1 #include "mapvoting.qh"
5 #include "scoreboard.qh"
7 #include "../common/mapinfo.qh"
8 #include "../common/util.qh"
10 #include "../dpdefs/keycodes.qh"
16 string mv_maps[MAPVOTE_COUNT];
17 string mv_pics[MAPVOTE_COUNT];
18 string mv_pk3[MAPVOTE_COUNT]; // map pk3 name or gametype human readable name
19 string mv_desc[MAPVOTE_COUNT];
20 float mv_preview[MAPVOTE_COUNT];
21 float mv_votes[MAPVOTE_COUNT];
22 float mv_flags[MAPVOTE_COUNT];
23 float mv_flags_start[MAPVOTE_COUNT];
35 int mv_mouse_selection;
36 int mv_selection_keyboard;
39 string mapvote_chosenmap;
41 vector gtv_text_size_small;
43 const int NUM_SSDIRS = 4;
44 string ssdirs[NUM_SSDIRS];
47 string MapVote_FormatMapItem(int id, string map, float _count, float maxwidth, vector fontsize)
50 pre = sprintf("%d. ", id+1);
54 post = _(" (1 vote)");
55 else if(_count >= 0 && (mv_flags[id] & GTV_AVAILABLE))
56 post = sprintf(_(" (%d votes)"), _count);
62 maxwidth -= stringwidth(pre, false, fontsize) + stringwidth(post, false, fontsize);
63 map = textShortenToWidth(map, maxwidth, fontsize, stringwidth_nocolors);
64 return strcat(pre, map, post);
67 vector MapVote_RGB(int id)
69 if(!(mv_flags[id] & GTV_AVAILABLE))
73 else if (id == mv_selection)
79 void GameTypeVote_DrawGameTypeItem(vector pos, float maxh, float tsize, string gtype, string pic, float _count, int id)
81 // Find the correct alpha
83 if(!(mv_flags_start[id] & GTV_AVAILABLE))
84 alpha = 0.2; // The gametype isn't supported by the map
85 else if ( !(mv_flags[id] & GTV_AVAILABLE) && mv_top2_alpha)
86 alpha = mv_top2_alpha; // Fade away if not one of the top 2 choice
88 alpha = 1; // Normal, full alpha
90 // Bounding box details
91 float rect_margin = hud_fontsize.y / 2;
95 maxh -= 2 * rect_margin;
96 tsize -= 2 * rect_margin;
98 vector rect_pos = pos - '0.5 0.5 0' * rect_margin;
99 vector rect_size = '1 1 0';
100 rect_size.x = tsize + rect_margin;
101 rect_size.y = maxh + rect_margin;
103 // Highlight selected item
104 if(id == mv_selection && (mv_flags[id] & GTV_AVAILABLE))
106 drawfill(rect_pos, rect_size, '1 1 1', 0.1, DRAWFLAG_NORMAL);
109 // Highlight current vote
110 vector rgb = MapVote_RGB(id);
113 drawfill(rect_pos, rect_size, rgb, 0.1*alpha, DRAWFLAG_NORMAL);
114 drawborderlines(autocvar_scoreboard_border_thickness, rect_pos, rect_size, rgb, alpha, DRAWFLAG_NORMAL);
119 float title_gap = gtv_text_size.y * 1.4; // distance between the title and the description
123 // Evaluate the image size
124 vector image_size = '1 1 0' * gtv_text_size.x * 3;
125 if ( maxh < image_size.y )
126 image_size = '1 1 0' * maxh;
128 float desc_padding = gtv_text_size.x * 0.6;
129 pos.x += image_size.x + desc_padding;
130 tsize -= image_size.x + desc_padding;
132 // Split the description into lines
135 title.message = MapVote_FormatMapItem(id, mv_pk3[id], _count, tsize, gtv_text_size);
137 string thelabel = mv_desc[id], ts;
143 float i,n = tokenizebyseparator(thelabel, "\n");
144 for(i = 0; i < n && maxh > (nlines+1)*gtv_text_size_small.y; ++i)
146 getWrappedLine_remaining = argv(i);
147 while(getWrappedLine_remaining && maxh > (nlines+1)*gtv_text_size_small.y)
149 ts = getWrappedLine(tsize, gtv_text_size_small, stringwidth_colors);
154 next.origin = pos-offset;
157 pos.y += gtv_text_size_small.y;
