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[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / Main.qc
1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
3 //include "main.qh"
4
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
6
7 void cvar_clientsettemp(string cv, string val)
8 {
9         entity e;
10         for(e = world; (e = find(e, classname, "saved_cvar_value")); )
11                 if(e.netname == cv)
12                         goto saved;
13         e = spawn();
14         e.classname = "saved_cvar_value";
15         e.netname = strzone(cv);
16         e.message = strzone(cvar_string(cv));
17 :saved
18         cvar_set(cv, val);
19 }
20
21 void cvar_clientsettemp_restore()
22 {
23         entity e;
24         for(e = world; (e = find(e, classname, "saved_cvar_value")); )
25                         cvar_set(e.netname, e.message);
26 }
27
28 void() menu_show_error =
29 {
30         drawstring('0 200 0', _("ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!"), '8 8 0', '1 0 0', 1, 0);
31 };
32
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
34 // Useful for precaching things
35
36 void() menu_sub_null =
37 {
38 };
39
40 #ifdef USE_FTE
41 float __engine_check;
42 #endif
43
44 string forcefog;
45 string cl_announcer_prev;
46 void WaypointSprite_Load();
47 void CSQC_Init(void)
48 {
49         prvm_language = cvar_string("prvm_language");
50
51 #ifdef USE_FTE
52 #pragma target ID
53         __engine_check = checkextension("DP_SV_WRITEPICTURE");
54         if(!__engine_check)
55         {
56                 print(_("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n"));
57                 localcmd("\ndisconnect\n");
58                 return;
59         }
60 #pragma target FTE
61 #endif
62
63         check_unacceptable_compiler_bugs();
64
65 #ifdef WATERMARK
66         print(sprintf(_("^4CSQC Build information: %s\n"), WATERMARK()));
67 #endif
68
69         float i;
70
71         binddb = db_create();
72         tempdb = db_create();
73         ClientProgsDB = db_load("client.db");
74         compressShortVector_init();
75
76         drawfont = FONT_USER+1;
77         menu_visible = FALSE;
78         menu_show = menu_show_error;
79         menu_action = menu_sub_null;
80
81         for(i = 0; i < 255; ++i)
82                 if(getplayerkey(i, "viewentity") == "")
83                         break;
84         maxclients = i;
85
86         //ctf_temp_1 = "";
87         // localcmd("alias order \"cmd order $*\""); enable if ctf-command thingy is used
88         //registercmd("ctf_menu");
89         registercmd("ons_map");
90         registercmd("hud_configure");
91         registercmd("hud_save");
92         //registercmd("menu_action");
93
94         registercmd("+button3");
95         registercmd("-button3");
96         registercmd("+button4");
97         registercmd("-button4");
98         registercmd("+showscores");registercmd("-showscores");
99         registercmd("+showaccuracy");registercmd("-showaccuracy");
100
101 #ifndef CAMERATEST
102         if(isdemo())
103         {
104 #endif
105                 registercmd("+forward");registercmd("-forward");
106                 registercmd("+back");registercmd("-back");
107                 registercmd("+moveup");registercmd("-moveup");
108                 registercmd("+movedown");registercmd("-movedown");
109                 registercmd("+moveright");registercmd("-moveright");
110                 registercmd("+moveleft");registercmd("-moveleft");
111                 registercmd("+roll_right");registercmd("-roll_right");
112                 registercmd("+roll_left");registercmd("-roll_left");
113 #ifndef CAMERATEST
114         }
115 #endif
116         registercvar("hud_usecsqc", "1");
117         registercvar("scoreboard_columns", "default", CVAR_SAVE);
118
119         gametype = 0;
120
121         // hud_fields uses strunzone on the titles!
122         for(i = 0; i < MAX_HUD_FIELDS; ++i)
123                 hud_title[i] = strzone("(null)");
124
125         postinit = false;
126
127         calledhooks = 0;
128
129         teams = Sort_Spawn();
130         players = Sort_Spawn();
131
132         GetTeam(COLOR_SPECTATOR, true); // add specs first
133
134         RegisterWeapons();
135
136         WaypointSprite_Load();
137
138         // precaches
139         precache_sound("misc/hit.wav");
140         precache_sound("misc/typehit.wav");
141         Projectile_Precache();
142         Hook_Precache();
143         GibSplash_Precache();
144         Casings_Precache();
145         DamageInfo_Precache();
146         Vehicles_Precache();
147         
148         if(autocvar_cl_announcer != cl_announcer_prev) {
149                 Announcer_Precache();
150                 if(cl_announcer_prev)
151                         strunzone(cl_announcer_prev);
152                 cl_announcer_prev = strzone(autocvar_cl_announcer);
153         }
154         Tuba_Precache();
155
156         if(autocvar_cl_reticle_item_normal) precache_pic("gfx/reticle_normal");
157         if(autocvar_cl_reticle_item_nex) precache_pic("gfx/reticle_nex");
158
159         get_mi_min_max_texcoords(1); // try the CLEVER way first
160         minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
161         shortmapname = mi_shortname;
162
163         if(precache_pic(minimapname) == "")
164         {
165                 // but maybe we have a non-clever minimap
166                 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
167                 if(precache_pic(minimapname) == "")
168                         minimapname = ""; // FAIL
169                 else
170                         get_mi_min_max_texcoords(0); // load new texcoords
171         }
172
173         mi_center = (mi_min + mi_max) * 0.5;
174         mi_scale = mi_max - mi_min;
175         minimapname = strzone(minimapname);
176
177         WarpZone_Init();
178         hud_configure_prev = -1;
179 }
180
181 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
182 void CSQC_Shutdown(void)
183 {
184 #ifdef USE_FTE
185 #pragma TARGET id
186         if(!__engine_check)
187                 return 0;
188 #pragma TARGET fte
189 #endif
190
191         WarpZone_Shutdown();
192
193         remove(teams);
194         remove(players);
195         db_close(binddb);
196         db_close(tempdb);
197         if(autocvar_cl_db_saveasdump)
198                 db_dump(ClientProgsDB, "client.db");
199         else
200                 db_save(ClientProgsDB, "client.db");
201         db_close(ClientProgsDB);
202
203         cvar_clientsettemp_restore();
204
205         if(camera_active)
206                 cvar_set("chase_active",ftos(chase_active_backup));
207
208         if not(isdemo())
209         {
210                 if not(calledhooks & HOOK_START)
211                         localcmd("\n_cl_hook_gamestart nop\n");
212                 if not(calledhooks & HOOK_END)
213                         localcmd("\ncl_hook_gameend\n");
214         }
215 }
216
