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Merge branch 'master' into Mario/arc_bolt_bounce
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client /
2020-11-06 MarioMerge branch 'master' into Mario/arc_bolt_bounce
2020-11-06 MarioMerge branch 'terencehill/ft_autorevive_progress' into...
2020-11-06 MarioMerge branch 'master' into terencehill/ft_autorevive_pr...
2020-11-06 MarioMerge branch 'master' into Mario/arc_bolt_bounce
2020-11-02 MarioDon't disable rendering completely if the player is...
2020-11-01 terencehillFix distance check
2020-11-01 terencehillShownames: calculate distance only when really needed...
2020-11-01 MarioMerge branch 'master' into Mario/arc_bolt_bounce
2020-10-26 MarioPurge autocvars.qh from the codebase, cvars are defined...
2020-10-26 MarioPurge autocvars.qh from the client-side codebase, cvars...
2020-10-19 MarioMerge branch 'Mario/model_stair_smoothing' into 'master'
2020-10-19 MarioMerge branch 'master' into Mario/model_stair_smoothing
2020-10-19 MarioAdd a mutator hook to allow mutators to force drawing...
2020-10-18 MarioMerge branch 'TimePath/classnames' into 'master'
2020-10-18 TimePathTidy up classnames
2020-10-18 MarioMerge branch 'bones_was_here/csprogs' into 'master'
2020-10-16 MarioApply a standard alphabetical sort order to the client...
2020-10-16 MarioMerge branch 'Juhu/unnecessary-main-includes' into...
2020-10-16 Juhuremove unnecessary main.qh includes (also one server...
2020-10-16 MarioRemove an unnecessary main.qh include from the strafehu...
2020-10-14 MarioMerge branch 'amade/cleanup_includes' into 'master'
2020-10-14 Amadeusz SławińskiCleanup common includes
2020-10-14 MarioMerge branch 'Juhu/strafehud' into 'master'
2020-10-14 MarioMerge branch 'master' into Juhu/strafehud
2020-10-12 MarioMerge branch 'master' into Mario/arc_bolt_bounce
2020-10-07 terencehillMerge branch 'master' into terencehill/ft_autorevive_pr...
2020-10-07 MarioImplement a new design for the Arc secondary: electric...
2020-10-05 MarioMerge branch 'terencehill/fps_display_fix' into 'master'
2020-09-29 MarioPurge miscfunctions.qc from the client-side codebase...
2020-09-27 terencehillUse gettime(GETTIME_FRAMESTART) instead of gettime...
2020-09-25 MarioFurther cleanup miscfunctions, document the need to...
2020-09-23 MarioUse a trace log for the client program version message...
2020-09-21 terencehillLock camera angles while moving the cursor if hud_curso...
2020-09-11 MarioMerge branch 'martin-t/jump' into 'master'
2020-08-25 terencehillHide shownames health / armor bg as soon as player...
2020-08-16 terencehillReduce a few overlong lines in crosshair code
2020-08-16 terencehillAvoid using duplicated code for vortex and oknex crossh...
2020-08-07 Juhustrafehud: add missing include for race checkpoints
2020-08-07 Juhustrafehud: use a hook to determine whether the strafehu...
2020-08-07 MarioPort some minor code fixes from the default-erasable...
2020-08-07 JuhuMerge branch 'master' into Juhu/strafehud
2020-08-07 JuhuRevert "add strafe efficiency field for CTS scoreboard"
2020-08-03 MarioPurge server/constants.qh
2020-08-03 MarioApply stair smoothing to other players too
2020-08-03 Juhustrafehud: change a few comments and mark jump height...
2020-08-03 MarioReduce bold centerprint message size from 1.8 to 1.4
2020-08-03 MarioMerge branch 'terencehill/cl_forceplayercolors_3' into...
2020-08-02 MarioRename client's commands folder to command, to match...
2020-08-02 MarioDon't attempt to network more than the maximum number...
