4 #include "csqcmodel_hooks.qh"
11 #include "hud_config.qh"
13 #include "mapvoting.qh"
14 #include "miscfunctions.qh"
15 #include "modeleffects.qh"
16 #include "particles.qh"
18 #include "scoreboard.qh"
19 #include "shownames.qh"
20 #include "sortlist.qh"
21 #include "target_music.qh"
22 #include "tturrets.qh"
24 #include "vehicles/vehicles.qh"
26 #include "waypointsprites.qh"
27 #include "weapons/projectile.qh"
28 #include "../common/buffs.qh"
29 #include "../common/deathtypes.qh"
30 #include "../common/mapinfo.qh"
31 #include "../common/monsters/monsters.qh"
32 #include "../common/nades.qh"
33 #include "../common/net_notice.qh"
34 #include "../common/notifications.qh"
35 #include "../common/stats.qh"
36 #include "../common/teams.qh"
37 #include "../common/weapons/weapons.qh"
38 #include "../csqcmodellib/cl_model.qh"
39 #include "../csqcmodellib/interpolate.qh"
40 #include "../server/t_items.qh"
41 #include "../server/vehicles/bumblebee.qh"
42 #include "../warpzonelib/client.qh"
44 // --------------------------------------------------------------------------
45 // BEGIN REQUIRED CSQC FUNCTIONS
48 entity clearentity_ent;
49 void clearentity(entity e)
53 clearentity_ent = spawn();
54 clearentity_ent.classname = "clearentity";
57 copyentity(clearentity_ent, e);
61 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
62 void menu_show_error()
64 drawstring('0 200 0', _("ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!"), '8 8 0', '1 0 0', 1, 0);
67 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
68 // Useful for precaching things
75 void WaypointSprite_Load();
76 void ConsoleCommand_macro_init();
79 prvm_language = cvar_string("prvm_language");
82 dprintf("^4CSQC Build information: ^1%s\n", WATERMARK);
89 ClientProgsDB = db_load("client.db");
90 compressShortVector_init();
94 menu_show = menu_show_error;
95 menu_action = func_null;
97 for(i = 0; i < 255; ++i)
98 if(getplayerkeyvalue(i, "viewentity") == "")
102 //registercommand("hud_configure");
103 //registercommand("hud_save");
104 //registercommand("menu_action");
106 ConsoleCommand_macro_init();
108 registercvar("hud_usecsqc", "1");
109 registercvar("scoreboard_columns", "default");
111 registercvar("cl_nade_type", "3");
112 registercvar("cl_pokenade_type", "zombie");
116 // hud_fields uses strunzone on the titles!
117 for(i = 0; i < MAX_HUD_FIELDS; ++i)
118 hud_title[i] = strzone("(null)");
120 Cmd_HUD_SetFields(0);
126 teams = Sort_Spawn();
127 players = Sort_Spawn();
129 GetTeam(NUM_SPECTATOR, true); // add specs first
131 // needs to be done so early because of the constants they create
132 CALL_ACCUMULATED_FUNCTION(RegisterWeapons);
133 CALL_ACCUMULATED_FUNCTION(RegisterMonsters);
134 CALL_ACCUMULATED_FUNCTION(RegisterGametypes);
135 CALL_ACCUMULATED_FUNCTION(RegisterNotifications);
136 CALL_ACCUMULATED_FUNCTION(RegisterDeathtypes);
137 CALL_ACCUMULATED_FUNCTION(RegisterHUD_Panels);
138 CALL_ACCUMULATED_FUNCTION(RegisterBuffs);
140 WaypointSprite_Load();