164 // Center the contents in the bounding box
165 maxh -= max(nlines*gtv_text_size_small.y,image_size.y);
170 drawstring(offset, title.message, gtv_text_size, rgb, alpha, DRAWFLAG_NORMAL);
174 drawpic('0 1 0'*title_gap+'0.5 0 0'*desc_padding+offset, pic, image_size, '1 1 1', alpha, DRAWFLAG_NORMAL);
176 // Draw the description
177 for ( last = title.chain; last ; )
179 drawstring(last.origin+offset, last.message, gtv_text_size_small, '1 1 1', alpha, DRAWFLAG_NORMAL);
189 void MapVote_DrawMapItem(vector pos, float isize, float tsize, string map, string pic, float _count, int id)
191 vector img_size = '0 0 0';
196 rgb = MapVote_RGB(id);
198 float padding = hud_fontsize.y / 2;
202 isize -= 2 * padding;
203 tsize -= 2 * padding;
206 img_size.x = min(tsize, isize * img_ar);
207 img_size.y = img_size.x / img_ar;
208 img_size.y -= hud_fontsize.y - autocvar_scoreboard_border_thickness * 2;
209 img_size.x = img_size.y * img_ar;
211 pos.y += (isize - img_size.y - hud_fontsize.y) / 2;
213 label = MapVote_FormatMapItem(id, map, _count, tsize, hud_fontsize);
215 text_size = stringwidth(label, false, hud_fontsize);
217 vector text_pos = '0 0 0';
218 text_pos.x = pos.x + (tsize - text_size) / 2;
219 text_pos.y = pos.y + img_size.y + autocvar_scoreboard_border_thickness;
221 pos.x += (tsize - img_size.x) / 2;
224 if (!(mv_flags[id] & GTV_AVAILABLE) && mv_top2_alpha)
225 theAlpha = mv_top2_alpha;
228 drawstring(text_pos, label, hud_fontsize, rgb, theAlpha, DRAWFLAG_NORMAL);
232 drawfill(pos, img_size, '.5 .5 .5', .7 * theAlpha, DRAWFLAG_NORMAL);
236 if(drawgetimagesize(pic) == '0 0 0')
237 drawpic(pos, draw_UseSkinFor("nopreview_map"), img_size, '1 1 1', theAlpha, DRAWFLAG_NORMAL);
239 drawpic(pos, pic, img_size, '1 1 1', theAlpha, DRAWFLAG_NORMAL);
243 drawborderlines(autocvar_scoreboard_border_thickness, pos, img_size, rgb, theAlpha, DRAWFLAG_NORMAL);
245 drawborderlines(autocvar_scoreboard_border_thickness, pos, img_size, '0 0 0', theAlpha, DRAWFLAG_NORMAL);
247 if(id == mv_selection && (mv_flags[id] & GTV_AVAILABLE))
248 drawfill(pos, img_size, '1 1 1', 0.1, DRAWFLAG_NORMAL);
251 void MapVote_DrawAbstain(vector pos, float isize, float tsize, float _count, int id)
257 rgb = MapVote_RGB(id);
259 label = MapVote_FormatMapItem(id, _("Don't care"), _count, tsize, hud_fontsize);
261 text_size = stringwidth(label, false, hud_fontsize);
263 pos.x -= text_size*0.5;
264 drawstring(pos, label, hud_fontsize, rgb, 1, DRAWFLAG_NORMAL);
267 vector MapVote_GridVec(vector gridspec, int i, int m)
271 '1 0 0' * (gridspec.x * r)
273 '0 1 0' * (gridspec.y * (i - r) / m);
276 float MapVote_Selection(vector topleft, vector cellsize, float rows, float columns)
281 mv_mouse_selection = -1;
283 for (r = 0; r < rows; ++r)
284 for (c = 0; c < columns; ++c)
286 if (mv_mousepos.x >= topleft.x + cellsize.x * c &&
287 mv_mousepos.x <= topleft.x + cellsize.x * (c + 1) &&
288 mv_mousepos.y >= topleft.y + cellsize.y * r &&
289 mv_mousepos.y <= topleft.y + cellsize.y * (r + 1))
291 mv_mouse_selection = r * columns + c;
296 if (mv_mouse_selection >= mv_num_maps)
297 mv_mouse_selection = -1;
299 if (mv_abstain && mv_mouse_selection < 0)
300 mv_mouse_selection = mv_num_maps;
302 if ( mv_selection_keyboard )
305 return mv_mouse_selection;
308 vector HUD_GetTableSize_BestItemAR(int item_count, vector psize, float item_aspect);
