-const Vector3& TextureBrowser_getBackgroundColour( TextureBrowser& textureBrowser );
-void TextureBrowser_setBackgroundColour( TextureBrowser& textureBrowser, const Vector3& colour );
+void TextureBrowser_exportTitle(const Callback<void(const char *)> &importer);
+
+typedef FreeCaller<void(
+ const Callback<void(const char *)> &), TextureBrowser_exportTitle> TextureBrowserExportTitleCaller;
+
+const Vector3 &TextureBrowser_getBackgroundColour(TextureBrowser &textureBrowser);
+
+void TextureBrowser_setBackgroundColour(TextureBrowser &textureBrowser, const Vector3 &colour);
+
+void TextureBrowser_addActiveShadersChangedCallback(const SignalHandler &handler);