vector PL_VIEW_OFS;
vector PL_MIN;
vector PL_MAX;
+vector PL_HEAD;
vector PL_CROUCH_VIEW_OFS;
vector PL_CROUCH_MIN;
vector PL_CROUCH_MAX;
PL_VIEW_OFS = stov(cvar_string("sv_player_viewoffset"));
PL_MIN = stov(cvar_string("sv_player_mins"));
PL_MAX = stov(cvar_string("sv_player_maxs"));
+ PL_HEAD = stov(cvar_string("sv_player_headsize"));
PL_CROUCH_VIEW_OFS = stov(cvar_string("sv_player_crouch_viewoffset"));
PL_CROUCH_MIN = stov(cvar_string("sv_player_crouch_mins"));
PL_CROUCH_MAX = stov(cvar_string("sv_player_crouch_maxs"));
stuffcmd(self, strcat("cl_cmd sendcvar ", name, "\n"));
}
}
-string W_FixWeaponOrder_ForceComplete(string s);
-string W_FixWeaponOrder_AllowIncomplete(string s);
float w_getbestweapon(entity e);
+string W_FixWeaponOrder_ForceComplete_AndBuildImpulseList(string wo)
+{
+ string o;
+ o = W_FixWeaponOrder_ForceComplete(wo);
+ if(self.weaponorder_byimpulse)
+ {
+ strunzone(self.weaponorder_byimpulse);
+ self.weaponorder_byimpulse = string_null;
+ }
+ self.weaponorder_byimpulse = strzone(W_FixWeaponOrder_BuildImpulseList(o));
+ return o;
+}
void GetCvars(float f)
{
string s;
GetCvars_handleFloat(s, f, cvar_cl_shownames, "cl_shownames");
GetCvars_handleString(s, f, cvar_g_xonoticversion, "g_xonoticversion");
GetCvars_handleFloat(s, f, cvar_cl_handicap, "cl_handicap");
- GetCvars_handleString_Fixup(s, f, cvar_cl_weaponpriority, "cl_weaponpriority", W_FixWeaponOrder_ForceComplete);
+ GetCvars_handleString_Fixup(s, f, cvar_cl_weaponpriority, "cl_weaponpriority", W_FixWeaponOrder_ForceComplete_AndBuildImpulseList);
GetCvars_handleString_Fixup(s, f, cvar_cl_weaponpriorities[0], "cl_weaponpriority0", W_FixWeaponOrder_AllowIncomplete);
GetCvars_handleString_Fixup(s, f, cvar_cl_weaponpriorities[1], "cl_weaponpriority1", W_FixWeaponOrder_AllowIncomplete);
GetCvars_handleString_Fixup(s, f, cvar_cl_weaponpriorities[2], "cl_weaponpriority2", W_FixWeaponOrder_AllowIncomplete);
GetCvars_handleFloat(s, f, cvar_cl_forceplayermodelsfromxonotic, "cl_forceplayermodelsfromxonotic");
#endif
GetCvars_handleFloatOnce(s, f, cvar_cl_gunalign, "cl_gunalign");
+ GetCvars_handleFloat(s, f, cvar_cl_allow_uid2name, "cl_allow_uid2name");
// fixup of switchweapon (needed for LMS or when spectating is disabled, as PutClientInServer comes too early)
if (f > 0)
MUTATOR_ADD(mutator_nix);
if(cvar("g_dodging"))
MUTATOR_ADD(mutator_dodging);
- if(cvar("g_rocket_flying") || (cvar("g_balance_rocketlauncher_detonatedelay") == 0 && stof(cvar_defstring("g_balance_rocketlauncher_detonatedelay")) != 0))
+ if(cvar("g_rocket_flying"))
MUTATOR_ADD(mutator_rocketflying);
g_bugrigs = cvar("g_bugrigs");
#define INITPRIO_FIRST 0
#define INITPRIO_GAMETYPE 0
#define INITPRIO_GAMETYPE_FALLBACK 1
-#define INITPRIO_CVARS 5
#define INITPRIO_FINDTARGET 10
#define INITPRIO_DROPTOFLOOR 20
#define INITPRIO_SETLOCATION 90
}
string uid2name(string myuid) {
- // TODO TODO TODO!
- // store uid in separate uid2name db IF CLIENT ALLOWS THIS
- // - make it global for all mods
- // perhaps show 10 first digits here if missing name?
