]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/client/Main.qc
Remove old aliases/commands which do nothing now
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / Main.qc
1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
3 //include "main.qh"
4
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
6
7 void cvar_clientsettemp(string cv, string val)
8 {
9         entity e;
10         for(e = world; (e = find(e, classname, "saved_cvar_value")); )
11                 if(e.netname == cv)
12                         goto saved;
13         e = spawn();
14         e.classname = "saved_cvar_value";
15         e.netname = strzone(cv);
16         e.message = strzone(cvar_string(cv));
17 :saved
18         cvar_set(cv, val);
19 }
20
21 void cvar_clientsettemp_restore()
22 {
23         entity e;
24         for(e = world; (e = find(e, classname, "saved_cvar_value")); )
25                         cvar_set(e.netname, e.message);
26 }
27
28 void menu_show_error()
29 {
30         drawstring('0 200 0', _("ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!"), '8 8 0', '1 0 0', 1, 0);
31 }
32
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
34 // Useful for precaching things
35
36 void menu_sub_null()
37 {
38 }
39
40 #ifdef USE_FTE
41 float __engine_check;
42 #endif
43
44 string forcefog;
45 string cl_announcer_prev;
46 void WaypointSprite_Load();
47 void CSQC_Init(void)
48 {
49         prvm_language = cvar_string("prvm_language");
50
51 #ifdef USE_FTE
52 #pragma target ID
53         __engine_check = checkextension("DP_SV_WRITEPICTURE");
54         if(!__engine_check)
55         {
56                 print(_("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n"));
57                 localcmd("\ndisconnect\n");
58                 return;
59         }
60 #pragma target FTE
61 #endif
62
63         check_unacceptable_compiler_bugs();
64
65 #ifdef WATERMARK
66         print(sprintf(_("^4CSQC Build information: ^1%s\n"), WATERMARK()));
67 #endif
68
69         float i;
70
71         binddb = db_create();
72         tempdb = db_create();
73         ClientProgsDB = db_load("client.db");
74         compressShortVector_init();
75
76         drawfont = FONT_USER+1;
77         menu_visible = FALSE;
78         menu_show = menu_show_error;
79         menu_action = menu_sub_null;
80
81         for(i = 0; i < 255; ++i)
82                 if(getplayerkey(i, "viewentity") == "")
83                         break;
84         maxclients = i;
85
86         registercmd("hud_configure");
87         registercmd("hud_save");
88         //registercmd("menu_action");
89
90         registercmd("+showscores");registercmd("-showscores");
91         registercmd("+showaccuracy");registercmd("-showaccuracy");
92
93 #ifndef CAMERATEST
94         if(isdemo())
95         {
96 #endif
97                 registercmd("+forward");registercmd("-forward");
98                 registercmd("+back");registercmd("-back");
99                 registercmd("+moveup");registercmd("-moveup");
100                 registercmd("+movedown");registercmd("-movedown");
101                 registercmd("+moveright");registercmd("-moveright");
102                 registercmd("+moveleft");registercmd("-moveleft");
103                 registercmd("+roll_right");registercmd("-roll_right");
104                 registercmd("+roll_left");registercmd("-roll_left");
105 #ifndef CAMERATEST
106         }
107 #endif
108         registercvar("hud_usecsqc", "1");
109         registercvar("scoreboard_columns", "default", CVAR_SAVE);
110
111         gametype = 0;
112
113         // hud_fields uses strunzone on the titles!
114         for(i = 0; i < MAX_HUD_FIELDS; ++i)
115                 hud_title[i] = strzone("(null)");
116
117         postinit = false;
118
119         calledhooks = 0;
120
121         teams = Sort_Spawn();
122         players = Sort_Spawn();
123
124         GetTeam(COLOR_SPECTATOR, true); // add specs first
125
126         RegisterWeapons();
127
128         WaypointSprite_Load();
129
130         // precaches
131         precache_sound("misc/hit.wav");
132         precache_sound("misc/typehit.wav");
133         Projectile_Precache();
134         Hook_Precache();
135         GibSplash_Precache();
136         Casings_Precache();
137         DamageInfo_Precache();
138         Vehicles_Precache();
139         turrets_precache();
140
141         if(autocvar_cl_announcer != cl_announcer_prev) {
142                 Announcer_Precache();
143                 if(cl_announcer_prev)
144                         strunzone(cl_announcer_prev);
145                 cl_announcer_prev = strzone(autocvar_cl_announcer);
146         }
147         Tuba_Precache();
148         
149         if(autocvar_cl_reticle)
150         {
151                 if(autocvar_cl_reticle_item_normal) { precache_pic("gfx/reticle_normal"); }
152                 if(autocvar_cl_reticle_item_nex) { precache_pic("gfx/reticle_nex"); }
153         }
154         
155         get_mi_min_max_texcoords(1); // try the CLEVER way first
156         minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
157         shortmapname = mi_shortname;
158
159         if(precache_pic(minimapname) == "")
160         {
161                 // but maybe we have a non-clever minimap
162                 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
163                 if(precache_pic(minimapname) == "")
164                         minimapname = ""; // FAIL
165                 else
166                         get_mi_min_max_texcoords(0); // load new texcoords
167         }
168
169         mi_center = (mi_min + mi_max) * 0.5;
170         mi_scale = mi_max - mi_min;
171         minimapname = strzone(minimapname);
172
173         WarpZone_Init();
174
175         hud_configure_prev = -1;
176         tab_panel = -1;
177 }
178
179 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
180 void CSQC_Shutdown(void)
181 {
182 #ifdef USE_FTE
183 #pragma TARGET id
184         if(!__engine_check)
185                 return 0;
186 #pragma TARGET fte
187 #endif
188
189         WarpZone_Shutdown();
190
191         remove(teams);
192         remove(players);
193         db_close(binddb);
194         db_close(tempdb);
195         if(autocvar_cl_db_saveasdump)
196                 db_dump(ClientProgsDB, "client.db");
197         else
198                 db_save(ClientProgsDB, "client.db");
199         db_close(ClientProgsDB);
200
201         cvar_clientsettemp_restore();
202
203         if(camera_active)
204                 cvar_set("chase_active",ftos(chase_active_backup));
205
206         // unset the event chasecam's chase_active
207         if(autocvar_chase_active < 0)
208                 cvar_set("chase_active", "0");
209
210         if not(isdemo())
211         {
