]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/client/Main.qc
new implementation of shownames with MSG_ENTITY (broken currently)
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / Main.qc
1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
3 //include "main.qh"
4
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
6
7 void cvar_clientsettemp(string cv, string val)
8 {
9         entity e;
10         for(e = world; (e = find(e, classname, "saved_cvar_value")); )
11                 if(e.netname == cv)
12                         goto saved;
13         e = spawn();
14         e.classname = "saved_cvar_value";
15         e.netname = strzone(cv);
16         e.message = strzone(cvar_string(cv));
17 :saved
18         cvar_set(cv, val);
19 }
20
21 void cvar_clientsettemp_restore()
22 {
23         entity e;
24         for(e = world; (e = find(e, classname, "saved_cvar_value")); )
25                         cvar_set(e.netname, e.message);
26 }
27
28 void() menu_show_error =
29 {
30         drawstring('0 200 0', _("ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!"), '8 8 0', '1 0 0', 1, 0);
31 };
32
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
34 // Useful for precaching things
35
36 void() menu_sub_null =
37 {
38 };
39
40 #ifdef USE_FTE
41 float __engine_check;
42 #endif
43
44 string forcefog;
45 string cl_announcer_prev;
46 void WaypointSprite_Load();
47 void CSQC_Init(void)
48 {
49         prvm_language = cvar_string("prvm_language");
50         
51 #ifdef USE_FTE
52 #pragma target ID
53         __engine_check = checkextension("DP_SV_WRITEPICTURE");
54         if(!__engine_check)
55         {
56                 print(_("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n"));
57                 localcmd("\ndisconnect\n");
58                 return;
59         }
60 #pragma target FTE
61 #endif
62
63         check_unacceptable_compiler_bugs();
64
65 #ifdef WATERMARK
66         print(sprintf(_("^4CSQC Build information: %s\n"), WATERMARK()));
67 #endif
68
69         float i;
70
71         binddb = db_create();
72         tempdb = db_create();
73         ClientProgsDB = db_load("client.db");
74         compressShortVector_init();
75
76         drawfont = FONT_USER+1;
77         menu_visible = FALSE;
78         menu_show = menu_show_error;
79         menu_action = menu_sub_null;
80
81         for(i = 0; i < 255; ++i)
82                 if(getplayerkey(i, "viewentity") == "")
83                         break;
84         maxclients = i;
85
86         //ctf_temp_1 = "";
87         // localcmd("alias order \"cmd order $*\""); enable if ctf-command thingy is used
88         //registercmd("ctf_menu");
89         registercmd("ons_map");
90         registercmd("hud_configure");
91         registercmd("hud_save");
92         //registercmd("menu_action");
93
94         registercmd("+button3");
95         registercmd("-button3");
96         registercmd("+button4");
97         registercmd("-button4");
98         registercmd("+showscores");registercmd("-showscores");
99         registercmd("+showaccuracy");registercmd("-showaccuracy");
100
101 #ifndef CAMERATEST
102         if(isdemo())
103         {
104 #endif
105                 registercmd("+forward");registercmd("-forward");
106                 registercmd("+back");registercmd("-back");
107                 registercmd("+moveup");registercmd("-moveup");
108                 registercmd("+movedown");registercmd("-movedown");
109                 registercmd("+moveright");registercmd("-moveright");
110                 registercmd("+moveleft");registercmd("-moveleft");
111                 registercmd("+roll_right");registercmd("-roll_right");
112                 registercmd("+roll_left");registercmd("-roll_left");
113 #ifndef CAMERATEST
114         }
115 #endif
116         registercvar("hud_usecsqc", "1");
117         registercvar("scoreboard_columns", "default", CVAR_SAVE);
118
119         gametype = 0;
120
121         // hud_fields uses strunzone on the titles!
122         for(i = 0; i < MAX_HUD_FIELDS; ++i)
123                 hud_title[i] = strzone("(null)");
124
125         postinit = false;
126
127         calledhooks = 0;
128
129         teams = Sort_Spawn();
130         players = Sort_Spawn();
131
132         GetTeam(COLOR_SPECTATOR, true); // add specs first
133
134         RegisterWeapons();
135
136         WaypointSprite_Load();
137
138         // precaches
139         precache_sound("misc/hit.wav");
140         precache_sound("misc/typehit.wav");
141         Projectile_Precache();
142         Hook_Precache();
143         GibSplash_Precache();
144         Casings_Precache();
145         DamageInfo_Precache();
146         if(autocvar_cl_announcer != cl_announcer_prev) {
147                 Announcer_Precache();
148                 if(cl_announcer_prev)
149                         strunzone(cl_announcer_prev);
150                 cl_announcer_prev = strzone(autocvar_cl_announcer);
151         }
152         Tuba_Precache();
153
154         if(autocvar_cl_reticle_item_normal) precache_pic("gfx/reticle_normal");
155         if(autocvar_cl_reticle_item_nex) precache_pic("gfx/reticle_nex");
156
157         get_mi_min_max_texcoords(1); // try the CLEVER way first
158         minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
159         shortmapname = mi_shortname;
160
161         if(precache_pic(minimapname) == "")
162         {
163                 // but maybe we have a non-clever minimap
164                 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
165                 if(precache_pic(minimapname) == "")
166                         minimapname = ""; // FAIL
167                 else
168                         get_mi_min_max_texcoords(0); // load new texcoords
169         }
170
171         mi_center = (mi_min + mi_max) * 0.5;
172         mi_scale = mi_max - mi_min;
173         minimapname = strzone(minimapname);
174
175         WarpZone_Init();
176
177         hud_configure_prev = -1;
178         tab_panel = -1;
179 }
180
181 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
182 void CSQC_Shutdown(void)
183 {
184 #ifdef USE_FTE
185 #pragma TARGET id
186         if(!__engine_check)
187                 return 0;
188 #pragma TARGET fte
189 #endif
190
191         WarpZone_Shutdown();
192
193         remove(teams);
194         remove(players);
195         db_close(binddb);
196         db_close(tempdb);
197         if(autocvar_cl_db_saveasdump)
198                 db_dump(ClientProgsDB, "client.db");
199         else
200                 db_save(ClientProgsDB, "client.db");
201         db_close(ClientProgsDB);
202
203         cvar_clientsettemp_restore();
204
205         if(camera_active)
206                 cvar_set("chase_active",ftos(chase_active_backup));
207
208         if not(isdemo())
209         {
210                 if not(calledhooks & HOOK_START)
211                         localcmd("\n_cl_hook_gamestart nop\n");
212                 if not(calledhooks & HOOK_END)
213                         localcmd("\ncl_hook_gameend\n");
