]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/mutators/gamemode_onslaught.qc
More generator fixes
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / gamemode_onslaught.qc
index 24131b6821531026cc0a4dad9783ba87f2d3c4e1..8373ab49a01d521dfa9129e1e5b69c32b42d72ab 100644 (file)
@@ -659,7 +659,7 @@ void onslaught_generator_damage(entity inflictor, entity attacker, float damage,
                setmodel(self, "models/onslaught/generator_dmg2.md3");
        else if(self.health < self.max_health * 0.90)
                setmodel(self, "models/onslaught/generator_dmg1.md3");
-       setsize(self, '-52 -52 -14', '52 52 75');
+       setsize(self, GENERATOR_MIN, GENERATOR_MAX);
 
        // Throw some flaming gibs on damage, more damage = more chance for gib
        if(random() < damage/220)