212                 if not(calledhooks & HOOK_START)
213                         localcmd("\n_cl_hook_gamestart nop\n");
214                 if not(calledhooks & HOOK_END)
215                         localcmd("\ncl_hook_gameend\n");
216         }
217 }
218
219 .float has_team;
220 float SetTeam(entity o, float Team)
221 {
222         entity tm;
223         if(teamplay)
224         {
225                 switch(Team)
226                 {
227                         case -1:
228                         case COLOR_TEAM1:
229                         case COLOR_TEAM2:
230                         case COLOR_TEAM3:
231                         case COLOR_TEAM4:
232                                 break;
233                         default:
234                                 if(GetTeam(Team, false) == NULL)
235                                 {
236                                         print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
237                                         Team = COLOR_SPECTATOR;
238                                 }
239                                 break;
240                 }
241         }
242         else
243         {
244                 switch(Team)
245                 {
246                         case -1:
247                         case 0:
248                                 break;
249                         default:
250                                 if(GetTeam(Team, false) == NULL)
251                                 {
252                                         print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
253                                         Team = COLOR_SPECTATOR;
254                                 }
255                                 break;
256                 }
257         }
258         if(Team == -1) // leave
259         {
260                 if(o.has_team)
261                 {
262                         tm = GetTeam(o.team, false);
263                         tm.team_size -= 1;
264                         o.has_team = 0;
265                         return TRUE;
266                 }
267         }
268         else
269         {
270                 if not(o.has_team)
271                 {
272                         o.team = Team;
273                         tm = GetTeam(Team, true);
274                         tm.team_size += 1;
275                         o.has_team = 1;
276                         return TRUE;
277                 }
278                 else if(Team != o.team)
279                 {
280                         tm = GetTeam(o.team, false);
281                         tm.team_size -= 1;
282                         o.team = Team;
283                         tm = GetTeam(Team, true);
284                         tm.team_size += 1;
285                         return TRUE;
286                 }
287         }
288         return FALSE;
289 }
290
291 void Playerchecker_Think()
292 {
293         float i;
294         entity e;
295         for(i = 0; i < maxclients; ++i)
296         {
297                 e = playerslots[i];
298                 if(GetPlayerName(i) == "")
299                 {
300                         if(e.sort_prev)
301                         {
302                                 // player disconnected
303                                 SetTeam(e, -1);
304                                 RemovePlayer(e);
305                                 e.sort_prev = world;
306                                 //e.gotscores = 0;
307                         }
308                 }
309                 else
310                 {
311                         if not(e.sort_prev)
312                         {
313                                 // player connected
314                                 if not(e)
315                                         playerslots[i] = e = spawn();
316                                 e.sv_entnum = i;
317                                 e.ping = 0;
318                                 e.ping_packetloss = 0;
319                                 e.ping_movementloss = 0;
320                                 //e.gotscores = 0; // we might already have the scores...
321                                 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
322                                 RegisterPlayer(e);
323                                 HUD_UpdatePlayerPos(e);
324                         }
325                 }
326         }
327         self.nextthink = time + 0.2;
328 }
329
330 void Porto_Init();
331 void TrueAim_Init();
332 void PostInit(void)
333 {
334         localcmd(strcat("\nscoreboard_columns_set ", autocvar_scoreboard_columns, ";\n"));
335
336         entity playerchecker;
337         playerchecker = spawn();
338         playerchecker.think = Playerchecker_Think;
339         playerchecker.nextthink = time + 0.2;
340
341         Porto_Init();
342         TrueAim_Init();
343
344         postinit = true;
345 }
346
347 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function
348 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
349 float button_zoom;
350 void Cmd_HUD_SetFields(float);
351 void Cmd_HUD_Help(float);
352 float CSQC_ConsoleCommand(string strMessage)
353 {
354         float argc;
355         // Tokenize String
356         argc = tokenize_console(strMessage);
357
358         // Acquire Command
359         string strCmd;
360         strCmd = argv(0);
361
362         if(strCmd == "hud_configure") { // config hud
363                 cvar_set("_hud_configure", ftos(!autocvar__hud_configure));
364                 return true;
365         } else if(strCmd == "hud_save") { // save hud config
366                 if(argv(1) == "" || argv(2)) {
367                         print(_("Usage:\n"));
368                         print(_("hud_save configname   (saves to hud_skinname_configname.cfg)\n"));
369                 }
370                 else
371                         HUD_Panel_ExportCfg(argv(1));
372                 return true;
373         } else if(strCmd == "+showscores") {
374                 scoreboard_showscores = true;
375                 return true;
376         } else if(strCmd == "-showscores") {
377                 scoreboard_showscores = false;
378                 return true;
379         } else if(strCmd == "+showaccuracy") {
380                 scoreboard_showaccuracy = true;
381                 return true;
382         } else if(strCmd == "-showaccuracy") {
383                 scoreboard_showaccuracy = false;
384                 return true;
385         }
386
387         if(camera_active)
388         if(strCmd == "+forward" || strCmd == "-back") {
389                 ++camera_direction_x;
390                 return true;
391         } else if(strCmd == "-forward" || strCmd == "+back") {