217 .float has_team;
218 float SetTeam(entity o, float Team)
219 {
220         entity tm;
221         if(teamplay)
222         {
223                 switch(Team)
224                 {
225                         case -1:
226                         case COLOR_TEAM1:
227                         case COLOR_TEAM2:
228                         case COLOR_TEAM3:
229                         case COLOR_TEAM4:
230                                 break;
231                         default:
232                                 if(GetTeam(Team, false) == NULL)
233                                 {
234                                         print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
235                                         Team = COLOR_SPECTATOR;
236                                 }
237                                 break;
238                 }
239         }
240         else
241         {
242                 switch(Team)
243                 {
244                         case -1:
245                         case 0:
246                                 break;
247                         default:
248                                 if(GetTeam(Team, false) == NULL)
249                                 {
250                                         print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
251                                         Team = COLOR_SPECTATOR;
252                                 }
253                                 break;
254                 }
255         }
256         if(Team == -1) // leave
257         {
258                 if(o.has_team)
259                 {
260                         tm = GetTeam(o.team, false);
261                         tm.team_size -= 1;
262                         o.has_team = 0;
263                         return TRUE;
264                 }
265         }
266         else
267         {
268                 if not(o.has_team)
269                 {
270                         o.team = Team;
271                         tm = GetTeam(Team, true);
272                         tm.team_size += 1;
273                         o.has_team = 1;
274                         return TRUE;
275                 }
276                 else if(Team != o.team)
277                 {
278                         tm = GetTeam(o.team, false);
279                         tm.team_size -= 1;
280                         o.team = Team;
281                         tm = GetTeam(Team, true);
282                         tm.team_size += 1;
283                         return TRUE;
284                 }
285         }
286         return FALSE;
287 }
288
289 void Playerchecker_Think()
290 {
291         float i;
292         entity e;
293         for(i = 0; i < maxclients; ++i)
294         {
295                 e = playerslots[i];
296                 if(GetPlayerName(i) == "")
297                 {
298                         if(e.sort_prev)
299                         {
300                                 // player disconnected
301                                 SetTeam(e, -1);
302                                 RemovePlayer(e);
303                                 e.sort_prev = world;
304                                 //e.gotscores = 0;
305                         }
306                 }
307                 else
308                 {
309                         if not(e.sort_prev)
310                         {
311                                 // player connected
312                                 if not(e)
313                                         playerslots[i] = e = spawn();
314                                 e.sv_entnum = i;
315                                 e.ping = 0;
316                                 e.ping_packetloss = 0;
317                                 e.ping_movementloss = 0;
318                                 //e.gotscores = 0; // we might already have the scores...
319                                 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
320                                 RegisterPlayer(e);
321                                 HUD_UpdatePlayerPos(e);
322                         }
323                 }
324         }
325         self.nextthink = time + 0.2;
326 }
327
328 void Porto_Init();
329 void TrueAim_Init();
330 void PostInit(void)
331 {
332         localcmd(strcat("\nscoreboard_columns_set ", autocvar_scoreboard_columns, ";\n"));
333
334         entity playerchecker;
335         playerchecker = spawn();
336         playerchecker.think = Playerchecker_Think;
337         playerchecker.nextthink = time + 0.2;
338
339         Porto_Init();
340         TrueAim_Init();
341
342         postinit = true;
343 }
344
345 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function
346 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
347 float button_zoom;
348 void Cmd_HUD_SetFields(float);
349 void Cmd_HUD_Help(float);
350 float CSQC_ConsoleCommand(string strMessage)
351 {
352         float argc;
353         // Tokenize String
354         //argc = tokenize(strMessage);
355         argc = tokenize_console(strMessage);
356
357         // Acquire Command
358         local string strCmd;
359         strCmd = argv(0);
360
361         if(strCmd == "hud_configure") { // config hud
362                 cvar_set("_hud_configure", ftos(!autocvar__hud_configure));
363                 return true;
364         } else if(strCmd == "hud_save") { // save hud config
365                 if(argv(1) == "" || argv(2)) {
366                         print(_("Usage:\n"));
367                         print(_("hud_save configname   (saves to hud_skinname_configname.cfg)\n"));
368                 }
369                 else
370                         HUD_Panel_ExportCfg(argv(1));
371                 return true;
372         } else if(strCmd == "+button4") { // zoom
373                 // return false, because the message shall be sent to the server anyway (for demos/speccing)
374                 if(ignore_plus_zoom)
375                 {
376                         --ignore_plus_zoom;
377                         return false;
378                 }
379                 button_zoom = 1;
380                 return true;
381         } else if(strCmd == "-button4") { // zoom
382                 if(ignore_minus_zoom)
383                 {
384                         --ignore_minus_zoom;
385                         return false;
386                 }
387                 button_zoom = 0;
388                 return true;
389         } else if(strCmd == "+button3") { // secondary
390                 button_attack2 = 1;
391                 return false;
392         } else if(strCmd == "-button3") { // secondary
393                 button_attack2 = 0;
394                 return false;
395         } else if(strCmd == "+showscores") {
396                 scoreboard_showscores = true;
397                 return true;
398         } else if(strCmd == "-showscores") {
399                 scoreboard_showscores = false;
400                 return true;