143 precache_model("null");
144 precache_sound("misc/hit.wav");
145 precache_sound("misc/typehit.wav");
147 Projectile_Precache();
149 GibSplash_Precache();
154 CSQCPlayer_Precache();
156 if(autocvar_cl_reticle)
158 precache_pic("gfx/reticle_normal");
159 // weapon reticles are precached in weapon files
162 get_mi_min_max_texcoords(1); // try the CLEVER way first
163 minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
164 shortmapname = mi_shortname;
166 if(precache_pic(minimapname) == "")
168 // but maybe we have a non-clever minimap
169 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
170 if(precache_pic(minimapname) == "")
171 minimapname = ""; // FAIL
173 get_mi_min_max_texcoords(0); // load new texcoords
176 mi_center = (mi_min + mi_max) * 0.5;
177 mi_scale = mi_max - mi_min;
178 minimapname = strzone(minimapname);
182 hud_skin_path = strzone(strcat("gfx/hud/", autocvar_hud_skin));
183 draw_currentSkin = strzone(strcat("gfx/menu/", cvar_string("menu_skin")));
186 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
195 if(autocvar_cl_db_saveasdump)
196 db_dump(ClientProgsDB, "client.db");
198 db_save(ClientProgsDB, "client.db");
199 db_close(ClientProgsDB);
202 cvar_set("chase_active",ftos(chase_active_backup));
204 // unset the event chasecam's chase_active
205 if(autocvar_chase_active < 0)
206 cvar_set("chase_active", "0");
210 if (!(calledhooks & HOOK_START))
211 localcmd("\n_cl_hook_gamestart nop\n");
212 if (!(calledhooks & HOOK_END))
213 localcmd("\ncl_hook_gameend\n");
218 float SetTeam(entity o, int Team)
232 if(GetTeam(Team, false) == world)
234 dprintf("trying to switch to unsupported team %d\n", Team);
235 Team = NUM_SPECTATOR;
248 if(GetTeam(Team, false) == world)
250 dprintf("trying to switch to unsupported team %d\n", Team);
251 Team = NUM_SPECTATOR;
256 if(Team == -1) // leave
260 tm = GetTeam(o.team, false);
271 tm = GetTeam(Team, true);
276 else if(Team != o.team)
278 tm = GetTeam(o.team, false);
281 tm = GetTeam(Team, true);
289 void Playerchecker_Think()
293 for(i = 0; i < maxclients; ++i)
296 if(GetPlayerName(i) == "")
300 // player disconnected
313 playerslots[i] = e = spawn();
316 e.ping_packetloss = 0;
317 e.ping_movementloss = 0;
318 //e.gotscores = 0; // we might already have the scores...
319 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
321 HUD_UpdatePlayerPos(e);
325 self.nextthink = time + 0.2;
332 entity playerchecker;
333 playerchecker = spawn();
334 playerchecker.think = Playerchecker_Think;
335 playerchecker.nextthink = time + 0.2;
343 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
344 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
345 // All keys are in ascii.
346 // bInputType = 0 is key pressed, 1 is key released, 2 and 3 are mouse input.
347 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
348 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
349 // In the case of mouse input after a setcursormode(1) call, nPrimary is xpos, nSecondary is ypos.