392                 --camera_direction_x;
393                 return true;
394         } else if(strCmd == "+moveright" || strCmd == "-moveleft") {
395                 --camera_direction_y;
396                 return true;
397         } else if(strCmd == "-moveright" || strCmd == "+moveleft") {
398                 ++camera_direction_y;
399                 return true;
400         } else if(strCmd == "+moveup" || strCmd == "-movedown") {
401                 ++camera_direction_z;
402                 return true;
403         } else if(strCmd == "-moveup" || strCmd == "+movedown") {
404                 --camera_direction_z;
405                 return true;
406         } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {
407                 ++camera_roll;
408                 return true;
409         } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {
410                 --camera_roll;
411                 return true;
412         }
413
414         return false;
415 }
416
417 .vector view_ofs;
418 entity debug_shotorg;
419 void ShotOrg_Draw()
420 {
421         self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;
422         self.angles = view_angles;
423         self.angles_x = -self.angles_x;
424         if not(self.cnt)
425                 self.drawmask = MASK_NORMAL;
426         else
427                 self.drawmask = 0;
428 }
429 void ShotOrg_Draw2D()
430 {
431         vector coord2d_topleft, coord2d_topright, coord2d;
432         string s;
433         vector fs;
434
435         s = vtos(self.view_ofs);
436         s = substring(s, 1, strlen(s) - 2);
437         if(tokenize_console(s) == 3)
438                 s = strcat(argv(0), " ", argv(1), " ", argv(2));
439
440         coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);
441         coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);
442
443         fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));
444
445         coord2d = coord2d_topleft;
446         if(fs_x < 8)
447         {
448                 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;
449                 fs = '8 8 0';
450         }
451         coord2d_y -= fs_y;
452         coord2d_z = 0;
453         drawstring(coord2d, s, fs, '1 1 1', 1, 0);
454 }
455
456 void ShotOrg_Spawn()
457 {
458         debug_shotorg = spawn();
459         debug_shotorg.draw = ShotOrg_Draw;
460         debug_shotorg.draw2d = ShotOrg_Draw2D;
461         debug_shotorg.renderflags = RF_VIEWMODEL;
462         debug_shotorg.effects = EF_FULLBRIGHT;
463         precache_model("models/shotorg_adjuster.md3");
464         setmodel(debug_shotorg, "models/shotorg_adjuster.md3");
465         debug_shotorg.scale = 2;
466         debug_shotorg.view_ofs = '25 8 -8';
467 }
468
469 void DrawDebugModel()
470 {
471         if(time - floor(time) > 0.5)
472         {
473                 PolyDrawModel(self);
474                 self.drawmask = 0;
475         }
476         else
477         {
478                 self.renderflags = 0;
479                 self.drawmask = MASK_NORMAL;
480         }
481 }
482
483 void GameCommand(string msg)
484 {
485         string s;
486         float argc;
487         entity e;
488         argc = tokenize_console(msg);
489
490         if(argv(0) == "help" || argc == 0)
491         {
492                 print(_("Usage: cl_cmd COMMAND..., where possible commands are:\n"));
493                 print(_("  settemp cvar value\n"));
494                 print(_("  scoreboard_columns_set ...\n"));
495                 print(_("  scoreboard_columns_help\n"));
496                 GameCommand_Generic("help");
497                 return;
498         }
499
500         if(GameCommand_Generic(msg))
501                 return;
502
503         string cmd;
504         cmd = argv(0);
505         if(cmd == "mv_download") {
506                 Cmd_MapVote_MapDownload(argc);
507         }
508         else if(cmd == "hud_panel_radar_maximized")
509         {
510                 if(argc == 1)
511                         hud_panel_radar_maximized = !hud_panel_radar_maximized;
512                 else
513                         hud_panel_radar_maximized = (stof(argv(1)) != 0);
514         }
515         else if(cmd == "settemp") {
516                 cvar_clientsettemp(argv(1), argv(2));
517         }
518         else if(cmd == "scoreboard_columns_set") {
519                 Cmd_HUD_SetFields(argc);
520         }
521         else if(cmd == "scoreboard_columns_help") {
522                 Cmd_HUD_Help(argc);
523         }
524 #ifdef BLURTEST
525         else if(cmd == "blurtest") {
526                 blurtest_time0 = time;
527                 blurtest_time1 = time + stof(argv(1));
528                 blurtest_radius = stof(argv(2));
529                 blurtest_power = stof(argv(3));
530         }
531 #endif
532         else if(cmd == "shotorg_move") {
533                 if(!debug_shotorg)
534                         ShotOrg_Spawn();
535                 else
536                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));
537                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
538         }
539         else if(cmd == "shotorg_movez") {
540                 if(!debug_shotorg)
541                         ShotOrg_Spawn();
542                 else
543                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos
544                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
545         }
546         else if(cmd == "shotorg_set") {
547                 if(!debug_shotorg)
548                         ShotOrg_Spawn();
549                 else
550                         debug_shotorg.view_ofs = stov(argv(1));
551                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
552         }
553         else if(cmd == "shotorg_setz") {
554                 if(!debug_shotorg)
555                         ShotOrg_Spawn();
556                 else
557                         debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos
558                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
559         }
560         else if(cmd == "shotorg_toggle_hide") {
561                 if(debug_shotorg)
562                 {
563                         debug_shotorg.cnt = !debug_shotorg.cnt;
564                 }
565         }
566         else if(cmd == "shotorg_end") {
567                 if(debug_shotorg)
568                 {
569                         print(vtos(debug_shotorg.view_ofs), "\n");
570                         remove(debug_shotorg);
571                         debug_shotorg = world;
572                 }
573                 localcmd("sv_cmd debug_shotorg\n");
574         }
575         else if(cmd == "sendcvar") {
576                 // W_FixWeaponOrder will trash argv, so save what we need.