401         } else if(strCmd == "+showaccuracy") {
402                 scoreboard_showaccuracy = true;
403                 return true;
404         } else if(strCmd == "-showaccuracy") {
405                 scoreboard_showaccuracy = false;
406                 return true;
407         }
408
409         if(camera_active)
410         if(strCmd == "+forward" || strCmd == "-back") {
411                 ++camera_direction_x;
412                 return true;
413         } else if(strCmd == "-forward" || strCmd == "+back") {
414                 --camera_direction_x;
415                 return true;
416         } else if(strCmd == "+moveright" || strCmd == "-moveleft") {
417                 --camera_direction_y;
418                 return true;
419         } else if(strCmd == "-moveright" || strCmd == "+moveleft") {
420                 ++camera_direction_y;
421                 return true;
422         } else if(strCmd == "+moveup" || strCmd == "-movedown") {
423                 ++camera_direction_z;
424                 return true;
425         } else if(strCmd == "-moveup" || strCmd == "+movedown") {
426                 --camera_direction_z;
427                 return true;
428         } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {
429                 ++camera_roll;
430                 return true;
431         } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {
432                 --camera_roll;
433                 return true;
434         }
435
436         return false;
437 }
438
439 .vector view_ofs;
440 entity debug_shotorg;
441 void ShotOrg_Draw()
442 {
443         self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;
444         self.angles = view_angles;
445         self.angles_x = -self.angles_x;
446         if not(self.cnt)
447                 self.drawmask = MASK_NORMAL;
448         else
449                 self.drawmask = 0;
450 }
451 void ShotOrg_Draw2D()
452 {
453         vector coord2d_topleft, coord2d_topright, coord2d;
454         string s;
455         vector fs;
456
457         s = vtos(self.view_ofs);
458         s = substring(s, 1, strlen(s) - 2);
459         if(tokenize_console(s) == 3)
460                 s = strcat(argv(0), " ", argv(1), " ", argv(2));
461
462         coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);
463         coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);
464
465         fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));
466
467         coord2d = coord2d_topleft;
468         if(fs_x < 8)
469         {
470                 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;
471                 fs = '8 8 0';
472         }
473         coord2d_y -= fs_y;
474         coord2d_z = 0;
475         drawstring(coord2d, s, fs, '1 1 1', 1, 0);
476 }
477
478 void ShotOrg_Spawn()
479 {
480         debug_shotorg = spawn();
481         debug_shotorg.draw = ShotOrg_Draw;
482         debug_shotorg.draw2d = ShotOrg_Draw2D;
483         debug_shotorg.renderflags = RF_VIEWMODEL;
484         debug_shotorg.effects = EF_FULLBRIGHT;
485         precache_model("models/shotorg_adjuster.md3");
486         setmodel(debug_shotorg, "models/shotorg_adjuster.md3");
487         debug_shotorg.scale = 2;
488         debug_shotorg.view_ofs = '25 8 -8';
489 }
490
491 void DrawDebugModel()
492 {
493         if(time - floor(time) > 0.5)
494         {
495                 PolyDrawModel(self);
496                 self.drawmask = 0;
497         }
498         else
499         {
500                 self.renderflags = 0;
501                 self.drawmask = MASK_NORMAL;
502         }
503 }
504
505 void GameCommand(string msg)
506 {
507         string s;
508         float argc;
509         entity e;
510         argc = tokenize_console(msg);
511
512         if(argv(0) == "help" || argc == 0)
513         {
514                 print(_("Usage: cl_cmd COMMAND..., where possible commands are:\n"));
515                 print(_("  settemp cvar value\n"));
516                 print(_("  scoreboard_columns_set ...\n"));
517                 print(_("  scoreboard_columns_help\n"));
518                 GameCommand_Generic("help");
519                 return;
520         }
521
522         if(GameCommand_Generic(msg))
523                 return;
524
525         string cmd;
526         cmd = argv(0);
527         if(cmd == "mv_download") {
528                 Cmd_MapVote_MapDownload(argc);
529         }
530         else if(cmd == "settemp") {
531                 cvar_clientsettemp(argv(1), argv(2));
532         }
533         else if(cmd == "scoreboard_columns_set") {
534                 Cmd_HUD_SetFields(argc);
535         }
536         else if(cmd == "scoreboard_columns_help") {
537                 Cmd_HUD_Help(argc);
538         }
539 #ifdef BLURTEST
540         else if(cmd == "blurtest") {
541                 blurtest_time0 = time;
542                 blurtest_time1 = time + stof(argv(1));
543                 blurtest_radius = stof(argv(2));
544                 blurtest_power = stof(argv(3));
545         }
546 #endif
547         else if(cmd == "shotorg_move") {
548                 if(!debug_shotorg)
549                         ShotOrg_Spawn();
550                 else
551                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));
552                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
553         }
554         else if(cmd == "shotorg_movez") {
555                 if(!debug_shotorg)
556                         ShotOrg_Spawn();
557                 else
558                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos
559                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
560         }
561         else if(cmd == "shotorg_set") {
562                 if(!debug_shotorg)
563                         ShotOrg_Spawn();
564                 else
565                         debug_shotorg.view_ofs = stov(argv(1));
566                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
567         }
568         else if(cmd == "shotorg_setz") {
569                 if(!debug_shotorg)
570                         ShotOrg_Spawn();
571                 else
572                         debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos
573                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
574         }
575         else if(cmd == "shotorg_toggle_hide") {
576                 if(debug_shotorg)
577                 {
578                         debug_shotorg.cnt = !debug_shotorg.cnt;
579                 }
580         }
581         else if(cmd == "shotorg_end") {
582                 if(debug_shotorg)
583                 {
584                         print(vtos(debug_shotorg.view_ofs), "\n");
585                         remove(debug_shotorg);
586                         debug_shotorg = world;
587                 }
588                 localcmd("sv_cmd debug_shotorg\n");
589         }
590         else if(cmd == "sendcvar") {
591                 // W_FixWeaponOrder will trash argv, so save what we need.