214         }
215 }
216
217 .float has_team;
218 float SetTeam(entity o, float Team)
219 {
220         entity tm;
221         if(teamplay)
222         {
223                 switch(Team)
224                 {
225                         case -1:
226                         case COLOR_TEAM1:
227                         case COLOR_TEAM2:
228                         case COLOR_TEAM3:
229                         case COLOR_TEAM4:
230                                 break;
231                         default:
232                                 if(GetTeam(Team, false) == NULL)
233                                 {
234                                         print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
235                                         Team = COLOR_SPECTATOR;
236                                 }
237                                 break;
238                 }
239         }
240         else
241         {
242                 switch(Team)
243                 {
244                         case -1:
245                         case 0:
246                                 break;
247                         default:
248                                 if(GetTeam(Team, false) == NULL)
249                                 {
250                                         print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
251                                         Team = COLOR_SPECTATOR;
252                                 }
253                                 break;
254                 }
255         }
256         if(Team == -1) // leave
257         {
258                 if(o.has_team)
259                 {
260                         tm = GetTeam(o.team, false);
261                         tm.team_size -= 1;
262                         o.has_team = 0;
263                         return TRUE;
264                 }
265         }
266         else
267         {
268                 if not(o.has_team)
269                 {
270                         o.team = Team;
271                         tm = GetTeam(Team, true);
272                         tm.team_size += 1;
273                         o.has_team = 1;
274                         return TRUE;
275                 }
276                 else if(Team != o.team)
277                 {
278                         tm = GetTeam(o.team, false);
279                         tm.team_size -= 1;
280                         o.team = Team;
281                         tm = GetTeam(Team, true);
282                         tm.team_size += 1;
283                         return TRUE;
284                 }
285         }
286         return FALSE;
287 }
288
289 void Playerchecker_Think()
290 {
291         float i;
292         entity e;
293         for(i = 0; i < maxclients; ++i)
294         {
295                 e = playerslots[i];
296                 if(GetPlayerName(i) == "")
297                 {
298                         if(e.sort_prev)
299                         {
300                                 // player disconnected
301                                 SetTeam(e, -1);
302                                 RemovePlayer(e);
303                                 e.sort_prev = world;
304                                 //e.gotscores = 0;
305                         }
306                 }
307                 else
308                 {
309                         if not(e.sort_prev)
310                         {
311                                 // player connected
312                                 if not(e)
313                                         playerslots[i] = e = spawn();
314                                 e.sv_entnum = i;
315                                 e.ping = 0;
316                                 e.ping_packetloss = 0;
317                                 e.ping_movementloss = 0;
318                                 //e.gotscores = 0; // we might already have the scores...
319                                 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
320                                 RegisterPlayer(e);
321                                 HUD_UpdatePlayerPos(e);
322                         }
323                 }
324         }
325         self.nextthink = time + 0.2;
326 }
327
328 void Porto_Init();
329 void TrueAim_Init();
330 void PostInit(void)
331 {
332         localcmd(strcat("\nscoreboard_columns_set ", autocvar_scoreboard_columns, ";\n"));
333
334         entity playerchecker;
335         playerchecker = spawn();
336         playerchecker.think = Playerchecker_Think;
337         playerchecker.nextthink = time + 0.2;
338
339         Porto_Init();
340         TrueAim_Init();
341
342         postinit = true;
343 }
344
345 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function
346 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
347 float button_zoom;
348 void Cmd_HUD_SetFields(float);
349 void Cmd_HUD_Help(float);
350 float CSQC_ConsoleCommand(string strMessage)
351 {
352         float argc;
353         // Tokenize String
354         //argc = tokenize(strMessage);
355         argc = tokenize_console(strMessage);
356
357         // Acquire Command
358         local string strCmd;
359         strCmd = argv(0);
360
361         if(strCmd == "hud_configure") { // config hud
362                 cvar_set("_hud_configure", ftos(!autocvar__hud_configure));
363                 return true;
364         } else if(strCmd == "hud_save") { // save hud config
365                 if(argv(1) == "" || argv(2)) {
366                         print(_("Usage:\n"));
367                         print(_("hud_save configname   (saves to hud_skinname_configname.cfg)\n"));
368                 }
369                 else
370                         HUD_Panel_ExportCfg(argv(1));
371                 return true;
372         } else if(strCmd == "+button4") { // zoom
373                 // return false, because the message shall be sent to the server anyway (for demos/speccing)
374                 if(ignore_plus_zoom)
375                 {
376                         --ignore_plus_zoom;
377                         return false;
378                 }
379                 button_zoom = 1;
380                 return true;
381         } else if(strCmd == "-button4") { // zoom
382                 if(ignore_minus_zoom)
383                 {
384                         --ignore_minus_zoom;
385                         return false;
386                 }
387                 button_zoom = 0;
388                 return true;
389         } else if(strCmd == "+button3") { // secondary
390                 button_attack2 = 1;
391                 return false;
392         } else if(strCmd == "-button3") { // secondary
393                 button_attack2 = 0;
394                 return false;
395         } else if(strCmd == "+showscores") {
396                 scoreboard_showscores = true;
397                 return true;
398         } else if(strCmd == "-showscores") {
399                 scoreboard_showscores = false;