577                 string thiscvar;
578                 thiscvar = strzone(argv(1));
579                 s = cvar_string(thiscvar);
580                 if(thiscvar == "cl_weaponpriority")
581                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
582                 else if(substring(thiscvar, 0, 17) == "cl_weaponpriority" && strlen(thiscvar) == 18)
583                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
584                 localcmd("cmd sentcvar ", thiscvar, " \"", s, "\"\n");
585                 strunzone(thiscvar);
586         }
587         else if(cmd == "spawn") {
588                 s = argv(1);
589                 e = spawn();
590                 precache_model(s);
591                 setmodel(e, s);
592                 setorigin(e, view_origin);
593                 e.angles = view_angles;
594                 e.draw = DrawDebugModel;
595                 e.classname = "debugmodel";
596         }
597     else if(cmd == "vyes")
598     {
599         if(uid2name_dialog)
600         {
601             vote_active = 0; // force the panel to disappear right as we have selected the value (to prevent it from fading out in the normal vote panel pos)
602             vote_prev = 0;
603             localcmd("setreport cl_allow_uid2name 1\n");
604             vote_change = -9999;
605                         uid2name_dialog = 0;
606         }
607         else
608         {
609             localcmd("cmd vote yes\n");
610         }
611     }
612     else if(cmd == "vno")
613     {
614         if(uid2name_dialog)
615         {
616             vote_active = 0;
617             vote_prev = 0;
618             localcmd("setreport cl_allow_uid2name 0\n");
619             vote_change = -9999;
620                         uid2name_dialog = 0;
621         }
622         else
623         {
624             localcmd("cmd vote no\n");
625         }
626     }
627
628         else
629         {
630                 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");
631         }
632
633         return;
634 }
635
636 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
637 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
638 // All keys are in ascii.
639 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
640 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
641 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
642 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
643 {
644         float bSkipKey;
645         bSkipKey = false;
646
647         if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
648                 return true;
649
650         if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
651                 return true;
652
653         if(menu_visible)
654                 if(menu_action(bInputType, nPrimary, nSecondary))
655                         return TRUE;
656
657         return bSkipKey;
658 }
659
660 // END REQUIRED CSQC FUNCTIONS
661 // --------------------------------------------------------------------------
662
663 // --------------------------------------------------------------------------
664 // BEGIN OPTIONAL CSQC FUNCTIONS
665 void Ent_RemoveEntCS()
666 {
667         entcs_receiver[self.sv_entnum] = world;
668 }
669 void Ent_ReadEntCS()
670 {
671         float sf;
672         InterpolateOrigin_Undo();
673
674         self.classname = "entcs_receiver";
675         sf = ReadByte();
676
677         if(sf & 1)
678                 self.sv_entnum = ReadByte();
679         if(sf & 2)
680         {
681                 self.origin_x = ReadShort();
682                 self.origin_y = ReadShort();
683                 self.origin_z = ReadShort();
684         }
685         if(sf & 4)
686         {
687                 self.angles_y = ReadByte() * 360.0 / 256;
688                 self.angles_x = self.angles_z = 0;
689         }
690         if(sf & 8)
691                 self.healthvalue = ReadByte() * 10;
692         if(sf & 16)
693                 self.armorvalue = ReadByte() * 10;
694
695         entcs_receiver[self.sv_entnum] = self;
696         self.entremove = Ent_RemoveEntCS;
697
698         InterpolateOrigin_Note();
699 }
700
701 void Ent_Remove();
702
703 void Ent_RemovePlayerScore()
704 {
705         float i;
706
707         if(self.owner)
708         {
709                 SetTeam(self.owner, -1);
710                 self.owner.gotscores = 0;
711                 for(i = 0; i < MAX_SCORE; ++i)
712                         self.owner.(scores[i]) = 0; // clear all scores
713         }
714 }
715
716 void Ent_ReadPlayerScore()
717 {
718         float i, n;
719         float isNew;
720         entity o;
721
722         // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
723         // (no I've never heard of M-x replace-string, sed, or anything like that)
724         isNew = !self.owner; // workaround for DP bug
725         n = ReadByte()-1;
726
727 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
728         if(!isNew && n != self.sv_entnum)
729         {
730                 //print(_("A CSQC entity changed its owner!\n"));
731                 print(sprintf(_("A CSQC entity changed its owner! (edict: %d, classname: %s)\n"), num_for_edict(self), self.classname));
732                 isNew = true;
733                 Ent_Remove();
734                 self.enttype = ENT_CLIENT_SCORES;
735         }
736 #endif
737
738         self.sv_entnum = n;
739
740         if not(playerslots[self.sv_entnum])
741                 playerslots[self.sv_entnum] = spawn();
742         o = self.owner = playerslots[self.sv_entnum];
743         o.sv_entnum = self.sv_entnum;
744         o.gotscores = 1;
745
746         //if not(o.sort_prev)
747         //      RegisterPlayer(o);
748         //playerchecker will do this for us later, if it has not already done so
749
750         float sf, lf;
751 #if MAX_SCORE <= 8
752         sf = ReadByte();
753         lf = ReadByte();
754 #else
755         sf = ReadShort();
756         lf = ReadShort();
757 #endif
758         float p;
759         for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
760                 if(sf & p)
761                 {
762                         if(lf & p)
763                                 o.(scores[i]) = ReadInt24_t();
764                         else
765                                 o.(scores[i]) = ReadChar();
766                 }
767
768         if(o.sort_prev)
769                 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
770
771         self.entremove = Ent_RemovePlayerScore;
772 }
773
774 void Ent_ReadTeamScore()
775 {
776         float i;
777         entity o;
778
779         self.team = ReadByte();
780         o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
781
782         float sf, lf;
783 #if MAX_TEAMSCORE <= 8
784         sf = ReadByte();
785         lf = ReadByte();
786 #else
787         sf = ReadShort();
788         lf = ReadShort();
789 #endif
790         float p;
791         for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
792                 if(sf & p)
793                 {
794                         if(lf & p)
795                                 o.(teamscores[i]) = ReadInt24_t();
796                         else
797                                 o.(teamscores[i]) = ReadChar();
798                 }
799
800         HUD_UpdateTeamPos(o);
801 }
802
803 void Ent_ClientData()
804 {
805         float f;
806         float newspectatee_status;
807
808         f = ReadByte();
809
810         scoreboard_showscores_force = (f & 1);
811
812         if(f & 2)
813         {
814                 newspectatee_status = ReadByte();