592                 string thiscvar;
593                 thiscvar = strzone(argv(1));
594                 s = cvar_string(thiscvar);
595                 if(thiscvar == "cl_weaponpriority")
596                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
597                 else if(substring(thiscvar, 0, 17) == "cl_weaponpriority" && strlen(thiscvar) == 18)
598                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
599                 localcmd("cmd sentcvar ", thiscvar, " \"", s, "\"\n");
600                 strunzone(thiscvar);
601         }
602         else if(cmd == "spawn") {
603                 s = argv(1);
604                 e = spawn();
605                 precache_model(s);
606                 setmodel(e, s);
607                 setorigin(e, view_origin);
608                 e.angles = view_angles;
609                 e.draw = DrawDebugModel;
610                 e.classname = "debugmodel";
611         }
612     else if(cmd == "vyes")
613     {
614         if(uid2name_dialog)
615         {
616             vote_active = 0; // force the panel to disappear right as we have selected the value (to prevent it from fading out in the normal vote panel pos)
617             vote_prev = 0;
618             cvar_set("cl_allow_uid2name", "1");
619             vote_change = -9999;
620         }
621         else
622         {
623             localcmd("cmd vote yes\n");
624         }
625     }
626     else if(cmd == "vno")
627     {
628         if(uid2name_dialog)
629         {
630             vote_active = 0;
631             vote_prev = 0;
632             cvar_set("cl_allow_uid2name", "0");
633             vote_change = -9999;
634         }
635         else
636         {
637             localcmd("cmd vote no\n");
638         }
639     }
640
641         else
642         {
643                 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");
644         }
645
646         return;
647 }
648
649 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
650 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
651 // All keys are in ascii.
652 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
653 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
654 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
655 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
656 {
657         local float bSkipKey;
658         bSkipKey = false;
659
660         if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
661                 return true;
662
663         if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
664                 return true;
665
666         if(menu_visible)
667                 if(menu_action(bInputType, nPrimary, nSecondary))
668                         return TRUE;
669
670         return bSkipKey;
671 }
672
673 // END REQUIRED CSQC FUNCTIONS
674 // --------------------------------------------------------------------------
675
676 // --------------------------------------------------------------------------
677 // BEGIN OPTIONAL CSQC FUNCTIONS
678 void Ent_ReadEntCS()
679 {
680         InterpolateOrigin_Undo();
681
682         self.classname = "entcs_receiver";
683         self.sv_entnum = ReadByte() - 1;
684         self.origin_x = ReadShort();
685         self.origin_y = ReadShort();
686         self.origin_z = ReadShort();
687         self.angles_y = ReadByte() * 360.0 / 256;
688         self.origin_z = self.angles_x = self.angles_z = 0;
689
690         InterpolateOrigin_Note();
691 }
692
693 void Ent_Remove();
694
695 void Ent_RemovePlayerScore()
696 {
697         float i;
698
699         if(self.owner)
700         {
701                 SetTeam(self.owner, -1);
702                 self.owner.gotscores = 0;
703                 for(i = 0; i < MAX_SCORE; ++i)
704                         self.owner.(scores[i]) = 0; // clear all scores
705         }
706 }
707
708 void Ent_ReadPlayerScore()
709 {
710         float i, n;
711         float isNew;
712         entity o;
713
714         // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
715         // (no I've never heard of M-x replace-string, sed, or anything like that)
716         isNew = !self.owner; // workaround for DP bug
717         n = ReadByte()-1;
718
719 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
720         if(!isNew && n != self.sv_entnum)
721         {
722                 print(_("A CSQC entity changed its owner!\n"));
723                 isNew = true;
724                 Ent_Remove();
725                 self.enttype = ENT_CLIENT_SCORES;
726         }
727 #endif
728
729         self.sv_entnum = n;
730
731         if not(playerslots[self.sv_entnum])
732                 playerslots[self.sv_entnum] = spawn();
733         o = self.owner = playerslots[self.sv_entnum];
734         o.sv_entnum = self.sv_entnum;
735         o.gotscores = 1;
736
737         //if not(o.sort_prev)
738         //      RegisterPlayer(o);
739         //playerchecker will do this for us later, if it has not already done so
740
741         float sf, lf;
742 #if MAX_SCORE <= 8
743         sf = ReadByte();
744         lf = ReadByte();
745 #else
746         sf = ReadShort();
747         lf = ReadShort();
748 #endif
749         float p;
750         for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
751                 if(sf & p)
752                 {
753                         if(lf & p)
754                                 o.(scores[i]) = ReadInt24_t();
755                         else
756                                 o.(scores[i]) = ReadChar();
757                 }
758
759         if(o.sort_prev)
760                 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
761
762         self.entremove = Ent_RemovePlayerScore;
763 }
764
765 void Ent_ReadTeamScore()
766 {
767         float i;
768         entity o;
769
770         self.team = ReadByte();
771         o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
772
773         float sf, lf;
774 #if MAX_TEAMSCORE <= 8
775         sf = ReadByte();
776         lf = ReadByte();
777 #else
778         sf = ReadShort();
779         lf = ReadShort();
780 #endif
781         float p;
782         for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
783                 if(sf & p)
784                 {
785                         if(lf & p)
786                                 o.(teamscores[i]) = ReadInt24_t();
787                         else
788                                 o.(teamscores[i]) = ReadChar();
789                 }
790
791         HUD_UpdateTeamPos(o);
792 }
793
794 void Net_Reset()
795 {
796 }
797
798 void Ent_ClientData()
799 {
800         float f;
801         float newspectatee_status;
802
803         f = ReadByte();
804
805         scoreboard_showscores_force = (f & 1);
806
807         if(f & 2)
808         {
809                 newspectatee_status = ReadByte();
