]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/miscfunctions.qc
crylink: also remember the last group of projectiles that was fired
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / miscfunctions.qc
index 8f5376102fd38b9bca47c02be6f2bfc4eddadf07..b074164a5f5dbd90d0750b56e1e78a214cc37ecf 100644 (file)
@@ -181,6 +181,7 @@ void GameLogClose()
 vector PL_VIEW_OFS;
 vector PL_MIN;
 vector PL_MAX;
+vector PL_HEAD;
 vector PL_CROUCH_VIEW_OFS;
 vector PL_CROUCH_MIN;
 vector PL_CROUCH_MAX;
@@ -191,6 +192,7 @@ void relocate_spawnpoint()
     PL_VIEW_OFS                             = stov(cvar_string("sv_player_viewoffset"));
     PL_MIN                                  = stov(cvar_string("sv_player_mins"));
     PL_MAX                                  = stov(cvar_string("sv_player_maxs"));
+    PL_HEAD                                 = stov(cvar_string("sv_player_headsize"));
     PL_CROUCH_VIEW_OFS                      = stov(cvar_string("sv_player_crouch_viewoffset"));
     PL_CROUCH_MIN                           = stov(cvar_string("sv_player_crouch_mins"));
     PL_CROUCH_MAX                           = stov(cvar_string("sv_player_crouch_maxs"));
@@ -578,9 +580,19 @@ void GetCvars_handleFloatOnce(string thisname, float f, .float field, string nam
                        stuffcmd(self, strcat("cl_cmd sendcvar ", name, "\n"));
        }
 }
-string W_FixWeaponOrder_ForceComplete(string s);
-string W_FixWeaponOrder_AllowIncomplete(string s);
 float w_getbestweapon(entity e);
+string W_FixWeaponOrder_ForceComplete_AndBuildImpulseList(string wo)
+{
+       string o;
+       o = W_FixWeaponOrder_ForceComplete(wo);
+       if(self.weaponorder_byimpulse)
+       {
+               strunzone(self.weaponorder_byimpulse);
+               self.weaponorder_byimpulse = string_null;
+       }
+       self.weaponorder_byimpulse = strzone(W_FixWeaponOrder_BuildImpulseList(o));
+       return o;
+}
 void GetCvars(float f)
 {
        string s;
@@ -597,7 +609,7 @@ void GetCvars(float f)
        GetCvars_handleFloat(s, f, cvar_cl_shownames, "cl_shownames");
        GetCvars_handleString(s, f, cvar_g_xonoticversion, "g_xonoticversion");
        GetCvars_handleFloat(s, f, cvar_cl_handicap, "cl_handicap");
-       GetCvars_handleString_Fixup(s, f, cvar_cl_weaponpriority, "cl_weaponpriority", W_FixWeaponOrder_ForceComplete);
+       GetCvars_handleString_Fixup(s, f, cvar_cl_weaponpriority, "cl_weaponpriority", W_FixWeaponOrder_ForceComplete_AndBuildImpulseList);
        GetCvars_handleString_Fixup(s, f, cvar_cl_weaponpriorities[0], "cl_weaponpriority0", W_FixWeaponOrder_AllowIncomplete);
        GetCvars_handleString_Fixup(s, f, cvar_cl_weaponpriorities[1], "cl_weaponpriority1", W_FixWeaponOrder_AllowIncomplete);
        GetCvars_handleString_Fixup(s, f, cvar_cl_weaponpriorities[2], "cl_weaponpriority2", W_FixWeaponOrder_AllowIncomplete);
@@ -1172,7 +1184,7 @@ void readlevelcvars(void)
                MUTATOR_ADD(mutator_nix);
        if(cvar("g_dodging"))
                MUTATOR_ADD(mutator_dodging);
-       if(cvar("g_rocket_flying") || (cvar("g_balance_rocketlauncher_detonatedelay") == 0 && stof(cvar_defstring("g_balance_rocketlauncher_detonatedelay")) != 0))
+       if(cvar("g_rocket_flying"))
                MUTATOR_ADD(mutator_rocketflying);
 
     g_bugrigs = cvar("g_bugrigs");
@@ -1720,7 +1732,6 @@ void precache()
 #define INITPRIO_FIRST              0
 #define INITPRIO_GAMETYPE           0
 #define INITPRIO_GAMETYPE_FALLBACK  1
-#define INITPRIO_CVARS              5
 #define INITPRIO_FINDTARGET        10
 #define INITPRIO_DROPTOFLOOR       20
 #define INITPRIO_SETLOCATION       90
@@ -2267,9 +2278,11 @@ string getrankings()
         return strcat("Records for ", map, ":\n", s);
 }
 
-const float LADDER_FIRSTPOINT = 100;
-const float LADDER_CNT = 10; // position X still gives LADDER_FIRSTPOINT/X points
-const float LADDER_SIZE = 30; // ladder shows the top X players
+#define LADDER_FIRSTPOINT 100
+#define LADDER_CNT 10
+       // position X still gives LADDER_FIRSTPOINT/X points
+#define LADDER_SIZE 30
+       // ladder shows the top X players
 string top_uids[LADDER_SIZE];
 float top_scores[LADDER_SIZE];
 string getladder()
@@ -2295,7 +2308,7 @@ string getladder()
                for (i = 0; i <= LADDER_CNT; ++i) { // i = 0 because it is the speed award
                        if(i == 0) // speed award
                        {
-                               if(stof(db_get(ServerProgsDB, strcat(MapInfo_Map_bspname, rr, "speed/speed"))) == 0);
+                               if(stof(db_get(ServerProgsDB, strcat(MapInfo_Map_bspname, rr, "speed/speed"))) == 0)
                                        continue;
 
                                myuid = db_get(ServerProgsDB, strcat(MapInfo_Map_bspname, rr, "speed/crypto_idfp"));
@@ -2411,11 +2424,12 @@ string getladder()
     {
        s = strcat(s, "+-----");
     }
-    if(LADDER_CNT > 9)
-           for (i = 1; i <= LADDER_CNT - 9; ++i)
-           {
-               s = strcat(s, "+------");
-           }
+#if LADDER_CNT > 9
+    for (i = 1; i <= LADDER_CNT - 9; ++i)
+    {
+       s = strcat(s, "+------");
+    }
+#endif
 
     s = strcat(s, "+--------------+--------------------\n");
 
@@ -2427,10 +2441,17 @@ string getladder()
            continue;
        s = strcat(s, strpad(4, race_placeName(i+1)), "^3| ^7"); // pos
        s = strcat(s, strpad(7, argv(LADDER_CNT+1)), "^3| ^7"); // total
-       for (j = 1; j <= LADDER_CNT; ++j)
+       for (j = 1; j <= min(9, LADDER_CNT); ++j)
        {
            s = strcat(s, strpad(4, argv(j)), "^3| ^7"); // 1st, 2nd, 3rd etc cnt
        }
+#if LADDER_CNT > 9
+       for (j = 10; j <= LADDER_CNT; ++j)
+       {
+           s = strcat(s, strpad(4, argv(j)), " ^3| ^7"); // 1st, 2nd, 3rd etc cnt
+       }
+#endif
+
        s = strcat(s, strpad(13, argv(0)), "^3| ^7"); // speed award cnt
        s = strcat(s, uid2name(top_uids[i]), "\n"); // name
     }