815                 if(newspectatee_status == player_localentnum)
816                         newspectatee_status = -1; // observing
817         }
818         else
819                 newspectatee_status = 0;
820
821         spectatorbutton_zoom = (f & 4);
822
823         if(f & 8)
824         {
825                 angles_held_status = 1;
826                 angles_held_x = ReadAngle();
827                 angles_held_y = ReadAngle();
828                 angles_held_z = 0;
829         }
830         else
831                 angles_held_status = 0;
832
833         if(newspectatee_status != spectatee_status)
834         {
835                 // clear race stuff
836                 race_laptime = 0;
837                 race_checkpointtime = 0;
838         }
839         if (autocvar_hud_panel_healtharmor_progressbar_gfx)
840         {
841                 if ( (spectatee_status == -1 && newspectatee_status > 0) //before observing, now spectating
842                   || (spectatee_status > 0 && newspectatee_status > 0 && spectatee_status != newspectatee_status) //changed spectated player
843                 )
844                         prev_p_health = -1;
845                 else if(spectatee_status && !newspectatee_status) //before observing/spectating, now playing
846                         prev_health = -1;
847         }
848         spectatee_status = newspectatee_status;
849 }
850
851 void Ent_Nagger()
852 {
853         float nags, i, j, b, f;
854
855         nags = ReadByte(); // NAGS NAGS NAGS NAGS NAGS NAGS NADZ NAGS NAGS NAGS
856
857         if(!(nags & 4))
858         {
859                 if(vote_called_vote)
860                         strunzone(vote_called_vote);
861                 vote_called_vote = string_null;
862                 vote_active = 0;
863         }
864         else
865         {
866                 vote_active = 1;
867         }
868
869         if(nags & 64)
870         {
871                 vote_yescount = ReadByte();
872                 vote_nocount = ReadByte();
873                 vote_needed = ReadByte();
874                 vote_highlighted = ReadChar();
875         }
876
877         if(nags & 128)
878         {
879                 if(vote_called_vote)
880                         strunzone(vote_called_vote);
881                 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
882         }
883
884         if(nags & 1)
885         {
886                 for(j = 0; j < maxclients; ++j)
887                         if(playerslots[j])
888                                 playerslots[j].ready = 1;
889                 for(i = 1; i <= maxclients; i += 8)
890                 {
891                         f = ReadByte();
892                         for(j = i-1, b = 1; b < 256; b *= 2, ++j)
893                                 if not(f & b)
894                                         if(playerslots[j])
895                                                 playerslots[j].ready = 0;
896                 }
897         }
898
899         ready_waiting = (nags & 1);
900         ready_waiting_for_me = (nags & 2);
901         vote_waiting = (nags & 4);
902         vote_waiting_for_me = (nags & 8);
903         warmup_stage = (nags & 16);
904 }
905
906 void Ent_RandomSeed()
907 {
908         float s;
909         prandom_debug();
910         s = ReadShort();
911         psrandom(s);
912 }
913
914 void Ent_ReadAccuracy(void)
915 {
916         float sf, f, w, b;
917         sf = ReadInt24_t();
918         if(sf == 0)
919         {
920                 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
921                         weapon_accuracy[w] = -1;
922                 return;
923         }
924
925         for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w, f *= 2)
926         {
927                 if(sf & f)
928                 {
929                         b = ReadByte();
930                         if(b == 0)
931                                 weapon_accuracy[w] = -1;
932                         else if(b == 255)
933                                 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
934                         else
935                                 weapon_accuracy[w] = (b - 1.0) / 100.0;
936                 }
937         }
938 }
939
940 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
941 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
942 void Ent_RadarLink();
943 void Ent_Init();
944 void Ent_ScoresInfo();
945 void CSQC_Ent_Update(float bIsNewEntity)
946 {
947         float t;
948         float savetime;
949         t = ReadByte();
950
951         // set up the "time" global for received entities to be correct for interpolation purposes
952         savetime = time;
953         if(servertime)
954         {
955                 time = servertime;
956         }
957         else
958         {
959                 serverprevtime = time;
960                 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
961                 time = serverprevtime + serverdeltatime;
962         }
963
964 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
965         if(self.enttype)
966                 if(t != self.enttype)
967                 {
968                         //print(_("A CSQC entity changed its type!\n"));
969                         print(sprintf(_("A CSQC entity changed its type! (edict: %d, classname: %s)\n"), num_for_edict(self), self.classname));
970                         Ent_Remove();
971                         bIsNewEntity = 1;
972                 }
973 #endif
974         self.enttype = t;
975         switch(t)
976         {
977                 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
978                 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
979                 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
980                 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
981                 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
982                 case ENT_CLIENT_LASER: Ent_Laser(); break;
983                 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
984                 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
985                 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
986                 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
987                 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
988                 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
989                 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
990                 case ENT_CLIENT_INIT: Ent_Init(); break;
991                 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
992                 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
993                 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
994                 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
995                 case ENT_CLIENT_WALL: Ent_Wall(); break;
996                 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
997                 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
998                 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
999                 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
1000                 case ENT_CLIENT_WARPZONE_TELEPORTED: WarpZone_Teleported_Read(bIsNewEntity); break;
1001                 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
1002                 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
1003                 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
