2011-04-19 |
Mircea Kitsune | Merge branch 'master' into mirceakitsune/weapon_hagar_s... |
tree | commitdiff |
2011-04-19 |
Rudolf Polzer | rifle: fix damage calculation for accuracy stats |
tree | commitdiff |
2011-04-19 |
mand1nga | Merge remote branch 'origin/mirceakitsune/multijump_fix' |
tree | commitdiff |
2011-04-19 |
mand1nga | Merge remote branch 'origin/mand1nga/bot-debug' |
tree | commitdiff |
2011-04-19 |
mand1nga | Merge branch 'master' into mand1nga/bot-debug |
tree | commitdiff |
2011-04-19 |
mand1nga | Added cvar bot_debug_goalstack to visualize the path... |
tree | commitdiff |
2011-04-19 |
mand1nga | Added cvar bot_debug_tracewalk to enable visual indicat... |
tree | commitdiff |
2011-04-18 |
Rudolf Polzer | rifle code: make it have a _shots cvar too |
tree | commitdiff |
2011-04-17 |
Rudolf Polzer | add more checkfails |
tree | commitdiff |
2011-04-15 |
Rudolf Polzer | remove some unused functions; add "checkfail" logic... |
tree | commitdiff |
2011-04-14 |
Mircea Kitsune | Fix an issue with the multijump code that caused infini... |
tree | commitdiff |
2011-04-13 |
mand1nga | Merge remote branch 'origin/mand1nga/bot-misc-fixes' |
tree | commitdiff |
2011-04-12 |
Mircea Kitsune | Disable the load block in WR_SETUP, to prevent a minor... |
tree | commitdiff |
2011-04-12 |
Mircea Kitsune | Remove the WR_DROP weapon_action, now that it's not... |
tree | commitdiff |
2011-04-12 |
Mircea Kitsune | More correct sorting |
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2011-04-12 |
Mircea Kitsune | Actually, create a weapon independent function that... |
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2011-04-12 |
Mircea Kitsune | Actually, forbid throwing the hagar at all while loadin... |
tree | commitdiff |
2011-04-12 |
Mircea Kitsune | Further secure dropping while loading, and also create... |
tree | commitdiff |
2011-04-12 |
Mircea Kitsune | Fix giving back ammo to the player if they drop the... |
tree | commitdiff |
2011-04-12 |
Mircea Kitsune | Fix a bug with dropping the hagar while loading it... |
tree | commitdiff |
2011-04-12 |
Mircea Kitsune | Reduce now useless ammo checking code |
tree | commitdiff |
2011-04-12 |
Mircea Kitsune | Fix ammo checks, all works properly again |
tree | commitdiff |
2011-04-12 |
Mircea Kitsune | Decrease ammo with each rocket we load, and not suddenl... |
tree | commitdiff |
2011-04-12 |
Mircea Kitsune | Cvar the feature of releasing loaded rockets upon death |
tree | commitdiff |
2011-04-12 |
Mircea Kitsune | Release loaded rockets when the player dies |
tree | commitdiff |
2011-04-12 |
Mircea Kitsune | Move the releasing of loaded rockets in its own function. |
tree | commitdiff |
2011-04-12 |
Mircea Kitsune | Implement a new weapon check called WR_PLAYERDEATH... |
tree | commitdiff |
2011-04-12 |
Mircea Kitsune | Merge branch 'master' into mirceakitsune/weapon_hagar_s... |
tree | commitdiff |
2011-04-12 |
Mircea Kitsune | Don't allow switching to another weapon if we're loadin... |
tree | commitdiff |
2011-04-12 |
Mircea Kitsune | Also use the beep sound when aborting loading. |
tree | commitdiff |
2011-04-12 |
Mircea Kitsune | Play the beep sound when the last rocket is loaded... |
tree | commitdiff |
2011-04-12 |
Mircea Kitsune | Cvar the abort feature |
tree | commitdiff |
2011-04-12 |
Mircea Kitsune | Pause until we can load rockets again, once we re-press... |
