation(entity e, float goodcontents, float badcontents, float badsurfaceflags, float attempts, float maxaboveground, float minviewdistance)
{
float m, i;