string s;
s = db_get(ServerProgsDB, strcat("uid2name", myuid));
else
rr = RACE_RECORD;
- float pos;
- pos = race_readPos(map, t);
+ float newpos;
+ newpos = race_readPos(map, t);
- if(pos) { // don't even ALLOW writing unranked times into the db, less stuff to worry about in other code then :-)
- db_put(ServerProgsDB, strcat(map, rr, "time", ftos(pos)), ftos(t));
- db_put(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(pos)), myuid);
+ float i, prevpos;
+ for(i = 1; i <= RANKINGS_CNT; ++i)
+ {
+ if(race_readUID(map, i) == myuid)
+ prevpos = i;
}
+ if (prevpos) { // player improved his existing record, only have to iterate on ranks between new and old recs
+ for (i = prevpos; i > newpos; --i) {
+ db_put(ServerProgsDB, strcat(map, rr, "time", ftos(i)), ftos(race_readTime(map, i - 1)));
+ db_put(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(i)), race_readUID(map, i - 1));
+ }
+ } else { // player has no ranked record yet
+ for (i = RANKINGS_CNT; i > newpos; --i) {
+ db_put(ServerProgsDB, strcat(map, rr, "time", ftos(i)), ftos(race_readTime(map, i - 1)));
+ db_put(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(i)), race_readUID(map, i - 1));
+ }
+ }
+
+ // store new time itself
+ db_put(ServerProgsDB, strcat(map, rr, "time", ftos(newpos)), ftos(t));
+ db_put(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(newpos)), myuid);
}
string race_readName(string map, float pos)
return strcat("Records for ", map, ":\n", s);
}
-const float LADDER_FIRSTPOINT = 100;
-const float LADDER_CNT = 10; // position X still gives LADDER_FIRSTPOINT/X points
-const float LADDER_SIZE = 30; // ladder shows the top X players
+#define LADDER_FIRSTPOINT 100
+#define LADDER_CNT 10
+ // position X still gives LADDER_FIRSTPOINT/X points
+#define LADDER_SIZE 30
+ // ladder shows the top X players
string top_uids[LADDER_SIZE];
float top_scores[LADDER_SIZE];
-float UIDCNT;
string getladder()
{
- float i, j, k;
+ float i, j, k, uidcnt;
string s, temp_s;
s = "";
temp_s = "";
+ string rr;
+ if(g_cts)
+ rr = CTS_RECORD;
+ else
+ rr = RACE_RECORD;
+
string myuid;
for (k = 0; k < MapInfo_count; ++k)
if (MapInfo_Get_ByID(k))
{
for (i = 0; i <= LADDER_CNT; ++i) { // i = 0 because it is the speed award
- if(race_readTime(GetMapname(), i) == 0)
- break;
+ if(i == 0) // speed award
+ {
+ if(stof(db_get(ServerProgsDB, strcat(MapInfo_Map_bspname, rr, "speed/speed"))) == 0)
+ continue;
- myuid = race_readUID(GetMapname(), i);
+ myuid = db_get(ServerProgsDB, strcat(MapInfo_Map_bspname, rr, "speed/crypto_idfp"));
+ }
+ else // normal record, if it exists (else break)
+ {
+ if(race_readTime(MapInfo_Map_bspname, i) == 0)
+ continue;
+
+ myuid = race_readUID(MapInfo_Map_bspname, i);
+ }
// string s contains:
// arg 0 = # of speed recs
temp_s = db_get(TemporaryDB, strcat("ladder", myuid));
if (temp_s == "")
{
- db_put(TemporaryDB, strcat("uid", ftos(UIDCNT)), myuid);
- ++UIDCNT;
+ db_put(TemporaryDB, strcat("uid", ftos(uidcnt)), myuid);
+ ++uidcnt;
for (j = 0; j <= LADDER_CNT + 1; ++j)
{
if(j != LADDER_CNT + 1)
float thiscnt;
string thisuid;
- for (i = 0; i <= UIDCNT; ++i) // for each known uid
+ for (i = 0; i <= uidcnt; ++i) // for each known uid
{
thisuid = db_get(TemporaryDB, strcat("uid", ftos(i)));
temp_s = db_get(TemporaryDB, strcat("ladder", thisuid));
s = strcat(s, " ^7Speed awards ^3| ^7Name");
s = strcat(s, "\n^3----+--------");
- for (i = 1; i <= LADDER_CNT; ++i)
+ for (i = 1; i <= min(9, LADDER_CNT); ++i)
{
s = strcat(s, "+-----");
}
+#if LADDER_CNT > 9
+ for (i = 1; i <= LADDER_CNT - 9; ++i)
+ {
+ s = strcat(s, "+------");
+ }
+#endif
+
s = strcat(s, "+--------------+--------------------\n");
for (i = 0; i < LADDER_SIZE; ++i)
continue;
s = strcat(s, strpad(4, race_placeName(i+1)), "^3| ^7"); // pos
s = strcat(s, strpad(7, argv(LADDER_CNT+1)), "^3| ^7"); // total
- for (j = 1; j <= LADDER_CNT; ++j)
+ for (j = 1; j <= min(9, LADDER_CNT); ++j)
{
s = strcat(s, strpad(4, argv(j)), "^3| ^7"); // 1st, 2nd, 3rd etc cnt
}
+#if LADDER_CNT > 9
+ for (j = 10; j <= LADDER_CNT; ++j)
+ {
+ s = strcat(s, strpad(4, argv(j)), " ^3| ^7"); // 1st, 2nd, 3rd etc cnt
+ }
+#endif
+
s = strcat(s, strpad(13, argv(0)), "^3| ^7"); // speed award cnt
s = strcat(s, uid2name(top_uids[i]), "\n"); // name
}