319 vector dist = '0 0 0';
324 if (!autocvar_hud_cursormode)
326 vector mpos = mv_mousepos + getmousepos();
327 mpos.x = bound(0, mpos.x, vid_conwidth);
328 mpos.y = bound(0, mpos.y, vid_conheight);
330 if ( mpos.x != mv_mousepos.x || mpos.y != mv_mousepos.y )
331 mv_selection_keyboard = 0;
336 center = (vid_conwidth - 1)/2;
337 xmin = vid_conwidth*0.05; // 5% border must suffice
338 xmax = vid_conwidth - xmin;
340 i = autocvar_con_chatpos; // *autocvar_con_chatsize;
342 ymax = vid_conheight + (i - autocvar_con_chat) * autocvar_con_chatsize;
343 if(i >= 0 || ymax < (vid_conheight*0.5))
344 ymax = vid_conheight - ymin;
346 hud_fontsize = HUD_GetFontsize("hud_fontsize");
351 draw_beginBoldFont();
352 map = ((gametypevote) ? _("Decide the gametype") : _("Vote for a map"));
353 pos.x = center - stringwidth(map, false, '12 0 0');
354 drawstring(pos, map, '24 24 0', '1 1 1', 1, DRAWFLAG_NORMAL);
357 if( mapvote_chosenmap != "" )
359 pos.x = center - stringwidth(mapvote_chosenmap, false, hud_fontsize*1.5/2);
360 drawstring(pos, mapvote_chosenmap, hud_fontsize*1.5, '1 1 1', 1, DRAWFLAG_NORMAL);
361 pos.y += hud_fontsize.y*2;
364 i = ceil(max(0, mv_timeout - time));
365 map = sprintf(_("%d seconds left"), i);
366 pos.x = center - stringwidth(map, false, '8 0 0');
367 drawstring(pos, map, '16 16 0', '0 1 0', 1, DRAWFLAG_NORMAL);
372 // base for multi-column stuff...
377 // for mapvote it would be better 4/3 but map name needs more horizzontal space
378 int item_aspect = (gametypevote) ? 3/1 : 2/1;
379 vector table_size = HUD_GetTableSize_BestItemAR(mv_num_maps, eX * (xmax - xmin) + eY * (ymax - ymin), item_aspect);
380 mv_columns = table_size.x;
383 dist.x = (xmax - xmin) / mv_columns;
384 dist.y = (ymax - pos.y) / rows;
386 // reduce size of too wide items
387 tmp = vid_conwidth / 3; // max width
391 dist.y = min(dist.y, dist.x / item_aspect);
393 tmp = vid_conheight / 3; // max height
397 dist.x = min(dist.x, dist.y * item_aspect);
400 // reduce size to fix aspect ratio
401 if(dist.x / dist.y > item_aspect)
402 dist.x = dist.y * item_aspect;
404 dist.y = dist.x / item_aspect;
406 // adjust table pos and size according to the new size
408 offset = ((xmax - pos.x) - dist.x * mv_columns) / 2;
409 xmin = pos.x += offset;
411 offset = ((ymax - pos.y) - dist.y * rows) / 2;
412 ymin = pos.y += offset;
418 mv_selection = MapVote_Selection(pos, dist, rows, mv_columns);
421 mv_top2_alpha = max(0.2, 1 - (time - mv_top2_time)*(time - mv_top2_time));
423 void (vector, float, float, string, string, float, float) DrawItem;
426 DrawItem = GameTypeVote_DrawGameTypeItem;
428 DrawItem = MapVote_DrawMapItem;
430 for(i = 0; i < mv_num_maps; ++i)
432 tmp = mv_votes[i]; // FTEQCC bug: too many array accesses in the function call screw it up
435 DrawItem(pos + MapVote_GridVec(dist, i, mv_columns), isize, tsize, map, mv_pics[i], tmp, i);
437 DrawItem(pos + MapVote_GridVec(dist, i, mv_columns), isize, tsize, map, "", tmp, i);
443 if(mv_abstain && i < mv_num_maps) {
445 pos.y = ymax + 2 * hud_fontsize.y;
446 pos.x = (xmax+xmin)*0.5;
447 MapVote_DrawAbstain(pos, isize, xmax - xmin, tmp, i);
450 drawpic(mv_mousepos, strcat("gfx/menu/", autocvar_menu_skin, "/cursor.tga"), '32 32 0', '1 1 1', 1 - autocvar__menu_alpha, DRAWFLAG_NORMAL);