1004                 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
1005                 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
1006                 case ENT_CLIENT_AUXILIARYXHAIR: Net_AuXair2(bIsNewEntity); break;
1007                 case ENT_CLIENT_TURRET: ent_turret(); break; 
1008                 default:
1009                         //error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
1010                         error(sprintf(_("Unknown entity type in CSQC_Ent_Update (enttype: %d, edict: %d, classname: %s)\n"), self.enttype, num_for_edict(self), self.classname));
1011                         break;
1012         }
1013
1014         time = savetime;
1015 }
1016 // Destructor, but does NOT deallocate the entity by calling remove(). Also
1017 // used when an entity changes its type. For an entity that someone interacts
1018 // with others, make sure it can no longer do so.
1019 void Ent_Remove()
1020 {
1021         if(self.entremove)
1022                 self.entremove();
1023
1024         self.enttype = 0;
1025         self.classname = "";
1026         self.draw = menu_sub_null;
1027         self.entremove = menu_sub_null;
1028         // TODO possibly set more stuff to defaults
1029 }
1030 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed.  Essentially call remove(self) as well.
1031 void CSQC_Ent_Remove()
1032 {
1033         if(self.enttype)
1034                 Ent_Remove();
1035         remove(self);
1036 }
1037
1038 void Gamemode_Init()
1039 {
1040         if not(isdemo())
1041         {
1042                 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), "\n");
1043                 calledhooks |= HOOK_START;
1044         }
1045 }
1046 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided.  To execute standard behavior, simply execute localcmd with the string.
1047 void CSQC_Parse_StuffCmd(string strMessage)
1048 {
1049         localcmd(strMessage);
1050 }
1051 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided.  To execute standard behavior, simply execute print with the string.
1052 void CSQC_Parse_Print(string strMessage)
1053 {
1054         print(ColorTranslateRGB(strMessage));
1055 }
1056
1057 // CSQC_Parse_CenterPrint : Provides the centerprint string in the first parameter that the server provided.
1058 void CSQC_Parse_CenterPrint(string strMessage)
1059 {
1060         centerprint(strMessage);
1061 }
1062
1063 string notranslate_fogcmd1 = "\nfog ";
1064 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
1065 void Fog_Force()
1066 {
1067         // TODO somehow thwart prvm_globalset client ...
1068
1069         if(forcefog != "")
1070                 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
1071 }
1072
1073 void Gamemode_Init();
1074 void Ent_ScoresInfo()
1075 {
1076         float i;
1077         self.classname = "ent_client_scores_info";
1078         gametype = ReadByte();
1079         for(i = 0; i < MAX_SCORE; ++i)
1080         {
1081                 scores_label[i] = strzone(ReadString());
1082                 scores_flags[i] = ReadByte();
1083         }
1084         for(i = 0; i < MAX_TEAMSCORE; ++i)
1085         {
1086                 teamscores_label[i] = strzone(ReadString());
1087                 teamscores_flags[i] = ReadByte();
1088         }
1089         HUD_InitScores();
1090         Gamemode_Init();
1091 }
1092
1093 void Ent_Init()
1094 {
1095         self.classname = "ent_client_init";
1096
1097         nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1098
1099         hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1100         hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1101         hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1102         hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1103         electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1104         electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1105         electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1106         electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1107         gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1108         gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1109         gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1110         gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1111
1112         if(forcefog)
1113                 strunzone(forcefog);
1114         forcefog = strzone(ReadString());
1115
1116         armorblockpercent = ReadByte() / 255.0;
1117
1118         g_weaponswitchdelay = ReadByte() / 255.0;
1119
1120         g_balance_grenadelauncher_bouncefactor = ReadCoord();
1121         g_balance_grenadelauncher_bouncestop = ReadCoord();
1122         g_balance_electro_secondary_bouncefactor = ReadCoord();
1123         g_balance_electro_secondary_bouncestop = ReadCoord();
1124
1125         nex_scope = !ReadByte();
1126         rifle_scope = !ReadByte();
1127
1128         serverflags = ReadByte();
1129
1130         minelayer_maxmines = ReadByte();
1131
1132         hagar_maxrockets = ReadByte();
1133
1134         g_trueaim_minrange = ReadCoord();
1135
1136         if(!postinit)
1137                 PostInit();
1138 }
1139
1140 void Net_ReadRace()
1141 {
1142         float b;
1143
1144         b = ReadByte();
1145
1146         switch(b)
1147         {
1148                 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1149                         race_checkpoint = ReadByte();
1150                         race_time = ReadInt24_t();
1151                         race_previousbesttime = ReadInt24_t();
1152                         if(race_previousbestname)
1153                                 strunzone(race_previousbestname);
1154                         race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1155
1156                         race_checkpointtime = time;
1157
1158                         if(race_checkpoint == 0 || race_checkpoint == 254)
1159                         {
1160                                 race_penaltyaccumulator = 0;
1161                                 race_laptime = time; // valid
1162                         }
1163
1164                         break;
1165
1166                 case RACE_NET_CHECKPOINT_CLEAR:
1167                         race_laptime = 0;
1168                         race_checkpointtime = 0;
1169                         break;
1170
1171                 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1172                         race_laptime = ReadCoord();
1173                         race_checkpointtime = -99999;
1174                         // fall through
1175                 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1176                         race_nextcheckpoint = ReadByte();
1177
1178                         race_nextbesttime = ReadInt24_t();
1179                         if(race_nextbestname)
1180                                 strunzone(race_nextbestname);
1181                         race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1182                         break;
1183
1184                 case RACE_NET_CHECKPOINT_HIT_RACE:
1185                         race_mycheckpoint = ReadByte();
1186                         race_mycheckpointtime = time;
1187                         race_mycheckpointdelta = ReadInt24_t();
1188                         race_mycheckpointlapsdelta = ReadByte();
1189                         if(race_mycheckpointlapsdelta >= 128)
1190                                 race_mycheckpointlapsdelta -= 256;
1191                         if(race_mycheckpointenemy)
1192                                 strunzone(race_mycheckpointenemy);
