2011-07-14 |
MirceaKitsune | Properly fix the decibels slider for music |
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2011-07-14 |
MirceaKitsune | Make bots much smarter :) |
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2011-07-14 |
MirceaKitsune | Don't have a min and max value on the damage stomach... |
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2011-07-14 |
MirceaKitsune | Better frag limits for maps |
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2011-07-14 |
MirceaKitsune | Fix the speedcap when stomach load is 0, and begin... |
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2011-07-14 |
MirceaKitsune | Regurgitation speedcap is now based on stomach load... |
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2011-07-13 |
MirceaKitsune | Only spawn casings when we first begin reloading. Makes... |
tree | commitdiff |
2011-07-13 |
MirceaKitsune | Optimize menu code for my last change |
tree | commitdiff |
2011-07-13 |
MirceaKitsune | Tweak the system sound to use 0.5 as the default volume... |
tree | commitdiff |
2011-07-13 |
MirceaKitsune | Use pow() for all scale differences, which should make... |
tree | commitdiff |
2011-07-13 |
MirceaKitsune | Base stomach kick sounds on player scale difference... |
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2011-07-13 |
MirceaKitsune | Spawn FOV effect |
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2011-07-13 |
MirceaKitsune | Rename a particle effect |
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2011-07-13 |
MirceaKitsune | Apply the chase_active cvar of the spectatee, not of... |
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2011-07-13 |
MirceaKitsune | Player respawn effect |
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2011-07-13 |
MirceaKitsune | Fix another hole in my vore flash code |
tree | commitdiff |
2011-07-13 |
MirceaKitsune | Cover some holes in my last code |
tree | commitdiff |
2011-07-13 |
MirceaKitsune | Tweak the system for detecting respawns in View.qc |
tree | commitdiff |
2011-07-13 |
MirceaKitsune | Offset player sound volume based on player scale by... |
tree | commitdiff |
2011-07-13 |
MirceaKitsune | Respawn screen flash |
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2011-07-13 |
MirceaKitsune | Rework the stomach board a little. When the player... |
tree | commitdiff |
2011-07-13 |
MirceaKitsune | Also cut the veolcity of predators, the closer they... |
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2011-07-12 |
MirceaKitsune | Enable and use colors in some menu labels |
tree | commitdiff |
2011-07-12 |
MirceaKitsune | No warmup stage or start delay in RPG |
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2011-07-12 |
MirceaKitsune | Crosshair tweaks |
tree | commitdiff |
2011-07-12 |
MirceaKitsune | Tweak sbar ring position a little |
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2011-07-12 |
MirceaKitsune | Show centerprint messages in the upper part of the... |
tree | commitdiff |
2011-07-12 |
MirceaKitsune | Add sbar ring settings to the menu |
tree | commitdiff |
2011-07-12 |
MirceaKitsune | Grabber reload particles |
tree | commitdiff |
2011-07-12 |
MirceaKitsune | Grabber casing sounds |
tree | commitdiff |
2011-07-12 |
MirceaKitsune | Castings for the grabber. Spawns a used rusty fuel... |
tree | commitdiff |
2011-07-12 |
MirceaKitsune | Bot AI: Don't leave when gentle vore is enabled |
tree | commitdiff |
2011-07-12 |
MirceaKitsune | Grabber: Don't behave differently while the player... |
tree | commitdiff |
2011-07-12 |
MirceaKitsune | Code for my last commit |
tree | commitdiff |
2011-07-12 |
MirceaKitsune | Better Grabber impact effects |
tree | commitdiff |
2011-07-12 |
MirceaKitsune | Fix a silly bug, that caused the world to be treated... |
tree | commitdiff |
2011-07-11 |
MirceaKitsune | Sort mutators properly |
tree | commitdiff |
2011-07-11 |
MirceaKitsune | Bot AI: If reverse scoring is on, it's in the interest... |
tree | commitdiff |
2011-07-11 |
MirceaKitsune | Make "reverse scoring" a mutator, and tweak other things |
tree | commitdiff |
2011-07-11 |
MirceaKitsune | Bot AI: When reverse scoring is on, it's in the interes... |
tree | commitdiff |
2011-07-11 |
MirceaKitsune | Bot AI: Base the decision to team heal around HOW damag... |
tree | commitdiff |
2011-07-11 |
MirceaKitsune | Deal some damage (very little) to predators who are... |
tree | commitdiff |
2011-07-11 |
MirceaKitsune | Give all maps correct score / time limits, considering... |
tree | commitdiff |
2011-07-11 |
MirceaKitsune | Use Xonotic's system for selecting teams and spectating |
tree | commitdiff |
2011-07-11 |
MirceaKitsune | Fix toggling g_vore while a vore is existent |
tree | commitdiff |
2011-07-11 |
MirceaKitsune | Hopefully fix a bug causing ammo to get to negative... |
tree | commitdiff |
2011-07-11 |
MirceaKitsune | Fix grabber checking the wrong ammo value while hooked... |
tree | commitdiff |
2011-07-11 |
MirceaKitsune | Play the hit sound for predators |
tree | commitdiff |
2011-07-11 |
MirceaKitsune | Add screen flashes for eating and getting eaten |
tree | commitdiff |