350 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
355 if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
358 if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
361 if(menu_visible && menu_action)
362 if(menu_action(bInputType, nPrimary, nSecondary))
368 // END REQUIRED CSQC FUNCTIONS
369 // --------------------------------------------------------------------------
371 // --------------------------------------------------------------------------
372 // BEGIN OPTIONAL CSQC FUNCTIONS
373 void Ent_RemoveEntCS()
375 entcs_receiver[self.sv_entnum] = world;
380 InterpolateOrigin_Undo();
382 self.classname = "entcs_receiver";
386 self.sv_entnum = ReadByte();
389 self.origin_x = ReadShort();
390 self.origin_y = ReadShort();
391 self.origin_z = ReadShort();
392 setorigin(self, self.origin);
396 self.angles_y = ReadByte() * 360.0 / 256;
397 self.angles_x = self.angles_z = 0;
400 self.healthvalue = ReadByte() * 10;
402 self.armorvalue = ReadByte() * 10;
404 entcs_receiver[self.sv_entnum] = self;
405 self.entremove = Ent_RemoveEntCS;
406 self.iflags |= IFLAG_ORIGIN;
408 InterpolateOrigin_Note();
413 void Ent_RemovePlayerScore()
416 SetTeam(self.owner, -1);
417 self.owner.gotscores = 0;
418 for(int i = 0; i < MAX_SCORE; ++i) {
419 self.owner.(scores[i]) = 0; // clear all scores
424 void Ent_ReadPlayerScore()
430 // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
431 // (no I've never heard of M-x replace-string, sed, or anything like that)
432 isNew = !self.owner; // workaround for DP bug
435 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
436 if(!isNew && n != self.sv_entnum)
438 //print("A CSQC entity changed its owner!\n");
439 printf("A CSQC entity changed its owner! (edict: %d, classname: %s)\n", num_for_edict(self), self.classname);
442 self.enttype = ENT_CLIENT_SCORES;
448 if (!(playerslots[self.sv_entnum]))
449 playerslots[self.sv_entnum] = spawn();
450 o = self.owner = playerslots[self.sv_entnum];
451 o.sv_entnum = self.sv_entnum;
455 // RegisterPlayer(o);
456 //playerchecker will do this for us later, if it has not already done so
467 for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
471 o.(scores[i]) = ReadInt24_t();
473 o.(scores[i]) = ReadChar();
477 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
479 self.entremove = Ent_RemovePlayerScore;
482 void Ent_ReadTeamScore()
487 self.team = ReadByte();
488 o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
491 #if MAX_TEAMSCORE <= 8
499 for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
503 o.(teamscores[i]) = ReadInt24_t();
505 o.(teamscores[i]) = ReadChar();
508 HUD_UpdateTeamPos(o);
511 void Ent_ClientData()
513 float newspectatee_status;
517 scoreboard_showscores_force = (f & 1);
521 newspectatee_status = ReadByte();
522 if(newspectatee_status == player_localnum + 1)
523 newspectatee_status = -1; // observing
526 newspectatee_status = 0;
528 spectatorbutton_zoom = (f & 4);
532 angles_held_status = 1;
533 angles_held.x = ReadAngle();
534 angles_held.y = ReadAngle();
538 angles_held_status = 0;
540 if(newspectatee_status != spectatee_status)
544 race_checkpointtime = 0;
546 if (autocvar_hud_panel_healtharmor_progressbar_gfx)
548 if ( (spectatee_status == -1 && newspectatee_status > 0) //before observing, now spectating
549 || (spectatee_status > 0 && newspectatee_status > 0 && spectatee_status != newspectatee_status) //changed spectated player
552 else if(spectatee_status && !newspectatee_status) //before observing/spectating, now playing
555 spectatee_status = newspectatee_status;
557 // we could get rid of spectatee_status, and derive it from player_localentnum and player_localnum
564 int nags = ReadByte(); // NAGS NAGS NAGS NAGS NAGS NAGS NADZ NAGS NAGS NAGS
569 strunzone(vote_called_vote);
570 vote_called_vote = string_null;
580 vote_yescount = ReadByte();
581 vote_nocount = ReadByte();
582 vote_needed = ReadByte();
583 vote_highlighted = ReadChar();
589 strunzone(vote_called_vote);
590 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