tree | commitdiff |
2011-04-12 |
Mircea Kitsune | Rename stuff in the code |
tree | commitdiff |
2011-04-12 |
Mircea Kitsune | Another change to the buttons, making them work much... |
tree | commitdiff |
2011-04-12 |
Mircea Kitsune | Another minor code sorting to the button checks |
tree | commitdiff |
2011-04-12 |
Mircea Kitsune | Further improve that last check, and make sure it does... |
tree | commitdiff |
2011-04-12 |
Mircea Kitsune | Improve how firing buttons are checked |
tree | commitdiff |
2011-04-12 |
Mircea Kitsune | Require letting go of both firing buttons before we... |
tree | commitdiff |
2011-04-12 |
Mircea Kitsune | Allow primary fire button to abort loading if clicking... |
tree | commitdiff |
2011-04-12 |
Mircea Kitsune | Also apply a loading brake after the last rocket has... |
tree | commitdiff |
2011-04-11 |
Mircea Kitsune | Revert that last change, as it cannot check for ammo... |
tree | commitdiff |
2011-04-11 |
Mircea Kitsune | If no loading speed is set, fill in all the rockets... |
tree | commitdiff |
2011-04-11 |
Mircea Kitsune | Remove an useless code |
tree | commitdiff |
2011-04-11 |
Mircea Kitsune | Rename something in the code |
tree | commitdiff |
2011-04-11 |
Mircea Kitsune | Use a different cvar for rocket loading speed than... |
tree | commitdiff |
2011-04-11 |
Mircea Kitsune | OMG, forgot the firing animation *beats self* |
tree | commitdiff |
2011-04-11 |
Mircea Kitsune | Also update the reload delay when firing, to add a... |
tree | commitdiff |
2011-04-11 |
Mircea Kitsune | Add some weapon firing functions that are prolly important. |
tree | commitdiff |
2011-04-11 |
Mircea Kitsune | Rename some cvars |
tree | commitdiff |
2011-04-11 |
Mircea Kitsune | Add the correct .use function, fixes damage value |
tree | commitdiff |
2011-04-11 |
Mircea Kitsune | Use the normal secondary spread cvar |
tree | commitdiff |
2011-04-11 |
Mircea Kitsune | Code comments and cleanups |
tree | commitdiff |
2011-04-11 |
Mircea Kitsune | Force switch to another weapon when out of ammo (needs... |
tree | commitdiff |
2011-04-11 |
Mircea Kitsune | Release the rockets we loaded so far if canhold is... |
tree | commitdiff |
2011-04-11 |
Mircea Kitsune | Make sure we have enough ammo for all the rockets we... |
tree | commitdiff |
2011-04-11 |
Mircea Kitsune | No need to keep the fully loaded status a global any... |
tree | commitdiff |
2011-04-11 |
Mircea Kitsune | Add a canhold cvar. When enabled, reaching the maximum... |
tree | commitdiff |
2011-04-11 |
Mircea Kitsune | Play the sound on CHAN_WEAPON2, to avoid cutting it... |
tree | commitdiff |
2011-04-11 |
Mircea Kitsune | Code for using the new sound |
tree | commitdiff |
2011-04-11 |
Mircea Kitsune | Clear loaded rockets whenever hagar is reset. |
tree | commitdiff |
2011-04-11 |
Mircea Kitsune | Don't allow primary fire to shoot while loading. |
tree | commitdiff |
2011-04-11 |
Mircea Kitsune | Decrease ammo as well. Each rocket decreases ammo by... |
tree | commitdiff |
2011-04-11 |
Mircea Kitsune | Fix a bug in the loaded rockets stat. Crosshair ring... |
tree | commitdiff |
2011-04-11 |
mand1nga | Merge branch 'fruitiex/hud_effect_from_goldenhealth' |
tree | commitdiff |
2011-04-11 |
mand1nga | Indentation fascist reporting for duty\! |
tree | commitdiff |
2011-04-11 |