400                 return true;
401         } else if(strCmd == "+showaccuracy") {
402                 scoreboard_showaccuracy = true;
403                 return true;
404         } else if(strCmd == "-showaccuracy") {
405                 scoreboard_showaccuracy = false;
406                 return true;
407         }
408
409         if(camera_active)
410         if(strCmd == "+forward" || strCmd == "-back") {
411                 ++camera_direction_x;
412                 return true;
413         } else if(strCmd == "-forward" || strCmd == "+back") {
414                 --camera_direction_x;
415                 return true;
416         } else if(strCmd == "+moveright" || strCmd == "-moveleft") {
417                 --camera_direction_y;
418                 return true;
419         } else if(strCmd == "-moveright" || strCmd == "+moveleft") {
420                 ++camera_direction_y;
421                 return true;
422         } else if(strCmd == "+moveup" || strCmd == "-movedown") {
423                 ++camera_direction_z;
424                 return true;
425         } else if(strCmd == "-moveup" || strCmd == "+movedown") {
426                 --camera_direction_z;
427                 return true;
428         } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {
429                 ++camera_roll;
430                 return true;
431         } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {
432                 --camera_roll;
433                 return true;
434         }
435
436         return false;
437 }
438
439 .vector view_ofs;
440 entity debug_shotorg;
441 void ShotOrg_Draw()
442 {
443         self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;
444         self.angles = view_angles;
445         self.angles_x = -self.angles_x;
446         if not(self.cnt)
447                 self.drawmask = MASK_NORMAL;
448         else
449                 self.drawmask = 0;
450 }
451 void ShotOrg_Draw2D()
452 {
453         vector coord2d_topleft, coord2d_topright, coord2d;
454         string s;
455         vector fs;
456
457         s = vtos(self.view_ofs);
458         s = substring(s, 1, strlen(s) - 2);
459         if(tokenize_console(s) == 3)
460                 s = strcat(argv(0), " ", argv(1), " ", argv(2));
461
462         coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);
463         coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);
464
465         fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));
466
467         coord2d = coord2d_topleft;
468         if(fs_x < 8)
469         {
470                 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;
471                 fs = '8 8 0';
472         }
473         coord2d_y -= fs_y;
474         coord2d_z = 0;
475         drawstring(coord2d, s, fs, '1 1 1', 1, 0);
476 }
477
478 void ShotOrg_Spawn()
479 {
480         debug_shotorg = spawn();
481         debug_shotorg.draw = ShotOrg_Draw;
482         debug_shotorg.draw2d = ShotOrg_Draw2D;
483         debug_shotorg.renderflags = RF_VIEWMODEL;
484         debug_shotorg.effects = EF_FULLBRIGHT;
485         precache_model("models/shotorg_adjuster.md3");
486         setmodel(debug_shotorg, "models/shotorg_adjuster.md3");
487         debug_shotorg.scale = 2;
488         debug_shotorg.view_ofs = '25 8 -8';
489 }
490
491 void DrawDebugModel()
492 {
493         if(time - floor(time) > 0.5)
494         {
495                 PolyDrawModel(self);
496                 self.drawmask = 0;
497         }
498         else
499         {
500                 self.renderflags = 0;
501                 self.drawmask = MASK_NORMAL;
502         }
503 }
504
505 void GameCommand(string msg)
506 {
507         string s;
508         float argc;
509         entity e;
510         argc = tokenize_console(msg);
511
512         if(argv(0) == "help" || argc == 0)
513         {
514                 print(_("Usage: cl_cmd COMMAND..., where possible commands are:\n"));
515                 print(_("  settemp cvar value\n"));
516                 print(_("  scoreboard_columns_set ...\n"));
517                 print(_("  scoreboard_columns_help\n"));
518                 GameCommand_Generic("help");
519                 return;
520         }
521
522         if(GameCommand_Generic(msg))
523                 return;
524
525         string cmd;
526         cmd = argv(0);
527         if(cmd == "mv_download") {
528                 Cmd_MapVote_MapDownload(argc);
529         }
530         else if(cmd == "settemp") {
531                 cvar_clientsettemp(argv(1), argv(2));
532         }
533         else if(cmd == "scoreboard_columns_set") {
534                 Cmd_HUD_SetFields(argc);
535         }
536         else if(cmd == "scoreboard_columns_help") {
537                 Cmd_HUD_Help(argc);
538         }
539 #ifdef BLURTEST
540         else if(cmd == "blurtest") {
541                 blurtest_time0 = time;
542                 blurtest_time1 = time + stof(argv(1));
543                 blurtest_radius = stof(argv(2));
544                 blurtest_power = stof(argv(3));
545         }
546 #endif
547         else if(cmd == "shotorg_move") {
548                 if(!debug_shotorg)
549                         ShotOrg_Spawn();
550                 else
551                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));
552                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
553         }
554         else if(cmd == "shotorg_movez") {
555                 if(!debug_shotorg)
556                         ShotOrg_Spawn();
557                 else
558                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos
559                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
560         }
561         else if(cmd == "shotorg_set") {
562                 if(!debug_shotorg)
563                         ShotOrg_Spawn();
564                 else
565                         debug_shotorg.view_ofs = stov(argv(1));
566                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
567         }
568         else if(cmd == "shotorg_setz") {
569                 if(!debug_shotorg)
570                         ShotOrg_Spawn();
571                 else
572                         debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos
573                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
574         }
575         else if(cmd == "shotorg_toggle_hide") {
576                 if(debug_shotorg)
577                 {
578                         debug_shotorg.cnt = !debug_shotorg.cnt;
579                 }
580         }
581         else if(cmd == "shotorg_end") {
582                 if(debug_shotorg)
583                 {
584                         print(vtos(debug_shotorg.view_ofs), "\n");
585                         remove(debug_shotorg);
586                         debug_shotorg = world;
587                 }
588                 localcmd("sv_cmd debug_shotorg\n");
589         }
590         else if(cmd == "sendcvar") {
591                 // W_FixWeaponOrder will trash argv, so save what we need.