810                 if(newspectatee_status == player_localentnum)
811                         newspectatee_status = -1; // observing
812         }
813         else
814                 newspectatee_status = 0;
815
816         spectatorbutton_zoom = (f & 4);
817
818         if(f & 8)
819         {
820                 angles_held_status = 1;
821                 angles_held_x = ReadAngle();
822                 angles_held_y = ReadAngle();
823                 angles_held_z = 0;
824         }
825         else
826                 angles_held_status = 0;
827
828         if(newspectatee_status != spectatee_status)
829         {
830                 float i;
831
832                 // clear race stuff
833                 race_laptime = 0;
834                 race_checkpointtime = 0;
835         }
836         spectatee_status = newspectatee_status;
837 }
838
839 void Ent_Nagger()
840 {
841         float nags, i, j, b, f;
842
843         nags = ReadByte();
844
845         if(nags & 128)
846         {
847                 if(vote_called_vote)
848                         strunzone(vote_called_vote);
849                 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
850         }
851
852         if(nags & 1)
853         {
854                 for(j = 0; j < maxclients; ++j)
855                         if(playerslots[j])
856                                 playerslots[j].ready = 1;
857                 for(i = 1; i <= maxclients; i += 8)
858                 {
859                         f = ReadByte();
860                         for(j = i-1, b = 1; b < 256; b *= 2, ++j)
861                                 if not(f & b)
862                                         if(playerslots[j])
863                                                 playerslots[j].ready = 0;
864                 }
865         }
866
867         ready_waiting = (nags & 1);
868         ready_waiting_for_me = (nags & 2);
869         vote_waiting = (nags & 4);
870         vote_waiting_for_me = (nags & 8);
871         warmup_stage = (nags & 16);
872 }
873
874 void Ent_RandomSeed()
875 {
876         float s;
877         prandom_debug();
878         s = ReadShort();
879         psrandom(s);
880 }
881
882 void Ent_ReadAccuracy(void)
883 {
884         float sf, f, w, b;
885         sf = ReadInt24_t();
886         if(sf == 0)
887         {
888                 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
889                         weapon_accuracy[w] = -1;
890                 return;
891         }
892
893         for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w, f *= 2)
894         {
895                 if(sf & f)
896                 {
897                         b = ReadByte();
898                         if(b == 0)
899                                 weapon_accuracy[w] = -1;
900                         else if(b == 255)
901                                 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
902                         else
903                                 weapon_accuracy[w] = (b - 1.0) / 100.0;
904                 }
905         }
906 }
907
908 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
909 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
910 void Ent_RadarLink();
911 void Ent_Init();
912 void Ent_ScoresInfo();
913 void(float bIsNewEntity) CSQC_Ent_Update =
914 {
915         float t;
916         float savetime;
917         t = ReadByte();
918
919         // set up the "time" global for received entities to be correct for interpolation purposes
920         savetime = time;
921         if(servertime)
922         {
923                 time = servertime;
924         }
925         else
926         {
927                 serverprevtime = time;
928                 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
929                 time = serverprevtime + serverdeltatime;
930         }
931
932 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
933         if(self.enttype)
934                 if(t != self.enttype)
935                 {
936                         print(_("A CSQC entity changed its type!\n"));
937                         Ent_Remove();
938                         bIsNewEntity = 1;
939                 }
940 #endif
941         self.enttype = t;
942         switch(t)
943         {
944                 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
945                 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
946                 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
947                 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
948                 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
949                 case ENT_CLIENT_LASER: Ent_Laser(); break;
950                 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
951                 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
952                 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
953                 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
954                 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
955                 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
956                 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
957                 case ENT_CLIENT_INIT: Ent_Init(); break;
958                 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
959                 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
960                 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
961                 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
962                 case ENT_CLIENT_WALL: Ent_Wall(); break;
963                 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
964                 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
965                 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
966                 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
967                 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
968                 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
969                 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
970                 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
971                 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
972                 case ENT_CLIENT_AUXILIARYXHAIR: Net_AuXair2(bIsNewEntity); break;
973                 case ENT_CLIENT_VEHICLE: Net_Vehicle(bIsNewEntity); break;
974                 default:
975                         error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
976                         break;
977         }
978
979         time = savetime;
980 };
981 // Destructor, but does NOT deallocate the entity by calling remove(). Also
982 // used when an entity changes its type. For an entity that someone interacts
983 // with others, make sure it can no longer do so.