595 for(j = 0; j < maxclients; ++j)
597 playerslots[j].ready = 1;
598 for(i = 1; i <= maxclients; i += 8)
601 for(j = i-1, b = 1; b < 256; b *= 2, ++j)
604 playerslots[j].ready = 0;
608 ready_waiting = (nags & 1);
609 ready_waiting_for_me = (nags & 2);
610 vote_waiting = (nags & 4);
611 vote_waiting_for_me = (nags & 8);
612 warmup_stage = (nags & 16);
615 void Ent_EliminatedPlayers()
622 for(j = 0; j < maxclients; ++j)
624 playerslots[j].eliminated = 1;
625 for(i = 1; i <= maxclients; i += 8)
628 for(j = i-1, b = 1; b < 256; b *= 2, ++j)
631 playerslots[j].eliminated = 0;
636 void Ent_RandomSeed()
644 void Ent_ReadAccuracy(void)
647 int sf = ReadInt24_t();
650 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
651 weapon_accuracy[w] = -1;
655 for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w)
661 weapon_accuracy[w] = -1;
663 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
665 weapon_accuracy[w] = (b - 1.0) / 100.0;
674 void Spawn_Draw(void)
676 pointparticles(self.cnt, self.origin + '0 0 28', '0 0 2', bound(0, frametime, 0.1));
679 void Ent_ReadSpawnPoint(float is_new) // entity for spawnpoint
681 float teamnum = (ReadByte() - 1);
683 spn_origin.x = ReadShort();
684 spn_origin.y = ReadShort();
685 spn_origin.z = ReadShort();
689 self.origin = spn_origin;
690 setsize(self, PL_MIN, PL_MAX);
693 /*if(autocvar_cl_spawn_point_model) // needs a model first
695 self.mdl = "models/spawnpoint.md3";
696 self.colormod = Team_ColorRGB(teamnum);
697 precache_model(self.mdl);
698 setmodel(self, self.mdl);
699 self.drawmask = MASK_NORMAL;
700 //self.movetype = MOVETYPE_NOCLIP;
701 //self.draw = Spawn_Draw;
703 if(autocvar_cl_spawn_point_particles)
705 if((serverflags & SERVERFLAG_TEAMPLAY))
709 case NUM_TEAM_1: self.cnt = particleeffectnum("spawn_point_red"); break;
710 case NUM_TEAM_2: self.cnt = particleeffectnum("spawn_point_blue"); break;
711 case NUM_TEAM_3: self.cnt = particleeffectnum("spawn_point_yellow"); break;
712 case NUM_TEAM_4: self.cnt = particleeffectnum("spawn_point_pink"); break;
713 default: self.cnt = particleeffectnum("spawn_point_neutral"); break;
716 else { self.cnt = particleeffectnum("spawn_point_neutral"); }
718 self.draw = Spawn_Draw;
722 //printf("Ent_ReadSpawnPoint(is_new = %d); origin = %s, team = %d, effect = %d\n", is_new, vtos(self.origin), teamnum, self.cnt);
725 void Ent_ReadSpawnEvent(float is_new)
727 // If entnum is 0, ONLY do the local spawn actions
728 // this way the server can disable the sending of
729 // spawn origin or such to clients if wanted.
730 float entnum = ReadByte();
734 self.origin_x = ReadShort();
735 self.origin_y = ReadShort();
736 self.origin_z = ReadShort();
740 float teamnum = GetPlayerColor(entnum - 1);
742 if(autocvar_cl_spawn_event_particles)
746 case NUM_TEAM_1: pointparticles(particleeffectnum("spawn_event_red"), self.origin, '0 0 0', 1); break;
747 case NUM_TEAM_2: pointparticles(particleeffectnum("spawn_event_blue"), self.origin, '0 0 0', 1); break;
748 case NUM_TEAM_3: pointparticles(particleeffectnum("spawn_event_yellow"), self.origin, '0 0 0', 1); break;
749 case NUM_TEAM_4: pointparticles(particleeffectnum("spawn_event_pink"), self.origin, '0 0 0', 1); break;
750 default: pointparticles(particleeffectnum("spawn_event_neutral"), self.origin, '0 0 0', 1); break;
753 if(autocvar_cl_spawn_event_sound)
755 sound(self, CH_TRIGGER, "misc/spawn.wav", VOL_BASE, ATTEN_NORM);
760 // local spawn actions
761 if(is_new && (!entnum || (entnum == player_localentnum)))
764 current_viewzoom = (1 / bound(1, autocvar_cl_spawnzoom_factor, 16));
766 if(autocvar_cl_unpress_zoom_on_spawn)
773 //printf("Ent_ReadSpawnEvent(is_new = %d); origin = %s, entnum = %d, localentnum = %d\n", is_new, vtos(self.origin), entnum, player_localentnum);
776 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
777 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
778 void Ent_RadarLink();
780 void Ent_ScoresInfo();
781 void CSQC_Ent_Update(float bIsNewEntity)