453 void Cmd_MapVote_MapDownload(float argc)
457 if(argc != 2 || !mv_pk3list)
459 print(_("mv_mapdownload: ^3You're not supposed to use this command on your own!\n"));
463 int id = stof(argv(1));
464 for(pak = mv_pk3list; pak; pak = pak.chain)
465 if(pak.sv_entnum == id)
468 if(!pak || pak.sv_entnum != id) {
469 print(_("^1Error:^7 Couldn't find pak index.\n"));
473 if(PreviewExists(pak.message))
475 mv_preview[id] = true;
478 print(_("Requesting preview...\n"));
479 localcmd(strcat("\ncmd mv_getpicture ", ftos(id), "\n"));
483 void MapVote_CheckPK3(string pic, string pk3, int id)
491 pak.chain = mv_pk3list;
496 localcmd(strcat("\ncurl --pak ", pk3, "; wait; cl_cmd mv_download ", ftos(id), "\n"));
500 Cmd_MapVote_MapDownload(tokenize_console(strcat("mv_download ", ftos(id))));
504 void MapVote_CheckPic(string pic, string pk3, int id)
506 // never try to retrieve a pic for the "don't care" 'map'
507 if(mv_abstain && id == mv_num_maps - 1)
510 if(PreviewExists(pic))
512 mv_preview[id] = true;
515 MapVote_CheckPK3(pic, pk3, id);
518 void MapVote_ReadMask()
521 if ( mv_num_maps < 24 )
526 else if(mv_num_maps < 16)
531 for(i = 0, power = 1; i < mv_num_maps; ++i, power *= 2)
534 mv_flags[i] |= GTV_AVAILABLE;
536 mv_flags[i] &= ~GTV_AVAILABLE;
541 for(i = 0; i < mv_num_maps; ++i )
542 mv_flags[i] = ReadByte();
546 void MapVote_ReadOption(int i)
548 string map = strzone(ReadString());
549 string pk3 = strzone(ReadString());
550 int j = bound(0, ReadByte(), n_ssdirs - 1);
554 mv_flags[i] = GTV_AVAILABLE;
556 string pic = strzone(strcat(ssdirs[j], "/", map));
558 mv_preview[i] = false;
559 MapVote_CheckPic(pic, pk3, i);
562 void GameTypeVote_ReadOption(int i)
564 string gt = strzone(ReadString());
567 mv_flags[i] = ReadByte();
569 string mv_picpath = sprintf("gfx/menu/%s/gametype_%s", autocvar_menu_skin, gt);
570 if(precache_pic(mv_picpath) == "")
571 mv_picpath = strcat("gfx/menu/default/gametype_", gt);
572 string pic = strzone(mv_picpath);
574 mv_preview[i] = PreviewExists(pic);
576 if ( mv_flags[i] & GTV_CUSTOM )
578 string name = ReadString();
579 if ( strlen(name) < 1 )
581 mv_pk3[i] = strzone(name);
582 mv_desc[i] = strzone(ReadString());
586 int type = MapInfo_Type_FromString(gt);
587 mv_pk3[i] = strzone(MapInfo_Type_ToText(type));
588 mv_desc[i] = MapInfo_Type_Description(type);
594 precache_sound ("misc/invshot.wav");
597 if(autocvar_hud_cursormode) { setcursormode(1); }
598 else { mv_mousepos = '0.5 0 0' * vid_conwidth + '0 0.5 0' * vid_conheight; }
600 mv_selection_keyboard = 0;
603 for(n_ssdirs = 0; ; ++n_ssdirs)
608 if(n_ssdirs < NUM_SSDIRS)
609 ssdirs[n_ssdirs] = s;
611 n_ssdirs = min(n_ssdirs, NUM_SSDIRS);
613 mv_num_maps = min(MAPVOTE_COUNT, ReadByte());
614 mv_abstain = ReadByte();
616 mv_abstain = 1; // must be 1 for bool-true, makes stuff easier
617 mv_detail = ReadByte();
620 mv_timeout = ReadCoord();
622 gametypevote = ReadByte();
626 mapvote_chosenmap = strzone(ReadString());
627 if ( gametypevote == 2 )
630 gtv_text_size = hud_fontsize*1.4;
631 gtv_text_size_small = hud_fontsize*1.1;
636 for(i = 0; i < mv_num_maps; ++i )
637 mv_flags_start[i] = mv_flags[i];
639 // Assume mv_pk3list is world, there should only be 1 mapvote per round
640 mv_pk3list = world; // I'm still paranoid!