1193                         race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1194                         break;
1195
1196                 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1197                         race_othercheckpoint = ReadByte();
1198                         race_othercheckpointtime = time;
1199                         race_othercheckpointdelta = ReadInt24_t();
1200                         race_othercheckpointlapsdelta = ReadByte();
1201                         if(race_othercheckpointlapsdelta >= 128)
1202                                 race_othercheckpointlapsdelta -= 256;
1203                         if(race_othercheckpointenemy)
1204                                 strunzone(race_othercheckpointenemy);
1205                         race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1206                         break;
1207
1208                 case RACE_NET_PENALTY_RACE:
1209                         race_penaltyeventtime = time;
1210                         race_penaltytime = ReadShort();
1211                         //race_penaltyaccumulator += race_penaltytime;
1212                         if(race_penaltyreason)
1213                                 strunzone(race_penaltyreason);
1214                         race_penaltyreason = strzone(ReadString());
1215                         break;
1216
1217                 case RACE_NET_PENALTY_QUALIFYING:
1218                         race_penaltyeventtime = time;
1219                         race_penaltytime = ReadShort();
1220                         race_penaltyaccumulator += race_penaltytime;
1221                         if(race_penaltyreason)
1222                                 strunzone(race_penaltyreason);
1223                         race_penaltyreason = strzone(ReadString());
1224                         break;
1225
1226                 case RACE_NET_SERVER_RECORD:
1227                         race_server_record = ReadInt24_t();
1228                         break;
1229                 case RACE_NET_SPEED_AWARD:
1230                         race_speedaward = ReadInt24_t();
1231                         if(race_speedaward_holder)
1232                                 strunzone(race_speedaward_holder);
1233                         race_speedaward_holder = strzone(ReadString());
1234                         break;
1235                 case RACE_NET_SPEED_AWARD_BEST:
1236                         race_speedaward_alltimebest = ReadInt24_t();
1237                         if(race_speedaward_alltimebest_holder)
1238                                 strunzone(race_speedaward_alltimebest_holder);
1239                         race_speedaward_alltimebest_holder = strzone(ReadString());
1240                         break;
1241                 case RACE_NET_SERVER_RANKINGS:
1242                         float pos, prevpos, del;
1243                         pos = ReadShort();
1244                         prevpos = ReadShort();
1245                         del = ReadShort();
1246
1247                         // move other rankings out of the way
1248                         float i;
1249                         if (prevpos) {
1250                                 for (i=prevpos-1;i>pos-1;--i) {
1251                                         grecordtime[i] = grecordtime[i-1];
1252                                         if(grecordholder[i])
1253                                                 strunzone(grecordholder[i]);
1254                                         grecordholder[i] = strzone(grecordholder[i-1]);
1255                                 }
1256                         } else if (del) { // a record has been deleted by the admin
1257                                 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1258                                         if (i == RANKINGS_CNT-1) { // clear out last record
1259                                                 grecordtime[i] = 0;
1260                                                 if (grecordholder[i])
1261                                                         strunzone(grecordholder[i]);
1262                                                 grecordholder[i] = string_null;
1263                                         }
1264                                         else {
1265                                                 grecordtime[i] = grecordtime[i+1];
1266                                                 if (grecordholder[i])
1267                                                         strunzone(grecordholder[i]);
1268                                                 grecordholder[i] = strzone(grecordholder[i+1]);
1269                                         }
1270                                 }
1271                         } else { // player has no ranked record yet
1272                                 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1273                                         grecordtime[i] = grecordtime[i-1];
1274                                         if(grecordholder[i])
1275                                                 strunzone(grecordholder[i]);
1276                                         grecordholder[i] = strzone(grecordholder[i-1]);
1277                                 }
1278                         }
1279
1280                         // store new ranking
1281                         if(grecordholder[pos-1] != "")
1282                                 strunzone(grecordholder[pos-1]);
1283                         grecordholder[pos-1] = strzone(ReadString());
1284                         grecordtime[pos-1] = ReadInt24_t();
1285                         if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))
1286                                 race_myrank = pos;
1287                         break;
1288                 case RACE_NET_SERVER_STATUS:
1289                         race_status = ReadShort();
1290                         if(race_status_name)
1291                                 strunzone(race_status_name);
1292                         race_status_name = strzone(ReadString());
1293         }
1294 }
1295
1296 void Net_ReadSpawn()
1297 {
1298         zoomin_effect = 1;
1299         current_viewzoom = 0.6;
1300 }
1301
1302 void Net_TeamNagger()
1303 {
1304         teamnagger = 1;
1305 }
1306
1307 void Net_ReadPingPLReport()
1308 {
1309         float e, pi, pl, ml;
1310         e = ReadByte();
1311         pi = ReadShort();
1312         pl = ReadByte();
1313         ml = ReadByte();
1314         if not(playerslots[e])
1315                 return;
1316         playerslots[e].ping = pi;
1317         playerslots[e].ping_packetloss = pl / 255.0;
1318         playerslots[e].ping_movementloss = ml / 255.0;
1319 }
1320
1321 void Net_WeaponComplain() {
1322         complain_weapon = ReadByte();
1323
1324         if(complain_weapon_name)
1325                 strunzone(complain_weapon_name);
1326         complain_weapon_name = strzone(ReadString());
1327
1328         complain_weapon_type = ReadByte();
1329
1330         complain_weapon_time = time;
1331         weapontime = time; // ping the weapon panel
1332 }
1333
1334 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1335 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1336 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1337 float CSQC_Parse_TempEntity()
1338 {
1339         float bHandled;
1340                 bHandled  = true;
1341         // Acquire TE ID
1342         float nTEID;
1343                 nTEID = ReadByte();
1344
1345                 // NOTE: Could just do return instead of break...