2011-07-11 |
MirceaKitsune | Don't require re-pressing for stomach kicks for bots... |
tree | commitdiff |
2011-07-11 |
MirceaKitsune | Don't hide the predator's stomach model behind walls... |
tree | commitdiff |
2011-07-11 |
MirceaKitsune | Revert last commit, it was not needed |
tree | commitdiff |
2011-07-11 |
MirceaKitsune | Bots don't need to re-press to kick |
tree | commitdiff |
2011-07-10 |
MirceaKitsune | Require re-pressing the stomach kick key by default |
tree | commitdiff |
2011-07-10 |
MirceaKitsune | Some tweaks to the sbar rings |
tree | commitdiff |
2011-07-10 |
MirceaKitsune | Use a different cvar for the swallow model than the... |
tree | commitdiff |
2011-07-10 |
MirceaKitsune | Remove the swallow model in more circumstances |
tree | commitdiff |
2011-07-10 |
MirceaKitsune | Also show the swallow model to a prey that's been regur... |
tree | commitdiff |
2011-07-10 |
MirceaKitsune | Tweak and update several things for the swallow model |
tree | commitdiff |
2011-07-10 |
MirceaKitsune | Fix a weird bug |
tree | commitdiff |
2011-07-10 |
MirceaKitsune | Get the swallow model working as intended. Adjustments... |
tree | commitdiff |
2011-07-10 |
MirceaKitsune | Properly position the swallow model based on view |
tree | commitdiff |
2011-07-10 |
MirceaKitsune | Put trace in place for positioning the swallow model... |
tree | commitdiff |
2011-07-10 |
MirceaKitsune | Change how the swallow model is attached and applied |
tree | commitdiff |
2011-07-10 |
MirceaKitsune | Allow the swallow model to be removed again when there... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Improve the last commit |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Properly set and update the swallow model |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Correct positioning of the swallow model, and some... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Put code in place for a "swallow model", which will... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Apply weighty gravity first |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Apply weight based speed reduction in a different area... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Fix something else again |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Fix something |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Code my last change differently |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Base my last commit on bot skill |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | When a bot is being swallowed, he will try to swallow... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Teach bots to fear / be courageous toward prey based... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Swallow progress fill rate is influenced by the prey... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Rename _playerscale to _scalediff cvars |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Swallow speed, digestion damage, and stomach kick damag... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Fill rate depends on predator size |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Change "Being swallowed..." to "Swallowed..." on the... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Regurgitated prey is given 0.5 swallow progress, to... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Change how movement cutting is applied |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/slow_swallowing |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Balance the swallow progress movement cutting factor... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Make bots jump while being swallowed, to make it even... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | prey now walks slower the closer they are to being... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Tweak bot AI and make bots able to play with the slow... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Empty predator / prey swallow progress upon respawn |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Make the swallow progress idly decrease |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | sbar rings for swallowing and being swallowed (what... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Basic implementation of slow swallowing. You need to... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Do not send entcs for prey. This saves us from having... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Use Shorts instead of Coords, for fewer bandwidth usage... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Oops... also consider the healthsize_min and healthsize... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Don't show names through walls, even for team mates |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Adapt the HUD menu to the new shownames |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Use a different cvar setting for showing enemies or... |
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2011-07-09 |
MirceaKitsune | Change how the status setting works for shownames.... |
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