592                 string thiscvar;
593                 thiscvar = strzone(argv(1));
594                 s = cvar_string(thiscvar);
595                 if(thiscvar == "cl_weaponpriority")
596                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
597                 else if(substring(thiscvar, 0, 17) == "cl_weaponpriority" && strlen(thiscvar) == 18)
598                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
599                 localcmd("cmd sentcvar ", thiscvar, " \"", s, "\"\n");
600                 strunzone(thiscvar);
601         }
602         else if(cmd == "spawn") {
603                 s = argv(1);
604                 e = spawn();
605                 precache_model(s);
606                 setmodel(e, s);
607                 setorigin(e, view_origin);
608                 e.angles = view_angles;
609                 e.draw = DrawDebugModel;
610                 e.classname = "debugmodel";
611         }
612     else if(cmd == "vyes")
613     {
614         if(uid2name_dialog)
615         {
616             vote_active = 0; // force the panel to disappear right as we have selected the value (to prevent it from fading out in the normal vote panel pos)
617             vote_prev = 0;
618             cvar_set("cl_allow_uid2name", "1");
619             vote_change = -9999;
620                         uid2name_dialog = 0;
621         }
622         else
623         {
624             localcmd("cmd vote yes\n");
625         }
626     }
627     else if(cmd == "vno")
628     {
629         if(uid2name_dialog)
630         {
631             vote_active = 0;
632             vote_prev = 0;
633             cvar_set("cl_allow_uid2name", "0");
634             vote_change = -9999;
635                         uid2name_dialog = 0;
636         }
637         else
638         {
639             localcmd("cmd vote no\n");
640         }
641     }
642
643         else
644         {
645                 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");
646         }
647
648         return;
649 }
650
651 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
652 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
653 // All keys are in ascii.
654 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
655 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
656 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
657 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
658 {
659         local float bSkipKey;
660         bSkipKey = false;
661
662         if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
663                 return true;
664
665         if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
666                 return true;
667
668         if(menu_visible)
669                 if(menu_action(bInputType, nPrimary, nSecondary))
670                         return TRUE;
671
672         return bSkipKey;
673 }
674
675 // END REQUIRED CSQC FUNCTIONS
676 // --------------------------------------------------------------------------
677
678 // --------------------------------------------------------------------------
679 // BEGIN OPTIONAL CSQC FUNCTIONS
680 void Ent_ReadEntCS()
681 {
682         InterpolateOrigin_Undo();
683
684         self.classname = "entcs_receiver";
685         self.sv_entnum = ReadByte() - 1;
686         self.origin_x = ReadShort();
687         self.origin_y = ReadShort();
688         self.origin_z = ReadShort();
689         self.angles_y = ReadByte() * 360.0 / 256;
690         self.origin_z = self.angles_x = self.angles_z = 0;
691
692         InterpolateOrigin_Note();
693 }
694
695 void Ent_Remove();
696
697 void Ent_RemovePlayerScore()
698 {
699         float i;
700
701         if(self.owner)
702         {
703                 SetTeam(self.owner, -1);
704                 self.owner.gotscores = 0;
705                 for(i = 0; i < MAX_SCORE; ++i)
706                         self.owner.(scores[i]) = 0; // clear all scores
707         }
708 }
709
710 void Ent_ReadPlayerScore()
711 {
712         float i, n;
713         float isNew;
714         entity o;
715
716         // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
717         // (no I've never heard of M-x replace-string, sed, or anything like that)
718         isNew = !self.owner; // workaround for DP bug
719         n = ReadByte()-1;
720
721 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
722         if(!isNew && n != self.sv_entnum)
723         {
724                 print(_("A CSQC entity changed its owner!\n"));
725                 isNew = true;
726                 Ent_Remove();
727                 self.enttype = ENT_CLIENT_SCORES;
728         }
729 #endif
730
731         self.sv_entnum = n;
732
733         if not(playerslots[self.sv_entnum])
734                 playerslots[self.sv_entnum] = spawn();
735         o = self.owner = playerslots[self.sv_entnum];
736         o.sv_entnum = self.sv_entnum;
737         o.gotscores = 1;
738
739         //if not(o.sort_prev)
740         //      RegisterPlayer(o);
741         //playerchecker will do this for us later, if it has not already done so
742
743         float sf, lf;
744 #if MAX_SCORE <= 8
745         sf = ReadByte();
746         lf = ReadByte();
747 #else
748         sf = ReadShort();
749         lf = ReadShort();
750 #endif
751         float p;
752         for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
753                 if(sf & p)
754                 {
755                         if(lf & p)
756                                 o.(scores[i]) = ReadInt24_t();
757                         else
758                                 o.(scores[i]) = ReadChar();
759                 }
760
761         if(o.sort_prev)
762                 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
763
764         self.entremove = Ent_RemovePlayerScore;
765 }
766
767 void Ent_ReadTeamScore()
768 {
769         float i;
770         entity o;
771
772         self.team = ReadByte();
773         o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
774
775         float sf, lf;
776 #if MAX_TEAMSCORE <= 8
777         sf = ReadByte();
778         lf = ReadByte();
779 #else
780         sf = ReadShort();
781         lf = ReadShort();
782 #endif
783         float p;
784         for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
785                 if(sf & p)
786                 {
787                         if(lf & p)
788                                 o.(teamscores[i]) = ReadInt24_t();
789                         else
790                                 o.(teamscores[i]) = ReadChar();
791                 }
792
793         HUD_UpdateTeamPos(o);
794 }
795
796 void Net_Reset()
797 {
798 }
799
800 void Ent_ClientData()
801 {
802         float f;
803         float newspectatee_status;
804
805         f = ReadByte();
806
807         scoreboard_showscores_force = (f & 1);
808
809         if(f & 2)
810         {
811                 newspectatee_status = ReadByte();
812                 if(newspectatee_status == player_localentnum)
813                         newspectatee_status = -1; // observing
814         }
815         else
816                 newspectatee_status = 0;
817
818         spectatorbutton_zoom = (f & 4);
819
820         if(f & 8)
821         {
822                 angles_held_status = 1;
823                 angles_held_x = ReadAngle();
824                 angles_held_y = ReadAngle();
825                 angles_held_z = 0;
826         }
827         else
828                 angles_held_status = 0;
829
830         if(newspectatee_status != spectatee_status)
831         {
832                 float i;
833
834                 // clear race stuff
835                 race_laptime = 0;
836                 race_checkpointtime = 0;
837         }
838         spectatee_status = newspectatee_status;