787 if(autocvar_developer_csqcentities)
788 printf("CSQC_Ent_Update(%d) with self=%i self.entnum=%d self.enttype=%d t=%d\n", bIsNewEntity, self, self.entnum, self.enttype, t);
790 // set up the "time" global for received entities to be correct for interpolation purposes
798 serverprevtime = time;
799 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
800 time = serverprevtime + serverdeltatime;
803 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
806 if(t != self.enttype || bIsNewEntity)
808 //print("A CSQC entity changed its type!\n");
809 printf("A CSQC entity changed its type! (edict: %d, server: %d, type: %d -> %d)\n", num_for_edict(self), self.entnum, self.enttype, t);
819 printf("A CSQC entity appeared out of nowhere! (edict: %d, server: %d, type: %d)\n", num_for_edict(self), self.entnum, t);
827 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
828 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
829 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
830 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
831 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
832 case ENT_CLIENT_LASER: Ent_Laser(); break;
833 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
834 case ENT_CLIENT_ELIMINATEDPLAYERS: Ent_EliminatedPlayers(); break;
835 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
836 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
837 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
838 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
839 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
840 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
841 case ENT_CLIENT_INIT: Ent_Init(); break;
842 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
843 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
844 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
845 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
846 case ENT_CLIENT_WALL: Ent_Wall(); break;
847 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
848 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
849 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
850 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
851 case ENT_CLIENT_WARPZONE_TELEPORTED: WarpZone_Teleported_Read(bIsNewEntity); break;
852 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
853 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
854 case ENT_CLIENT_ARC_BEAM: Ent_ReadArcBeam(bIsNewEntity); break;
855 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
856 case ENT_CLIENT_AUXILIARYXHAIR: Net_AuXair2(bIsNewEntity); break;
857 case ENT_CLIENT_TURRET: ent_turret(); break;
858 case ENT_CLIENT_MODEL: CSQCModel_Read(bIsNewEntity); break;
859 case ENT_CLIENT_ITEM: ItemRead(bIsNewEntity); break;
860 case ENT_CLIENT_BUMBLE_RAYGUN: bumble_raygun_read(bIsNewEntity); break;
861 case ENT_CLIENT_SPAWNPOINT: Ent_ReadSpawnPoint(bIsNewEntity); break;
862 case ENT_CLIENT_SPAWNEVENT: Ent_ReadSpawnEvent(bIsNewEntity); break;
863 case ENT_CLIENT_NOTIFICATION: Read_Notification(bIsNewEntity); break;
864 case ENT_CLIENT_HEALING_ORB: ent_healer(); break;
867 //error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
868 error(sprintf("Unknown entity type in CSQC_Ent_Update (enttype: %d, edict: %d, classname: %s)\n", self.enttype, num_for_edict(self), self.classname));
874 // Destructor, but does NOT deallocate the entity by calling remove(). Also
875 // used when an entity changes its type. For an entity that someone interacts
876 // with others, make sure it can no longer do so.
882 if(self.skeletonindex)
884 skel_delete(self.skeletonindex);
885 self.skeletonindex = 0;
888 if(self.snd_looping > 0)
890 sound(self, self.snd_looping, "misc/null.wav", VOL_BASE, autocvar_g_jetpack_attenuation);
891 self.snd_looping = 0;
896 self.draw = menu_sub_null;
897 self.entremove = menu_sub_null;
898 // TODO possibly set more stuff to defaults
900 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed. Essentially call remove(self) as well.