984 void Ent_Remove()
985 {
986         if(self.entremove)
987                 self.entremove();
988
989         self.enttype = 0;
990         self.classname = "";
991         self.draw = menu_sub_null;
992         self.entremove = menu_sub_null;
993         // TODO possibly set more stuff to defaults
994 }
995 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed.  Essentially call remove(self) as well.
996 void CSQC_Ent_Remove()
997 {
998         if(self.enttype)
999                 Ent_Remove();
1000         remove(self);
1001 }
1002
1003 void Gamemode_Init()
1004 {
1005         if(gametype == GAME_ONSLAUGHT) {
1006                 print(strcat("Using ", minimapname, " as minimap.\n"));
1007                 precache_pic("gfx/ons-cp-neutral.tga");
1008                 precache_pic("gfx/ons-cp-red.tga");
1009                 precache_pic("gfx/ons-cp-blue.tga");
1010                 precache_pic("gfx/ons-frame.tga");
1011                 precache_pic("gfx/ons-frame-team.tga");
1012         }
1013
1014         if not(isdemo())
1015         {
1016                 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), "\n");
1017                 calledhooks |= HOOK_START;
1018         }
1019 }
1020 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided.  To execute standard behavior, simply execute localcmd with the string.
1021 void CSQC_Parse_StuffCmd(string strMessage)
1022 {
1023         localcmd(strMessage);
1024 }
1025 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided.  To execute standard behavior, simply execute print with the string.
1026 void CSQC_Parse_Print(string strMessage)
1027 {
1028         print(ColorTranslateRGB(strMessage));
1029 }
1030
1031 // CSQC_Parse_CenterPrint : Provides the centerprint string in the first parameter that the server provided.
1032 void CSQC_Parse_CenterPrint(string strMessage)
1033 {
1034         centerprint(strMessage);
1035 }
1036
1037 string notranslate_fogcmd1 = "\nfog ";
1038 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
1039 void Fog_Force()
1040 {
1041         // TODO somehow thwart prvm_globalset client ...
1042
1043         if(forcefog != "")
1044                 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
1045 }
1046
1047 void Gamemode_Init();
1048 void Ent_ScoresInfo()
1049 {
1050         float i;
1051         self.classname = "ent_client_scores_info";
1052         gametype = ReadByte();
1053         for(i = 0; i < MAX_SCORE; ++i)
1054         {
1055                 scores_label[i] = strzone(ReadString());
1056                 scores_flags[i] = ReadByte();
1057         }
1058         for(i = 0; i < MAX_TEAMSCORE; ++i)
1059         {
1060                 teamscores_label[i] = strzone(ReadString());
1061                 teamscores_flags[i] = ReadByte();
1062         }
1063         HUD_InitScores();
1064         Gamemode_Init();
1065 }
1066
1067 void Ent_Init()
1068 {
1069         self.classname = "ent_client_init";
1070
1071         nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1072
1073         hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1074         hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1075         hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1076         hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1077         electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1078         electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1079         electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1080         electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1081         gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1082         gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1083         gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1084         gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1085
1086         if(forcefog)
1087                 strunzone(forcefog);
1088         forcefog = strzone(ReadString());
1089
1090         armorblockpercent = ReadByte() / 255.0;
1091
1092         g_weaponswitchdelay = ReadByte() / 255.0;
1093
1094         g_balance_grenadelauncher_bouncefactor = ReadCoord();
1095         g_balance_grenadelauncher_bouncestop = ReadCoord();
1096         g_balance_electro_secondary_bouncefactor = ReadCoord();
1097         g_balance_electro_secondary_bouncestop = ReadCoord();
1098
1099         nex_scope = !ReadByte();
1100         sniperrifle_scope = !ReadByte();
1101
1102         serverflags = ReadByte();
1103
1104         minelayer_maxmines = ReadByte();
1105
1106         g_trueaim_minrange = ReadCoord();
1107
1108         if(!postinit)
1109                 PostInit();
1110 }
1111
1112 void Net_ReadRace()
1113 {
1114         float b;
1115
1116         b = ReadByte();
1117
1118         switch(b)
1119         {
1120                 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1121                         race_checkpoint = ReadByte();
1122                         race_time = ReadInt24_t();
1123                         race_previousbesttime = ReadInt24_t();
1124                         if(race_previousbestname)
1125                                 strunzone(race_previousbestname);
1126                         race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1127
1128                         race_checkpointtime = time;
1129
1130                         if(race_checkpoint == 0 || race_checkpoint == 254)
1131                         {
1132                                 race_penaltyaccumulator = 0;
1133                                 race_laptime = time; // valid
1134                         }
1135
1136                         break;
1137
1138                 case RACE_NET_CHECKPOINT_CLEAR:
1139                         race_laptime = 0;
1140                         race_checkpointtime = 0;
1141                         break;
1142
1143                 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1144                         race_laptime = ReadCoord();
1145                         race_checkpointtime = -99999;
1146                         // fall through
1147                 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1148                         race_nextcheckpoint = ReadByte();
1149
1150                         race_nextbesttime = ReadInt24_t();
1151                         if(race_nextbestname)
1152                                 strunzone(race_nextbestname);
1153                         race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1154                         break;
1155
1156                 case RACE_NET_CHECKPOINT_HIT_RACE:
1157                         race_mycheckpoint = ReadByte();
