#include "math/vector.h"
#include "stream/stringstream.h"
-#include <glib.h>
#include "xmlstuff.h"
#include "dialog.h"
#include "xywindow.h"
class IGL2DWindow
{
public:
+virtual ~IGL2DWindow() = default;
// Increment the number of references to this object
virtual void IncRef() = 0;
// Decrement the reference count