901 void CSQC_Ent_Remove()
903 if(autocvar_developer_csqcentities)
904 printf("CSQC_Ent_Remove() with self=%i self.entnum=%d self.enttype=%d\n", self, self.entnum, self.enttype);
908 print("WARNING: CSQC_Ent_Remove called for already removed entity. Packet loss?\n");
920 if(!(calledhooks & HOOK_START))
921 localcmd("\n_cl_hook_gamestart ", MapInfo_Type_ToString(gametype), "\n");
922 calledhooks |= HOOK_START;
925 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided. To execute standard behavior, simply execute localcmd with the string.
926 void CSQC_Parse_StuffCmd(string strMessage)
928 if(autocvar_developer_csqcentities)
929 printf("CSQC_Parse_StuffCmd(\"%s\")\n", strMessage);
931 localcmd(strMessage);
933 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided. To execute standard behavior, simply execute print with the string.
934 void CSQC_Parse_Print(string strMessage)
936 if(autocvar_developer_csqcentities)
937 printf("CSQC_Parse_Print(\"%s\")\n", strMessage);
939 print(ColorTranslateRGB(strMessage));
942 // CSQC_Parse_CenterPrint : Provides the centerprint_hud string in the first parameter that the server provided.
943 void CSQC_Parse_CenterPrint(string strMessage)
945 if(autocvar_developer_csqcentities)
946 printf("CSQC_Parse_CenterPrint(\"%s\")\n", strMessage);
948 centerprint_hud(strMessage);
951 string notranslate_fogcmd1 = "\nfog ";
952 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
955 // TODO somehow thwart prvm_globalset client ...
957 if(autocvar_cl_orthoview && autocvar_cl_orthoview_nofog)
958 { localcmd("\nr_drawfog 0\n"); }
959 else if(forcefog != "")
960 { localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2)); }
963 void Gamemode_Init();
964 void Ent_ScoresInfo()
967 self.classname = "ent_client_scores_info";
968 gametype = ReadInt24_t();
969 HUD_ModIcons_SetFunc();
970 for(i = 0; i < MAX_SCORE; ++i)
973 strunzone(scores_label[i]);
974 scores_label[i] = strzone(ReadString());
975 scores_flags[i] = ReadByte();
977 for(i = 0; i < MAX_TEAMSCORE; ++i)
979 if(teamscores_label[i])
980 strunzone(teamscores_label[i]);
981 teamscores_label[i] = strzone(ReadString());
982 teamscores_flags[i] = ReadByte();
990 self.classname = "ent_client_init";
992 nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
994 hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
995 hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
996 hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
997 hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
998 arc_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
999 arc_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1000 arc_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1001 arc_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1004 strunzone(forcefog);
1005 forcefog = strzone(ReadString());
1007 armorblockpercent = ReadByte() / 255.0;
1009 g_balance_mortar_bouncefactor = ReadCoord();
1010 g_balance_mortar_bouncestop = ReadCoord();
1011 g_balance_electro_secondary_bouncefactor = ReadCoord();
1012 g_balance_electro_secondary_bouncestop = ReadCoord();
1014 vortex_scope = !ReadByte();
1015 rifle_scope = !ReadByte();
1017 serverflags = ReadByte();
1019 minelayer_maxmines = ReadByte();
1021 hagar_maxrockets = ReadByte();
1023 g_trueaim_minrange = ReadCoord();
1024 g_balance_porto_secondary = ReadByte();