1346         switch(nTEID)
1347         {
1348                 case TE_CSQC_TARGET_MUSIC:
1349                         Net_TargetMusic();
1350                         bHandled = true;
1351                         break;
1352                 case TE_CSQC_PICTURE:
1353                         Net_MapVote_Picture();
1354                         bHandled = true;
1355                         break;
1356                 case TE_CSQC_RACE:
1357                         Net_ReadRace();
1358                         bHandled = true;
1359                         break;
1360                 case TE_CSQC_SPAWN:
1361                         Net_ReadSpawn();
1362                         bHandled = true;
1363                         break;
1364                 case TE_CSQC_ZCURVEPARTICLES:
1365                         Net_ReadZCurveParticles();
1366                         bHandled = true;
1367                         break;
1368                 case TE_CSQC_NEXGUNBEAMPARTICLE:
1369                         Net_ReadNexgunBeamParticle();
1370                         bHandled = true;
1371                         break;
1372                 case TE_CSQC_TEAMNAGGER:
1373                         Net_TeamNagger();
1374                         bHandled = true;
1375                         break;
1376                 case TE_CSQC_LIGHTNINGARC:
1377                         Net_ReadLightningarc();
1378                         bHandled = true;
1379                         break;
1380                 case TE_CSQC_PINGPLREPORT:
1381                         Net_ReadPingPLReport();
1382                         bHandled = true;
1383                         break;
1384                 case TE_CSQC_ANNOUNCE:
1385                         announce_snd = strzone(ReadString());
1386                         bHandled = true;
1387                         break;
1388                 case TE_CSQC_KILLNOTIFY:
1389                         HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1390                         bHandled = true;
1391                         break;
1392                 case TE_CSQC_KILLCENTERPRINT:
1393                         HUD_KillCenterprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1394                         bHandled = true;
1395                         break;
1396                 case TE_CSQC_CENTERPRINT_GENERIC:
1397                         float id;
1398                         string s;
1399                         id = ReadByte();
1400                         s = ReadString();
1401                         if (id != 0 && s != "")
1402                                 centerprint_generic(id, s, ReadByte(), ReadByte());
1403                         else
1404                                 centerprint_generic(id, s, 0, 0);
1405                         bHandled = true;
1406                         break;
1407                 case TE_CSQC_WEAPONCOMPLAIN:
1408                         Net_WeaponComplain();
1409                         bHandled = true;
1410                         break;
1411         case TE_CSQC_VEHICLESETUP:
1412             Net_VehicleSetup();
1413             bHandled = true;
1414             break;
1415                 default:
1416                         // No special logic for this temporary entity; return 0 so the engine can handle it
1417                         bHandled = false;
1418                         break;
1419         }
1420
1421         return bHandled;
1422 }
1423
1424 string getcommandkey(string text, string command)
1425 {
1426         string keys;
1427         float n, j, k, l;
1428
1429         if (!autocvar_hud_showbinds)
1430                 return text;
1431
1432         keys = db_get(binddb, command);
1433         if (!keys)
1434         {
1435                 n = tokenize(findkeysforcommand(command)); // uses '...' strings
1436                 for(j = 0; j < n; ++j)
1437                 {
1438                         k = stof(argv(j));
1439                         if(k != -1)
1440                         {
1441                                 if ("" == keys)
1442                                         keys = keynumtostring(k);
1443                                 else
1444                                         keys = strcat(keys, ", ", keynumtostring(k));
1445
1446                                 ++l;
1447                                 if (autocvar_hud_showbinds_limit > 0 && autocvar_hud_showbinds_limit >= l) break;
1448                         }
1449
1450                 }
1451                 db_put(binddb, command, keys);
1452         }
1453
1454         if ("" == keys) {
1455                 if (autocvar_hud_showbinds > 1)
1456                         return sprintf(_("%s (not bound)"), text);
1457                 else
1458                         return text;
1459         }
1460         else if (autocvar_hud_showbinds > 1)
1461                 return sprintf(_("%s (%s)"), text, keys);
1462         else
1463                 return keys;
1464 }