1158                         race_mycheckpointtime = time;
1159                         race_mycheckpointdelta = ReadInt24_t();
1160                         race_mycheckpointlapsdelta = ReadByte();
1161                         if(race_mycheckpointlapsdelta >= 128)
1162                                 race_mycheckpointlapsdelta -= 256;
1163                         if(race_mycheckpointenemy)
1164                                 strunzone(race_mycheckpointenemy);
1165                         race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1166                         break;
1167
1168                 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1169                         race_othercheckpoint = ReadByte();
1170                         race_othercheckpointtime = time;
1171                         race_othercheckpointdelta = ReadInt24_t();
1172                         race_othercheckpointlapsdelta = ReadByte();
1173                         if(race_othercheckpointlapsdelta >= 128)
1174                                 race_othercheckpointlapsdelta -= 256;
1175                         if(race_othercheckpointenemy)
1176                                 strunzone(race_othercheckpointenemy);
1177                         race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1178                         break;
1179
1180                 case RACE_NET_PENALTY_RACE:
1181                         race_penaltyeventtime = time;
1182                         race_penaltytime = ReadShort();
1183                         //race_penaltyaccumulator += race_penaltytime;
1184                         if(race_penaltyreason)
1185                                 strunzone(race_penaltyreason);
1186                         race_penaltyreason = strzone(ReadString());
1187                         break;
1188
1189                 case RACE_NET_PENALTY_QUALIFYING:
1190                         race_penaltyeventtime = time;
1191                         race_penaltytime = ReadShort();
1192                         race_penaltyaccumulator += race_penaltytime;
1193                         if(race_penaltyreason)
1194                                 strunzone(race_penaltyreason);
1195                         race_penaltyreason = strzone(ReadString());
1196                         break;
1197
1198                 case RACE_NET_SERVER_RECORD:
1199                         race_server_record = ReadInt24_t();
1200                         break;
1201                 case RACE_NET_SPEED_AWARD:
1202                         race_speedaward = ReadInt24_t();
1203                         if(race_speedaward_holder)
1204                                 strunzone(race_speedaward_holder);
1205                         race_speedaward_holder = strzone(ReadString());
1206                         break;
1207                 case RACE_NET_SPEED_AWARD_BEST:
1208                         race_speedaward_alltimebest = ReadInt24_t();
1209                         if(race_speedaward_alltimebest_holder)
1210                                 strunzone(race_speedaward_alltimebest_holder);
1211                         race_speedaward_alltimebest_holder = strzone(ReadString());
1212                         break;
1213                 case RACE_NET_SERVER_RANKINGS:
1214                         float pos, prevpos, del;
1215                         pos = ReadShort();
1216                         prevpos = ReadShort();
1217                         del = ReadShort();
1218
1219                         // move other rankings out of the way
1220                         float i;
1221                         if (prevpos) {
1222                                 for (i=prevpos-1;i>pos-1;--i) {
1223                                         grecordtime[i] = grecordtime[i-1];
1224                                         if(grecordholder[i])
1225                                                 strunzone(grecordholder[i]);
1226                                         grecordholder[i] = strzone(grecordholder[i-1]);
1227                                 }
1228                         } else if (del) { // a record has been deleted by the admin
1229                                 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1230                                         if (i == RANKINGS_CNT-1) { // clear out last record
1231                                                 grecordtime[i] = 0;
1232                                                 if (grecordholder[i])
1233                                                         strunzone(grecordholder[i]);
1234                                                 grecordholder[i] = string_null;
1235                                         }
1236                                         else {
1237                                                 grecordtime[i] = grecordtime[i+1];
1238                                                 if (grecordholder[i])
1239                                                         strunzone(grecordholder[i]);
1240                                                 grecordholder[i] = strzone(grecordholder[i+1]);
1241                                         }
1242                                 }
1243                         } else { // player has no ranked record yet
1244                                 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1245                                         grecordtime[i] = grecordtime[i-1];
1246                                         if(grecordholder[i])
1247                                                 strunzone(grecordholder[i]);
1248                                         grecordholder[i] = strzone(grecordholder[i-1]);
1249                                 }
1250                         }
1251
1252                         // store new ranking
1253                         if(grecordholder[pos-1] != "")
1254                                 strunzone(grecordholder[pos-1]);
1255                         grecordholder[pos-1] = strzone(ReadString());
1256                         grecordtime[pos-1] = ReadInt24_t();
1257                         if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))
1258                                 race_myrank = pos;
1259                         break;
1260                 case RACE_NET_SERVER_STATUS:
1261                         race_status = ReadShort();
1262                         if(race_status_name)
1263                                 strunzone(race_status_name);
1264                         race_status_name = strzone(ReadString());
1265         }
1266 }
1267
1268 void Net_ReadSpawn()
1269 {
1270         zoomin_effect = 1;
1271         current_viewzoom = 0.6;
1272 }