1038 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1039 race_checkpoint = ReadByte();
1040 race_time = ReadInt24_t();
1041 race_previousbesttime = ReadInt24_t();
1042 if(race_previousbestname)
1043 strunzone(race_previousbestname);
1044 race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1046 race_checkpointtime = time;
1048 if(race_checkpoint == 0 || race_checkpoint == 254)
1050 race_penaltyaccumulator = 0;
1051 race_laptime = time; // valid
1056 case RACE_NET_CHECKPOINT_CLEAR:
1058 race_checkpointtime = 0;
1061 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1062 race_laptime = ReadCoord();
1063 race_checkpointtime = -99999;
1065 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1066 race_nextcheckpoint = ReadByte();
1068 race_nextbesttime = ReadInt24_t();
1069 if(race_nextbestname)
1070 strunzone(race_nextbestname);
1071 race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1074 case RACE_NET_CHECKPOINT_HIT_RACE:
1075 race_mycheckpoint = ReadByte();
1076 race_mycheckpointtime = time;
1077 race_mycheckpointdelta = ReadInt24_t();
1078 race_mycheckpointlapsdelta = ReadByte();
1079 if(race_mycheckpointlapsdelta >= 128)
1080 race_mycheckpointlapsdelta -= 256;
1081 if(race_mycheckpointenemy)
1082 strunzone(race_mycheckpointenemy);
1083 race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1086 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1087 race_othercheckpoint = ReadByte();
1088 race_othercheckpointtime = time;
1089 race_othercheckpointdelta = ReadInt24_t();
1090 race_othercheckpointlapsdelta = ReadByte();
1091 if(race_othercheckpointlapsdelta >= 128)
1092 race_othercheckpointlapsdelta -= 256;
1093 if(race_othercheckpointenemy)
1094 strunzone(race_othercheckpointenemy);
1095 race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1098 case RACE_NET_PENALTY_RACE:
1099 race_penaltyeventtime = time;
1100 race_penaltytime = ReadShort();
1101 //race_penaltyaccumulator += race_penaltytime;
1102 if(race_penaltyreason)
1103 strunzone(race_penaltyreason);
1104 race_penaltyreason = strzone(ReadString());
1107 case RACE_NET_PENALTY_QUALIFYING:
1108 race_penaltyeventtime = time;
1109 race_penaltytime = ReadShort();
1110 race_penaltyaccumulator += race_penaltytime;
1111 if(race_penaltyreason)
1112 strunzone(race_penaltyreason);
1113 race_penaltyreason = strzone(ReadString());
1116 case RACE_NET_SERVER_RECORD:
1117 race_server_record = ReadInt24_t();
1119 case RACE_NET_SPEED_AWARD:
1120 race_speedaward = ReadInt24_t();
1121 if(race_speedaward_holder)
1122 strunzone(race_speedaward_holder);
1123 race_speedaward_holder = strzone(ReadString());
1125 case RACE_NET_SPEED_AWARD_BEST:
1126 race_speedaward_alltimebest = ReadInt24_t();
1127 if(race_speedaward_alltimebest_holder)
1128 strunzone(race_speedaward_alltimebest_holder);
1129 race_speedaward_alltimebest_holder = strzone(ReadString());
1131 case RACE_NET_SERVER_RANKINGS:
1133 int pos = ReadShort();
1134 prevpos = ReadShort();
1137 // move other rankings out of the way
1140 for (i=prevpos-1;i>pos-1;--i) {
1141 grecordtime[i] = grecordtime[i-1];
1142 if(grecordholder[i])
1143 strunzone(grecordholder[i]);
1144 grecordholder[i] = strzone(grecordholder[i-1]);
1146 } else if (del) { // a record has been deleted by the admin
1147 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1148 if (i == RANKINGS_CNT-1) { // clear out last record
