]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/history - qcsrc/server/mutators/gamemode_invasion.qc
Merge branch 'master' into Mario/monsters
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / gamemode_invasion.qc
2013-09-15 MarioMerge branch 'master' into Mario/monsters
2013-09-04 MarioMerge branch 'master' into Mario/monsters
2013-09-02 MarioChange scale if monster is a mini-boss
2013-09-02 MarioFix double score for killing re-spawned zombies
2013-09-02 MarioDon't switch to trace entity (causes issues in modes...
2013-08-31 MarioMove monster waypoint handling to the client
2013-08-30 MarioMerge branch 'master' into Mario/monsters
2013-08-29 MarioMerge branch 'master' into Mario/monsters
2013-08-29 MarioFix round limit not getting set
2013-08-29 MarioAdd a special flag for powerful monsters
2013-08-28 MarioProperly fix monsters thinking they're fish
2013-08-28 MarioBegin cleaning up most monster functions (still a bit...
2013-08-28 MarioMerge branch 'master' into Mario/monsters
2013-08-21 MarioMerge branch 'master' into Mario/monsters
2013-08-16 MarioMerge branch 'master' into Mario/monsters
2013-08-07 MarioFix infinite rounds if timed out
2013-08-05 MarioReset current monster count at round start
2013-08-05 MarioFix spider freezing dead monsters/players
2013-08-05 MarioAlso remove monster ice when ending the round
2013-08-05 MarioHide useless stats from the scoreboard
2013-08-05 MarioAnother attempt at fixing counting
2013-08-05 MarioFix monster count tripling each round
2013-08-05 MarioShow correct name when announcing round winner
2013-08-05 MarioFix some monster counting issues
2013-08-05 MarioBegin working on a new game-mode: invasion