642 for(i = 0; i < mv_num_maps; ++i)
647 GameTypeVote_ReadOption(i);
649 MapVote_ReadOption(i);
652 for(i = 0; i < n_ssdirs; ++i)
653 ssdirs[n_ssdirs] = string_null;
657 void MapVote_SendChoice(float index)
659 localcmd(strcat("\nimpulse ", ftos(index+1), "\n"));
662 int MapVote_MoveLeft(int pos)
666 imp = mv_num_maps - 1;
668 imp = pos < 1 ? mv_num_maps - 1 : pos - 1;
669 if ( !(mv_flags[imp] & GTV_AVAILABLE) && imp != mv_ownvote )
670 imp = MapVote_MoveLeft(imp);
673 int MapVote_MoveRight(int pos)
679 imp = pos >= mv_num_maps - 1 ? 0 : pos + 1;
680 if ( !(mv_flags[imp] & GTV_AVAILABLE) && imp != mv_ownvote )
681 imp = MapVote_MoveRight(imp);
684 int MapVote_MoveUp(int pos)
688 imp = mv_num_maps - 1;
691 imp = pos - mv_columns;
694 imp = floor(mv_num_maps/mv_columns)*mv_columns + pos % mv_columns;
695 if ( imp >= mv_num_maps )
699 if ( !(mv_flags[imp] & GTV_AVAILABLE) && imp != mv_ownvote )
700 imp = MapVote_MoveUp(imp);
703 int MapVote_MoveDown(int pos)
710 imp = pos + mv_columns;
711 if ( imp >= mv_num_maps )
712 imp = imp % mv_columns;
714 if ( !(mv_flags[imp] & GTV_AVAILABLE) && imp != mv_ownvote )
715 imp = MapVote_MoveDown(imp);
719 float MapVote_InputEvent(float bInputType, float nPrimary, float nSecondary)
728 mv_mousepos.x = nPrimary;
729 mv_mousepos.y = nSecondary;
730 mv_selection_keyboard = 0;
737 if ('0' <= nPrimary && nPrimary <= '9')
739 imp = nPrimary - '0';
740 if (imp == 0) imp = 10;
741 localcmd(strcat("\nimpulse ", ftos(imp), "\n"));
746 case K_KP_1: localcmd("\nimpulse 1\n"); return true;
747 case K_KP_2: localcmd("\nimpulse 2\n"); return true;
748 case K_KP_3: localcmd("\nimpulse 3\n"); return true;
749 case K_KP_4: localcmd("\nimpulse 4\n"); return true;
750 case K_KP_5: localcmd("\nimpulse 5\n"); return true;
751 case K_KP_6: localcmd("\nimpulse 6\n"); return true;
752 case K_KP_7: localcmd("\nimpulse 7\n"); return true;
753 case K_KP_8: localcmd("\nimpulse 8\n"); return true;
754 case K_KP_9: localcmd("\nimpulse 9\n"); return true;
755 case K_KP_0: localcmd("\nimpulse 10\n"); return true;
758 mv_selection_keyboard = 1;
759 mv_selection = MapVote_MoveRight(mv_selection);
762 mv_selection_keyboard = 1;
763 mv_selection = MapVote_MoveLeft(mv_selection);
766 mv_selection_keyboard = 1;
767 mv_selection = MapVote_MoveDown(mv_selection);
770 mv_selection_keyboard = 1;
771 mv_selection = MapVote_MoveUp(mv_selection);
776 if ( mv_selection_keyboard )
777 MapVote_SendChoice(mv_selection);
781 if (nPrimary == K_MOUSE1)
783 mv_selection_keyboard = 0;
784 mv_selection = mv_mouse_selection;
785 if (mv_selection >= 0)
787 imp = min(mv_selection + 1, mv_num_maps);
788 localcmd(strcat("\nimpulse ", ftos(imp), "\n"));
796 void MapVote_UpdateMask()
802 void MapVote_UpdateVotes()
805 for(i = 0; i < mv_num_maps; ++i)
807 if(mv_flags[i] & GTV_AVAILABLE)
810 mv_votes[i] = ReadByte();
818 mv_ownvote = ReadByte()-1;
829 MapVote_UpdateMask();
832 MapVote_UpdateVotes();
835 void Net_MapVote_Picture()
837 int type = ReadByte();
838 mv_preview[type] = true;
839 mv_pics[type] = strzone(ReadPicture());