839 }
840
841 void Ent_Nagger()
842 {
843         float nags, i, j, b, f;
844
845         nags = ReadByte();
846
847         if(nags & 128)
848         {
849                 if(vote_called_vote)
850                         strunzone(vote_called_vote);
851                 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
852         }
853
854         if(nags & 1)
855         {
856                 for(j = 0; j < maxclients; ++j)
857                         if(playerslots[j])
858                                 playerslots[j].ready = 1;
859                 for(i = 1; i <= maxclients; i += 8)
860                 {
861                         f = ReadByte();
862                         for(j = i-1, b = 1; b < 256; b *= 2, ++j)
863                                 if not(f & b)
864                                         if(playerslots[j])
865                                                 playerslots[j].ready = 0;
866                 }
867         }
868
869         ready_waiting = (nags & 1);
870         ready_waiting_for_me = (nags & 2);
871         vote_waiting = (nags & 4);
872         vote_waiting_for_me = (nags & 8);
873         warmup_stage = (nags & 16);
874 }
875
876 void Ent_RandomSeed()
877 {
878         float s;
879         prandom_debug();
880         s = ReadShort();
881         psrandom(s);
882 }
883
884 void Ent_ReadAccuracy(void)
885 {
886         float sf, f, w, b;
887         sf = ReadInt24_t();
888         if(sf == 0)
889         {
890                 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
891                         weapon_accuracy[w] = -1;
892                 return;
893         }
894         
895         for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w, f *= 2)
896         {
897                 if(sf & f)
898                 {
899                         b = ReadByte();
900                         if(b == 0)
901                                 weapon_accuracy[w] = -1;
902                         else if(b == 255)
903                                 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
904                         else
905                                 weapon_accuracy[w] = (b - 1.0) / 100.0;
906                 }
907         }
908 }
909
910 .float health, armorvalue;
911 void Ent_ShowNames()
912 {
913     float sf, the_entnum;
914
915     sf = ReadByte();
916     the_entnum = ReadByte();
917
918     if(sf & 1)
919     {
920         playerslots[the_entnum].origin_x = ReadShort();
921         playerslots[the_entnum].origin_y = ReadShort();
922         playerslots[the_entnum].origin_z = ReadShort();
923         print("Updated origin = ", vtos(playerslots[the_entnum].origin), " for player # ", ftos(the_entnum), "\n");
924     }
925     if(sf & 2)
926     {
927         playerslots[the_entnum].health = ReadByte();
928         playerslots[the_entnum].armorvalue = ReadByte();
929         print("Updated health/armor = ", ftos(playerslots[the_entnum].health), "/", ftos(playerslots[the_entnum].health), " for player # ", ftos(the_entnum), "\n");
930     }
931     if(sf & 4)
932         playerslots[the_entnum].netname = ReadString();
933
934     /*
935     string thename;
936     float thehealth, thearmor;
937
938     if(shownames_netname)
939         strunzone(shownames_netname);
940     thename = strzone(ReadString());
941     thehealth = ReadByte();
942     thearmor = ReadByte();
943
944     if(autocvar_hud_panel_shownames == 1 && thehealth > 0) // teammates only
945     {
946         shownames_netname = thename;
947         shownames_health = thehealth;
948         shownames_armor = thearmor;
949
950         shownames_time = time + autocvar_hud_panel_shownames_sustain;
951     }
952     else if(autocvar_hud_panel_shownames == 2)
953     {
954         shownames_netname = thename;
955         shownames_health = thehealth;
956         shownames_armor = thearmor;
957
958         shownames_time = time + autocvar_hud_panel_shownames_sustain;
959     }
960     */
961 }
962
963 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
964 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
965 void Ent_RadarLink();
966 void Ent_Init();
967 void Ent_ScoresInfo();
968 void(float bIsNewEntity) CSQC_Ent_Update =
969 {
970         float t;
971         float savetime;
972         t = ReadByte();
973
974         // set up the "time" global for received entities to be correct for interpolation purposes
975         savetime = time;
976         if(servertime)
977         {
978                 time = servertime;
979         }
980         else
981         {
982                 serverprevtime = time;
983                 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
984                 time = serverprevtime + serverdeltatime;
985         }
986
987 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
988         if(self.enttype)
989                 if(t != self.enttype)
990                 {
991                         print(_("A CSQC entity changed its type!\n"));
992                         Ent_Remove();
993                         bIsNewEntity = 1;
994                 }
995 #endif
996         self.enttype = t;
997         switch(t)
998         {
999                 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
1000                 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
1001                 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
1002                 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
1003                 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
1004                 case ENT_CLIENT_LASER: Ent_Laser(); break;
1005                 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
1006                 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
1007                 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
1008                 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
1009                 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
1010                 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
1011                 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
1012                 case ENT_CLIENT_INIT: Ent_Init(); break;
1013                 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
1014                 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
1015                 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
1016                 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
1017                 case ENT_CLIENT_WALL: Ent_Wall(); break;
1018                 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
1019                 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
1020                 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
1021                 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
1022                 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
1023                 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
1024                 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
1025                 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
1026                 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
1027                 case ENT_CLIENT_SHOWNAMES: Ent_ShowNames(); break;
1028                 default:
1029                         error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
1030                         break;
1031         }
1032
1033         time = savetime;
1034 };
1035 // Destructor, but does NOT deallocate the entity by calling remove(). Also
1036 // used when an entity changes its type. For an entity that someone interacts
1037 // with others, make sure it can no longer do so.