1150 if (grecordholder[i])
1151 strunzone(grecordholder[i]);
1152 grecordholder[i] = string_null;
1155 grecordtime[i] = grecordtime[i+1];
1156 if (grecordholder[i])
1157 strunzone(grecordholder[i]);
1158 grecordholder[i] = strzone(grecordholder[i+1]);
1161 } else { // player has no ranked record yet
1162 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1163 grecordtime[i] = grecordtime[i-1];
1164 if(grecordholder[i])
1165 strunzone(grecordholder[i]);
1166 grecordholder[i] = strzone(grecordholder[i-1]);
1170 // store new ranking
1171 if(grecordholder[pos-1] != "")
1172 strunzone(grecordholder[pos-1]);
1173 grecordholder[pos-1] = strzone(ReadString());
1174 grecordtime[pos-1] = ReadInt24_t();
1175 if(grecordholder[pos-1] == GetPlayerName(player_localnum))
1178 case RACE_NET_SERVER_STATUS:
1179 race_status = ReadShort();
1180 if(race_status_name)
1181 strunzone(race_status_name);
1182 race_status_name = strzone(ReadString());
1186 void Net_TeamNagger()
1191 void Net_ReadPingPLReport()
1198 if (!(playerslots[e]))
1200 playerslots[e].ping = pi;
1201 playerslots[e].ping_packetloss = pl / 255.0;
1202 playerslots[e].ping_movementloss = ml / 255.0;
1205 void Net_WeaponComplain()
1207 complain_weapon = ReadByte();
1209 if(complain_weapon_name)
1210 strunzone(complain_weapon_name);
1211 complain_weapon_name = strzone(WEP_NAME(complain_weapon));
1213 complain_weapon_type = ReadByte();
1215 complain_weapon_time = time;
1216 weapontime = time; // ping the weapon panel
1218 switch(complain_weapon_type)
1220 case 0: Local_Notification(MSG_MULTI, ITEM_WEAPON_NOAMMO, complain_weapon); break;
1221 case 1: Local_Notification(MSG_MULTI, ITEM_WEAPON_DONTHAVE, complain_weapon); break;
1222 default: Local_Notification(MSG_MULTI, ITEM_WEAPON_UNAVAILABLE, complain_weapon); break;
1226 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1227 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1228 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1229 float CSQC_Parse_TempEntity()
1237 if(autocvar_developer_csqcentities)
1238 printf("CSQC_Parse_TempEntity() with nTEID=%d\n", nTEID);
1240 // NOTE: Could just do return instead of break...
1243 case TE_CSQC_TARGET_MUSIC:
1247 case TE_CSQC_PICTURE:
1248 Net_MapVote_Picture();
1255 case TE_CSQC_VORTEXBEAMPARTICLE:
1256 Net_ReadVortexBeamParticle();
1259 case TE_CSQC_TEAMNAGGER:
1267 case TE_CSQC_PINGPLREPORT:
1268 Net_ReadPingPLReport();
1271 case TE_CSQC_WEAPONCOMPLAIN:
1272 Net_WeaponComplain();
1275 case TE_CSQC_VEHICLESETUP:
1279 case TE_CSQC_SVNOTICE:
1283 case TE_CSQC_SHOCKWAVEPARTICLE:
1284 Net_ReadShockwaveParticle();
1288 // No special logic for this temporary entity; return 0 so the engine can handle it
1296 string getcommandkey(string text, string command)
1299 float n, j, k, l = 0;
1301 if (!autocvar_hud_showbinds)
1304 keys = db_get(binddb, command);
1307 n = tokenize(findkeysforcommand(command, 0)); // uses '...' strings
1308 for(j = 0; j < n; ++j)
1314 keys = keynumtostring(k);
1316 keys = strcat(keys, ", ", keynumtostring(k));
1319 if (autocvar_hud_showbinds_limit > 0 && autocvar_hud_showbinds_limit <= l)
1326 db_put(binddb, command, keys);
1329 if (keys == "NO_KEY") {
1330 if (autocvar_hud_showbinds > 1)
1331 return sprintf(_("%s (not bound)"), text);
1335 else if (autocvar_hud_showbinds > 1)
1336 return sprintf("%s (%s)", text, keys);