Mircea Kitsune | No longer send the maximum number of rockets as a stat... |
tree | commitdiff |
2011-04-11 |
Mircea Kitsune | Crosshair ring to indicate how many rockets are loaded... |
tree | commitdiff |
2011-04-11 |
mand1nga | Bots: Fix divide by zero error when using the nex.... |
tree | commitdiff |
2011-04-11 |
Mircea Kitsune | Set the maxload stat in hagar code |
tree | commitdiff |
2011-04-11 |
FruitieX | revive the low health/armor hud effect from fruitiex... |
tree | commitdiff |
2011-04-11 |
Mircea Kitsune | First step in making the hagar slowly loadable. Does... |
tree | commitdiff |
2011-04-11 |
Mircea Kitsune | Create two stats for the hagar loading feature. Will... |
tree | commitdiff |
2011-04-11 |
Mircea Kitsune | Give the hagar its own load cvar. In this case, it... |
tree | commitdiff |
2011-04-11 |
Mircea Kitsune | Fix loadable secondary lifetime |
tree | commitdiff |
2011-04-11 |
Mircea Kitsune | Begin implementation of loadable hagar secondary. What... |
tree | commitdiff |
2011-04-11 |
mand1nga | Merge remote branch 'origin/samual/fix_hud_configstuff' |
tree | commitdiff |
2011-04-10 |
Samual | Fix some issues with creating hud configs automatically... |
tree | commitdiff |
2011-04-10 |
mand1nga | Merge remote branch 'origin/samual/fix_crosshair_ring_c... |
tree | commitdiff |
2011-04-10 |
Samual | Add checks to see if crosshair ring is even allowed... |
tree | commitdiff |
2011-04-10 |
Rudolf Polzer | Merge branch 'master' of git://git.xonotic.org/xonotic... |
tree | commitdiff |
2011-04-09 |
mand1nga | Merge remote branch 'origin/terencehill/hud_panel_power... |
tree | commitdiff |
2011-04-09 |
mand1nga | Merge remote branch 'origin/tzork/fl_notarget_ctflags' |
tree | commitdiff |
2011-04-08 |
mand1nga | Merge remote branch 'origin/samual/defaults/swap_minela... |
tree | commitdiff |
2011-04-06 |
Rudolf Polzer | fix wrong strreplace usage |
tree | commitdiff |
2011-04-06 |
Jakob MG | Set FL_NOTARGET on ctf flags (avoids turrets and otehr... |
tree | commitdiff |
2011-04-05 |
Jakob MG | Merge remote-tracking branch 'origin/samual/fix_csqc_st... |
tree | commitdiff |
2011-04-05 |
Jakob MG | Merge remote-tracking branch 'origin/samual/balance' |
tree | commitdiff |
2011-04-05 |
Jakob MG | Merge remote-tracking branch 'origin/samual/fix_hud_dra... |
tree | commitdiff |
2011-04-05 |
Samual | ACTUALLY make drawpic_aspect_skin_expanding use the... |
tree | commitdiff |
2011-04-05 |
Samual | gettext a string which was missed for warmup |
tree | commitdiff |
2011-04-05 |
Rudolf Polzer | fix health in ekg |
tree | commitdiff |
2011-04-03 |
mand1nga | Merge remote branch 'origin/fruitiex/mapvote_fix' |
tree | commitdiff |
2011-04-03 |
mand1nga | Merge remote branch 'origin/fruitiex/accelerometer_fix' |
tree | commitdiff |
2011-04-03 |
mand1nga | Merge remote branch 'origin/morphed/hpitems' |
tree | commitdiff |
2011-04-03 |
mand1nga | Merge remote branch 'origin/terencehill/italian_update' |
tree | commitdiff |
2011-04-02 |
Rudolf Polzer | skip the WarpZone_StoreProjectileData loop if there... |
tree | commitdiff |
2011-04-02 |
FruitieX | accelerometer: remove the "glow"/fade out effects from... |
tree | commitdiff |
2011-04-02 |
FruitieX | Mapvote: Don't show the "-1 votes" count when a map... |
tree | commitdiff |
2011-04-01 |
Rudolf Polzer | put the watermark in an ifdef |
tree | commitdiff |
next |