1038 void Ent_Remove()
1039 {
1040         if(self.entremove)
1041                 self.entremove();
1042
1043         self.enttype = 0;
1044         self.classname = "";
1045         self.draw = menu_sub_null;
1046         self.entremove = menu_sub_null;
1047         // TODO possibly set more stuff to defaults
1048 }
1049 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed.  Essentially call remove(self) as well.
1050 void CSQC_Ent_Remove()
1051 {
1052         if(self.enttype)
1053                 Ent_Remove();
1054         remove(self);
1055 }
1056
1057 void Gamemode_Init()
1058 {
1059         if not(isdemo())
1060         {
1061                 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), "\n");
1062                 calledhooks |= HOOK_START;
1063         }
1064 }
1065 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided.  To execute standard behavior, simply execute localcmd with the string.
1066 void CSQC_Parse_StuffCmd(string strMessage)
1067 {
1068         localcmd(strMessage);
1069 }
1070 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided.  To execute standard behavior, simply execute print with the string.
1071 void CSQC_Parse_Print(string strMessage)
1072 {
1073         print(ColorTranslateRGB(strMessage));
1074 }
1075
1076 // CSQC_Parse_CenterPrint : Provides the centerprint string in the first parameter that the server provided.
1077 void CSQC_Parse_CenterPrint(string strMessage)
1078 {
1079         centerprint(strMessage);
1080 }
1081
1082 string notranslate_fogcmd1 = "\nfog ";
1083 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
1084 void Fog_Force()
1085 {
1086         // TODO somehow thwart prvm_globalset client ...
1087
1088         if(forcefog != "")
1089                 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
1090 }
1091
1092 void Gamemode_Init();
1093 void Ent_ScoresInfo()
1094 {
1095         float i;
1096         self.classname = "ent_client_scores_info";
1097         gametype = ReadByte();
1098         for(i = 0; i < MAX_SCORE; ++i)
1099         {
1100                 scores_label[i] = strzone(ReadString());
1101                 scores_flags[i] = ReadByte();
1102         }
1103         for(i = 0; i < MAX_TEAMSCORE; ++i)
1104         {
1105                 teamscores_label[i] = strzone(ReadString());
1106                 teamscores_flags[i] = ReadByte();
1107         }
1108         HUD_InitScores();
1109         Gamemode_Init();
1110 }
1111
1112 void Ent_Init()
1113 {
1114         self.classname = "ent_client_init";
1115
1116         nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1117
1118         hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1119         hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1120         hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1121         hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1122         electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1123         electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1124         electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1125         electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1126         gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1127         gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1128         gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1129         gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1130
1131         if(forcefog)
1132                 strunzone(forcefog);
1133         forcefog = strzone(ReadString());
1134
1135         armorblockpercent = ReadByte() / 255.0;
1136
1137         g_weaponswitchdelay = ReadByte() / 255.0;
1138
1139         g_balance_grenadelauncher_bouncefactor = ReadCoord();
1140         g_balance_grenadelauncher_bouncestop = ReadCoord();
1141         g_balance_electro_secondary_bouncefactor = ReadCoord();
1142         g_balance_electro_secondary_bouncestop = ReadCoord();
1143
1144         nex_scope = !ReadByte();
1145         sniperrifle_scope = !ReadByte();
1146
1147         serverflags = ReadByte();
1148
1149         minelayer_maxmines = ReadByte();
1150
1151         g_trueaim_minrange = ReadCoord();
1152
1153         if(!postinit)
1154                 PostInit();
1155 }
1156
1157 void Net_ReadRace()
1158 {
1159         float b;
1160
1161         b = ReadByte();
1162
1163         switch(b)
1164         {
1165                 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1166                         race_checkpoint = ReadByte();
1167                         race_time = ReadInt24_t();
1168                         race_previousbesttime = ReadInt24_t();
1169                         if(race_previousbestname)
1170                                 strunzone(race_previousbestname);
1171                         race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1172
1173                         race_checkpointtime = time;
1174
1175                         if(race_checkpoint == 0 || race_checkpoint == 254)
1176                         {
1177                                 race_penaltyaccumulator = 0;
1178                                 race_laptime = time; // valid
1179                         }
1180
1181                         break;
1182
1183                 case RACE_NET_CHECKPOINT_CLEAR:
1184                         race_laptime = 0;
1185                         race_checkpointtime = 0;
1186                         break;
1187
1188                 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1189                         race_laptime = ReadCoord();
1190                         race_checkpointtime = -99999;
1191                         // fall through
1192                 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1193                         race_nextcheckpoint = ReadByte();
1194
1195                         race_nextbesttime = ReadInt24_t();
1196                         if(race_nextbestname)
1197                                 strunzone(race_nextbestname);
1198                         race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1199                         break;
1200
1201                 case RACE_NET_CHECKPOINT_HIT_RACE:
1202                         race_mycheckpoint = ReadByte();
1203                         race_mycheckpointtime = time;
1204                         race_mycheckpointdelta = ReadInt24_t();
1205                         race_mycheckpointlapsdelta = ReadByte();
1206                         if(race_mycheckpointlapsdelta >= 128)