2020-08-02 MarioPurge client/defs.qh
2020-08-02 MarioMinor cleanup of client/defs.qh, move replicated cvars...
2020-08-02 MarioMove generic entity flags to a common constants locatio...
2020-08-02 MarioSome more cleanup of defs.qh, use a flag to indicate...
2020-08-01 MarioMove some weapon definitions out of defs.qh, fix compil...
2020-08-01 MarioReorganise item code so that VM-specific code is in...
2020-08-01 MarioRename t_items.qc to items.qc
2020-08-01 MarioDraw EF_FLAME and EF_STARDUST effects as box particles...
2020-07-31 MarioSome more cleanup to map objects, allow trigger_delay...
2020-07-26 terencehillcl_forceplayercolors 3 forces player colors to mine...
2020-07-18 MarioMerge branch 'terencehill/noclip_death_fix' into 'master'
2020-07-18 MarioMerge branch 'master' into Mario/headshots
2020-07-18 MarioMerge branch 'master' into Mario/csqc_muzzleflash 838/head
2020-07-18 MarioStore the current gametype as a shortname rather than...
2020-07-17 MarioMerge branch 'master' into Mario/headshots
2020-07-17 MarioMerge branch 'Mario/gametypes' into 'master'
2020-07-17 MarioMerge branch 'master' into Mario/q3_speaker_fix 844/head
2020-07-17 MarioMerge branch 'master' into Mario/speed_var
2020-07-16 MarioMerge branch 'master' into Mario/csqc_muzzleflash
2020-07-15 MarioMerge branch 'master' into Mario/gametypes
2020-07-14 MarioIf no supported gamemodes are available, fall back...
2020-07-14 MarioMerge branch 'master' into Mario/gametypes
2020-07-14 MarioMerge branch 'master' into Mario/headshots
2020-07-13 MarioAdd a mutator hook to skip only color forcing on player...
2020-07-13 MarioAdd a mutator hook to allow forcing team radar icons...
2020-07-13 MarioAdd a gametype flag to indicate that a gametype shouldn...
2020-07-13 MarioAdd a mutator hook to control whether the race timer...
2020-07-13 MarioShow the uid2name dialogue in CTF if rankings are enabl...
2020-07-13 MarioAdd a mutator hook to shownames to allow hiding it...
2020-07-13 MarioAdd a mutator hook to hide the accuracy panel in the...
2020-07-13 MarioAdd a mutator hook to indicate whether rankings should...
2020-07-13 MarioAdd a mutator hook to not show the scoreboard while...
2020-07-13 MarioAdd a mutator hook to hide the score HUD panel
2020-07-13 MarioAdd a mutator hook to indicate whether the physics...
2020-07-13 MarioMove LMS info message to its own file
2020-07-13 MarioMove gametype registers into their own files, fallback...
2020-07-10 MarioMerge branch 'master' into Mario/movetype_push
2020-07-08 MarioMerge branch 'bones_was_here/mv-r_water-acl' into ...
2020-07-07 MarioMerge branch 'master' into Mario/headshots
2020-07-07 MarioMerge branch 'master' into Mario/csqc_muzzleflash
2020-07-06 Juhustrafehud: little cleanup of jump height feature
2020-07-06 Juhustrafehud: don't convert minimum jump height as it...
2020-07-06 Juhustrafehud: properly convert jump height into correct...
2020-07-06 Juhustrafehud: also check whether the player went into...
2020-07-06 Juhustrafehud: properly prevent jump height being carried...
2020-07-06 Juhustrafehud: remove unneeded IS_DEAD()
2020-07-06 Juhustrafehud: add jump height and circle jump speed (speed...
2020-07-05 Juhustrafehud: minor bug fixes
2020-07-05 Juhuadd strafe efficiency field for CTS scoreboard
2020-07-04 Juhustrafehud: add slick detector
2020-07-02 Juhustrafehud: clean up gradient code
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