1273
1274 void Net_TeamNagger()
1275 {
1276         teamnagger = 1;
1277 }
1278
1279 void Net_ReadPingPLReport()
1280 {
1281         float e, pi, pl, ml;
1282         e = ReadByte();
1283         pi = ReadShort();
1284         pl = ReadByte();
1285         ml = ReadByte();
1286         if not(playerslots[e])
1287                 return;
1288         playerslots[e].ping = pi;
1289         playerslots[e].ping_packetloss = pl / 255.0;
1290         playerslots[e].ping_movementloss = ml / 255.0;
1291 }
1292
1293 void Net_VoteDialog(float highlight) {
1294         if(highlight) {
1295                 vote_highlighted = ReadByte();
1296                 return;
1297         }
1298
1299         vote_yescount = ReadByte();
1300         vote_nocount = ReadByte();
1301         vote_needed = ReadByte();
1302         vote_active = 1;
1303 }
1304
1305 void Net_VoteDialogReset() {
1306         vote_active = 0;
1307 }
1308
1309 void Net_Notify() {
1310         float type;
1311         type = ReadByte();
1312
1313         if(type == CSQC_KILLNOTIFY)
1314         {
1315                 HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1316         }
1317         else if(type == CSQC_CENTERPRINT)
1318         {
1319                 HUD_Centerprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1320         }
1321 }
1322
1323 void Net_WeaponComplain() {
1324         complain_weapon = ReadByte();
1325
1326         if(complain_weapon_name)
1327                 strunzone(complain_weapon_name);
1328         complain_weapon_name = strzone(ReadString());
1329
1330         complain_weapon_type = ReadByte();
1331
1332         complain_weapon_time = time;
1333         weapontime = time; // ping the weapon panel
1334 }
1335
1336 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1337 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1338 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1339 float CSQC_Parse_TempEntity()
1340 {
1341         local float bHandled;
1342                 bHandled  = true;
1343         // Acquire TE ID
1344         local float nTEID;
1345                 nTEID = ReadByte();
1346
1347                 // NOTE: Could just do return instead of break...
1348         switch(nTEID)
1349         {
1350                 case TE_CSQC_TARGET_MUSIC:
1351                         Net_TargetMusic();
1352                         bHandled = true;
1353                         break;
1354                 case TE_CSQC_PICTURE:
1355                         Net_MapVote_Picture();
1356                         bHandled = true;
1357                         break;
1358                 case TE_CSQC_RACE:
1359                         Net_ReadRace();
1360                         bHandled = true;
1361                         break;
1362                 case TE_CSQC_SPAWN:
1363                         Net_ReadSpawn();
1364                         bHandled = true;
1365                         break;
1366                 case TE_CSQC_ZCURVEPARTICLES:
1367                         Net_ReadZCurveParticles();
1368                         bHandled = true;
1369                         break;
1370                 case TE_CSQC_NEXGUNBEAMPARTICLE:
1371                         Net_ReadNexgunBeamParticle();
1372                         bHandled = true;
1373                         break;
1374                 case TE_CSQC_TEAMNAGGER:
1375                         Net_TeamNagger();
1376                         bHandled = true;
1377                         break;
1378                 case TE_CSQC_VOTE:
1379                         Net_VoteDialog(ReadByte());
1380                         bHandled = true;
1381                         break;
1382                 case TE_CSQC_VOTERESET:
1383                         Net_VoteDialogReset();
1384                         bHandled = true;
1385                         break;
1386                 case TE_CSQC_LIGHTNINGARC:
1387                         Net_ReadLightningarc();
1388                         bHandled = true;
1389                         break;
1390                 case TE_CSQC_PINGPLREPORT:
1391                         Net_ReadPingPLReport();
1392                         bHandled = true;
1393                         break;
1394                 case TE_CSQC_ANNOUNCE:
1395                         announce_snd = strzone(ReadString());
1396                         bHandled = true;
1397                         break;
1398                 case TE_CSQC_NOTIFY:
1399                         Net_Notify();
1400                         bHandled = true;
1401                         break;
1402                 case TE_CSQC_WEAPONCOMPLAIN:
1403                         Net_WeaponComplain();
1404                         bHandled = true;
1405                         break;
1406         case TE_CSQC_VEHICLESETUP:
1407             Net_VehicleSetup();
1408             bHandled = true;
1409             break;
1410                 default:
1411                         // No special logic for this temporary entity; return 0 so the engine can handle it
1412                         bHandled = false;
1413                         break;
1414         }
1415
1416         return bHandled;
1417 }
1418
1419 string getcommandkey(string text, string command)
1420 {
1421         string keys;
1422         float n, j, k, l;
1423
1424         if (!hud_showbinds)
1425                 return text;
1426
1427         keys = db_get(binddb, command);
1428         if (!keys)
1429         {
1430                 n = tokenize(findkeysforcommand(command)); // uses '...' strings
1431                 for(j = 0; j < n; ++j)
1432                 {
1433                         k = stof(argv(j));
1434                         if(k != -1)
1435                         {
1436                                 if ("" == keys)
1437                                         keys = keynumtostring(k);
1438                                 else
1439                                         keys = strcat(keys, ", ", keynumtostring(k));
1440
1441                                 ++l;
1442                                 if (hud_showbinds_limit > 0 && hud_showbinds_limit >= l) break;
1443                         }
1444
1445                 }
1446                 db_put(binddb, command, keys);
1447         }
1448
1449         if ("" == keys) {
1450                 if (hud_showbinds > 1)
1451                         return sprintf(_("%s (not bound)"), text);
1452                 else
1453                         return text;
1454         }
1455         else if (hud_showbinds > 1)
1456                 return sprintf(_("%s (%s)"), text, keys);
1457         else
1458                 return keys;
1459 }