1207                                 race_mycheckpointlapsdelta -= 256;
1208                         if(race_mycheckpointenemy)
1209                                 strunzone(race_mycheckpointenemy);
1210                         race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1211                         break;
1212
1213                 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1214                         race_othercheckpoint = ReadByte();
1215                         race_othercheckpointtime = time;
1216                         race_othercheckpointdelta = ReadInt24_t();
1217                         race_othercheckpointlapsdelta = ReadByte();
1218                         if(race_othercheckpointlapsdelta >= 128)
1219                                 race_othercheckpointlapsdelta -= 256;
1220                         if(race_othercheckpointenemy)
1221                                 strunzone(race_othercheckpointenemy);
1222                         race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1223                         break;
1224
1225                 case RACE_NET_PENALTY_RACE:
1226                         race_penaltyeventtime = time;
1227                         race_penaltytime = ReadShort();
1228                         //race_penaltyaccumulator += race_penaltytime;
1229                         if(race_penaltyreason)
1230                                 strunzone(race_penaltyreason);
1231                         race_penaltyreason = strzone(ReadString());
1232                         break;
1233
1234                 case RACE_NET_PENALTY_QUALIFYING:
1235                         race_penaltyeventtime = time;
1236                         race_penaltytime = ReadShort();
1237                         race_penaltyaccumulator += race_penaltytime;
1238                         if(race_penaltyreason)
1239                                 strunzone(race_penaltyreason);
1240                         race_penaltyreason = strzone(ReadString());
1241                         break;
1242
1243                 case RACE_NET_SERVER_RECORD:
1244                         race_server_record = ReadInt24_t();
1245                         break;
1246                 case RACE_NET_SPEED_AWARD:
1247                         race_speedaward = ReadInt24_t();
1248                         if(race_speedaward_holder)
1249                                 strunzone(race_speedaward_holder);
1250                         race_speedaward_holder = strzone(ReadString());
1251                         break;
1252                 case RACE_NET_SPEED_AWARD_BEST:
1253                         race_speedaward_alltimebest = ReadInt24_t();
1254                         if(race_speedaward_alltimebest_holder)
1255                                 strunzone(race_speedaward_alltimebest_holder);
1256                         race_speedaward_alltimebest_holder = strzone(ReadString());
1257                         break;
1258                 case RACE_NET_SERVER_RANKINGS:
1259                         float pos, prevpos, del;
1260                         pos = ReadShort();
1261                         prevpos = ReadShort();
1262                         del = ReadShort();
1263
1264                         // move other rankings out of the way
1265                         float i;
1266                         if (prevpos) {
1267                                 for (i=prevpos-1;i>pos-1;--i) {
1268                                         grecordtime[i] = grecordtime[i-1];
1269                                         if(grecordholder[i])
1270                                                 strunzone(grecordholder[i]);
1271                                         grecordholder[i] = strzone(grecordholder[i-1]);
1272                                 }
1273                         } else if (del) { // a record has been deleted by the admin
1274                                 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1275                                         if (i == RANKINGS_CNT-1) { // clear out last record
1276                                                 grecordtime[i] = 0;
1277                                                 if (grecordholder[i])
1278                                                         strunzone(grecordholder[i]);
1279                                                 grecordholder[i] = string_null;
1280                                         }
1281                                         else {
1282                                                 grecordtime[i] = grecordtime[i+1];
1283                                                 if (grecordholder[i])
1284                                                         strunzone(grecordholder[i]);
1285                                                 grecordholder[i] = strzone(grecordholder[i+1]);
1286                                         }
1287                                 }
1288                         } else { // player has no ranked record yet
1289                                 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1290                                         grecordtime[i] = grecordtime[i-1];
1291                                         if(grecordholder[i])
1292                                                 strunzone(grecordholder[i]);
1293                                         grecordholder[i] = strzone(grecordholder[i-1]);
1294                                 }
1295                         }
1296
1297                         // store new ranking
1298                         if(grecordholder[pos-1] != "")
1299                                 strunzone(grecordholder[pos-1]);
1300                         grecordholder[pos-1] = strzone(ReadString());
1301                         grecordtime[pos-1] = ReadInt24_t();
1302                         if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))
1303                                 race_myrank = pos;
1304                         break;
1305                 case RACE_NET_SERVER_STATUS:
1306                         race_status = ReadShort();
1307                         if(race_status_name)
1308                                 strunzone(race_status_name);
1309                         race_status_name = strzone(ReadString());
1310         }
1311 }
1312
1313 void Net_ReadSpawn()
1314 {
1315         zoomin_effect = 1;
1316         current_viewzoom = 0.6;
1317 }
1318
1319 void Net_TeamNagger()
1320 {
1321         teamnagger = 1;
1322 }
1323
1324 void Net_ReadPingPLReport()
1325 {
1326         float e, pi, pl, ml;
1327         e = ReadByte();
1328         pi = ReadShort();
1329         pl = ReadByte();
1330         ml = ReadByte();
1331         if not(playerslots[e])
1332                 return;
1333         playerslots[e].ping = pi;
1334         playerslots[e].ping_packetloss = pl / 255.0;
1335         playerslots[e].ping_movementloss = ml / 255.0;
1336 }
1337
1338 void Net_VoteDialog(float highlight) {
1339         if(highlight) {
1340                 vote_highlighted = ReadByte();
1341                 return;
1342         }
1343
1344         vote_yescount = ReadByte();
1345         vote_nocount = ReadByte();
1346         vote_needed = ReadByte();
1347         vote_active = 1;
1348 }
1349
1350 void Net_VoteDialogReset() {
1351         vote_active = 0;
1352 }
1353
1354 void Net_Notify() {
1355         float type;
1356         type = ReadByte();
1357
1358         if(type == CSQC_KILLNOTIFY)
1359         {
1360                 HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1361         }
1362         else if(type == CSQC_CENTERPRINT)
1363         {
1364                 HUD_Centerprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1365         }
1366 }
1367
1368 void Net_WeaponComplain() {
1369         complain_weapon = ReadByte();
1370
1371         if(complain_weapon_name)
1372                 strunzone(complain_weapon_name);
1373         complain_weapon_name = strzone(ReadString());
1374
1375         complain_weapon_type = ReadByte();
1376
1377         complain_weapon_time = time;
1378         weapontime = time; // ping the weapon panel
1379 }
1380
1381 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1382 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1383 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1384 float CSQC_Parse_TempEntity()
1385 {
1386         local float bHandled;
1387                 bHandled  = true;
1388         // Acquire TE ID
1389         local float nTEID;
1390                 nTEID = ReadByte();
1391
1392                 // NOTE: Could just do return instead of break...
1393         switch(nTEID)
1394         {
1395                 case TE_CSQC_TARGET_MUSIC:
1396                         Net_TargetMusic();
1397                         bHandled = true;
1398                         break;
1399                 case TE_CSQC_PICTURE:
1400                         Net_MapVote_Picture();
1401                         bHandled = true;
1402                         break;
1403                 case TE_CSQC_RACE:
1404                         Net_ReadRace();
1405                         bHandled = true;
1406                         break;
1407                 case TE_CSQC_SPAWN:
1408                         Net_ReadSpawn();
1409                         bHandled = true;
1410                         break;
1411                 case TE_CSQC_ZCURVEPARTICLES:
1412                         Net_ReadZCurveParticles();
1413                         bHandled = true;
1414                         break;
1415                 case TE_CSQC_NEXGUNBEAMPARTICLE:
1416                         Net_ReadNexgunBeamParticle();
1417                         bHandled = true;
1418                         break;
1419                 case TE_CSQC_TEAMNAGGER:
1420                         Net_TeamNagger();
1421                         bHandled = true;
1422                         break;
1423                 case TE_CSQC_VOTE:
1424                         Net_VoteDialog(ReadByte());
1425                         bHandled = true;
1426                         break;
1427                 case TE_CSQC_VOTERESET:
1428                         Net_VoteDialogReset();
1429                         bHandled = true;
1430                         break;
1431                 case TE_CSQC_LIGHTNINGARC:
1432                         Net_ReadLightningarc();
1433                         bHandled = true;
1434                         break;
1435                 case TE_CSQC_PINGPLREPORT:
1436                         Net_ReadPingPLReport();
1437                         bHandled = true;
1438                         break;
1439                 case TE_CSQC_ANNOUNCE:
1440                         announce_snd = strzone(ReadString());
1441                         bHandled = true;
1442                         break;
1443                 case TE_CSQC_NOTIFY:
1444                         Net_Notify();
1445                         bHandled = true;
1446                         break;
1447                 case TE_CSQC_WEAPONCOMPLAIN:
1448                         Net_WeaponComplain();
1449                         bHandled = true;
1450                         break;
1451                 default:
1452                         // No special logic for this temporary entity; return 0 so the engine can handle it
1453                         bHandled = false;
1454                         break;
1455         }
1456
1457         return bHandled;
1458 }
1459
1460 string getcommandkey(string text, string command)
1461 {
1462         string keys;
1463         float n, j, k, l;
1464
1465         if (!autocvar_hud_showbinds)
1466                 return text;
1467
1468         keys = db_get(binddb, command);
1469         if (!keys)
1470         {
1471                 n = tokenize(findkeysforcommand(command)); // uses '...' strings
1472                 for(j = 0; j < n; ++j)
1473                 {
1474                         k = stof(argv(j));
1475                         if(k != -1)
1476                         {
1477                                 if ("" == keys)
1478                                         keys = keynumtostring(k);
1479                                 else
1480                                         keys = strcat(keys, ", ", keynumtostring(k));
1481
1482                                 ++l;
1483                                 if (autocvar_hud_showbinds_limit > 0 && autocvar_hud_showbinds_limit >= l) break;
1484                         }
1485
1486                 }
1487                 db_put(binddb, command, keys);
1488         }
1489
1490         if ("" == keys) {
1491                 if (autocvar_hud_showbinds > 1)
1492                         return sprintf(_("%s (not bound)"), text);
1493                 else
1494                         return text;
1495         }
1496         else if (autocvar_hud_showbinds > 1)
1497                 return sprintf(_("%s (%s)"), text, keys);
1498         else
1499                 return keys;
1500 }